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Most needed new ship?

Author
Satav
Aliastra
Gallente Federation
#1 - 2011-10-04 15:27:09 UTC
This isn't a "nerf" or "buff" current ships thread. I would like to know what people think is the most "needed" not "wanted" new ship in eve, anything from Above a titan to a frigate. Briefly explain why it is needed. Looking forward to your input.

Super Titan?
T2 caps?
faction dreads?
new faction BS?
T3 BS?
Faction BC?
etc.

Wylee Coyote
Imperial Academy
Amarr Empire
#2 - 2011-10-04 15:40:22 UTC  |  Edited by: Wylee Coyote
Amarr / Gallente ships. (could be argued that the arbitrator/curse/pilgrim fills this role)
Gallente / Amarr ships.
Caldari / Minmatar ships.
Minmatar / Caladari ships.
Caldari / Amarr ships. (could be argued inquisitor/malediction/vengeance/sacrilege/damnation fills this role)
Kale Eledar
Venerated Industries
#3 - 2011-10-04 16:13:12 UTC
I really like your idea regarding faction battlecruisers. They are one of the few ship classes without unique skins or abilities, and only one T2 variant. Chances of this happening? Lawl.

First come smiles, then lies. Last is gunfire.

Ni'ark
Parnassius Corporation
#4 - 2011-10-04 16:25:30 UTC
Gas mining ship, ffs.
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Solo Gray
Perkone
Caldari State
#5 - 2011-10-04 19:05:44 UTC
How about introducing the Typhoon, which has already been promised by CCP?

Or how about a faction command ship that has specific fleet related bonuses?
Zhilia Mann
Tide Way Out Productions
#6 - 2011-10-04 19:08:34 UTC
Solo Gray wrote:
How about introducing the Typhoon, which has already been promised by CCP?


Tornado?

Pretty sure the phoon is already in game.
Solo Gray
Perkone
Caldari State
#7 - 2011-10-04 19:11:08 UTC
Zhilia Mann wrote:
Solo Gray wrote:
How about introducing the Typhoon, which has already been promised by CCP?


Tornado?

Pretty sure the phoon is already in game.



/me needs more coffee. Tornado it is.
Andrea Griffin
#8 - 2011-10-04 19:13:20 UTC
I don't think we really need any new ships. We already have plenty of ships. Just fix some of the balance issues with the ships we already DO have, and ensure that every ship has a viable role (no more "useless" ships), and I'd be plenty happy.
Jacob Stov
#9 - 2011-10-04 22:22:06 UTC
Frikkin ship hauler that is highsec capable and has enough ship maintenance bay for battleships.

Versuvius Marii
Browncoats of Persephone
Ironworks Coalition
#10 - 2011-10-05 00:24:55 UTC
Andrea Griffin wrote:
I don't think we really need any new ships. We already have plenty of ships. Just fix some of the balance issues with the ships we already DO have, and ensure that every ship has a viable role (no more "useless" ships), and I'd be plenty happy.

Destroyers cry with happiness at the prospect of this happening.

The Gaming MoD - retro to modern, console to MMO, I blog about it if it's a game and I'm interested in it. Yes, I play games other than Eve and I don't care if you think I'm wrong.

Tamiya Sarossa
Resistance is Character Forming
#11 - 2011-10-05 01:15:14 UTC  |  Edited by: Tamiya Sarossa
Dedicated exploration ships (~20% more effective, 200% as much cost, make hunting them fun)

Dedicated gas miner (please please)

Those two and fix/rebalance everything else, make command links only work on grid, and things would be peachy.

Edit: Oh oh and a 'combat' hauler with more tank than paper-thin DST's, moderate cargo and moderate offensive capabilities would be pretty shaweet, just for kicks. And make it fast. I want to be the Millenium Falcon burning for freedom while my quad light pulse lazors (for example) force off the inty pointing me so I can accelerate to ludicrous speed. Low DPS, great tracking, etc.
Roosterton
Sebiestor Tribe
Minmatar Republic
#12 - 2011-10-05 01:19:17 UTC
Tamiya Sarossa wrote:

Those two and fix/rebalance everything else, make command links only work on grid, and things would be peachy.


I especially like this idea. It'd give warfare processing T3s and Fleet CS a role other than just loading up with links and sitting in a safe.
Headerman
Native Freshfood
Minmatar Republic
#13 - 2011-10-05 01:33:13 UTC
Dedicated explorer ship: T2 Tier 2 BCs
jump capable courier ship: T2 destroyer variants
T3 frigates: targetable bonus giver (resists, speed all the normal bonuses, but targeted onto 1 ship)
Dedicated ship carrier: Tier 2 freighters
Mini dreads: Tech 2 Tier 3 BSs, with a new mini siege module, tracking optimal, falloff, resists, booster/repper and damage bonuses

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Killgor
Rocks and Roll Inc
#14 - 2011-10-05 13:04:36 UTC
When talking about new ships I think the logical direction would be to review the best features of the best ships and give some of their characteristics to lower level ships like they do with cars. It used to be that only expensive cars like BMWs, Lincolns, Audi's, etc had navigation systems, DVD players and such. Now alot of cars have them.
So, with that in mind, give some smaller ships jump drive capabilities, siege mode, small ship carrying ability, etc.
I know the Blops has jump portal like the titan, which is the best example currently in game where they have followed this logic. I think expanding would be kool IMHO.
Potato IQ
Doomheim
#15 - 2011-10-05 13:53:30 UTC
Headerman wrote:
T3 frigates


Pretty please



tsukubasteve
Doomheim
#16 - 2011-10-05 14:55:32 UTC
I love some of the "don't add ships, ner this, or buff that." I always read this as "I wasn't watching my d-scan and got pwned because I got into a fight I shouldn't have. Or "I'm a fail pilot and think *insert ship* is overpowered because of my inadaquite piloting."


I'm siding with the guys who say we need t3 frigs, t3/faction battlecruisers.

I agree that there should be an industrial bonused to gas mining. This is long overdue. (Though I don't even mine gas.)

As for the Millenium Falcon Industrial lol.. That would be funny.. Insane tracking but low-dps for picking off those pesky inties.. The prowler can already achieve high speeds though.

I would also suggest a cov-ops Battlecruiser. If you can fit one on a frigate or a cruiser, why couldn't you put it on a battlecruiser or the BLOPS anyways. Points of note:
-Wouldn't want this as tanky as command ships
-Dedicated purpose such as a support role for black ops

If we have to buff/nerf first, It's gotta be lower BLOPS portal fuel use and a cov-ops capable BLOPS.
tsukubasteve
Doomheim
#17 - 2011-10-05 15:02:43 UTC
Accidental double post.
Vrykolakasis
Sparrowhawks Corp
#18 - 2011-10-05 15:17:43 UTC
Well... my previous response appears not to have posted. Short version:

Ship hauler, another teir of destroyers with more low slots (maybe? I like the idea of the destroyer group but don't actually do much with it), t3 frigate, (maybe) t2 pvp battleship comparable to pirate faction BS in tank/dps (a marauder that doesn't suck in pvp).
Satav
Aliastra
Gallente Federation
#19 - 2011-10-05 15:29:44 UTC
Jacob Stov wrote:
Frikkin ship hauler that is highsec capable and has enough ship maintenance bay for battleships.



Try the orca.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#20 - 2011-10-05 15:32:52 UTC
Satav wrote:
Jacob Stov wrote:
Frikkin ship hauler that is highsec capable and has enough ship maintenance bay for battleships.



Try the orca.


lol, you first

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

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