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How BF3's turn for the worse resembles EVE's

First post
Author
baltec1
Bat Country
Pandemic Horde
#21 - 2012-11-22 12:30:12 UTC
There has indeed been a noticable rise in risk adverse superbears who are intent on getting rid of eveything bad that might happento them because of their own stupidity. THe barge buffs have taught us that just making fun of these people can result in CCP making bad changes to ships, hence why we now jump down the throat of these threads and choak them with facts.
Indo Nira
The Scope
Gallente Federation
#22 - 2012-11-22 12:31:37 UTC
so the OP is mad that other players don't want to play the game the same way the op wants to play. buhuhuhuh...
Malcanis
Vanishing Point.
The Initiative.
#23 - 2012-11-22 12:32:52 UTC
baltec1 wrote:
There has indeed been a noticable rise in risk adverse superbears who are intent on getting rid of eveything bad that might happento them because of their own stupidity. THe barge buffs have taught us that just making fun of these people can result in CCP making bad changes to ships, hence why we now jump down the throat of these threads and choak them with facts.


It's almost as if providing a reasoned counter-argument based on facts and logic is more persausive to CCP than forum trolling.



Almost.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

WrATH2Zero
The Scope
Gallente Federation
#24 - 2012-11-22 12:35:15 UTC  |  Edited by: WrATH2Zero
Who does that then? If they do then they my get ganked, even experienced players get ganked in high sec and you seem to be under some false illusion that people think it's safe in high sec.

I don't think CCP has made the game for carebears or like BF3, again CONCORD ARE NOT THERE TO DEFEND PLAYERS , they don't come to the ad of the player being ganked.
Amelia Valkiery
University of Caille
Gallente Federation
#25 - 2012-11-22 12:36:24 UTC  |  Edited by: Amelia Valkiery
Dude, I am the sister of an older player that has spend most of it's time in high security space.

If there is anything that has a negative effect on this game (I have been absent for a few years, just returned) it is that the game is being held hostage by "PVP-players" that think they have some goddamn right to enforce their will on the many. Just FYI everyone goes about their business in Eve and everyone adds, where ever they are on the spacemap.

The space-ship combat PVP-element of Eve is one of the most ******** gameplay implementations I have ever witnessed. I play this game because I like Sci-fi and at first having a character, consequences and combat that lured me in.

But what does it all boil down too?
Snipped - CCP Eterne

Ok said differently:
Timers
Alts
Metagaming
Waiting games
Abuse & combination of game mechanics

I see no sci-fi space combat in there....

Dude, I just wanted to log in with 1 character and play a complex game with space combat and explosions, not start up a database client and have to use 10 external programs to be somewhat successfull.

This isn't to say the game should be more Hello-Kitty online (there is too much of it in Eve already), or removal of alts etc... But the gameplay mechanics ought to be changed to resemble space-combat instead of timer & alt management, playing waiting games and so on.

Because I really have no interest to fly a ship just to have it taken from me because some *snip* - CCP Eterne has more knowledge of some timers.

And it is what conservatists cling onto, not seeing any chance for progression and making the game better. It is in a large part also CCP's fault who in my opinion had the idea to create an MMORPG, laid the proper foundations and after that was planless.
Because looking back at when I started (2006?) what has changed? Nearly nothing. The changes that have been done till now are not new features but largely repairing failures and annoying game design that were there when it all started.

And reasonable requests from the community are just ignored. Just look at how many YEARS it took them to implement a goddamn ship offset-slider for dual-screen users. YEARS for a SIMPLE SLIDER. That is just idiotic.

So please just stop this"us-1337-players" vs "the others".
There are really other pressing problems with a much deeper root cause.

I snipped some trolling and offensive language. Be polite. - CCP Eterne
Jerick Ludhowe
Internet Tuff Guys
#26 - 2012-11-22 12:36:49 UTC
Got to be honest, the WOW comparisons are getting a bit old and never even made sense in the first place... It's a fail comparison made on almost every gaming forums in almost every gaming community with minimal validity outside of very specific comparisons... Saying that eve is becoming more like wow because griefing options are becoming more and more difficult is a bit of a stretch...

Now the bf3 rant... As someone who started playing the battlefield franchise from the beginning I think you're overreacting a bit here... The only things I'd like to see changed is the addition of a commander role, improvements in vehicle handling (lol at tanks "spinning" out), increased realism of flying mechanics as well as a significant reduction on scope's "glint". EA is the enemy of every gamer though, I'll agree with you on that.
Silk daShocka
Greasy Hair Club
#27 - 2012-11-22 12:38:21 UTC
Terminal Insanity wrote:
Silk daShocka wrote:
SO this is a nerf to PVP? Why because someone is going to blow your ship up instead of the other way around? Now maybe if you fight a tank on your gankships, you can actually have a fight here.

Bug fix or not, orca changes are a buff to PVP, since there will be incentive to attack these ships if they are lugging around something worth taking.

As an example: Being a highsec ganker, how often have you attacked an orca in highsec in the past year?

Are you trolling? I'm not quite sure.

Yes its a nerf to PVP. What was do-able yesterday will not be do-able tomorrow. The change effectively removed a PVP option. Like it or hate it, thats what it did. Removing/disabling/'toning down' things is referred to as "nerfing" them.

tanking gankships is silly. Concord already has absurd ammounts of damage/ECM (far, FAR more then they had a few years ago). If i throw a big tank on my ship its not going to help it survive against concord, who will ECM me so i cant apply DPS, then kill me. Concord will kill me reguardless of tank or not. To gank in highsec, you need to do as much DPS as possible before concord gets you. A tank will not change that


How is anything not do-able after retribution? Ganking freighters as your example will still be do-able, no changes there, it is not being removed. After Retribution, you will have to make some choices. Do I gank this guy and RISK giving him kill rights? Should we fit tanks on these Talos ships and use a couple more in case someone comes by to use some kill rights? Maybe bring one or two of the new tech 1 logi cruisers just in case?

Yet you still claim this is a nerf to PVP, when really you are just risk-averse and do not want this new side of PVP to emerge. You do not want someone to come shoot at your ship, that is the problem here. You are actually complaining about a buff to PVP yet you masquerade it as a nerf to PVP to try to further your cause.

You say concord will kill me regardless of tank, well that's how it currently is. I suggest fitting a tank to deal with players not concord. If you can't kill the loot pinata before concord arrives, tha'ts unfortunate, you lost at PVP. Clearly you want to retain the current mechanics so that you never lose.

Is tanking mining barges silly to you as well? How about tanking a deep space transport to avoid a tornado alpha, is that silly?

I raised quite valid points about your arguments and now you are degrading this conversation to accusations of trolls, I think I'll find someone better to have a conversation with.
Kathen Darkmoore
Brutor Tribe
#28 - 2012-11-22 12:38:56 UTC  |  Edited by: Kathen Darkmoore
Terminal Insanity wrote:
Why did you join a PVP game to PVE?



PvE has been a part of this game since day one. Why would someone not want to do PvE? This game isnt about one side against the other, its both. Seems to me like your just sulking because high sec ganking isn't a iWin button anymore. How about you put a little more cash into those suicide BS fleets and tank them if your worried the new crime watch system will have people shooting back, isnt that what PvP is all about?
Kiteo Hatto
The Scope
Gallente Federation
#29 - 2012-11-22 12:38:56 UTC  |  Edited by: Kiteo Hatto
Terminal Insanity wrote:

EVE became successful because it stood out. Name one other MMO with seriously hardcore PVP rules like EVE has/had.


Well, if eve ever manages to make you quit i suggest you go play ultima online for the "really" hardcore pvp.

There is nothing wrong with living in highsec "amassing wealth" as shown in one of the ccp's trailers.What happened to the whole sandbox aspect if you are pushing your playstyle onto others ? Eve is not designed to be played only by "the way of the pvp". I really do wonder sometimes who the biggest carebears are, people who only pick the fights they know they will win(highsec "pvpers") or the ones who avoid any form of pvp because they are just not interested in it.
Silk daShocka
Greasy Hair Club
#30 - 2012-11-22 12:40:10 UTC  |  Edited by: Silk daShocka
Terminal Insanity wrote:


My point is that unwanted PVP in eve was an intended feature. read my signature.

The idea that you want to sit in highsec and mine all day, without worrying about getting blown up by a player, is absurd.


My point is that unwanted PVP in eve was an intended feature.

The idea that you want to sit in highsec and gank freighters all day, without worrying about getting blown up by a player, is absurd.
Kiteo Hatto
The Scope
Gallente Federation
#31 - 2012-11-22 12:42:39 UTC
Silk daShocka wrote:
Terminal Insanity wrote:
[quote=WrATH2Zero]

My point is that unwanted PVP in eve was an intended feature. read my signature.

The idea that you want to sit in highsec and mine all day, without worrying about getting blown up by a player, is absurd.


My point is that unwanted PVP in eve was an intended feature.

The idea that you want to sit in highsec and gank freighters all day, without worrying about getting blown up by a player, is absurd.


SO MUCH WIN.
Jerick Ludhowe
Internet Tuff Guys
#32 - 2012-11-22 12:43:42 UTC
baltec1 wrote:
There has indeed been a noticable rise in risk adverse superbears who are intent on getting rid of eveything bad that might happento them because of their own stupidity. THe barge buffs have taught us that just making fun of these people can result in CCP making bad changes to ships, hence why we now jump down the throat of these threads and choak them with facts.


Going to agree about the barge buffs. Mining vessels having comparing ehp values to combat ships simply makes little sense and is utterly lacking immersion...
baltec1
Bat Country
Pandemic Horde
#33 - 2012-11-22 12:44:32 UTC
Malcanis wrote:
baltec1 wrote:
There has indeed been a noticable rise in risk adverse superbears who are intent on getting rid of eveything bad that might happento them because of their own stupidity. THe barge buffs have taught us that just making fun of these people can result in CCP making bad changes to ships, hence why we now jump down the throat of these threads and choak them with facts.


It's almost as if providing a reasoned counter-argument based on facts and logic is more persausive to CCP than forum trolling.



Almost.

Its not like we didnt before. The problem was that we didnt do it enough and it just got drowned out in all the threadnoghts. This lead to CCP mistakingly thinking that an unfitted hulk was profitable to kill. Something we should have adressed instantly.

Now we keep detailed records of what we are getting up to so we can back ourselves up with numbers and will counter every incorrect post to avoid a similar mistake.
CCP Eterne
C C P
C C P Alliance
#34 - 2012-11-22 12:45:24 UTC
Terminal Insanity wrote:

Theres a CCP post that specified this would be fixed. They've stated that being able to clear killrights via rookie ships/cheap t1's will not be possible.


CCP Punkturis has stated here and here that being able to clear a public kill right by having a friend blow you up in a rookie ship is both a known feature of the kill right system and as informed the design of the system.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

JackknifedII
The Congregation
RAPID HEAVY ROPERS
#35 - 2012-11-22 12:46:10 UTC
Terminal Insanity wrote:
[quote=WrATH2Zero]
My point is that unwanted PVP in eve was an intended feature. read my signature.

The idea that you want to sit in highsec and mine all day, without worrying about getting blown up by a player, is absurd. That is not the way eve was meant to be. I know its what YOU want it to be, and you insist it should be that way and you tell people like me to bugger off back to 0.0 if i want PVP. You've completely missed the point.

EVE was not designed for people to sit in highsec and mine all day safely, reguardless of how much you want to do this.

EVE became successful because it stood out. Name one other MMO with seriously hardcore PVP rules like EVE has/had. Nerfing PVP and buffing PVE is simply changing EVE from what made it unique, into just another online MMO crapshoot. If i wanted to sit there shooting NPC's all day, i'd play WOW or something. People came to eve because of what made it different from the other MMO's, and that difference is fading.


I don't see what your problem is. You say unwanted PVP is a feature of EVE, but you don't want people to buy killrights on you, unwanted PVP isn't a feature if you're the victim...or something?

You will still be able to gank people all over empire with this patch. The only difference being that someone might gank you aswell...

Grow a pair of balls for god's sake!

Minmatar....we are generally unpleasant to be around....

https://www.youtube.com/channel/UC81MDW6dFa41VdNTt-pTl1Q

Always recruiting

Terminal Insanity
KarmaFleet
Goonswarm Federation
#36 - 2012-11-22 12:47:45 UTC
Indo Nira wrote:
so the OP is mad that other players don't want to play the game the same way the op wants to play. buhuhuhuh...

Not really. I'm more mad that a bunch of WOW players have invaded a PVP game, complained about the PVP to the point the developers have turned it into a PVE game with some PVP on the side.

Much like the older battlefields were much more in-depth and tactical. EA/DICE has made the game play like COD with vehicles. It has alienated the original players who made battlefield successful. EA/DICE decided that getting hold of some of those COD players would be good for the coffers, so they catered Battlefield3 towards COD players (making bf3 very much like COD).

As was pointed out in the BF3 link, If i'm tired of mcdonalds burgers, im not going to go eat a wendys burger. I'll try tacobell or something. CCP is making this mistake. Its decided to abandon its brutal PVP beginnings to grab some of those PVE players' money, making it resemble other MMO's. Its destroying what made eve unique.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

baltec1
Bat Country
Pandemic Horde
#37 - 2012-11-22 12:51:49 UTC
Jerick Ludhowe wrote:


Going to agree about the barge buffs. Mining vessels having comparing ehp values to combat ships simply makes little sense and is utterly lacking immersion...


In the case of the mack its actually better than a lot of the t2 cruisers now. It used to be around the same as a curse and never had an issue with tanking other than a need for slightly more fitting room.
CCP Eterne
C C P
C C P Alliance
#38 - 2012-11-22 12:51:51 UTC
On another note, I have cleaned some inappropriate posts and language from this thread. Keep discussions clean, even if they are about a hot topic.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Indo Nira
The Scope
Gallente Federation
#39 - 2012-11-22 12:53:26 UTC
Terminal Insanity wrote:
Indo Nira wrote:
so the OP is mad that other players don't want to play the game the same way the op wants to play. buhuhuhuh...

Not really. I'm more mad that a bunch of WOW players have invaded a PVP game, complained about the PVP to the point the developers have turned it into a PVE game with some PVP on the side.

Much like the older battlefields were much more in-depth and tactical. EA/DICE has made the game play like COD with vehicles. It has alienated the original players who made battlefield successful. EA/DICE decided that getting hold of some of those COD players would be good for the coffers, so they catered Battlefield3 towards COD players (making bf3 very much like COD).

As was pointed out in the BF3 link, If i'm tired of mcdonalds burgers, im not going to go eat a wendys burger. I'll try tacobell or something. CCP is making this mistake. Its decided to abandon its brutal PVP beginnings to grab some of those PVE players' money, making it resemble other MMO's. Its destroying what made eve unique.



so in return.. it's now time for you to complain. well.... what a turn of events. also. plenty of pvp in wormhole space. if you've got the balls to move there. but you prolly don't.. since you're all about the elite art of 'ganking freighters and miners in hisec PVP'

now if you'll say that you don't want to move to wormholes, cause that's where pvp is at.. or cause you don't have local.. or whatever other reason, I might just make a thread, crying about how you don't wanna do what I want you to do... cause yeah.. that's how life works.
Kiteo Hatto
The Scope
Gallente Federation
#40 - 2012-11-22 12:56:57 UTC  |  Edited by: Kiteo Hatto
Terminal Insanity wrote:
Indo Nira wrote:
so the OP is mad that other players don't want to play the game the same way the op wants to play. buhuhuhuh...

Not really. I'm more mad that a bunch of WOW players have invaded a PVP game, complained about the PVP to the point the developers have turned it into a PVE game with some PVP on the side.

As was pointed out in the BF3 link, If i'm tired of mcdonalds burgers, im not going to go eat a wendys burger. I'll try tacobell or something. CCP is making this mistake. Its decided to abandon its brutal PVP beginnings to grab some of those PVE players' money, making it resemble other MMO's. Its destroying what made eve unique.


You are really overreacting man, also, wow players PVP more because there is no risk, it doesn't really make them bad pvp-ers, they just don't need to worry about stuff as much after they die(apart from repairing your gear which can result in you grinding for a bit[oh what a surprise, eve is the same]). Also pvp-only servers, do you know how hard it is to level on those ?