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Separate the four empires with low security space.

First post
Author
Joe Risalo
State War Academy
Caldari State
#1061 - 2013-11-12 05:00:18 UTC
Apparently not, or the select very few wouldn't have to keep bumping the thread....
(Still not convinced they're not all the same person)
Jacque Custeau
Knights of the Minmatar Republic
#1062 - 2013-11-12 05:03:18 UTC
I started playing in 2003, and this is exactly how empires were separated. What we have now is the latest edition of the 'highway' CCP put in place because people complained about travel times (we have warp to zero now, we didn't back then). I for one, thought it was neat. I had to go through Amamake and Sisiede to buy blueprints from Gallente space, and I remember it being a nice roadtrip. It also allows markets to be more localized, instead of one super hub like Jita.

Commander Ted
Caldari Provisions
Caldari State
#1063 - 2013-11-14 15:52:14 UTC
Jacque Custeau wrote:
I started playing in 2003, and this is exactly how empires were separated. What we have now is the latest edition of the 'highway' CCP put in place because people complained about travel times (we have warp to zero now, we didn't back then). I for one, thought it was neat. I had to go through Amamake and Sisiede to buy blueprints from Gallente space, and I remember it being a nice roadtrip. It also allows markets to be more localized, instead of one super hub like Jita.


Exactly

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Powers Sa
#1064 - 2013-11-15 15:43:50 UTC
I like how this thread is 64 pages long.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

Fatima Kara-Khanid
#1065 - 2013-11-15 17:22:08 UTC
I would agree with low and even null bordering the enemy empires, but having low sec separating caldari and amarr for example has no reason. Minmatar and Ammatar should have, but not Amarr and Ammatar.

But all of this would make no sense at all if the present state of crime, penalties and concord action remains the lazy work it is.

The sense a true section of the empire alliances would work for its possible reasons only if such empires had engaged in full war. If there is trade from NPC corporations among empires, enemy corps operating in enemy space (like pend in amarr space), there is no reason to have such thing aswell.

Empires grudges (cant be called war) is something very little loved by CCP it seems. Things in that front had not change from a long time, and it seems not likely that they will change soon.

But again, with the kind of players that dominates the online time of hisec, there is no reason to look into this matters aswell.

Concept Warfare: Argument made by changing the concept the words used actually refeer to. Often used with: Stick Figure Argument - Red Herring - Ad Hominen - Reductio ad Absurdum

Kaerakh
Obscure Joke Implied
#1066 - 2013-11-15 17:33:12 UTC
Fatima Kara-Khanid wrote:
I would agree with low and even null bordering the enemy empires, but having low sec separating caldari and amarr for example has no reason. Minmatar and Ammatar should have, but not Amarr and Ammatar.

But all of this would make no sense at all if the present state of crime, penalties and concord action remains the lazy work it is.

The sense a true section of the empire alliances would work for its possible reasons only if such empires had engaged in full war. If there is trade from NPC corporations among empires, enemy corps operating in enemy space (like pend in amarr space), there is no reason to have such thing aswell.

Empires grudges (cant be called war) is something very little loved by CCP it seems. Things in that front had not change from a long time, and it seems not likely that they will change soon.

But again, with the kind of players that dominates the online time of hisec, there is no reason to look into this matters aswell.


Reason, this person has some.
Omnathious Deninard
University of Caille
Gallente Federation
#1067 - 2013-11-18 20:46:23 UTC
This should happen.
It could be implemented with FW events which would gradually change the controlled territories and maybe even destroy some star gates.

If you don't follow the rules, neither will I.

Anomaly One
Doomheim
#1068 - 2013-11-19 00:39:01 UTC  |  Edited by: Anomaly One
^great one


This change alone would bring so much into EVE please CCP consider this! it will NOT affect a carebears life since they mainly stay in the same system/region, think of the possibilties !

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Commander Ted
Caldari Provisions
Caldari State
#1069 - 2014-02-02 16:38:06 UTC  |  Edited by: Commander Ted
Joe Risalo wrote:
Apparently not, or the select very few wouldn't have to keep bumping the thread....
(Still not convinced they're not all the same person)

I have 188 characters to like this thread.

I also was posting under 20 different personas on the forums.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#1070 - 2014-02-02 16:39:25 UTC
Fatima Kara-Khanid wrote:
I would agree with low and even null bordering the enemy empires, but having low sec separating caldari and amarr for example has no reason. Minmatar and Ammatar should have, but not Amarr and Ammatar.

But all of this would make no sense at all if the present state of crime, penalties and concord action remains the lazy work it is.

The sense a true section of the empire alliances would work for its possible reasons only if such empires had engaged in full war. If there is trade from NPC corporations among empires, enemy corps operating in enemy space (like pend in amarr space), there is no reason to have such thing aswell.

Empires grudges (cant be called war) is something very little loved by CCP it seems. Things in that front had not change from a long time, and it seems not likely that they will change soon.

But again, with the kind of players that dominates the online time of hisec, there is no reason to look into this matters aswell.


Lore should never guide gameplay, especially when you can pull new lore straight out of you're ass and people would accept it.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Seranova Farreach
Biomass Negative
#1071 - 2014-02-02 16:46:26 UTC
this shouldnt happen.

low/null are already rather unpopulated except for the choak points and stating areas.. all you would be doign is creating more choak points and more low/nulls which wouldnt get attention

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Commander Ted
Caldari Provisions
Caldari State
#1072 - 2014-02-02 16:47:50 UTC
Seranova Farreach wrote:
this shouldnt happen.

low/null are already rather unpopulated except for the choak points and stating areas.. all you would be doign is creating more choak points and more low/nulls which wouldnt get attention


Unless you added lots of systems, so there wouldn't be any choke points, and every system added would touch an alternate route.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Cael Autumn
Brutor Tribe
Minmatar Republic
#1073 - 2014-02-02 17:01:59 UTC
I can get on board with this, with a few stipulations:


There needs to be tax on racial goods for empire stations. Pirate goods should be taxed more heavily in empire than lowsec. Hybrids should be taxed more heavily in Amarr/Rens than in Gallente/Caldari space. Shield tank modules should be taxed in amarr/gallente space; AND racial stations should give production bonuses to their racial mods, so it's cheaper to produce gallente things in gallente space, and caldari things in caldari space.

I would like there to be incentive for the minor hubs to be better than Jita for non-caldari items; but the players won't do that on their own.

I'd like a universe where you want to go buy a ship, you have to ask "which hub do I go to to get it cheapest" instead of "oh, I'm going to jita..."


---

Second, there should be ONE highsec route around the 4 empires, but it should be the absolute longest way imaginable. All trade hubs should be at least 20 jumps from each other through highsec.

There should be ONE, ridiculously short, optimal route, which links each hub together within ~7 jumps, 3 of which are lowsec.
There should be TWO alternative routes, which makes the trek from hub to hub about 10 jumps, which has 2 distinct lowsec jumps.
There should be TWO additional alternative routes, which makes the trek about 13-15 jumps, and has only 1 lowsec jump.

The ability to chose an alternate route and the unlikelyhood of all 5 routes being camped would give players incentive to use these routes. Not with freighters, mind you, but maybe battleships, cruisers, things they don't want to burn 20+ jumps in to buy a module 10-15% cheaper.
Anomaly One
Doomheim
#1074 - 2014-02-07 07:13:54 UTC
This needs to happen.

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC

Kagura Nikon
Native Freshfood
Minmatar Republic
#1075 - 2014-02-07 08:43:53 UTC
Jacque Custeau wrote:
I started playing in 2003, and this is exactly how empires were separated. What we have now is the latest edition of the 'highway' CCP put in place because people complained about travel times (we have warp to zero now, we didn't back then). I for one, thought it was neat. I had to go through Amamake and Sisiede to buy blueprints from Gallente space, and I remember it being a nice roadtrip. It also allows markets to be more localized, instead of one super hub like Jita.




yes, but nowadays eve population is 4 times larger... no way to have that traffic only trough single lines on low sec. The whoel network would need to be revamped to have at LEAST 3 routes always...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#1076 - 2014-02-07 08:45:26 UTC
Cael Autumn wrote:
I can get on board with this, with a few stipulations:


There needs to be tax on racial goods for empire stations. Pirate goods should be taxed more heavily in empire than lowsec. Hybrids should be taxed more heavily in Amarr/Rens than in Gallente/Caldari space. Shield tank modules should be taxed in amarr/gallente space; AND racial stations should give production bonuses to their racial mods, so it's cheaper to produce gallente things in gallente space, and caldari things in caldari space.

I would like there to be incentive for the minor hubs to be better than Jita for non-caldari items; but the players won't do that on their own.

I'd like a universe where you want to go buy a ship, you have to ask "which hub do I go to to get it cheapest" instead of "oh, I'm going to jita..."


---

Second, there should be ONE highsec route around the 4 empires, but it should be the absolute longest way imaginable. All trade hubs should be at least 20 jumps from each other through highsec.

There should be ONE, ridiculously short, optimal route, which links each hub together within ~7 jumps, 3 of which are lowsec.
There should be TWO alternative routes, which makes the trek from hub to hub about 10 jumps, which has 2 distinct lowsec jumps.
There should be TWO additional alternative routes, which makes the trek about 13-15 jumps, and has only 1 lowsec jump.

The ability to chose an alternate route and the unlikelyhood of all 5 routes being camped would give players incentive to use these routes. Not with freighters, mind you, but maybe battleships, cruisers, things they don't want to burn 20+ jumps in to buy a module 10-15% cheaper.



High sec currently already have groups that can ALONE camo that many routes if they are moved to live in low sec. I am pretty sure combined with low sec curretn dwellers, if there was sure traffic.. all these routes would be camped...

"If brute force does not solve your problem....  then you are  surely not using enough!"

Sentamon
Imperial Academy
Amarr Empire
#1077 - 2014-02-07 11:12:10 UTC
Make this so CCP. Big smile

~ Professional Forum Alt  ~

Anthar Thebess
#1078 - 2014-02-07 12:20:30 UTC
Like it.
Kagura Nikon
Native Freshfood
Minmatar Republic
#1079 - 2014-02-07 15:40:43 UTC
I think.. another way .. but less enforceful woudl be.


Add a TAX based on the ship mass to jump between regions.. except when in low sec... suddenly there is a reason to try to do it.

As long as the tax is enough.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Mike Voidstar
Voidstar Free Flight Foundation
#1080 - 2014-02-07 17:04:37 UTC
Necro threaded yet again. Just when you think you have seen the last of it. Ah well, at least its not so bad as trying to put suspect flags on people just for warpijg on grid with you.