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Player Features and Ideas Discussion

 
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Separate the four empires with low security space.

First post
Author
Xolve
State War Academy
Caldari State
#601 - 2013-06-19 19:59:43 UTC
Commander Ted wrote:
Corine Noas wrote:


No, make it nullsec Twisted

Maybe, actually nah.
unavoidable bubble hell camps where 1 cruiser can cover an entire regional gate and catch cloakies.
Jump bridges to easily flank you.
Titans with DDDs.


Apparently you have never camped a regional gate before, given that it's possible for pilots to land literally 70km away from you, camping it, even with T2 larges scattered all over the gate with a few cruisers won't guarantee a 100% kill rate, not even 75 in most cases.

Given that you are looking at a few dozen entrances from low-sec to high-sec chances are more of them will NOT be camped than they are today. Adding low-sec between the empires does much in the way of creating things for pilots to do, it would make space-trucking a viable profession, it would give mercenary corps something to do besides sit on the 4-4 Undock (escort runs, etc), it would even allow for relative new pilots to be paid scouts. Anything giving new AND old players a way to make isk, screw over their players, and want to group up to do things is a good thing.


Commander Ted wrote:
Maybe if they took hisec and put each empire at the furthest corners of the map leaving the middle null.


This would make absolutely 0 sense, while I support the original idea; make it so that maybe a small sphere of CONCORD space touch a corner of each of the 4 empires space, with lowsec in between then. The amount of lowsec doesn't need to be vast swathes of space, just something to make Caldari-Space feel Caldari, and not the black and silver cloud place a few jumps from Dodi, the green and brown swirly place.
Commander Ted
Caldari Provisions
Caldari State
#602 - 2013-06-19 20:04:06 UTC
Xolve wrote:




This would make absolutely 0 sense, while I support the original idea; make it so that maybe a small sphere of CONCORD space touch a corner of each of the 4 empires space, with lowsec in between then. The amount of lowsec doesn't need to be vast swathes of space, just something to make Caldari-Space feel Caldari, and not the black and silver cloud place a few jumps from Dodi, the green and brown swirly place.


I was mostly kidding about the super separation idea, also I have evaded null camps and been in them before and they can get pretty nutty.
Gate guns and no bubbles just prevents frigates from catching every badger that goes into low sec (because it will be more populated due to its proximity to empire and traffic), and just make it a lot more feasible to make it through.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Bl00dyAngel
Independent Unique Snowflakes
#603 - 2013-06-19 20:32:12 UTC
I like this idea!
It would also line out the FW between the Factions.
Mara Rinn
Cosmic Goo Convertor
#604 - 2013-06-19 21:57:35 UTC
Commander Ted wrote:
Mara Rinn wrote:
What incentive would there be for players to risk lugging bulky freight through the Caldari/Gallente border zone?

What will stop everyone simply crowding into the Caldari State hisec and leaving the other three empires to be empty ghost towns?

It is extremely obvious why people won't crowd caldari space.
Caldari LP rewards will flood the market making them less valuable.
Caldari Ores will be less valuable.
Caldari Ices will be the only ones mined or the miners will be forced out.
Caldari Station slots will never ever open up.
Caldari exploration loot will be the only loot found and people will be crowded out.
Non Caldari/Amarr militia members will be cut off from loot.

Now with the supplies for things you can only get in the other empires running low people will obviously want to mine those, those people need modules, those people will be war deced, industrialists and traders will follow.


Now ask yourself what will be required to get people to live in the other empires and ship stuff to the major market hub. People aren't going to leave Caldari space because it's too poor. They'll head to other empires because they're very rich. This will only happen when the things from the other empires are expensive enough to be worth gathering.

Now ask yourself whether you would take the risk of running a freighter through lowsec for the purpose of shipping 100M ISK ruptures to Caldari space, or will people adjust their skills to fly 4M ISK Moas? Would people pay 200k per fuel block for non-caldari fuel, or stick with 16k fuel blocks for Caldari towers?

And who will benefit most from the higher prices: people travelling to other hisec empires and shipping stuff across the lowsec barriers, or the people who already live in nullsec and have established trade routes?

Commander Ted wrote:
CCP's economist said so himself in the 2012 fanfest that the empires populations are mostly proportional based on size. This is a recent development because previously everyone did live in caldari space, but now people are moving out.


What if people are spreading out because there are now enough people to make Amarr and Dodixie worth visiting? What if you only need to turn the thumbscrews on Jita up a teensy bit harder to convince people that it's better to stop at Amarr or Dodixie for items that are within 1% of Jita prices, and several jumps closer to home?

As the population grows, the supply at the other market hubs will grow.
Commander Ted
Caldari Provisions
Caldari State
#605 - 2013-06-19 22:16:52 UTC  |  Edited by: Commander Ted
Mara Rinn wrote:


Now ask yourself what will be required to get people to live in the other empires and ship stuff to the major market hub. People aren't going to leave Caldari space because it's too poor. They'll head to other empires because they're very rich. This will only happen when the things from the other empires are expensive enough to be worth gathering.



If it is 5% more valuable it is worth gathering. Of course if nobody is collecting Minmatar ice in hisec then the price is probably going to be twice as high. FFS moving things through low sec isn't impossible, you don't even have to go into low sec, use a wormhole. Direct empire to empire connections are common.
The logic of only the rich being capable of doing this is ******* ridiculous because that means that low sec logistics is expensive.
Steps to moving a mining ship through low sec.
1. Buy a viator.
2. Put mackinaw in viator.
3.???
4. Profit
Also if you want to move an entire mission ship, scan a wormhole down or scout through a battleship 5 jumps, its not ******* rocket science.
Now you have a population in the smaller empire.

Mara Rinn wrote:

What if people are spreading out because there are now enough people to make Amarr and Dodixie worth visiting? What if you only need to turn the thumbscrews on Jita up a teensy bit harder to convince people that it's better to stop at Amarr or Dodixie for items that are within 1% of Jita prices, and several jumps closer to home?

As the population grows, the supply at the other market hubs will grow.

That logic makes no sense.
Jita has x4 the market share of the next biggest hub amarr http://users.telenet.be/mmodata/EVE/EveTradeHubs.htm
However excluding Jita, Amarrian space has a only 10% smaller population than Caldari space. Not to mention the original reason Caldari is so big is that 60% of all characters are Caldari.
Obviously the trade hub isn't the deciding factor here. People who make items in the other 3 empires mostly move their things to Jita. If your a carebear with half a brain you sell everything in Jita no matter where you get it. If you are a price savey player, you always buy your stuff in Jita. If you are a null sec alliance, you buy your stuff in Jita.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#606 - 2013-06-24 15:45:56 UTC
jeez your still trolling this one.

why isn't this thread locked yet.
GizzyBoy
I N E X T R E M I S
Tactical Narcotics Team
#607 - 2013-06-24 15:55:01 UTC
Fine i'll bite again,

in game corporate take over in jita 4-4 and other stations, these change to npc corps that have no mission running agents or way to gain standings with,

instant + 1% sales tax or so because you cant have standings with said npc corp.

Double number of corporate office spots in amarr dodixie rens stations.


increase in sinks,

Jita 4-4 unlimited offices but 2 bill month rent.
Xeraphi
Perkone
Caldari State
#608 - 2013-06-24 16:22:03 UTC
It'd make hauling a real activity instead of a semi-afk alt activity. That's kinda cool.

Ambilvalent about the hauling changes that would happen from this. Hauling would be in more demand however you couldn't just do it on an alt while you're playing your main.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Blastil
Aideron Robotics
Aideron Robotics.
#609 - 2013-06-24 18:00:57 UTC  |  Edited by: Blastil
cmdr. Ted, I've said it before and say it again, all this would do, is raise the cost of goods, and shift ALL freighter traffic to jump freighters. For the first 2 months, idiots unaware of the changes will die horribly, but once natural selection runs its course, ALL highsec logistics will be handled by black frog, who will become INSANELY wealthy. Prices EVERYWHERE Will inflate, and we'll get no more revitalization to lowsec. What IS more needed, and more interesting:

1) Create multiple lowsec 'shortcuts' which enable rapid trade from the hubs through these lowsec back-doors. Make enough of them and blockade runners can have a role again. I'm ok with lowsec regions, and even lowsec additions in EVE, but making them a prerequisite for trade is stupid and ridiculous. I'm talking about 5-6 jump paths which require you to cut through 4 or so lowsec systems (which are very branchy and hard to camp every option) to make it to a market hub.

2) lowsec requires a rare, unique and valuable resource besides security tags (which were a great star, but not the whole fix). This resource also should be more interesting than shooting ships, and require industrial activity such as mining, hauling, trading and manufacturing.

That is all.
Commander Ted
Caldari Provisions
Caldari State
#610 - 2013-06-24 18:21:55 UTC
Blastil wrote:
cmdr. Ted, I've said it before and say it again, all this would do, is raise the cost of goods, and shift ALL freighter traffic to jump freighters. For the first 2 months, idiots unaware of the changes will die horribly, but once natural selection runs its course, ALL highsec logistics will be handled by black frog, who will become INSANELY wealthy. Prices EVERYWHERE Will inflate, and we'll get no more revitalization to lowsec. What IS more needed, and more interesting:



You say that it would increase the price of all goods but how exactly would that happen?
You have to provide some justification, otherwise it is a completely baseless and irrelevant statement since this change would only increase the price of certain goods in certain areas.

The idiots will continue to die forever, when they learn they are just replaced by more idiots.

Black Frog will make a lot of money, but if you are a person who needs to frequently move between empires it would be fairly easy to move your own goods by wormhole and by cloaked hauler. People who are just doing a one time move can easily scout through ships one at a time, liquidate, or use any of the methods I just said. Your theory is completely baseless and asinine when you think about it.

A number of shortcuts already do exist, and nobody uses them because high sec will always be the preferred option because you can do it when your afk.
Unless they made the trip between jita and dodixie 40 jumps I doubt most people would use these routes.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Commander Ted
Caldari Provisions
Caldari State
#611 - 2013-06-24 20:33:58 UTC
GizzyBoy wrote:
Fine i'll bite again,

in game corporate take over in jita 4-4 and other stations, these change to npc corps that have no mission running agents or way to gain standings with,

instant + 1% sales tax or so because you cant have standings with said npc corp.

Double number of corporate office spots in amarr dodixie rens stations.


increase in sinks,

Jita 4-4 unlimited offices but 2 bill month rent.

That is a far less interesting way to break up hubs with fewer positive implications for gameplay.
Also how to hell do you figure after months of posting and 100 likes that I am a troll, it is just a weak way, immature, and troll-like to dismiss someone's opinion.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Blastil
Aideron Robotics
Aideron Robotics.
#612 - 2013-06-24 21:41:17 UTC  |  Edited by: Blastil
bugged post
Blastil
Aideron Robotics
Aideron Robotics.
#613 - 2013-06-24 21:41:46 UTC  |  Edited by: Blastil
Commander Ted wrote:

You say that it would increase the price of all goods but how exactly would that happen?
You have to provide some justification, otherwise it is a completely baseless and irrelevant statement since this change would only increase the price of certain goods in certain areas.


Ever lived in Solitude? its a single region of gallente space in a sea of lowsec, exactly the way you propose, except a microcosm. I suspect CCP intended this as a test bed to test EXACTLY what you're taking about. Out there you can buy anything gallente 1 manufacturables for about a 10% markup, but literally everything else costs anywhere between 50% -> 200% more, mainly dependent on the racial flavor, and how relevant it was to the market needs (for example, consumable goods like munitions were more towards the 50% side, while certain PVP mods were more like 200%.). But with such big margins available, why don't people fill the market out there, like good capitalists?!

Simple: Its all brought in "on the margin". Very few of the JF pilots who make trips out to solitude go out to trade, because of how prohibitively expensive it would be to stock the market there. There is a reasonable trade in market goods because quite a bit of EVE's manufacturing goes on there, but the vast majority of all transport in comes from corperate JF runs like those run by Black Thorne Corp, etc. JF pilots don't jump half full, and often will speculate with their remaining cargo hold. Since the cost of fuel is a sunk cost, most of the trading goes on in the margins of the cargo holds, between corp fuel, mineral, and ship assets.

While I enjoyed the solitude of solitude, now that i'm back in empire, i'm simply shocked by how much lower prices are everywhere.

Quote:

Black Frog will make a lot of money, but if you are a person who needs to frequently move between empires it would be fairly easy to move your own goods by wormhole and by cloaked hauler. People who are just doing a one time move can easily scout through ships one at a time, liquidate, or use any of the methods I just said. Your theory is completely baseless and asinine when you think about it.


I did a one time move recently from solitude (read above) to reblier, and guess who I used? Black Frog, for a pile of ships worth significantly more than the 50 mil fee. I did a mixture of all the things you recommended, but mostly I just had to leave assets behind, because of the lowsec island effect. It does HORRIBLE things to an economy. It is NOT easy to move goods by wormhole, as you can go a good 2 weeks before finding one which does you ANY good. Not to mention that this will get WORSE with the changes you propose, because it wouldn't help you at all to find a K space -> K space hole from Caldari to Minmatar when you want to make a trip to amarr. It will now take 4X more time to find a wormhole that you can actually use. Congrats.


Quote:

A number of shortcuts already do exist, and nobody uses them because high sec will always be the preferred option because you can do it when your afk.
Unless they made the trip between jita and dodixie 40 jumps I doubt most people would use these routes.



No such shortcuts exist. Between the market hubs, the lowsec 'shortcuts' only shave a mere 5 jumps off on average. I mean a REAL shortcut, Like 5 jumps instead of the previous 25 or so which separates the 4 main market hubs.

Commander Ted, why don't you play the game instead of fantasizing about lowsec islands. Or if you really have that much of a hardon for them, GO LIVE IN SOLITUDE. Trust me, a few months there, and you'll be singing a different tune.

All of that lowsec around solitude is actually more dead than any other lowsec region I've been in. EVER. And I've been in a LOT of them.

We don't need MORE lowsec, we need BETTER lowsec, and Your proposal doesn't make lowsec better, just makes highsec worse.
yugi272
Ministry of War
Amarr Empire
#614 - 2013-06-24 21:57:45 UTC
Since i didn't get a chance to go through all the posts il ask if anyone mentioned that there would be a whole new branch of work for mercenery pilots namely



wait for it...


a bit more...


almost there...


TADAAAAA!!!


ESCORT DUTY

:DDDD
PinkKnife
The Cuddlefish
Ethereal Dawn
#615 - 2013-06-24 22:12:13 UTC
I like the idea, but I would add 1-2 little highsec routes between each so that those who want their afk gameplay can still have it, albeit with massive delays/bottlenecking.

You can take the fast way and risky way, or the slow and safe way. It makes more of a space highway vibe, and you'd get your popular "rift jumpers" who would quickly try to close the chasm to get back to high sec.

Hell you could even have tolls on the highsec gates (hooray isk sinks) based on cargo volume/mass.

I like it as a halfway point as I doubt CCP is gonna border each space with only lowsec, though I do like the idea of increasing the value of regional trade hubs and not the "oh well better go to jita" mindset.
Kirkwood Ross
Golden Profession
#616 - 2013-06-24 23:01:42 UTC
Caldari/Amarr are buddies just like Minimatar/Gallente are buddies. A moat of lowsec between those the Amarr/Caldari empires and Gallente/Minimater empires would make sense.
Jelani Akinyemi Affonso
Republic Military School
Minmatar Republic
#617 - 2013-06-24 23:59:36 UTC
Wanna be Pirate, why don't you go to NPC Null.. Heard that was suppose to be the Pirate haven..

You know as there is no law there and only the strong & mentally tough people survive and the wanna be's & the weak goes to die..

lol
Twisted
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#618 - 2013-06-25 00:06:18 UTC
PinkKnife wrote:
I like the idea, but I would add 1-2 little highsec routes between each so that those who want their afk gameplay can still have it, albeit with massive delays/bottlenecking.

You can take the fast way and risky way, or the slow and safe way. It makes more of a space highway vibe, and you'd get your popular "rift jumpers" who would quickly try to close the chasm to get back to high sec.

Hell you could even have tolls on the highsec gates (hooray isk sinks) based on cargo volume/mass.

I like it as a halfway point as I doubt CCP is gonna border each space with only lowsec, though I do like the idea of increasing the value of regional trade hubs and not the "oh well better go to jita" mindset.


if i remember my route planner correctly thats already done (didnt do those tracks in a long time).

-1 from me for the idea of the op so. Freighters would have to be redone massively, ive seen enough gatecamps in my eve live that i know that they would be screwed to much otherwise
Commander Ted
Caldari Provisions
Caldari State
#619 - 2013-06-25 02:31:27 UTC
Blastil wrote:

stuff



Solitude sucks balls for a single simple reason, their is no reason for anyone to ever go there. Nobody makes things in solitude because nobody lives in solitude, nobody lives in solitude because it is exactly the same thing as Gallente space but shittier, so using that as an argument is not going to work. The markets in a broken hisec would all be mostly supplied locally because they are large and populated enough to support an actual manufacturing base.

If it takes you two weeks to find you a empire to empire wormhole then your bullshitting, even then empire-c1-empire connections are extremely safe and very easy to find. I can say first hand after doing a pvp run through syndicate with me and my prober alt I actually found a k-space-kspace hole in the first system I entered since the way back was camped. Not to mention that you can move anything up to battleships safely with a scout if you are smart. Professional traders could afford to be indiscriminate about their wormholes because they could make a profit making a trip anywhere, and you still have access to viators move smaller than battleship sized ships nearly 100% risk free.

A small handful of systems with no advantage over the populated space will never be populated, however large hisec empires already are filled with industrialists, items, and a demand for people. Solitude sucks balls and always will because nobody lives there because their is no reason to live there.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Erutpar Ambient
The Scope
Gallente Federation
#620 - 2013-06-25 06:46:19 UTC
Blastil wrote:
cmdr. Ted, I've said it before and say it again, all this would do, is raise the cost of goods, and shift ALL freighter traffic to jump freighters. For the first 2 months, idiots unaware of the changes will die horribly, but once natural selection runs its course, ALL highsec logistics will be handled by black frog, who will become INSANELY wealthy. Prices EVERYWHERE Will inflate, and we'll get no more revitalization to lowsec. What IS more needed, and more interesting:

1) Create multiple lowsec 'shortcuts' which enable rapid trade from the hubs through these lowsec back-doors. Make enough of them and blockade runners can have a role again. I'm ok with lowsec regions, and even lowsec additions in EVE, but making them a prerequisite for trade is stupid and ridiculous. I'm talking about 5-6 jump paths which require you to cut through 4 or so lowsec systems (which are very branchy and hard to camp every option) to make it to a market hub.

2) lowsec requires a rare, unique and valuable resource besides security tags (which were a great star, but not the whole fix). This resource also should be more interesting than shooting ships, and require industrial activity such as mining, hauling, trading and manufacturing.

That is all.

So let me get this straight. The problem is that ALL freighter traffic will shift to Jump Freighters and your solution is a LowSec Shortcut that is very "branchy"? First of all, prices won't "inflate" but they will trend higher. Now you have to understand this, Jump Freighters require fuel to jump. The more JF's jumping the more fuel they're going to use. The more fuel they use the more expensive the fuel becomes. The more expensive the fuel becomes the less profitable it is to move things with a JF. As JF Fuel becomes expensive enough that JF'ing isn't worth transporting things there will be profit to be made by hauling with Transport ships et all. So your economic disaster world will actually balance itself. And it will balance around JF Fuel no less which has recently become a much less abundant commodity....
Blastil wrote:

Solitude?

The reason Solitude and the other high sec islands are unpopulated and without markets is because of "Mainland" high sec that has everything. The reason the markets in the Contiguous Highsec are at equilibrium is because everything is available without any adversity except for distance. And that adversity has been overcome by Autopilot Freighters. It's kind of like the difference between living in Alaska and the Contiguous United States. You give up a lot of convenience to live out there usually to get away from the crowds or for less competitive job opportunities.

If you want to have an analogy to what the OP is proposing then it would be intercontinental trade. Trade from the Americas to Europe to Asia and I guess Africa and Australia too. The reason there is so much trade between those entities is because there are people there to buy/sell things. If the Empires were split there would be inter-empire trade similar to inter-continental trade on Earth. That 10% markup would be what people would be looking for when moving things back and forth between empires.

Quote:

We don't need MORE lowsec, we need BETTER lowsec, and Your proposal doesn't make lowsec better, just makes highsec worse.


Actually you're right and wrong here. By putting lowsec in the path of the trade routes it actually gives new purpose to lowsec. Though to do this you have to take away some of the ultra convenience of highsec. So it does make highsec "worse" but it does also make lowsec "better".