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CCP a word about Drones..

Author
Doddy
Excidium.
#21 - 2012-11-20 11:21:19 UTC
Mutnin wrote:
I will first say that I haven't played in quite some time, but I've kept my account subbed to keep my skills training.

I have been reading through the new ship updates and noticed Drones are going to play an important role in many of the new ships, as a long time drone user, I find this great. When I started this character I skilled him directly into the Arbitrator, later the Vexor & Myrm and finally the Curse.

I found drone ships like the Vexor & Myrm to be outstanding platforms for low sec piracy away from the blobby areas. These ships allowed for a great range of targets due to their ability to do damage with both guns & drones and the awesome repping power of the Myrm and the Vexor being almost always under estimated.

There was a problem that eventually led me to stop flying these ships in favor of straight-up gun or missile platforms and that was the cost of drones. The Myrm just became ridiculous followed not far behind were the Arbi & Vexor both as T1 cruiser hull would routinely cost upwards of 5 mil isk a load out just to carry a full bay of drones. I think the Myrm was closer to 7 mil at the time.

I just logged in to check the current prices and warriors & hobgoblins were both about 500k each. I didn't bother to check meds or large because for just a set of 5 lights you are looking at 2.5 million which is absurd when you consider drones can be destroyed in combat unlike any other weapon system and are almost a disposable weapon system.

This kind of pricing kills the long term affordability of using these ships over a gun or missile platform ship. It's quite honestly why I stopped flying the Vexor and switched to the Rupture for a solo cruiser. At the time my Vexors were costing me easily 5 million more than my Ruptues and at today's drone prices I can easily tell you that's gone up by a large margin.

CCP, I'm hoping you will look into this and do something that will allows the new drone ships to be cost effective just as I hope they will be combat effective.


How can you lose drones fast enough for it to matter? And are you forgetting that the other ships are mostly carrying drones too? Drone ships automatically have 1 less slot so that is one less mod you are paying for as well. So for rupture vs vexor you have 5 extra drones/1 less mod/less ammo in initial outlay, then your drones are much harder to kill thanks to hp bonus and you use less ammo. I don't see how its going to be more expensive unless you are really bad at keeping drones alive. And if thats the case just use t1 while you learn.
Schmata Bastanold
In Boobiez We Trust
#22 - 2012-11-20 11:29:28 UTC
2009 player whining about 500k cost of drone. Yep, it's CCP's fault.

Invalid signature format

Dilligafmofo
3WAYFOUNDATIONS
New Miner's Union
#23 - 2012-11-20 11:46:57 UTC  |  Edited by: Dilligafmofo
OP you stated that you havent played in a while and just sub your account for skill training.

As such you are blissfully unaware of the easy isk that everyone has been making since your back was turned. FW / Nullsec / Incursions / botting, the list is rather long.

In your absence, everyone has become space rich and can easily afford a drone bay to be filled.

Log back in peasant and take a look around before making your blind assumptions.
Mutnin
SQUIDS.
#24 - 2012-11-20 20:57:41 UTC  |  Edited by: Mutnin
Dilligafmofo wrote:
OP you stated that you havent played in a while and just sub your account for skill training.

As such you are blissfully unaware of the easy isk that everyone has been making since your back was turned. FW / Nullsec / Incursions / botting, the list is rather long.

In your absence, everyone has become space rich and can easily afford a drone bay to be filled.

Log back in peasant and take a look around before making your blind assumptions.



Not everyone plays this game to grind ISK. I know, I know it might seem very very odd that not everyone is interested in logging on to shoot little red crosses or update market orders all day. There are also some of us that actually like to "risk" our ships because it's slightly more exciting, potentially having the opportunity to lose one's ship vs being the 30th guy on a kill mail where victory is assured by numbers.

I have several billion ISk, I'm not going to soon be evicted from my space station anytime soon.... umm ok well I take that back as many of my ships are locked away in a station I can't access.. However yes I can afford to buy more.

That is not the issue.. The issue is, it wasn't so long ago I could easily fit out a cruiser for 10-15 mil a BC was under 50 mil to fit out. This was reasonably affordable PVP and was sustainable.

Now days we are looking at 25+mil to fit out a T1 cruiser Hull & upwards of 60-70+ mil to fit out a BC. That makes it more difficult to play the game with out making everything a grind fest.

I have zero interest in PVE.. I would simply like to have PVP back the way it used to be where it was more sustainable to solo fly things like cruisers & BC's with out pissing through a billion ISK an hardly blinking.
Commander Spurty
#25 - 2012-11-21 00:50:43 UTC
Jame Jarl Retief wrote:
Drone loss and replacement is a definite problem. Especially for Gallente hulls, since CCP in all their genius decided that Gallente should only have room to carry 1-2 flights, while Amarr can carry 3.


Why do Gallente need a 3rd flight? They already have all the drone buffs.

Your 2 flights of drones have enough augmented bonuses to outlive the 3 flights the amarr ships will launch.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Mutnin
SQUIDS.
#26 - 2012-11-21 01:13:07 UTC  |  Edited by: Mutnin
Spurty wrote:
Jame Jarl Retief wrote:
Drone loss and replacement is a definite problem. Especially for Gallente hulls, since CCP in all their genius decided that Gallente should only have room to carry 1-2 flights, while Amarr can carry 3.


Why do Gallente need a 3rd flight? They already have all the drone buffs.

Your 2 flights of drones have enough augmented bonuses to outlive the 3 flights the amarr ships will launch.



2 flights of drones? My arbi fits have 9 million ISK worth of drones in the bay. Vexors slightly less. I no longer fly them for this very reason as it's more cost effective to just fly a Rupture or use a Caracal for Anti Frig.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#27 - 2012-11-21 03:24:52 UTC
Spurty wrote:
Jame Jarl Retief wrote:
Drone loss and replacement is a definite problem. Especially for Gallente hulls, since CCP in all their genius decided that Gallente should only have room to carry 1-2 flights, while Amarr can carry 3.


Why do Gallente need a 3rd flight? They already have all the drone buffs.

Your 2 flights of drones have enough augmented bonuses to outlive the 3 flights the amarr ships will launch.



It has nothing to do with the bonuses, it has to do with the logistics.

Let me give you an example. I'm in a FW gang, roaming in a drone boat. We're 20 jumps away from the nearest friendly station where I can dock. No guarantee there's drones for sale there, but let's assume. So, say my ship only holds 1 flight, and I need to warp off because there's a fleet coming down on top of us, I can't wait for my drones to come back. Tada! I am now completely combat-ineffective! Half or more of my overall DPS is gone. To "reload" I need to go 40 jumps through hostile space, while still being combat-ineffective. Awesome, huh?

OK. Now consider I'm in a drone boat, same scenario as above. But it holds 2 flights. All that has to happen is me being forced to warp off twice. Entirely possible in a 2 hr roam. In fact, it's likely. Same problem as above. Or, if you don't like the warp off thing, I could have lost all my drones to smartbombs, or some other reason. After the patch AI change, I could be losing drones to NPCs as well.

See the problem? It's a lot easier to "run out of ammo" when you're a drone user, if you have to do emergency warps and leave your drones behind. And getting a new set is never easy. I could be in FW away from stations where I can dock (since hostile stations lock out the enemy militia), or I could be in FW space, etc., etc.

These are just few of the reasons why so few people use drone boats these days. They're just inefficient and ineffective, with a few rare exceptions. And even then, there's better ships out there.
Miss Silv
Garoun Investment Bank
Gallente Federation
#28 - 2012-11-21 07:29:17 UTC
If they were actually viable as a primary weapon system, the cost would be on par with other ships, but time and time again that proves to be a cruel joke in PvP.

If they're complementary (e.g. 50% drone DPS, 50% non-bonused gun dps), the cost just doubled over regular ships, so why bother?

At the moment, drones only ever shine in PvE, but that's about to go too.
ShahFluffers
Ice Fire Warriors
#29 - 2012-11-21 07:46:50 UTC
See... you bring up some good points... but here is my counter...

Most "real" drone boats like the Vexor and Myrmidon are geared for "brawling" and will usually be in a situation where they will not be able to escape... as brawlers typically engage at sub 10km ranges. Lost drones are hardly a concern when you are fighting for your life. It is this "brawler" aspect that makes these ships unpopular... not the drones themselves.

And I speak as someone use uses drone boats every chance he gets. And I have RARELY ever left a drone behind.

Fake edit: and for those situations where you are waiting for an engagement to come to you... and you are given the call to bail... and you drones are already deployed and at range... don't do that. Wait until you are sure that the engagement is going to happen in the first place BEFORE deploying drones.
Yes... you may miss out on the odd quick gank... but that's not what drone boats are good for. It's long term slugouts where they shine.
Darth Gustav
Sith Interstellar Tech Harvesting
#30 - 2012-11-21 08:07:21 UTC  |  Edited by: Darth Gustav
ShahFluffers wrote:
See... you bring up some good points... but here is my counter...

Most "real" drone boats like the Vexor and Myrmidon are geared for "brawling" and will usually be in a situation where they will not be able to escape... as brawlers typically engage at sub 10km ranges. Lost drones are hardly a concern when you are fighting for your life. It is this "brawler" aspect that makes these ships unpopular... not the drones themselves.

And I speak as someone use uses drone boats every chance he gets. And I have RARELY ever left a drone behind.

Fake edit: and for those situations where you are waiting for an engagement to come to you... and you are given the call to bail... and you drones are already deployed and at range... don't do that. Wait until you are sure that the engagement is going to happen in the first place BEFORE deploying drones.
Yes... you may miss out on the odd quick gank... but that's not what drone boats are good for. It's long term slugouts where they shine.

Drone boats are the best boats in Eve for blobby ganks.

This is pretty much indisputable as we can assist a Hyena with 254 sets of 5x Garde II's.

That's something like 150k (conservatively, could be more like 180k honestly) dps on one target instantaneously.

What other weapon system can gank like this?

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Mars Theran
Foreign Interloper
#31 - 2012-11-21 08:21:15 UTC
Well, I'd personally compare Faction ammo at 1200 ISK per unit, which results in a ~2.9 million ISK investment in ammo. The larger the ship, the less important that is, but on a smaller ship it is more and more significant.

So, Drones on an expensive, large ship should be looked at in the same way maybe, versus drones on a small, inexpensive ship. Either way, investing 9 million on deployable ammo for a Cruiser is sort of extreme. If it was a Tech 2, then maybe.

The answer seems obvious if you look at Tech 1 vs. Tech 2 ships. Use Tech 1 drones, like they do tech 1 ships. The downside is the loss of dps and durability, but good drone skills account for some of that I imagine. Actually, with the Medium Valkyries for example, your biggest hit is on tracking, with a drop from 1.44x to 1.08x

Damage actually only drops from a 1.56x multiplier to 1.3x multiplier, with base damage and RoF being the same. I'm guessing something similar applies to the rest of the Medium Drones, and apparently the others. Other losses include of course, a drop in speed and armor.

That's more of a hit than you'd see dropping from a T2 to a T1 gun for example, which a lot of people do on combat ships to cut costs. I know personally, that the dps loss on some of my fits, (provided I'm not looking a T2 ammo), is insignificant, and besides, T2 ammo has its own penalties.

Faction ammo is more expensive than Tech 2 iirc though, but the guns still cheaper by far, and that can make a lot more difference in the cost of a fit than drones or no drones.

Overall, it is not cheap to fit and fly anything if it has Tech 2, so maybe that's part of the problem. Tech 2 isn't always expensive, but often the benefit is outweighed by that increase in price if there is no real arguable difference between T1 and T2 combined with a massive decrease in cost.

Exceptions:

~ Damage Control II
~ Large Shield Extender II
~ Adaptive Invulnerability Field II
~ Energized Adaptive Nano Membrane II

That's all I can or care to think of atm.

The primary reason those are exceptions is the factor of cost or effectiveness of meta modules. They are ridiculously expensive with regard to the Damage Controls, and the others just don't see much benefit for the price difference if they happen to be cheaper. Obviously, another primary reason is they are defensive resist and buffer modules, with a fair significant change in defense when you drop to a lesser module.

The Large Shield Extender II can easily be swapped for a Meta module too, with only a small loss in buffer and a corresponding gain of a reduced Signature radius. Also, less PG and CPU iirc. Technically, the FS9 may be viewed as a better module in some cases.

The same applies to Tech 2 Armor Plates and Rolled Tungsten Plates since the Tech 2 buff now, with the changes to Tech 2 HP additions awhile back. Used to be the Tungsten was better across the board.

So, it's a measure of effectiveness vs. cost that determines the value of a module or ammunition, or ship, as always. Cost increases, and suddenly something becomes impractical to use for some purpose. Move to a cheaper model, and hopefully the loss in effectiveness is either balanced by benefit somewhere or isn't severe enough to make it impractical to bother.

I'm not sure if Tech 1 Drones are worth bothering with in place of Tech 2, unless it happens to be on a ship that just happens to have them, rather than a ship intended to use them almost explicitly. Drones need help anyhow.

I'm not sure where people are getting Frigate level DPS out of a single Medium Drone, but I'm pretty sure I've never seen any indication of it. More like one unbonused, Meta 1 gun with regular ammo dps, and very little applied bonus. Every time I look at Drone Boat fits I shake my head and sigh in exasperation. Usually I curse too.
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ShahFluffers
Ice Fire Warriors
#32 - 2012-11-21 10:00:32 UTC
Darth Gustav wrote:
ShahFluffers wrote:
See... you bring up some good points... but here is my counter...

Most "real" drone boats like the Vexor and Myrmidon are geared for "brawling" and will usually be in a situation where they will not be able to escape... as brawlers typically engage at sub 10km ranges. Lost drones are hardly a concern when you are fighting for your life. It is this "brawler" aspect that makes these ships unpopular... not the drones themselves.

And I speak as someone use uses drone boats every chance he gets. And I have RARELY ever left a drone behind.

Fake edit: and for those situations where you are waiting for an engagement to come to you... and you are given the call to bail... and you drones are already deployed and at range... don't do that. Wait until you are sure that the engagement is going to happen in the first place BEFORE deploying drones.
Yes... you may miss out on the odd quick gank... but that's not what drone boats are good for. It's long term slugouts where they shine.

Drone boats are the best boats in Eve for blobby ganks.

This is pretty much indisputable as we can assist a Hyena with 254 sets of 5x Garde II's.

That's something like 150k (conservatively, could be more like 180k honestly) dps on one target instantaneously.

What other weapon system can gank like this?

LOL

I can totally see this being used in null-sec. In low-sec... where the gate guns hate drones... not so much. I will say though that they make for great decoys when going GCC.
Dilligafmofo
3WAYFOUNDATIONS
New Miner's Union
#33 - 2012-11-21 10:52:35 UTC
Mutnin wrote:
Dilligafmofo wrote:
OP you stated that you havent played in a while and just sub your account for skill training.

As such you are blissfully unaware of the easy isk that everyone has been making since your back was turned. FW / Nullsec / Incursions / botting, the list is rather long.

In your absence, everyone has become space rich and can easily afford a drone bay to be filled.

Log back in peasant and take a look around before making your blind assumptions.



Not everyone plays this game to grind ISK. I know, I know it might seem very very odd that not everyone is interested in logging on to shoot little red crosses or update market orders all day. There are also some of us that actually like to "risk" our ships because it's slightly more exciting, potentially having the opportunity to lose one's ship vs being the 30th guy on a kill mail where victory is assured by numbers.

I have several billion ISk, I'm not going to soon be evicted from my space station anytime soon.... umm ok well I take that back as many of my ships are locked away in a station I can't access.. However yes I can afford to buy more.

That is not the issue.. The issue is, it wasn't so long ago I could easily fit out a cruiser for 10-15 mil a BC was under 50 mil to fit out. This was reasonably affordable PVP and was sustainable.

Now days we are looking at 25+mil to fit out a T1 cruiser Hull & upwards of 60-70+ mil to fit out a BC. That makes it more difficult to play the game with out making everything a grind fest.

I have zero interest in PVE.. I would simply like to have PVP back the way it used to be where it was more sustainable to solo fly things like cruisers & BC's with out pissing through a billion ISK an hardly blinking.



This is exactly the reason my friend. Everyone is space rich and so due to the affluance, prices have risen sharply. Think back to the late 1980's. Everyone was flush, so everyone paid through the nose for their goods. The same thing has happened here. And whilst I agree with you whole heartedly on the PvE stance, those that don't have at the moment are going to have to grind if they do want.
Ioci
Bad Girl Posse
#34 - 2012-11-21 11:03:38 UTC
I didn't read any of the replies but really, if you look at EVE and the ship doctrine, it's all ammo for your pod. Sure, you can lose drones but in most cases where you lose your drones, a Zealot pilot loses his Zealot.

As for CCP. Think of them as the U.N. of EVE.

R.I.P. Vile Rat

Kiteo Hatto
The Scope
Gallente Federation
#35 - 2012-11-21 11:53:36 UTC
I really don't mind paying more for drones than my guns because you can apply drone damage to everything while the guns and missiles are less effective if bad guy's ship is smaller.
Renan Ruivo
Forcas armadas
Brave Collective
#36 - 2012-11-21 13:00:31 UTC
Mutnin wrote:
I just logged in to check the current prices and warriors & hobgoblins were both about 500k each. I didn't bother to check meds or large because for just a set of 5 lights you are looking at 2.5 million which is absurd when you consider drones can be destroyed in combat unlike any other weapon system and are almost a disposable weapon system.


This is what happens when you give too much money to carebears.

The world is a community of idiots doing a series of things until it explodes and we all die.

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#37 - 2012-11-21 14:31:00 UTC
ShahFluffers wrote:
See... you bring up some good points... but here is my counter...

Most "real" drone boats like the Vexor and Myrmidon are geared for "brawling" and will usually be in a situation where they will not be able to escape... as brawlers typically engage at sub 10km ranges. Lost drones are hardly a concern when you are fighting for your life. It is this "brawler" aspect that makes these ships unpopular... not the drones themselves.


I'm not buying the brawler argument for one reason: CCP keeps insisting (and I can find you quotes if you want to support this) that drones have excellent damage projection at all ranges. Which is why drone boats are always one slot short, compared to other similar ships. Hybrid bonus also supports rails, which are a long range system. Coupled with drone range augmentation via utility highs, you can have a "sniping" drone boat that usually can warp out when attacked, AND its drones are far away, AND due to size it will not be fielding sentries due to bandwidth, drone bay or preferred target size.

So, either CCP is full of hooey, in which case I want a slot back on all drone boats, because drones have no damage projection. Or drones do have projection, and thus are expected to be up to 60km away from the ship, and thus absolutely can be left behind in an emergency warp.

Quote:
Fake edit: and for those situations where you are waiting for an engagement to come to you... and you are given the call to bail... and you drones are already deployed and at range... don't do that. Wait until you are sure that the engagement is going to happen in the first place BEFORE deploying drones.
Yes... you may miss out on the odd quick gank... but that's not what drone boats are good for. It's long term slugouts where they shine.


See, let me give you an example of my last drone loss. I'm in a small destroyer gang (Catalyst, just 1 drone, but the example still holds). Our tackler managed to catch and hold a Loki, BUT that was in a plex and we warped in roughly 50km away. As soon as I got into range to send in the drones, I sent them. They reached the target fine, and the others joined in, and Loki started to break up. And then local spiked, and in a little while ships were on short scan, so we hauled ass. Luckily Loki went pop by then, but enemy was already in and burning to us, so I didn't want to trade my Catalyst for a single drone, and warped. But I'd have done the same with a full flight of mediums on a Vexor or Myrm.

And anyway, warping off is just a part of it. There's so many other things. Direct fire, just out of spite, from someone who knows they will die and wants to take a couple of mil off of me. Smartbombs. Etc.

That's my main objection to small drone bays on Gallente. Drones (even with max durability) and HP bonus, are still way too easy to lose. In fact, lately I've been thinking they should not be destructible at all, except by specific anti-drone modules (similar to defender missiles, but against drones, and smartbombs and similar stuff). But that's just wishful thinking, I guess.

Random McNally
Stay Frosty.
A Band Apart.
#38 - 2012-11-21 14:39:40 UTC
Mutnin wrote:
ShahFluffers wrote:
Pull in your drones before leaving the field? Learn how to micromanage your drones in in combat? Remember that drones never run out of ammo and don't use any of your ship's resources... meaning they can fight almost indefinitely so long as they or their host ship are not dead.


Obviously anyone that is good at flying drone ships knows how to micromanage their drones in combat, and pulling drones in before you warp is a very situational thing. Anyone that has a clue and has been dependent on drones in combat, has also had to leave those drones on the field a time or two dozen.

Drones not using resources is countered by being destructible/lost. Not by costing more than the price of a Rifter each..



Instead of comparing the cost of drones to a frigate, rather compare them to the cost of another ship weapon. 500K for a T2 drone is usually pretty cheap compared to that T2 Blaster.

Also keep in mind that the cost to produce those drones comes from such player controlled things like, for instance, the cost of Technecium on the market. Yea, T2 drones use that stuff.

I'm fairly certain that the manufacturers want to make some sort of profit off their work.

If you dont like the prices, place a buy order for them. It's not unusual to pick up T2 drones well below the sell order price. I've done it tons of times.

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Elistea
BLUE Regiment.
#39 - 2012-11-21 14:49:17 UTC
Why is this topic still unlocked?
Mutnin
SQUIDS.
#40 - 2012-11-21 17:55:16 UTC  |  Edited by: Mutnin
Random McNally wrote:


Instead of comparing the cost of drones to a frigate, rather compare them to the cost of another ship weapon. 500K for a T2 drone is usually pretty cheap compared to that T2 Blaster.

Also keep in mind that the cost to produce those drones comes from such player controlled things like, for instance, the cost of Technecium on the market. Yea, T2 drones use that stuff.

I'm fairly certain that the manufacturers want to make some sort of profit off their work.

If you dont like the prices, place a buy order for them. It's not unusual to pick up T2 drones well below the sell order price. I've done it tons of times.


On the Guns, I have kept that in mind, but what you are forgetting is that most drones boats also fit those very same guns & have to also carry ammo for them. This is the reason I'm making the argument that it's just not worthwhile to fly drone ships with the current drone prices as you get more bang for your buck just flying ships like the Rupture, Hurricane & Drake.

My entire time playing this game I've been in heavy PVP centered activities. I've been in FW most of my game time which has a very high attrition rate for ships but I've also done my time as a low sec pirate & even spent time in WH & null. None of this time was spent as a mission runner grinding ISk for my main activity.

I have run FW missions but I've built the bulk of my income from selling toons. The FW missions are just sort of a supplemental to that income that I might do at random times. I might do 30 or 40 in a week or I might not do any for 2 months. I simply don't like to do grind, I'd rather spend my time PVPing or spinning my ship in the station.

In order to do this I have based my ship usage on flying "affordable" ships that have the best mix of combat loss "sustainability" mixed with effectiveness. At this point Cruisers are really not that cost effective out side of maybe the Rupture. The Vexor used to be my favorite solo cruiser but it's just not effective enough today when you look at the price it costs to properly fit out, as well it becoming less effective vs frigs that have been buffed.

The same goes for the Myrm and it's always been known as a awesome solo BC, but. due to the cost vs effectiveness it's not very sustainable. In the past it wasn't a big deal to me to go toss my Myrm into a small gang and have at it, because it was maybe a 40 mil ISK loss. Now days that same ship is upwards of 75 million ISk.

Meanwhile both my Hurricane & my Drake fits are closer to 60 million . Obviously paired with lower cost & better survivability the Cane & Drake have become my two main BC's and it's just not worth spending the extra 12-15 mil mostly made up in the cost of drones for the Myrm.

It's one of those oxymorons.. as a higher skill point toon, I can now fly just about anything I want sub capitol, but I actually fly less than I did because there are only a hand full of ships that allow you to be combat effective and still be cost sustainable.

Right now the bulk of my line up is Drakes, Canes, Ruptures, Hookbills, Thrashers & Cormorants. Of course there are other ships that could be added to that list mainly being frigs, but honestly I don't really like frigs. I've always been in favor of Cruisers and BC but today's prices mean it's just not worth flying very many of them.

Dones of course being a problem for a select amount of them, but really the cost of the hulls have gotten absurd as well. The worst part is CCP is making it worse with the next update and many of the T1 cruisers will cost more to build. Hopefully the changes make them more worthwhile.
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