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Do Newton's Second and Third Law hold true in EVE?

First post
Author
Hazen Koraka
HK Enterprises
#41 - 2012-11-22 08:20:56 UTC
Karak Terrel wrote:
Nanatoa wrote:

In particular, I'd be interested to know if, when bumping, increasing my ship's mass by x% will have the same effect as increasing my velocity by x% (since F=ma). Furthermore, will all my F result in precisely -F for my target?


I think what's of interest here is the momentum, to use the force here is just confusing. Your ship has the momentum p=m*v. If you bump a ship, all or some parts of that momentum are transferred to the enemy ship (depending on the angle and type of collision). No matter how much that is, it depends on your momentum and so it does not matter if you increase your mass or your velocity by x% because p is simply the product of both.

No need to confuse anyone with some wild formulas, the principle is quite simple. No idea if that is implemented correctly in EVEs fluidic space.


Exactly! Newton's laws are what are popularly "understood" and thinking for forces in this case is counter-productive and confusing. As with all collisions, its transfer of momentum that's important Big smile

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