These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Freighter bumping.....

First post First post
Author
Lord Zim
Gallente Federation
#41 - 2012-11-20 01:44:54 UTC  |  Edited by: Lord Zim
Ocih wrote:
As for what you do with the bumping to outside sentry. I said it, I meant it. It's Concord evasion. You are doing it to Evade Concord even if only for a few seconds. You might want to look up the definition of evade.

Actually, you should read up on what the definition of "evading concord" is. What is happening is that concord is delayed, evading concord is preventing concord from killing your ship. This is not what's happening, regardless of how you try to wordsmith your way out of this.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ocih
Space Mermaids
#42 - 2012-11-20 01:50:59 UTC
Lord Zim wrote:
Ocih wrote:
As for what you do with the bumping to outside sentry. I said it, I meant it. It's Concord evasion. You are doing it to Evade Concord even if only for a few seconds. You might want to look up the definition of evade.

Actually, you should read up on what the definition of "evading concord" is. What is happening is that concord is delayed, evading concord is preventing concord from killing your ship. This is not what's happening, regardless of how you try to wordsmith your way out of this.


It wouldn't matter if there was no Auto Pilot. You would never bump someone to 200 km of a gate.
Align to 72 m/s (that's my warp speed on a Providence - it will vary) and punch warp. You can't bump me according to Test server.

Evade is Evade. CCP can decide what it means. I don't have any say on that.
Lord Zim
Gallente Federation
#43 - 2012-11-20 01:53:05 UTC  |  Edited by: Lord Zim
Ocih wrote:
Evade is Evade. CCP can decide what it means. I don't have any say on that.

Evading is evading, yes, and it would be against the TOS. What is happening here is not evading, so I suggest you refrain from howling about how what's being done is "against the TOS" in future when you've no basis for said allegation.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#44 - 2012-11-20 01:55:01 UTC
I don't know.

If real physics applied then the frigs would just bounce off the larger ships

But the whole 747 and Cessna thing doesn't apply because we are talking about objects in space. I mean the Earth doesn't move everytime its hit by an asteroid does it?

Of course we are talking about a physics engines of submarines. I don't know if submarines bounces. I think they collide and then sink, but the point of the matter is we are talking about the use of the game mechanic to do abuse in hi sec.

Arguably most of the player in EVE are hi-sec players therefore if CCP wants retention of people who buy lots of plex's to fly these enourmous freighters.


But then there is the CCP conspiracy to see as many ships blow up as possible without player's quitting so they'll buy more plex?

I don't know. I think i'd rather have the group griefs cry more because they have tastier tears when the tables are turned on them so lets remove bumping.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

James Amril-Kesh
Viziam
Amarr Empire
#45 - 2012-11-20 01:58:56 UTC
Captain Tardbar wrote:
I don't know.

If real physics applied then the frigs would just bounce off the larger ships

But the whole 747 and Cessna thing doesn't apply because we are talking about objects in space. I mean the Earth doesn't move everytime its hit by an asteroid does it?

Of course it does: http://en.wikipedia.org/wiki/Momentum#Conservation

Captain Tardbar wrote:
but the point of the matter is we are talking about the use of the game mechanic to do abuse in hi sec.

No we aren't, since CCP has explicitely stated bumping is not an exploit, it's not against the rules, and it's not considered harassment or griefing.

Captain Tardbar wrote:
I don't know. I think i'd rather have the group griefs cry more because they have tastier tears when the tables are turned on them so lets remove bumping.

Bumping is not griefing.

Enjoying the rain today? ;)

Ocih
Space Mermaids
#46 - 2012-11-20 02:02:41 UTC
CCP, Remove Auto Pilot.

Goons dual Box an AFK pilot in Uedama to stop an AFK pilot from flying through Uedama. While they run Anoms in Deklein, the single account player is supposed to ATK jump his freighter through 18 systems. Rather than get in to the whole AFK war, force ATK for both of them. If they want to ATK camp freighters in Uedama, they can. ATK. On the gate.

Adding insult to injury I can picture an AFK Fleet bonus Alt sitting in Deklein while his alt monitors for Auto Pilot freighters in Uedama.

I'd also like a rare Implant to add resist to Hull. Give it to Null sec only Incursion runners. One per Incursion, 50% drop rate. Anyone in HS crazy enough to buy it, go for it.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#47 - 2012-11-20 02:10:01 UTC  |  Edited by: Captain Tardbar
James Amril-Kesh wrote:
Captain Tardbar wrote:
I don't know.

If real physics applied then the frigs would just bounce off the larger ships

But the whole 747 and Cessna thing doesn't apply because we are talking about objects in space. I mean the Earth doesn't move everytime its hit by an asteroid does it?

Of course it does: http://en.wikipedia.org/wiki/Momentum#Conservation

Captain Tardbar wrote:
but the point of the matter is we are talking about the use of the game mechanic to do abuse in hi sec.

No we aren't, since CCP has explicitely stated bumping is not an exploit, it's not against the rules, and it's not considered harassment or griefing.

Captain Tardbar wrote:
I don't know. I think i'd rather have the group griefs cry more because they have tastier tears when the tables are turned on them so lets remove bumping.

Bumping is not griefing.


I never said it was against the rules.

I mean abuse and grief happens on a hourly basis in Eve wouldn't you say?

Anyways I got a good analogy for you.... If you took a bolwing ball and put it on a pool table and hit it with a marble, would the bowling ball move or would the marble?

The marble would bounce right off.

Now if I upped the marble to a billiard ball would the bowling ball move?

Maybe just a little.

Anyways, if you take a battleship and hit a freighter than I would argue yes it should be bumped a little, but frigates no.

It's just silly.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Marlona Sky
State War Academy
Caldari State
#48 - 2012-11-20 03:07:45 UTC
A couple questions about the freighter being bumped for two hours:

1. Was the ship on auto pilot?
2. Was the freighter aggressed to keep it from logging out?
3. What was the value of the cargo?
4. Is here an API verified kill mail?
5. Why hasn't CCP removed rig penalties?
6. Did the freighter pilot attempt to convo the bumpers?
Mallak Azaria
Caldari Provisions
Caldari State
#49 - 2012-11-20 03:12:28 UTC
Ocih wrote:
Judging on what I know, you guys don't bump to prevent a warp though. You bump to evade concord and that's a TOS violation.


No we actually do bump to prevent a warp & are happy to aggress if the target logs off to keep them in system for another 15 minutes. Makes me wonder where you people get such hilariously wrong information. Do you make it up?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Ocih
Space Mermaids
#50 - 2012-11-20 03:26:08 UTC
Mallak Azaria wrote:
Ocih wrote:
Judging on what I know, you guys don't bump to prevent a warp though. You bump to evade concord and that's a TOS violation.


No we actually do bump to prevent a warp & are happy to aggress if the target logs off to keep them in system for another 15 minutes. Makes me wonder where you people get such hilariously wrong information. Do you make it up?


Test server made it up.

I couldn't bump a freighter on Buckingham. I used a Condor, I used a Phoon. Thhey bounced off and the providence freighter was not impacted by bumps.

Everything I am writing is based on a test server test.

If the test server has different mechanics, that's some sleezy stuff. I don't quite think that's the case though. I am assuming the Test server isn't a sleezy rope a dope to get people to make mistakes. I am assuming the Bump Mechanic is a red herring for something else. Because while I am certain CCP have nothing to gain from playing up false mechanics, I am certain Goons would have no problem playing that game.
Mallak Azaria
Caldari Provisions
Caldari State
#51 - 2012-11-20 03:31:17 UTC  |  Edited by: Mallak Azaria
Ocih wrote:
Mallak Azaria wrote:
Ocih wrote:
Judging on what I know, you guys don't bump to prevent a warp though. You bump to evade concord and that's a TOS violation.


No we actually do bump to prevent a warp & are happy to aggress if the target logs off to keep them in system for another 15 minutes. Makes me wonder where you people get such hilariously wrong information. Do you make it up?


Test server made it up.

I couldn't bump a freighter on Buckingham. I used a Condor, I used a Phoon. Thhey bounced off and the providence freighter was not impacted by bumps.


You used the wrong type of ships. The Condor is just too small & unable to fit the sort of MWD that makes it effective at bumping a freighter. The Typhoon is large, but can't gather the neccesary speed for the job.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Ocih
Space Mermaids
#52 - 2012-11-20 04:30:06 UTC
Mallak Azaria wrote:
Ocih wrote:
Mallak Azaria wrote:
Ocih wrote:
Judging on what I know, you guys don't bump to prevent a warp though. You bump to evade concord and that's a TOS violation.


No we actually do bump to prevent a warp & are happy to aggress if the target logs off to keep them in system for another 15 minutes. Makes me wonder where you people get such hilariously wrong information. Do you make it up?


Test server made it up.

I couldn't bump a freighter on Buckingham. I used a Condor, I used a Phoon. Thhey bounced off and the providence freighter was not impacted by bumps.


You used the wrong type of ships. The Condor is just too small & unable to fit the sort of MWD that makes it effective at bumping a freighter. The Typhoon is large, but can't gather the neccesary speed for the job.


Had the phoon at 2000 M/S

It was down last check. Only other ship I can try is a 100MWD fit cruiser to get overdrive thrust but that still doesn't explain why a 2K phoon had no effect on the freighter.
KIller Wabbit
MEME Thoughts
#53 - 2012-11-20 04:57:00 UTC  |  Edited by: KIller Wabbit
De'Veldrin wrote:
Lorna Mood wrote:
Lashenadeeka wrote:
Speed is squared, mass is not. Hence bumping is effective.


We're leaving physics out of it since Eve is not a simulation. But... you couldn't divert a Jumbo Jet by flying a Cessna close to it. That's the point.


I beg to differ. I have a feeling I could divert a Jumbo Jet quite effectively by flying into it with a Cessna. I can even predict the direction said Jet will go after the "bump".


If this was a tactic actually used in RL, then the Jumbo Jets would be armed with missiles to pop their aggressor with. CCP - despite the freighters being 10 city blocks in size - fails to provide them with any chance of defending themselves.

CCP only has good thoughts for massive alliances - the little guy gets to sit under the pipe.

Watched the Goons gank a Charon freighter today. They bumped it 500Km to get it out of range of gate gun protection. Sounds like an exploit to me.
Dorian Wylde
Imperial Academy
Amarr Empire
#54 - 2012-11-20 04:59:32 UTC
Lashenadeeka wrote:
Speed is squared, mass is not. Hence bumping is effective.



Trying to talk about the numbers to make it effective when there is no adequate explanation for why it happens in the first place is kind of pointless. You can't really justify why ramming another ship doesn't simply do damage, bumping makes as much sense as max velocity.
Mara Pahrdi
The Order of Anoyia
#55 - 2012-11-20 05:26:12 UTC  |  Edited by: Mara Pahrdi
Marlona Sky wrote:
If only freighters allowed for fun and compelling conflicts, for both the aggressors and defenders. Unfortunately any conflict that centers around a freighter is it dying it a couple seconds, hardly any time to actually defend it, or the freighter simply logging/avoiding the danger completely.

Yes, but the problem is not with the freighter. The problem are high sec aggression mechanics.

If you want to be safe by highsec standards, then currently the only counter to this is to make the gank unprofitable by not putting to much value into the cargohold.

Remove standings and insurance.

TharOkha
0asis Group
#56 - 2012-11-20 05:34:22 UTC
Well if bumping is used in combat, i dont have a problem with that. But if it is used just for lulz, i think it is pure griefing (in case of Freighter bumping, as they are superslow to stop and realign).
Ocih
Space Mermaids
#57 - 2012-11-20 05:55:17 UTC
KIller Wabbit wrote:
De'Veldrin wrote:
Lorna Mood wrote:
Lashenadeeka wrote:
Speed is squared, mass is not. Hence bumping is effective.


We're leaving physics out of it since Eve is not a simulation. But... you couldn't divert a Jumbo Jet by flying a Cessna close to it. That's the point.


I beg to differ. I have a feeling I could divert a Jumbo Jet quite effectively by flying into it with a Cessna. I can even predict the direction said Jet will go after the "bump".


If this was a tactic actually used in RL, then the Jumbo Jets would be armed with missiles to pop their aggressor with. CCP - despite the freighters being 10 city blocks in size - fails to provide them with any chance of defending themselves.

CCP only has good thoughts for massive alliances - the little guy gets to sit under the pipe.

Watched the Goons gank a Charon freighter today. They bumped it 500Km to get it out of range of gate gun protection. Sounds like an exploit to me.


I don't like to think like this but everything points in that direction.

There are two sets of rules in EVE and you better know what set you are supposed to follow.

You can change my name to Toby315 now CCP.
Mallak Azaria
Caldari Provisions
Caldari State
#58 - 2012-11-20 06:47:28 UTC
Ocih wrote:
Mallak Azaria wrote:
Ocih wrote:
Mallak Azaria wrote:
Ocih wrote:
Judging on what I know, you guys don't bump to prevent a warp though. You bump to evade concord and that's a TOS violation.


No we actually do bump to prevent a warp & are happy to aggress if the target logs off to keep them in system for another 15 minutes. Makes me wonder where you people get such hilariously wrong information. Do you make it up?


Test server made it up.

I couldn't bump a freighter on Buckingham. I used a Condor, I used a Phoon. Thhey bounced off and the providence freighter was not impacted by bumps.


You used the wrong type of ships. The Condor is just too small & unable to fit the sort of MWD that makes it effective at bumping a freighter. The Typhoon is large, but can't gather the neccesary speed for the job.


Had the phoon at 2000 M/S

It was down last check. Only other ship I can try is a 100MWD fit cruiser to get overdrive thrust but that still doesn't explain why a 2K phoon had no effect on the freighter.


The Typhoon is still fairly small. Try a Machariel. It's twice the size, has more mass & moves faster by default. A 100MN SFI is also great.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#59 - 2012-11-20 13:21:49 UTC
Thread cleaned strenuously as per CCP Falcons instructions.

Please stay on the topic and not get into name calling and personal attacks; it's not helping the topic.

Thanks.

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Lord Zim
Gallente Federation
#60 - 2012-11-20 13:36:54 UTC
TharOkha wrote:
Well if bumping is used in combat, i dont have a problem with that. But if it is used just for lulz, i think it is pure griefing (in case of Freighter bumping, as they are superslow to stop and realign).

And what's happening here is not "pure griefing", the bumps are in preparation of combat.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat