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Would the t3 model work for any other class of ship?

First post
Author
Riddick Liddell
Center for Advanced Studies
Gallente Federation
#61 - 2012-11-21 17:01:14 UTC
CCP Eterne wrote:
My totally terrible idea that would probably get laughed at if I ever went to CCP Fozzie and other ship designers and proposed it would be frigates with 2 subsystems and battleships with 4.


Not as bad as you think. Reading through the code, I think this translates to no Interdiction nullified battle ships and that's the only thing 'ship balance' would be looking to factor in.

You might want to consider 2&3. This would eliminate a T2 resist battle ship on the field as well.

That would put them in a prenerfed and 'balanced' level similar to the popular Black Ops and Marauder PvP fleets.
Callic Veratar
#62 - 2012-11-21 18:35:03 UTC
CCP Eterne wrote:
My totally terrible idea that would probably get laughed at if I ever went to CCP Fozzie and other ship designers and proposed it would be frigates with 2 subsystems and battleships with 4.


I like destroyers with 3 (offensive, defensive, and propulsion) and battlecruisers with 7 (offensive, defensive, propulsion, electronic, engineering, and 2x auxiliary).

Subsystems are the same as the existing ones and auxiliary are for other stuff like ganglinks or oversized weapons.