These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

freighters

First post
Author
Powers Sa
#381 - 2012-11-19 08:03:57 UTC
Ocih wrote:
Preceptor Stigmartyr wrote:
Powers Sa wrote:
Lance Rossiter wrote:
Just to be clear here, are we talking about lone freighters, or frieghters protected by reasonable escorts?

good luck with either.


PEW PEW PEW: http://eve-kill.net/?a=kill_detail&kll_id=15247982


I was at that fight.

2 Guardians, 4X Solace large x 2. I know there was at least one other Logi on scene with the Fen. I was just there to be a nuisance to Goons.

No armor repair registered on the Fen. Not, 'not enough' registered, none registered.

Your game is broke CCP.

Broke, Broke, Broke.


Son, Armor reps happen at the end of a cycle. You see the fenrir totally dropped before they could make a difference.
That and it probably got burned through since freighters are mostly structure and it looks like about 11,000+ dps was thrown at that thing.
Learn game mechanics.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

Ioci
Bad Girl Posse
#382 - 2012-11-19 08:43:31 UTC
Powers Sa wrote:
Ocih wrote:
Preceptor Stigmartyr wrote:
Powers Sa wrote:
Lance Rossiter wrote:
Just to be clear here, are we talking about lone freighters, or frieghters protected by reasonable escorts?

good luck with either.


PEW PEW PEW: http://eve-kill.net/?a=kill_detail&kll_id=15247982


I was at that fight.

2 Guardians, 4X Solace large x 2. I know there was at least one other Logi on scene with the Fen. I was just there to be a nuisance to Goons.

No armor repair registered on the Fen. Not, 'not enough' registered, none registered.

Your game is broke CCP.

Broke, Broke, Broke.


Son, Armor reps happen at the end of a cycle. You see the fenrir totally dropped before they could make a difference.
That and it probably got burned through since freighters are mostly structure and it looks like about 11,000+ dps was thrown at that thing.
Learn game mechanics.


Yea, I did learn Game mechanics.

Lets just make it clear to everyone else.

They had a Fenrir with full escort, Faction battleships included. Add neutral Logi and the Fenrir died anyway. Fast, very fast.
You guys bumped it 220km off the gate because your fleet was AFK or didn't have the ships to kill it. It took 2 hrs to get everyone together to kill the Freighter.

Take that fleet to Null, mulitply it by 30, the Fenrir can't stand up for more than 30 seconds under focus fire, I'm supposed to think anything I can fly will?

Sorry CCP, I lost all faith tonight. The blob just has too much projection. We can't stand up to it. I surrender.

R.I.P. Vile Rat

Oggat
The Adam's Family
#383 - 2012-11-19 08:57:37 UTC
This thread has been brought to you by the good people at Red Frog Transport.

Because EVE shouldn't be about Logistics and Alliances. It's a slow motion shooter game now. Please collect your pea shooters before you line up along the wall to PvP the all glorious Goons.
baltec1
Bat Country
Pandemic Horde
#384 - 2012-11-19 09:05:40 UTC  |  Edited by: baltec1
Ioci wrote:
[quote=Powers Sa]

Sorry CCP, I lost all faith tonight. The blob just has too much projection. We can't stand up to it. I surrender.


Did you just say that 12 ships should not be able to kill one? Just after you did the exact same thing to someone else?
Powers Sa
#385 - 2012-11-19 09:05:40 UTC  |  Edited by: Powers Sa
Ioci wrote:


Yea, I did learn Game mechanics.

Lets just make it clear to everyone else.

They had a Fenrir with full escort, Faction battleships included. Add neutral Logi and the Fenrir died anyway. Fast, very fast.
You guys bumped it 220km off the gate because your fleet was AFK or didn't have the ships to kill it. It took 2 hrs to get everyone together to kill the Freighter.

Take that fleet to Null, mulitply it by 30, the Fenrir can't stand up for more than 30 seconds under focus fire, I'm supposed to think anything I can fly will?

Sorry CCP, I lost all faith tonight. The blob just has too much projection. We can't stand up to it. I surrender.

We bumped them to concord's warp range. We had no problem getting dps. In total it took 45 minutes from Br1ck trickling into local to br1ck's freighter being dead. Took them 20 minutes to pull off your gank, and theysat in agony as we bumped and they counterbumped.They even had 3 webbers at one point I think. You now know how powerless it feels to be at the mercy of the Ministry of Love.

Don't try and gank freighters if you can't handle someone ownzoning your own freighter. We play for keeps you big baby.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

Ocih
Space Mermaids
#386 - 2012-11-19 09:25:43 UTC
baltec1 wrote:
Ioci wrote:
[quote=Powers Sa]

Sorry CCP, I lost all faith tonight. The blob just has too much projection. We can't stand up to it. I surrender.


Did you just say that 12 ships should not be able to kill one? Just after you did the exact same thing to someone else?



You have me guilty on one affair.
Fighting a fight I had no business fighting.

I can't convince you of this. I'm not Brick. I checked their history, they are former Atlas. They have Kill Mails on me.

I said I was neutral Logi, I was.

As for the 12 ships taking down the Fen. No, they should not have been able to do what they did in the time they did it in. I know you guys lost ISK on that, It seems it was a grudge kill for something else that happened. That's not my thing. The point in High Sec is to so you guys will keep that stuff out of High Sec.

You might not agree with me, I'm fine with that. It's just that every time I try and do anything in this game, I run in to the same brick wall. Blob.
Preceptor Stigmartyr
Deep Core Mining Inc.
Caldari State
#387 - 2012-11-19 09:37:20 UTC  |  Edited by: Preceptor Stigmartyr
Ocih wrote:
I know you guys lost ISK on that, It seems it was a grudge kill for something else that happened.


Like I said before, its just Ministry Business.

Think of it like a write-off. When a competing corporation moves into your market, sometimes you spend the resources to reaffirm your dominance.

Ocih wrote:


I'm sure there are 50,000 people who think the same way every time you guys start yet another 'We killed a freighter" thread.


To be fair, Goons didn't start this thread if you've read the OP. But it does deliver. Pirate

**4/19 **NEVER FORGET ಠ_ಠ

Ocih
Space Mermaids
#388 - 2012-11-19 09:51:11 UTC
Preceptor Stigmartyr wrote:
Ocih wrote:
I know you guys lost ISK on that, It seems it was a grudge kill for something else that happened.


Like I said before, its just Ministry Business.

Think of it like a write-off. When a competing corporation moves into your market, sometimes you spend the resources to reaffirm your dominance.

Ocih wrote:


I'm sure there are 50,000 people who think the same way every time you guys start yet another 'We killed a freighter" thread.


To be fair, Goons didn't start this thread if you've read the OP. But it does deliver. Pirate


My bad. Assuming it was one of your alts. If you say it wasn't, it wasn't.

All I know is fighting back in this game is pointless. Blob up or unsub. Concord DPS and 36,000 reps a minute and I was like flyshit on a bumper.
Lord Zim
Gallente Federation
#389 - 2012-11-19 09:53:44 UTC
Ocih wrote:
I know you guys lost ISK on that, It seems it was a grudge kill for something else that happened.

The loot fairy is a harsh mistress, and the dice doesn't always land on the side of the ganker. vOv

Ocih wrote:
The point in High Sec is to so you guys will keep that stuff out of High Sec.

The point in hisec is that it's high security, not perfect security. I see you still haven't grasped this concept.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Frying Doom
#390 - 2012-11-19 10:07:46 UTC
Lord Zim wrote:

The point in hisec is that it's high security, not perfect security. I see you still haven't grasped this concept.

Doesn't that imply Null sec should be no-security?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Zim
Gallente Federation
#391 - 2012-11-19 10:08:41 UTC
Frying Doom wrote:
Doesn't that imply Null sec should be no-security?

Are you saying there is automated security there?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Abu Tarynnia
Kings-Guard
#392 - 2012-11-19 10:09:28 UTC
Well .. since this discussion on wether a real HighSec would be the death of EVE or not is something that encounters me evrytime I open the forums here a purpose ....

CCP opens a second Server with harsh HighSec where PVE can be done without interference of other players. Low- and Null-Sec remain untouched. Depending on player counts cut down some systems so the relativ populance remains roughly the same.
I think that in this experiment the PVE-Server would wash more real money into the wallets of CCP then the (so called) pvp Server. Why that ? Because PVP-Players mostly buy PLEX in Jita with ISK. PVE-Causual-Gamers buy them in Shop for real money.
What would happen if CCP creates a lone server for pvp without HighSec ? Nothing because after a week or so nobody would play there because of the lag auf PVE-Players to produce minerals, ships, equipment etc.

PVP --> NO content, just destruction of content
PVE --> only content, only marginal loss of content e.g. on high-lvl missions

both seperatly cannot exist without the other but if either side get too much weight, balance will tip and EVE will die .. faster then now.

btw. I unsub because of this. Just not my game .. too much stress without gain.

YOU CANNOT HAVE MY STUFF!!!!

Lord Zim
Gallente Federation
#393 - 2012-11-19 10:10:24 UTC
Abu Tarynnia wrote:
Well .. since this discussion on wether a real HighSec would be the death of EVE or not is something that encounters me evrytime I open the forums here a purpose ....

CCP opens a second Server with harsh HighSec where PVE can be done without interference of other players. Low- and Null-Sec remain untouched. Depending on player counts cut down some systems so the relativ populance remains roughly the same.
I think that in this experiment the PVE-Server would wash more real money into the wallets of CCP then the (so called) pvp Server. Why that ? Because PVP-Players mostly buy PLEX in Jita with ISK. PVE-Causual-Gamers buy them in Shop for real money.
What would happen if CCP creates a lone server for pvp without HighSec ? Nothing because after a week or so nobody would play there because of the lag auf PVE-Players to produce minerals, ships, equipment etc.

PVP --> NO content, just destruction of content
PVE --> only content, only marginal loss of content e.g. on high-lvl missions

both seperatly cannot exist without the other but if either side get too much weight, balance will tip and EVE will die .. faster then now.

btw. I unsub because of this. Just not my game .. too much stress without gain.

Stop trying to replicate UO's trammel mistake.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

FDIC Agent
Doomheim
#394 - 2012-11-19 10:28:54 UTC  |  Edited by: FDIC Agent
My corp and I recently encountered a group of suicide gankers. Knowing we needed to move a freighter ourselves we explored several options.

  1. Make sure the cargo was only a couple (2-3) billion worth in goods.
  2. Avoid known hot spots according to kill boards.
  3. Escort the freighter with scouts.
  4. Bring along a few ECM ships to try and minimize the incoming damage.
  5. Pay attention to local for anyone that is known to be with suicide ganker gangs.

In the end we still lost the freighter to a log on trap. When the frighter landed on the gate a suicide gang was landing on it from all directions and did not come from any of the other systems, we know because we had scouts in all directions. When they landed they engaged and forced our freighter to jump the gate or die. We tried to ECM some, but they had far too much DPS. And of course the other group was on the other side of the gate to finish off the freighter, logging in as well.

So kindly take all your advice on how these things are avoidable and shove them directly up your basement dwelling fat ass! X

I QUIT!
Ocih
Space Mermaids
#395 - 2012-11-19 10:33:42 UTC
FDIC Agent wrote:
My corp and I recently encountered a group of suicide gankers. Knowing we needed to move a freighter ourselves we explored several options.

  1. Make sure the cargo was only a couple (2-3) billion worth in goods.
  2. Avoid known hot spots according to kill boards.
  3. Escort the freighter with scouts.
  4. Bring along a few ECM ships to try and minimize the incoming damage.
  5. Pay attention to local for anyone that is known to be with suicide ganker gangs.

In the end we still lost the freighter to a log on trap. When the frighter landed on the gate a suicide gang was landing on it from all directions and did not come from any of the other systems, we know because we had scouts in all directions. When they landed they engaged and forced our freighter to jump the gate or die. We tried to ECM some, but they had far too much DPS. And of course the other group was on the other side of the gate to finish off the freighter, logging in as well.

So kindly take all your advice on how these things are avoidable and shove them directly up your basement dwelling fat ass! X

I QUIT!


Focus fire, dps and you need to wait until it's fired before you can do anything or you get the concord.
By then it's too late.

I'm thinking I might buy a bunch of crapdari throw away frigates and triple web them until my sub runs out.
Ghazu
#396 - 2012-11-19 10:38:05 UTC
Ocih wrote:
FDIC Agent wrote:
My corp and I recently encountered a group of suicide gankers. Knowing we needed to move a freighter ourselves we explored several options.

  1. Make sure the cargo was only a couple (2-3) billion worth in goods.
  2. Avoid known hot spots according to kill boards.
  3. Escort the freighter with scouts.
  4. Bring along a few ECM ships to try and minimize the incoming damage.
  5. Pay attention to local for anyone that is known to be with suicide ganker gangs.

In the end we still lost the freighter to a log on trap. When the frighter landed on the gate a suicide gang was landing on it from all directions and did not come from any of the other systems, we know because we had scouts in all directions. When they landed they engaged and forced our freighter to jump the gate or die. We tried to ECM some, but they had far too much DPS. And of course the other group was on the other side of the gate to finish off the freighter, logging in as well.

So kindly take all your advice on how these things are avoidable and shove them directly up your basement dwelling fat ass! X

I QUIT!


Focus fire, dps and you need to wait until it's fired before you can do anything or you get the concord.
By then it's too late.

I'm thinking I might buy a bunch of crapdari throw away frigates and triple web them until my sub runs out.

Whoa but you didn't even get ganked are we that meta?

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Azami Nevinyrall
172.0.0.1
#397 - 2012-11-19 10:47:21 UTC
A couple of Hero Falcons or Blackbirds, camped at these choke points would reduce the amount of ganks...

Also, posting in a stealth buff Freighters because people are stupid thread...

...

Silk daShocka
Greasy Hair Club
#398 - 2012-11-19 10:54:37 UTC
FDIC Agent wrote:
My corp and I recently encountered a group of suicide gankers. Knowing we needed to move a freighter ourselves we explored several options.
[list=1]
  • Make sure the cargo was only a couple (2-3) billion worth in goods.


  • Someone told you 2-3 billion is somehow safe?
    Ocih
    Space Mermaids
    #399 - 2012-11-19 10:56:23 UTC
    Ghazu wrote:
    Ocih wrote:
    FDIC Agent wrote:
    My corp and I recently encountered a group of suicide gankers. Knowing we needed to move a freighter ourselves we explored several options.

    1. Make sure the cargo was only a couple (2-3) billion worth in goods.
    2. Avoid known hot spots according to kill boards.
    3. Escort the freighter with scouts.
    4. Bring along a few ECM ships to try and minimize the incoming damage.
    5. Pay attention to local for anyone that is known to be with suicide ganker gangs.

    In the end we still lost the freighter to a log on trap. When the frighter landed on the gate a suicide gang was landing on it from all directions and did not come from any of the other systems, we know because we had scouts in all directions. When they landed they engaged and forced our freighter to jump the gate or die. We tried to ECM some, but they had far too much DPS. And of course the other group was on the other side of the gate to finish off the freighter, logging in as well.

    So kindly take all your advice on how these things are avoidable and shove them directly up your basement dwelling fat ass! X

    I QUIT!


    Focus fire, dps and you need to wait until it's fired before you can do anything or you get the concord.
    By then it's too late.

    I'm thinking I might buy a bunch of crapdari throw away frigates and triple web them until my sub runs out.

    Whoa but you didn't even get ganked are we that meta?


    I am the White Knight of EVE.
    The champion of all carebears.

    Am I making you puke yet?
    I love it hard Lol
    Am I making you puke yet?

    Amarr Victor!!!
    Abu Tarynnia
    Kings-Guard
    #400 - 2012-11-19 11:02:40 UTC
    Lord Zim wrote:
    Abu Tarynnia wrote:
    Well .. since this discussion on wether a real HighSec would be the death of EVE or not is something that encounters me evrytime I open the forums here a purpose ....

    CCP opens a second Server with harsh HighSec where PVE can be done without interference of other players. Low- and Null-Sec remain untouched. Depending on player counts cut down some systems so the relativ populance remains roughly the same.
    I think that in this experiment the PVE-Server would wash more real money into the wallets of CCP then the (so called) pvp Server. Why that ? Because PVP-Players mostly buy PLEX in Jita with ISK. PVE-Causual-Gamers buy them in Shop for real money.
    What would happen if CCP creates a lone server for pvp without HighSec ? Nothing because after a week or so nobody would play there because of the lag auf PVE-Players to produce minerals, ships, equipment etc.

    PVP --> NO content, just destruction of content
    PVE --> only content, only marginal loss of content e.g. on high-lvl missions

    both seperatly cannot exist without the other but if either side get too much weight, balance will tip and EVE will die .. faster then now.

    btw. I unsub because of this. Just not my game .. too much stress without gain.

    Stop trying to replicate UO's trammel mistake.


    I was just trying to tell you that you all so hard and tough and ... gangster are killing your own game :)

    Have fun

    YOU CANNOT HAVE MY STUFF!!!!