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Ore Quality by Sec Status

Author
Schalac
Apocalypse Reign
#101 - 2012-11-18 08:43:14 UTC
Darth Gustav wrote:
Schalac wrote:
Alavaria Fera wrote:
WilliamMays wrote:
I am posting this here to show typical output from regular mining in the grav sites.

People don't seem aware of how mining in nullsec works.

They just imagine there's all this veldspar or stuff about in belts and we can pick whichever.

Basically what you are saying is that out of 9000+ people in your alliance you can't find a 100 of them to go out and strip a system clean for your manufacturing side. If that was true it is pretty sad.

With there being 24 timezones in the world and many players having actual lives, you'd be surprised how hard it would be to get 100 null-sec miners together at once in any alliance.

At least that's been my experience so far. Maybe there's some secret Industry V system where zombies farm that I don't know about. Shocked

Why do you have to be a zombie to farm? Oh yea that's right, because null sec is all about blowing other people up and miners and industrialists are weak ass carebears that don't matter to the game. You ever think that mentality is the reason null industry is so dismal?

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

Darth Gustav
Sith Interstellar Tech Harvesting
#102 - 2012-11-18 08:45:53 UTC
Schalac wrote:
Darth Gustav wrote:
Schalac wrote:
Alavaria Fera wrote:
WilliamMays wrote:
I am posting this here to show typical output from regular mining in the grav sites.

People don't seem aware of how mining in nullsec works.

They just imagine there's all this veldspar or stuff about in belts and we can pick whichever.

Basically what you are saying is that out of 9000+ people in your alliance you can't find a 100 of them to go out and strip a system clean for your manufacturing side. If that was true it is pretty sad.

With there being 24 timezones in the world and many players having actual lives, you'd be surprised how hard it would be to get 100 null-sec miners together at once in any alliance.

At least that's been my experience so far. Maybe there's some secret Industry V system where zombies farm that I don't know about. Shocked

Why do you have to be a zombie to farm? Oh yea that's right, because null sec is all about blowing other people up and miners and industrialists are weak ass carebears that don't matter to the game. You ever think that mentality is the reason null industry is so dismal?

It's a reference to the mythical Indy V Goon zombie system.

Sorry that went over your nugget.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Dave stark
#103 - 2012-11-18 11:09:44 UTC
Darth Gustav wrote:
secret Industry V system where zombies farm that I don't know about. Shocked


nobody with half a brain has an indy V system. you have multiple indy 3-4 systems. less likely to attract afk cloaky types and just as lucrative. as my link earlier showed the large grav sites are the most profitable (or were when it was published and is still probably true now) therefore repeatedly flipping large sites in indy 3+ systems is the way to do it, in addition if you have multiple of these set up an afk cloaky can only camp one at a time.
Darth Gustav
Sith Interstellar Tech Harvesting
#104 - 2012-11-18 19:42:44 UTC
Dave stark wrote:
Darth Gustav wrote:
secret Industry V system where zombies farm that I don't know about. Shocked


nobody with half a brain has an indy V system. you have multiple indy 3-4 systems. less likely to attract afk cloaky types and just as lucrative. as my link earlier showed the large grav sites are the most profitable (or were when it was published and is still probably true now) therefore repeatedly flipping large sites in indy 3+ systems is the way to do it, in addition if you have multiple of these set up an afk cloaky can only camp one at a time.

Mythical. Indy V. Zombie. Systems.

See also: the post directly above yours.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Melvin Coulter
Tactical Feed.
Pandemic Horde
#105 - 2012-11-18 20:31:09 UTC  |  Edited by: Melvin Coulter
reason why low sec has little indy;

You try staying in there for more then 1hour without a missile being tossed at you!

you need dome form of security to mine in low and if you have that you might as well be in null!

Or you need a really good diplomat.

Move along!

Alaekessa
Matari Combat Research and Manufacture Inc.
#106 - 2012-11-18 22:10:41 UTC
Darth Gustav wrote:
Gilbaron wrote:
Quote:
nullsec industry since they wouldn't have to cope with mountains of tritanium when they're just trying to collect higher end minerals.


one of the problems of industry in 00 is the LACK of tritanium...

please do your homework before posting here


This.

More Tritanium in null please.


This could be done by increasing the frequency of hauler spawns (or increasing their output of low-end minerals)
Alavaria Fera
GoonWaffe
#107 - 2012-11-18 22:13:24 UTC
Alaekessa wrote:
Darth Gustav wrote:
Gilbaron wrote:
Quote:
nullsec industry since they wouldn't have to cope with mountains of tritanium when they're just trying to collect higher end minerals.

one of the problems of industry in 00 is the LACK of tritanium...

please do your homework before posting here


This.
More Tritanium in null please.


This could be done by increasing the frequency of hauler spawns (or increasing their output of low-end minerals)

The funny thing is that newbies, the most likely to be ratting in belts (....) aren't going to be able to move a massive hauler spawn of trit. But don't worry, everyone around will help out.

Not sure about other people's newbies though. Maybe they have to make a ton of trips in a T1 hauler.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lin-Young Borovskova
Doomheim
#108 - 2012-11-18 22:30:20 UTC
Dave stark wrote:
Rek Seven wrote:
would they though?

SOME industrialist would make the more and they would probable get into pvp as a result. These are the people we need in low sec. Let all the afk miners stay in high sec mining veldspar if that's what they want to do.


because it costs more to replace ships than you're earning from mining, is why.

3 of of the 5 most lucrative non-mercoxit ores are low sec ores. yet very few people are mining in low sec. what does that tell you?



Tells me compression and JF's mechanics are bad for miners and those zones. Tells me also WH mining is extremely profitable with limited controllable risk, even mining in high sec is more risky and less profitable.

Solution 1: start bumping WH miners

Ho wait...

Solution 2: wardec WH corps

Ho wait...

Solution 3: well it must be at least as bad as 1 and 2 Lol

brb

Alaekessa
Matari Combat Research and Manufacture Inc.
#109 - 2012-11-19 02:25:19 UTC
Alavaria Fera wrote:
Alaekessa wrote:
Darth Gustav wrote:
Gilbaron wrote:
Quote:
nullsec industry since they wouldn't have to cope with mountains of tritanium when they're just trying to collect higher end minerals.

one of the problems of industry in 00 is the LACK of tritanium...

please do your homework before posting here


This.
More Tritanium in null please.


This could be done by increasing the frequency of hauler spawns (or increasing their output of low-end minerals)

The funny thing is that newbies, the most likely to be ratting in belts (....) aren't going to be able to move a massive hauler spawn of trit. But don't worry, everyone around will help out.

Not sure about other people's newbies though. Maybe they have to make a ton of trips in a T1 hauler.


You have a good point, though if they don't have friends/alliance mates that can help them out, WTF are they doing in 0.0?
Alaekessa
Matari Combat Research and Manufacture Inc.
#110 - 2012-11-19 02:27:36 UTC
Melvin Coulter wrote:
reason why low sec has little indy;

You try staying in there for more then 1hour without a missile being tossed at you!

you need dome form of security to mine in low and if you have that you might as well be in null!

Or you need a really good diplomat.


No actually, you don't, I've done more than my fair share of mining in low-sec and I only rarely had combat support around.

I think what you meant to say was "You can't half-AFK/AFK mine in low-sec"
Alavaria Fera
GoonWaffe
#111 - 2012-11-19 02:34:35 UTC
Alaekessa wrote:
I think what you meant to say was "You can't half-AFK/AFK mine in low-sec"

Not in New Order territories either, well if anyone notices you anyway ..

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Karrl Tian
Doomheim
#112 - 2012-11-19 02:45:35 UTC
psycho freak wrote:
Darth Gustav wrote:
psycho freak wrote:
Dont realy want indy types in losec they have hisec and 0.0 to mine and whine

why would we want a bunch whineing indys in losec just so they can cry on forums about beeing killed and whine so much ccp mess around with losec and wreck it for the guys who have learnt to live there by trial and error nurf hisec yeild by all means but leave losec as it is a free for all fight club

For starters I'm gonna go with targets. What?





targets indys would just be ganks dont get me wrong i like to gank someone as much as the next guy but its the fights that we we like more


a few indy ganks wouldnt make up for the sea of whineing theyd do on the forums untill ccp change it to suite them fu#k the indy in losec let them burn



Inb4 local whining.
Alavaria Fera
GoonWaffe
#113 - 2012-11-19 02:47:38 UTC
Alaekessa wrote:
Alavaria Fera wrote:
Alaekessa wrote:

This could be done by increasing the frequency of hauler spawns (or increasing their output of low-end minerals)

The funny thing is that newbies, the most likely to be ratting in belts (....) aren't going to be able to move a massive hauler spawn of trit. But don't worry, everyone around will help out.

Not sure about other people's newbies though. Maybe they have to make a ton of trips in a T1 hauler.

You have a good point, though if they don't have friends/alliance mates that can help them out, WTF are they doing in 0.0?

Joke about other people not having newbies. It was ineffective.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Beekeeper Bob
Beekeepers Anonymous
#114 - 2012-11-19 04:11:42 UTC
No matter how epic you make the Veldspar, it will still be lowsec, and miners will still be miners....Cool


Signature removed - CCP Eterne

Smiknight
Smiknight Corporation
#115 - 2012-11-19 04:27:36 UTC  |  Edited by: Smiknight
As someone who enjoys the field of astronomy and stellar composition, making the content of asteroids based on a number indicating anything but what the star formed from really makes me grind my teeth. Violently. Evil
A reward devoid of risk is no reward at all, but is instead a handout.
Aramatheia
Tiffany and Co.
#116 - 2012-11-19 05:01:14 UTC
I mine in highsec, i have a couple of ships and orca support but i do not AFK mine, i take precautions, i tank my ships and what not. I get kind of irked everytime i hear that high sec miners are just afks and botters.

While i dont deny the fact there are AFKers and botters in highsec, theres legit players too. Players who fly in a space which doesnt permit them to engage neutrals on sight, who have to play defensively on the backfoot the entire time they are in space. The only real difference between high and low/null mining is the person blowing up your highsec barge doesnt get any loot (normally unless they find a bot/afker)).

Why am i saying this? because i put in a ton more effort than some lamer botscum or the dude afking in his mackinaw. And for that i dont want my productivity killed. I have enough danger, if someone wanted to smartbomb my mining operation they could and theres extremely little i can do to prevent them.