These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
12Next page
 

My Solo PVP Development

First post
Author
classified data
Doomheim
#1 - 2012-11-16 11:31:26 UTC
Well, I prefer solo PVP. I admire a good FC and have had some of my best fights in small gangs, but soloing is where my preference is. However, my KB recently has been particularly poor, and I do not seem to be able to dictate a fight as I should. I specialise in small ships; a lot of my soloing takes place in AFs. A quick glance at my KB should highlight where my preferences are, and the problems I am facing with my statistics recently:
EVE-Kill: classified data
I am basically looking for some solo PVP wisdom. I have read up and researched extensively, watched some good PVP videos on YT, and looked up some of the good PVP-ers I have been facing in-game on the KBs to see their fits and techniques. I am in a bit of a dip atm with my kills and I cannot seem to get out. Even though I am in FW that doesn't mean I am not up to shooting neutrals either, so it isn't the FW mechanics that are my primary issue. Any opinions?
SAJUK NIGARRA
Ministry of War
Amarr Empire
#2 - 2012-11-16 13:16:06 UTC  |  Edited by: SAJUK NIGARRA
classified data wrote:
Any opinions?


Yes. Stop beliving everything you see on TV. Ok, on YT. Those vids present 3 kills and leave out prolly 10-15 losses suffered in the process of getting those 3 kills. Also, make sure you always scout with an alt to avoid situations where you are outnumbered heavly and last but not least, stop fitting CPRs.
Meditril
Hoplite Brigade
Ushra'Khan
#3 - 2012-11-16 15:21:43 UTC
Hmm... it looks like you have lost your short range ships several times against kiting fitted enemies. Here is some advice for you:

  1. Learn how to manouver so that you get a kiting ship in scram range. Will not always work but works usually nice if the speed difference is not too high, which should be true for most of your cases since you are using MWD.
  2. Fit some EWar: Tracking Disruptors or ECM are the hell for any kiting fit.
  3. Alternatively: Fit long range weapons or go for high speed (= nano).
  4. Learn which ships are usually kiting and which not. If you are brawling fitted, run immediatelly when a clearly kiting ship warps in.
Cannibal Kane
Viziam
Amarr Empire
#4 - 2012-11-16 18:30:01 UTC
Awesome man...

Losses and kills means little when your having fun. In the end that is all that counts.

"Kane is the End Boss of Highsec." -Psychotic Monk

Commander Ted
Caldari Provisions
Caldari State
#5 - 2012-11-16 18:30:36 UTC
Get better at picking your fights. Even the best pvp'ers can't win every fight. Use your D-scan to make sure you aren't flying into a trap, possibly invest in a scout alt, mark potential target's corps red to make sure they dont have 5 corp mates in local, look people up on battleclinic and check out their fits or if they do login traps, and also keep learning what counters what.

Number one rule only pick fights you think you can win.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

Itala D'Uhmri
Doomheim
#6 - 2012-11-16 19:04:52 UTC
Commander Ted wrote:
Number one rule only pick fights you think you will enjoy, win or lose.



FTFY
Ares Desideratus
Republic Military School
Minmatar Republic
#7 - 2012-11-16 23:49:25 UTC
People in here so far haven't seen how you fit your frigates probably.

To cut a long story short your fittings are very bad. Domination Warp Disruptors don't belong on Hawks and Sentinels don't belong in scram range. CPRs don't belong on scram range Cruors with nanos fit.

Go back to Tech I frigates, pick a specific one you like and learn all about it and make it your own, and keep using Tech I frigs to try and get your ISK efficiency up. Check out the Destroyers as well.
Kazim Scumling
Deep Core Mining Inc.
Caldari State
#8 - 2012-11-17 01:52:59 UTC
IMO whenever you go for a 1vs1 you should have a plan on your mind, a success scenario. First you should make that scenario work and then look for extensions and variaties over that scenario. If it doesn't work on a particular instance you should learn from it whether adjusting your plan, adding back-up plans, or just avoiding that scenario next time.

Your ship should be fitted to excel that particular scenario. Of course you can make fittings that can handle several scenarios also, however you should start with one, learn it and move to next. No ships in this game can handle each and every fight. In this game fitting the most expensive ship with most expensive stuff never guarantees win.

When you understand how that scenario works, move to another one. Perhaps an extension of the first scenario/plan or a completely new one. Make a fitting for that and go try your chance.

Loosing is OK if you learn something from it. Loosing (or even winning) is a waste of time/ISK if you don't know why you win or loose at the end of the fight. A really good way to learn from your fights is to record them and watch afterwards. Generally frigate fights are too fast to realize what really went wrong. And in general it's not only one thing that made you loose or win.

As the guy above suggested definitely use cheaper ships. However not just because of ISK efficiency. Expensive ships/equipment sometimes conceal your mistakes by superior attributes. So you might miss an opportunity to learn. If you can create scenarios/tac tics and fit cheap ships and win (or at least loose by close margin) then you're getting better.

I personally suggest you new revamped "Attack Frigates". They are fast and have nice amount of mid-slots so you can practice on different types of EWAR together with tackle and speed. IMO Destroyers have too much firepower and too less mobility so they are not a good learning tool.

And a final note: Even the best PVPer around with a lot of PvP experience/information, with best ships, with best equipment ,with boosters and booster alts, with scouts, even with friends can get out-smarted by someone else from time to time. So in EVE you loose as much as you win. Accept that fact before un-docking.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#9 - 2012-11-17 06:11:11 UTC
1. Pvp more.
2. Don't fly unnecessarily pimped ships http://eve-kill.net/?a=kill_detail&kll_id=15211187 <-- Those mids are absolutely pointless and really expensive.
3. Get a good fit, and get a good idea of how your fit will win fights
4. Get a really good idea of what you can and cannot kill in your ship (This generally takes quite a few losses to figure out properly ^^)
5. Learn to pick fights, use the D-scan to see who is around, keep up a shortrange during fights to avoid getting blobbed, split up enemies over gates or in plexes. I would say that about 70% of a good Eve pvpers skills comes from his ability to shape the engagement.


6. Find people who are better than you and fly with them

BYDI recruitment closed-ish

ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#10 - 2012-11-18 04:39:23 UTC
Garviel Tarrant wrote:
6. Find people who are better than you and fly with them

Best advice in this thread so far.

Note that "fly with them" doesn't preclude being solo. You can go off on your own, but then you have someone to talk to live, or to help out. Some examples of why flying "with" people is useful:

  • Live feedback on fits/techniques.
  • Advice from more experienced pilots.
  • People to test your fits/techniques out against.
  • Constructively critical (at least, supposedly) breakdown of any fights you lost
  • People to brag to or compete with.
  • You've got a friend in me... ♫ (Friends are pretty cool to have)


Anyway, some advice to your specific fights:

  • Try to understand what you can and cannot fight. Picking your fights is a large part of success. For example, a solo Sentinel is not appropriate for fighting anything that can do tracking-independent damage (drones, missiles), or for fighting multiple targets.
  • If something didn't work, try to see what went wrong. For example, here it looks like you engaged a bait Punisher. If a ship that should be obviously scared of you is actually charging at you, 90% of the time it is bait. Especially if there are others of his corp/alliance/militia in system.
  • A single small armor repairer is never an appropriate PvP tank. For an active tank, you need resistance mods/rigs, preferably with two armor repairers.
  • Most of the ships you're using are quite complex to begin with, without using advanced tactics like packing TDs, dualprop setups, etc. Make sure you understand the basics (tackling, keeping range, and other stuff) before jumping up to weird stuff.


Lastly: PvP videos are misleading and will give you false expectations. Behind every "pro" solo fight are either a ton of losses, a ton of ISK (in implants, faction mods, etc), a ton of alts (off-grid boosting, cloaky Falcon, remote repair, etc), or all of the above. "True" solo PvPers who reliably find and win 1v1s without the above... pretty much don't exist.

Good luck!

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Fon Revedhort
Monks of War
#11 - 2012-11-18 09:45:34 UTC  |  Edited by: Fon Revedhort
ISD LackOfFaith wrote:

Lastly: PvP videos are misleading and will give you false expectations. Behind every "pro" solo fight are either a ton of losses, a ton of ISK (in implants, faction mods, etc), a ton of alts (off-grid boosting, cloaky Falcon, remote repair, etc), or all of the above. "True" solo PvPers who reliably find and win 1v1s without the above... pretty much don't exist.

1v1s are NOT solo, they are - guess what? - mere 1v1s.

If you think ISK/boosters etc. grant you ability to win engagements then I humbly suggest CCP/ISD stuff to stop blobbing the server with their fleet events (supported by GM/CCP implants, non-accesible for players) and just fit estamel invuls onto your Drakes and go out rocking solo. LOL.

Do show us how real PROs do it.

Of course PvP videos are misleading - they give you a false expectation that every tard can copy-cat the setups, invest some isk and pwn without actual efforts and hard work. Those thinking this way should not watch them at all!

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Sin Zarah
Dreamseeker Industries
#12 - 2012-11-18 10:57:50 UTC
classified data wrote:
I am basically looking for some solo PVP wisdom. I have read up and researched extensively, watched some good PVP videos on YT, and looked up some of the good PVP-ers I have been facing in-game on the KBs to see their fits and techniques. I am in a bit of a dip atm with my kills and I cannot seem to get out. Even though I am in FW that doesn't mean I am not up to shooting neutrals either, so it isn't the FW mechanics that are my primary issue. Any opinions?


1. Worrying about statistics reduces one's ability to learn PvP
You get good statistics by reducing risk. Picking fights with little risk means that your choices won't significantly affect the outcome of the fight. You can only learn in-fight skills if it matters what you do in that fight. You have to pick one or the other: aiming for good statistics or aiming for a good solo PvP learning experience.

2. Your fight-pickings skill are more important than your in-fight skills
Studying fits and video's focuses on your in-fight skill. The metagame (finding and choosing your fights) is way more important. You have to fly the ship that is optimal for your learning curve. That is why people often suggest cheap ships, simply because you get more practice time that way. Ask yourself: is your ship an attractive target? What other ship classes would engage your ship in a 1vs1? Does your ship/fit have a chance of beating the popular fits of the ship classes that will engage you? Where do you need to hang out to find the kind of people that want to engage your ship? How do you protect yourself from being blobbed, or being off-grid-out-boosted, falconed etc? On paper, the Curse is a terrific solo ship. In practice, it is a horrible solo ship. Why? Because of the metagame.



Sin Zarah
Dreamseeker Industries
#13 - 2012-11-18 11:05:12 UTC
ISD LackOfFaith wrote:

  • A single small armor repairer is never an appropriate PvP tank. For an active tank, you need resistance mods/rigs, preferably with two armor repairers.

  • Oh, one other tip. Don't put to much faith in overly-specific bits of advice like the one above. Advice like this is a good rule of thumb at best. Because the metagame is far more important. Far more important than beating your opponents fitting or tactics is beating your opponent's expectations of you.
    Xpaulusx
    Naari LLC
    #14 - 2012-11-18 12:03:13 UTC
    You can't win every fight but never engage on your opponents terms, plus there are alot of little things that help, boosters, implants, etc.

    ......................................................

    Schalac
    Apocalypse Reign
    #15 - 2012-11-18 13:43:48 UTC
    Make sure you have a max skilled and implanted OGB with you at all times. That is how you win solo PvP.

    SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

    Reuqh Dew
    Anasta.
    #16 - 2012-11-19 03:30:33 UTC
    Loving solo PvP a lot I'll give my few cents.
    I pretty much always fly solo. I don't use off-grid booster or scout, my implants cost around 5m, and I think I'm doing pretty well.
    These tips are mostly for frig PvP.

    -First of all your fits are pretty expensive, and to be honest pretty bad. This might be the top reason. You want to think and play around in EFT a bit more with your ships. Try to find good balance between gank and tank and start with cheaper stuff first. More ISK doesn't mean AUTO WIN

    -Always fit damage control to your brawling ships. The EHP it gives is just too good to miss.

    -Get to know the pilots in your area. What they fly. How they usually fit their ships. Who has always backup nearby.

    -Knowledge about ships. There's really no quick way for this. Learn the common ships and fits. What are the weaknesses and how you can abuse them.

    -Pick your fights. No need to take a fight where odds are heavily against you.

    -Damage. This along with speed plays a big part when you're engaging/harassing gangs. You want to wreck separated pilots fast and GTFO.

    -Speed. It's nice to be fast.

    -Dscan. If you dont love it, you're not using it.

    That's all that come in my tired mind. Don't listen to people saying solo PvP is dead. It's sometimes tough to find good fights, but they're out there. You will get frustrated at blobs and off-grid boosters, but remember that you're getting more excitement out of your fights than those worthless blobbers looking for easy kills.

    Check out Kil2's awesome Youtube channel and Eve is Easy -channel for tips from the real ninjas
    OT Smithers
    A Farewell To Kings...
    Dock Workers
    #17 - 2012-11-19 06:14:07 UTC
    Fon Revedhort wrote:
    ISD LackOfFaith wrote:

    Lastly: PvP videos are misleading and will give you false expectations. Behind every "pro" solo fight are either a ton of losses, a ton of ISK (in implants, faction mods, etc), a ton of alts (off-grid boosting, cloaky Falcon, remote repair, etc), or all of the above. "True" solo PvPers who reliably find and win 1v1s without the above... pretty much don't exist.

    1v1s are NOT solo, they are - guess what? - mere 1v1s.

    If you think ISK/boosters etc. grant you ability to win engagements then I humbly suggest CCP/ISD stuff to stop blobbing the server with their fleet events (supported by GM/CCP implants, non-accesible for players) and just fit estamel invuls onto your Drakes and go out rocking solo. LOL.

    Do show us how real PROs do it.

    Of course PvP videos are misleading - they give you a false expectation that every tard can copy-cat the setups, invest some isk and pwn without actual efforts and hard work. Those thinking this way should not watch them at all!


    Are you seriously trying to suggest that off-grid boosting alts and pirate implant sets do not significantly impact performance? If so then you are certainly no one to be offering advice here.
    are34
    New Eden Corporation 98773700
    New Eden Alliance 99013620
    #18 - 2012-11-19 06:29:35 UTC
    the easiest way to be successful in solo pvp is just to figure out your ship you want to use, optimize the fitting, then figure out what ships you can take on with it, then only engage those ships. its not really fun but its what i was doing when i was newer.


    also fon ravedhort is someone i would be very glad to get advice from @ot smithers, hes done alot for the eve solo pvp community and has documented quite a bit of footage to the video community.
    Fon Revedhort
    Monks of War
    #19 - 2012-11-19 17:52:12 UTC  |  Edited by: Fon Revedhort
    OT Smithers wrote:
    Fon Revedhort wrote:
    ISD LackOfFaith wrote:

    Lastly: PvP videos are misleading and will give you false expectations. Behind every "pro" solo fight are either a ton of losses, a ton of ISK (in implants, faction mods, etc), a ton of alts (off-grid boosting, cloaky Falcon, remote repair, etc), or all of the above. "True" solo PvPers who reliably find and win 1v1s without the above... pretty much don't exist.

    1v1s are NOT solo, they are - guess what? - mere 1v1s.

    If you think ISK/boosters etc. grant you ability to win engagements then I humbly suggest CCP/ISD stuff to stop blobbing the server with their fleet events (supported by GM/CCP implants, non-accesible for players) and just fit estamel invuls onto your Drakes and go out rocking solo. LOL.

    Do show us how real PROs do it.

    Of course PvP videos are misleading - they give you a false expectation that every tard can copy-cat the setups, invest some isk and pwn without actual efforts and hard work. Those thinking this way should not watch them at all!


    Are you seriously trying to suggest that off-grid boosting alts and pirate implant sets do not significantly impact performance? If so then you are certainly no one to be offering advice here.

    What I'm saying is that if you can not PvP with cheap-ass stuff and fail with it then you'll fail even more with expensive one.

    What never ceases to amaze is the fact how some people forget (or rather ignore for unclear reasons) that each and every successful multiboxer now using expensive gear has had an experience of flying affordable stuff unscouted and unboosted. I personally had done that long before most forum PvPers even subscribed to EVE and did that again in 2009 (see part1 of my Rocket Triptych). And it's quite natural that successful players eventually want to try competing at higher levels, which apparently includes expensive implants and all other so-called tricky things. Using cheap ships is risk-free and no doubt that a lot of people can fly them pretty good. But will they retain their cold blood when many billions are at the stakes? I don't think so - the very forum rhetorics proves that.

    Idiots whine so much about pirates implats etc. as if those are used in the same fights (to gank loners etc.). But they are not, the fight compexity also goes up along with the pricetag and firepower. One can argue that some indeed use Falcons, slaves and gang-boosters to gank 'soloers', but we all know that this crap don't make it into legendary vids people usually refer to, because their authors can't be even bothered to seek such fights at all in the first place.

    "Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

    ISD LackOfFaith
    ISD Community Communications Liaisons
    ISD Alliance
    #20 - 2012-11-19 19:13:16 UTC  |  Edited by: ISD LackOfFaith
    Fon Revedhort wrote:
    ~snip~

    I don't disagree with what you're saying (though your tone is a touch abrasive). I have seen firsthand how people multibox or fly expensive ships and fail spectacularly because they have no experience. In the hands of someone who knows how to use them though, they are great tools, and valid play.

    What I was warning OP against is believing that he can match the performance of "pro PvP" videos through practice only. In a concrete example: no matter how skilled a Cynabal pilot you are, you will not go 3500 m/s, have 35+ km unheated point range, or have a near-100% guarantee to survive unfavorable engagements without using expensive gear, implants and/or alts. It's not that PvPing in a setup that does that is "wrong", but that many pro videos do invisibly use all these force multipliers -- giving unreasonable false hope to new pilots who aspire to "be pro like the guy in that one video". I get the feeling you agree with the sentiment, but misinterpreted my warning as a whine of "alts/implants/etc are unfair".

    Fon Revedhort wrote:
    One can argue that some indeed use Falcons, slaves and gang-boosters to gank 'soloers', but we all know that this crap don't make it into legendary vids people usually refer to, because their authors can't be even bothered to seek such fights at all in the first place.

    Pilots worth their mettle indeed don't (or shouldn't) boast about that stuff, but I've seen the opposite, too -- unironic claims to PvP prowess because of endless slaying of T1-fit frigates using massive overkill.

    It really just comes down to: fly the way you want, take everything you see/hear with a pinch of salt, and above all, make sure you're having fun, pro or not (if you're not, you're probably doing it wrong).

    ISD LackOfFaith

    Captain

    Community Communication Liaisons (CCLs)

    Interstellar Services Department

    I do not respond to Eve Mail or anything other than the forums.

    12Next page