These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Goons - two years on the tech moons - how you guys feel about that, question about game future

First post First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#201 - 2012-11-16 16:36:29 UTC
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Lord Zim wrote:
Prez21 wrote:
Most of the current 0.0 residents are clueless carebears who wouldnt last 5 minutes against a half decent pvp corp if it wasnt for jump bridges

Hint: Jumpbridges don't let anyone travel in "total safety".

Ive never said they did but they make it a hell of a lot easier, the only people who die on jump bridges or traveling between them are people who dont pay attention or are just unlucky.

...
What?
You do realize you can't place two jump bridges in the same system, right?
That means to keep going on my route, I have to go through at least one stargate to get to the next jump bridge.

Did you read my post? it clear says about people having to travel between them, but you carebears think that traveling through 1 stargate is hard and dangerous work, its sad.

It's not hard work. You're not making it hard, at all. That's not my fault, that's yours.

Enjoying the rain today? ;)

Prez21
D-sync
D-sync.
#202 - 2012-11-16 16:40:35 UTC  |  Edited by: Prez21
I think you must have me mistaken for someone who tries to camp jump bridges. My op was very clear, i think 0.0 living is way to easy and any idiot can do it, and this is CCPs fault.

I have no problems going to 0.0 and killing people if the oppurtunity arises, its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.
James Amril-Kesh
Viziam
Amarr Empire
#203 - 2012-11-16 16:42:11 UTC
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Enjoying the rain today? ;)

Prez21
D-sync
D-sync.
#204 - 2012-11-16 16:43:27 UTC
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.
Remiel Pollard
Aliastra
Gallente Federation
#205 - 2012-11-16 16:45:53 UTC
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.


Then go and take it. If they can't defend it, then take it. What's the problem?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

James Amril-Kesh
Viziam
Amarr Empire
#206 - 2012-11-16 16:48:26 UTC
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.

There's a few problems with this philosophy.

Alliance A attacks alliance 1. Alliance 1 fights back against alliance A, and so itching for a fight alliance B and C join alliance A in attacking alliance 1. Alliance 1 could take alliance A on their own, but not alliance A, B, and C, so they invite alliance 2 and alliance 3 to help them defend their space.
So an alliance may be able to defend their space from a single invading alliance, as is the case with many alliances in nullsec, but the situation is never so simple.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#207 - 2012-11-16 16:49:35 UTC
Remiel Pollard wrote:
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.


Then go and take it. If they can't defend it, then take it. What's the problem?

Because they do everything on their own, and it's just not fair unless everybody else does too!

Enjoying the rain today? ;)

Prez21
D-sync
D-sync.
#208 - 2012-11-16 16:49:48 UTC
Remiel Pollard wrote:
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.


Then go and take it. If they can't defend it, then take it. What's the problem?

First thing i dont want there sov, doesnt interest me. Second thing is its nearly impossible to harass or remove a 0.0 alliance without a huge coalition. Before 0.0 turned soft you could harass alliances out of 0.0 my cutting of there supplies and roaming there space and killing them, this meant they either had to form up and fight or leave. its too easy to avoid hostiles now.
Remiel Pollard
Aliastra
Gallente Federation
#209 - 2012-11-16 16:52:14 UTC
Prez21 wrote:
Remiel Pollard wrote:
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.


Then go and take it. If they can't defend it, then take it. What's the problem?

First thing i dont want there sov, doesnt interest me. Second thing is its nearly impossible to harass or remove a 0.0 alliance without a huge coalition. Before 0.0 turned soft you could harass alliances out of 0.0 my cutting of there supplies and roaming there space and killing them, this meant they either had to form up and fight or leave. its too easy to avoid hostiles now.


If it doesn't interest you, then what are you complaining about?

It sounds like they figured out that "forming up" was a better option than leaving, so you're just confusing me now - what is your problem exactly?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Prez21
D-sync
D-sync.
#210 - 2012-11-16 16:52:24 UTC
James Amril-Kesh wrote:
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.

There's a few problems with this philosophy.

Alliance A attacks alliance 1. Alliance 1 fights back against alliance A, and so itching for a fight alliance B and C join alliance A in attacking alliance 1. Alliance 1 could take alliance A on their own, but not alliance A, B, and C, so they invite alliance 2 and alliance 3 to help them defend their space.
So an alliance may be able to defend their space from a single invading alliance, as is the case with many alliances in nullsec, but the situation is never so simple.

This is the problem though alliance 1 never fights back anymore, they sit in there stations and avoid fights. They only ever fight back when alliances 2,3,4,5,6,7,8,9,10..........99 turn up to hold there hands.
Most alliances dont even try and remove small hostile groups from there space on there own.
baltec1
Bat Country
Pandemic Horde
#211 - 2012-11-16 16:54:23 UTC
Prez21 wrote:
I think you must have me mistaken for someone who tries to camp jump bridges. My op was very clear, i think 0.0 living is way to easy and any idiot can do it, and this is CCPs fault.

I have no problems going to 0.0 and killing people if the oppurtunity arises, its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.


Shock horror. People working together to help eachother out.

Nerf Community.
Prez21
D-sync
D-sync.
#212 - 2012-11-16 16:55:18 UTC
Remiel Pollard wrote:
Prez21Its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.

tl;dr "We want to take your space, on the condition that you're not allowed to have friends."
Yeah okay.[/quote wrote:

Not really, im part of a wh alliance that has fun killing all 0.0 alliances if we get chance. the simple fact is if you cant defend your space you shouldnt have it.


Then go and take it. If they can't defend it, then take it. What's the problem?[/quote]
First thing i dont want there sov, doesnt interest me. Second thing is its nearly impossible to harass or remove a 0.0 alliance without a huge coalition. Before 0.0 turned soft you could harass alliances out of 0.0 my cutting of there supplies and roaming there space and killing them, this meant they either had to form up and fight or leave. its too easy to avoid hostiles now.[/quote]

If it doesn't interest you, then what are you complaining about?

It sounds like they figured out that "forming up" was a better option than leaving, so you're just confusing me now - what is your problem exactly?[/quote]
Im complaing that Eve is too easy, when it shouldnt be. And they didnt figure out that forming up was better than leaving, they figured out that avoid all fights, letting people roam your space and gank your members, and then get 7 more alliances to help you when anything bigger than a 50 man gang came into your space was the way to play the game.
James Amril-Kesh
Viziam
Amarr Empire
#213 - 2012-11-16 16:56:15 UTC
Prez21 wrote:
This is the problem though alliance 1 never fights back anymore, they sit in there stations and avoid fights. They only ever fight back when alliances 2,3,4,5,6,7,8,9,10..........99 turn up to hold there hands.
Most alliances dont even try and remove small hostile groups from there space on there own.

That's a problem with the alliances, not the mechanics. Fortunately there's such a thing as sov which if working properly would disincentivize ignoring hostile gangs in their space.

We love fights and have no problems engaging small groups roaming about in our space, providing we're in our own space and not off somewhere else.

Enjoying the rain today? ;)

Prez21
D-sync
D-sync.
#214 - 2012-11-16 16:58:20 UTC
baltec1 wrote:
Prez21 wrote:
I think you must have me mistaken for someone who tries to camp jump bridges. My op was very clear, i think 0.0 living is way to easy and any idiot can do it, and this is CCPs fault.

I have no problems going to 0.0 and killing people if the oppurtunity arises, its just too easy for carebear alliances to hold space but be to terrified to defend it without another 6 alliances holding there hands.


Shock horror. People working together to help eachother out.

Nerf Community.

Yeah all your friends helping you out, you probably know 50 people out of your so called 50k friends but because your leader tells you there your bros for life then it must be true.

I dont care about people forming up large numbers to defend there space so lets get that straight, what im complaing about is the large majority of alliances that dont even bother forming up and just leach of 0.0 while hiding behind 40k other people.

Remiel Pollard
Aliastra
Gallente Federation
#215 - 2012-11-16 17:00:36 UTC
Prez21 wrote:

Im complaing that Eve is too easy, when it shouldnt be. And they didnt figure out that forming up was better than leaving, they figured out that avoid all fights, letting people roam your space and gank your members, and then get 7 more alliances to help you when anything bigger than a 50 man gang came into your space was the way to play the game.


Avoiding fights is a pretty smart thing to do - sounds like they're just playing smart. Who is it easy for, though? You, or them?

Are you complaining that the game is too easy for them? That's really not your problem, is it... unless it's making it hard for you, then it is your problem, and it sounds like they're playing the game smart if they're making it easier for them and harder for everyone else. Last I checked, everyone's playing the same game, so surely you can take advantage of similar tactics.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Prez21
D-sync
D-sync.
#216 - 2012-11-16 17:01:42 UTC
James Amril-Kesh wrote:
Prez21 wrote:
This is the problem though alliance 1 never fights back anymore, they sit in there stations and avoid fights. They only ever fight back when alliances 2,3,4,5,6,7,8,9,10..........99 turn up to hold there hands.
Most alliances dont even try and remove small hostile groups from there space on there own.

That's a problem with the alliances, not the mechanics. Fortunately there's such a thing as sov which if working properly would disincentivize ignoring hostile gangs in their space.

We love fights and have no problems engaging small groups roaming about in our space, providing we're in our own space and not off somewhere else.

The mechanics allow the alliances to do this though. Im not having a go at your alliance so dont think this is personal. The fact is due to ame mechanics its easier to ignore hostiles in your space then to form up and fight, how can that be right for 0.0 space?
baltec1
Bat Country
Pandemic Horde
#217 - 2012-11-16 17:02:23 UTC  |  Edited by: baltec1
Prez21 wrote:

Yeah all your friends helping you out, you probably know 50 people out of your so called 50k friends but because your leader tells you there your bros for life then it must be true.

I dont care about people forming up large numbers to defend there space so lets get that straight, what im complaing about is the large majority of alliances that dont even bother forming up and just leach of 0.0 while hiding behind 40k other people.



Even our industrialist have more nuts than you

I dont even dock up my raven when something tries to AFK cloak camp my system. My corp has been attacking massive powerblocks for years and getting away with it. You need to whine less and do something in game about a problem you have.

The only reason we might have it easy is because nobody is doing anything to stop us.
Lord Zim
Gallente Federation
#218 - 2012-11-16 17:03:15 UTC
Prez21 wrote:
Im complaing that Eve is too easy, when it shouldnt be. And they didnt figure out that forming up was better than leaving, they figured out that avoid all fights, letting people roam your space and gank your members, and then get 7 more alliances to help you when anything bigger than a 50 man gang came into your space was the way to play the game.

Here's an idea: ***** at CCP for making the mechanics this way.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

James Amril-Kesh
Viziam
Amarr Empire
#219 - 2012-11-16 17:07:59 UTC
Prez21 wrote:
James Amril-Kesh wrote:
Prez21 wrote:
This is the problem though alliance 1 never fights back anymore, they sit in there stations and avoid fights. They only ever fight back when alliances 2,3,4,5,6,7,8,9,10..........99 turn up to hold there hands.
Most alliances dont even try and remove small hostile groups from there space on there own.

That's a problem with the alliances, not the mechanics. Fortunately there's such a thing as sov which if working properly would disincentivize ignoring hostile gangs in their space.

We love fights and have no problems engaging small groups roaming about in our space, providing we're in our own space and not off somewhere else.

The mechanics allow the alliances to do this though. Im not having a go at your alliance so dont think this is personal.

I don't. It was obvious to me that you weren't talking about RAZOR. Blink

Prez21 wrote:
The fact is due to ame mechanics its easier to ignore hostiles in your space then to form up and fight, how can that be right for 0.0 space?

Well generally as hostiles you do have to be disruptive enough to make them take notice. If they know you're just going to be there for a few hours to harass them and then leave, they'll just ignore you. In fact that's probably exactly what they do since it's not exactly a secret that Verge of Collapse is a wormhole alliance. They know you're not going to be sticking around. If you weren't a wormhole alliance I'd be willing to bet they'd treat you a bit differently. Maybe if you started camping systems, taking sov, destroying POSes, the kind of stuff that actually bothers us, instead of flying around looking for targets and then moving on...

Enjoying the rain today? ;)

Prez21
D-sync
D-sync.
#220 - 2012-11-16 17:08:37 UTC
baltec1 wrote:
Prez21 wrote:

Yeah all your friends helping you out, you probably know 50 people out of your so called 50k friends but because your leader tells you there your bros for life then it must be true.

I dont care about people forming up large numbers to defend there space so lets get that straight, what im complaing about is the large majority of alliances that dont even bother forming up and just leach of 0.0 while hiding behind 40k other people.



Even our industrialist have more nuts than you

I dont even dock up my raven when something tries to AFK cloak camp my system. My corp has been attacking massive powerblocks for years and getting away with it. You need to whine less and do something in game about a problem you have.

The only reason we might have it easy is because nobody is doing anything to stop us.

Nice kill dont think anyone has ever done that before Roll
Ive been in groups that have fought outnumbered all through my eve life, i enjoy it, i just dont think the game should be as easy as it is. Im not trying to get rid of huge blobs or want small scale pvp to be boosted, i just want to see the game become harder, i think its been dumbed down.