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What is the lure for lo and null?

Author
Nexus Day
Lustrevik Trade and Travel Bureau
#1 - 2012-11-14 05:22:21 UTC
Lo and null are going to have to give up trying to nerf hi-sec. CCP makes way too much money off it, and hey, it is pretty fun for alot of players. Nerfing hi-sec is not going to happen.

So c'mon, give hi-sec dwellers your best pitch. If you can't nerf them, how do you plan to get them to join you?

And no, using slave collars is not an option.
Alara IonStorm
#2 - 2012-11-14 05:26:17 UTC
I hear you can shoot other ships without worry about the Police.

No really, Hand to God I heard you could.
Roime
Mea Culpa.
Shadow Cartel
#3 - 2012-11-14 05:30:02 UTC
We can't cure stupid and are not interested in blowing up your cap stable L4 derpboats or barges.

You are the ones who miss all the fun EVE :)

.

Nevyn Auscent
Broke Sauce
#4 - 2012-11-14 05:59:44 UTC
Low & Null Sec do earn far more than High Sec on a per Capita basis, despite their complaints otherwise. So if you think you can outthink the other guy, and want to be rich, Low & Null are for you.
DelBoy Trades
Trotter Independent Traders.
Disaster Strikes
#5 - 2012-11-14 06:05:20 UTC
Highsec dwellers are playing a completely different game to real players.

Damn nature, you scary!

Tarn Kugisa
Kugisa Dynamics
#6 - 2012-11-14 06:09:51 UTC
Alara IonStorm wrote:
I hear you can shoot other ships without worry about the Police.

No really, Hand to God I heard you could.


what about blobs?

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Alara IonStorm
#7 - 2012-11-14 06:13:34 UTC
Tarn Kugisa wrote:
Alara IonStorm wrote:
I hear you can shoot other ships without worry about the Police.

No really, Hand to God I heard you could.

what about blobs?

I saw that movie. It covered everything. Just get some CO2 Fire Extinguishers and you're fine.
Nylith Empyreal
Sutar Rein
#8 - 2012-11-14 07:06:25 UTC
There is no lure, you either like that kind of environment or you don't. If you do like it, the lure is what goals you give yourself for dwelling there.

Who's the more foolish the fool or the fool who replies to him?

terzho
Caldari Provisions
Caldari State
#9 - 2012-11-14 07:12:26 UTC
Eh most people do both. I make isk by station trading in high sec and do 0.0 stuff in 0.0
Rek Seven
University of Caille
Gallente Federation
#10 - 2012-11-14 08:26:08 UTC
This again? The nerf is coming whether you like it or not. Prepare yourself.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#11 - 2012-11-14 08:26:54 UTC
Nexus Day wrote:
Lo and null are going to have to give up trying to nerf hi-sec.
Low and Null are interested in making it worth living in low and null.
Nexus Day wrote:
CCP makes way too much money off it, and hey, it is pretty fun for alot of players.
Conjecture.
Nexus Day wrote:
Nerfing hi-sec is not going to happen.
Well, if you say so mang vOv
Nexus Day wrote:
So c'mon, give hi-sec dwellers your best pitch. If you can't nerf them, how do you plan to get them to join you?
It's not 'highsec dwellers' who make the decision. It's impossible to make any sort of 'pitch' to the insane teet-suckers in GD, anyway.
Josef Djugashvilis
#12 - 2012-11-14 08:36:12 UTC
Roime wrote:
We can't cure stupid and are not interested in blowing up your cap stable L4 derpboats or barges.

You are the ones who miss all the fun EVE :)



The temptation to apply to a corp with a CEO who refers to possible candidates as 'stupid' is almost irresistable.

But resist I shall.

This is not a signature.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#13 - 2012-11-14 08:39:11 UTC
Honestly I don't think any nerf would even be that bad. A rebalancing of taxes, refining and industry and research costs among high and lowsecs. Redistribution of ores. The *global* bounty nerf. Most of the rest can be achieved through the upcoming look at POSs and buffs to nullsec income and industry, except maybe making the better level fours into more a team-oriented thing. And that'll make the missions more interesting anyway.
Bump Truck
Doomheim
#14 - 2012-11-14 08:59:48 UTC


For me the lure of null is that everything makes sense there.

When I lived in high I mined and manufactured but I wasn't really sure why, it make ISK, which was nice, but I only ever made what was most profitable.

Mining was boring, I'd just browse the web AFK.

I ninja'd a few dudes, that was the PVP, some of them got pretty pissed, there was no real reason to.

Null, by contrast, is amazing.

When you're in an alliance everything makes sense. I mine, PI, and manufacture to support the corp, we need more fuel blocks? I'm on it. Need more tackling rifters to fight our enemies? I'll make some.

And the PVP, it's everywhere, all the time, you gotta be smart and watchful. Yeah I live in a sea of blues and everyday there are neuts blowing people up deep in our space.

So for me the lure of null is that the game makes sense when you're there. Highsec, by contrast, is just a collection of mini-games.


Ps. Nerfing HIgh Sec is not about bashing noobs or the risk averse, it's about getting the old players who should have moved on to move on. The noobs and risk averse can stay forever, that's cool, they just shouldn't be getting rich for no risk.
Nyla Skin
Caldari Provisions
Caldari State
#15 - 2012-11-14 09:10:14 UTC  |  Edited by: Nyla Skin
Benny Ohu wrote:
Low and Null are interested in making it worth living in low and null.


Wishful optimism I'd say. Thats an utopia.

I disagree with the above post btw, on basis of several years of living in null myself.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Josef Djugashvilis
#16 - 2012-11-14 09:10:51 UTC
Bump Truck wrote:


For me the lure of null is that everything makes sense there.

When I lived in high I mined and manufactured but I wasn't really sure why, it make ISK, which was nice, but I only ever made what was most profitable.

Mining was boring, I'd just browse the web AFK.

I ninja'd a few dudes, that was the PVP, some of them got pretty pissed, there was no real reason to.

Null, by contrast, is amazing.

When you're in an alliance everything makes sense. I mine, PI, and manufacture to support the corp, we need more fuel blocks? I'm on it. Need more tackling rifters to fight our enemies? I'll make some.

And the PVP, it's everywhere, all the time, you gotta be smart and watchful. Yeah I live in a sea of blues and everyday there are neuts blowing people up deep in our space.

So for me the lure of null is that the game makes sense when you're there. Highsec, by contrast, is just a collection of mini-games.


Ps. Nerfing HIgh Sec is not about bashing noobs or the risk averse, it's about getting the old players who should have moved on to move on. The noobs and risk averse can stay forever, that's cool, they just shouldn't be getting rich for no risk.


This is far more likely to entice folk to try null-sec than constantly insulting hi-sec players.

Nice post sir.

This is not a signature.

Borascus
#17 - 2012-11-14 09:15:16 UTC  |  Edited by: Borascus
Bump Truck wrote:


For me the lure of null is that everything makes sense there.

When I lived in high I mined and manufactured but I wasn't really sure why, it make ISK, which was nice, but I only ever made what was most profitable.

Mining was boring, I'd just browse the web AFK.

I ninja'd a few dudes, that was the PVP, some of them got pretty pissed, there was no real reason to.

Null, by contrast, is amazing.

When you're in an alliance everything makes sense. I mine, PI, and manufacture to support the corp, we need more fuel blocks? I'm on it. Need more tackling rifters to fight our enemies? I'll make some.

And the PVP, it's everywhere, all the time, you gotta be smart and watchful. Yeah I live in a sea of blues and everyday there are neuts blowing people up deep in our space.

So for me the lure of null is that the game makes sense when you're there. Highsec, by contrast, is just a collection of mini-games.


Ps. Nerfing HIgh Sec is not about bashing noobs or the risk averse, it's about getting the old players who should have moved on to move on. The noobs and risk averse can stay forever, that's cool, they just shouldn't be getting rich for no risk.


Pointlessly quoting pro-null pro-James315 alt with no history/killmails, that is also pointing at "risk averse" "noobs", til the main's lunchbreak
Gillia Winddancer
Aliastra
Gallente Federation
#18 - 2012-11-14 09:22:28 UTC
This topic....yet again. It keeps coming back like a womans period...probably with the same amount of annoyance too no doubt. Not that I would know anything about that.

Anyway, like the pest that I am I still say that low/null could be fixed so easily. Free entry + no local would make a difference already. If those overly cautious ones knew that they had the option to enter a system anonymously without anyone else knowing that they are there (and vice versa) and with no threat of gatecamping, you'd end up seeing a lot more traffic and more people taking up activities in those systems. The knowledge that hunters and pirates etc actually have to put up some real effort in finding someone without relying on omnipotent intel is something that CCP should take advantage of once and for all.

And if the ship detection system was revamped to take sig radius into account...yah, some of you should already know this rant of mine by now...

BoSau Hotim
Uitraan Diversified Holdings Incorporated
#19 - 2012-11-14 09:44:50 UTC
isk
isk
isk
isk
isk
isk
did I mention isk?

I'm not a carebear... I'm a SPACE BARBIE!  Now... where's Ken?

Ritsum
Perkone
Caldari State
#20 - 2012-11-14 10:11:18 UTC
Meh Nerf High-sec all you want... It is still the place I will play since I don't enjoy socializing much and could not care any less about stupid blobs, gatecamps, CTA's and completely ******** people who think the game is just about Killboards and who has the biggest ship, such is the mindset of a low/null player from what I have seen.

Play EvE how you want to play it and do not let others dictate how you play. Evolve your playstyle to protect yourself from others! Even in "PVE", "PVP" is there, lurking in the shadows.

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