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Why can't bounties be cut in all the server to help with inflation?

Author
LHA Tarawa
Pator Tech School
Minmatar Republic
#101 - 2012-11-15 20:51:49 UTC
Super Stallion wrote:
Typhis Deterious wrote:
You have the choice to do them and make the same money as carebears. You CHOOSE not to do them just as they CHOOSE to do them.

It's all choice and is not like you are being excluded. SO the idea of cutting bounties on NPCs only affects some, but not those who do no pve.

Tell me again how that is a fair system?


Rage against it all you want, but ISK can only be introduced into the system by PvE activities. By definition, if you are not involved with PvE, you are not generating inflation. Therefore, those who are doing PvE will feel the full force of any adjustments against inflation. Those not involved in PvE will only be affected by secondary effects.

As for it being fair? hmmm, fairness is irrelevant.




Insurance payouts?

And there are two factors that combine to create inflation... supply and demand. Something that...oh... causes less boom, could also reduce inflation.
Josef Djugashvilis
#102 - 2012-11-15 22:45:29 UTC
Mallak Azaria wrote:
Remove bounties from mission rats, keep mission rewards at the same level. That way mission runners will still have isk for LP turn in & it will actually give them a reason to loot & salvage.


Yup, I need more metal scrapsUgh

This is not a signature.

Ptraci
3 R Corporation
#103 - 2012-11-16 11:08:40 UTC
I agree with OP. High sec bounties should be eliminated. In nullsec we have sov bills to pay - this is a massive ISK sink. Where is the high sec isk sink?
Harbingour
EVE Corporation 690846961
#104 - 2012-11-16 16:09:46 UTC  |  Edited by: Harbingour
Ptraci wrote:
I agree with OP. High sec bounties should be eliminated. In nullsec we have sov bills to pay - this is a massive ISK sink. Where is the high sec isk sink?


TBH 800 million ISK is not a 'massive' ISK sink... closest thing to a massive sink is the NPC sell orders at 13 trillion ISK...


Market TAXES + broker fees = > 5 trillion ISK

SOV fees = 800 million ISK

HI sinks >> NULL sinks

http://twostep4csm.blogspot.com/2012/03/its-econmony-stupid.html

It would be interesting to see the break down of bounties paid out in the above month by Sec status space but there's no more CCP Diagoras tweets or like Cry
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
OT Smithers
A Farewell To Kings...
Dock Workers
#105 - 2012-11-16 17:11:45 UTC
LHA Tarawa wrote:
Vincent Athena wrote:
Some Rando wrote:
LHA Tarawa wrote:
The PVPers want easy targets and are demanding changes in the game that they think will create more easy targets. They are wrong. People will not play a game where they are little more than easy targets for PVPers to kill. Attempt to make more easy targets, you simply get fewer players.

Don't be an easy target. vOv

Also, Dinsdale alt detected.

The easiest way to not be an easy target is to play a different game. Then you do not have a target at all.



Correct. Which is the option that the carebears will take if the PVPers force game changes that they think will make carebears easy targets.

I do not understand how people do not get this.



Many of us do.
Marharto Kaitanau
Doomheim
#106 - 2012-11-16 17:29:42 UTC
So it seems obvious that Sov bill are too low and isk concentrators like moon mining are the real problem.

If you want to deal with the preception of "inflation" deal with the real problem --- plex -- they encourage wealthy players to inject their sequestered cash into the economy -- right into the hands of newbie pilots for their next fail fit instant gratification pvp romp.

If you think ship prices are too high --- mine and build your own -- or at the very least stop messing with the miners >> i'm looking at you jimmy-quarter-past-3.

High prices on one segment of the market does not indicate inflation --- it indicates the difficulty to do business.

Mar-
Lin-Young Borovskova
Doomheim
#107 - 2012-11-16 18:01:29 UTC
All you need is to remove from the game players concerned about inflation/deflation, suddenly trillions of isk would simply disappear.

brb

Ptraci
3 R Corporation
#108 - 2012-11-17 14:10:02 UTC  |  Edited by: Ptraci
Marharto Kaitanau wrote:
So it seems obvious that Sov bill are too low


I have no idea where GP gets 800 million isk for sov bills, considering a single system is 180 million a month without any upgrades. Believe me there is more than 10 claimed systems in nullsec. Maybe he's just comparing his alliance with all of the NPC market in high sec?
Asuri Kinnes
Perkone
Caldari State
#109 - 2012-11-17 15:23:56 UTC  |  Edited by: Asuri Kinnes
Ptraci wrote:
Marharto Kaitanau wrote:
So it seems obvious that Sov bill are too low


I have no idea where GP gets 800 million isk for sov bills, considering a single system is 180 million a month without any upgrades. Believe me there is more than 10 claimed systems in nullsec. Maybe he's just comparing his alliance with all of the NPC market in high sec?

Sov Bills: 809 billion / day
transaction tax and broker fees / 5 trillion a day.

Edit for clarity.

Bob is the god of Wormholes.

That's all you need to know.

Harland White
Adventurer's Guild
#110 - 2012-11-17 15:53:24 UTC
Mallak Azaria wrote:
Remove bounties from mission rats, keep mission rewards at the same level. That way mission runners will still have isk for LP turn in & it will actually give them a reason to loot & salvage.


"They don't play the game like I do! PUNISH THEM CCP!"

By their fruit you will recognize them.

psycho freak
Sebiestor Tribe
Minmatar Republic
#111 - 2012-11-17 16:12:04 UTC
I see all this crap from ppl isk sink this nurf bountys and inflation that

boll#cks
eve is a game were most us like to kill stuff do you realy wana spend longer grinding isk and less time blowing stuff up?

Can you rember years ago when it was an achivment to earn a bill isk and t2 mods cost fortune rember old bcu2s going for 15m a pop do you realy wana go back to that?

stop the fu#king whineing and play the damn game

what will be will be adapt or gtfo

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Alavaria Fera
GoonWaffe
#112 - 2012-11-17 16:13:54 UTC
psycho freak wrote:
I see all this crap from ppl isk sink this nurf bountys and inflation that

boll#cks
eve is a game were most us like to kill stuff do you realy wana spend longer grinding isk and less time blowing stuff up?

Can you rember years ago when it was an achivment to earn a bill isk and t2 mods cost fortune rember old bcu2s going for 15m a pop do you realy wana go back to that?

stop the fu#king whineing and play the damn game

what will be will be adapt or gtfo

Maybe we should. At least maybe it would stop other people from blobbing titans because they become too ~elite~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

psycho freak
Sebiestor Tribe
Minmatar Republic
#113 - 2012-11-17 17:46:05 UTC
Alavaria Fera wrote:
psycho freak wrote:
I see all this crap from ppl isk sink this nurf bountys and inflation that

boll#cks
eve is a game were most us like to kill stuff do you realy wana spend longer grinding isk and less time blowing stuff up?

Can you rember years ago when it was an achivment to earn a bill isk and t2 mods cost fortune rember old bcu2s going for 15m a pop do you realy wana go back to that?

stop the fu#king whineing and play the damn game

what will be will be adapt or gtfo

Maybe we should. At least maybe it would stop other people from blobbing titans because they become too ~elite~



Yea like all your guys bought all your supers running lvl 4s nothing to do with moon goo i supose ;-)

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Mallak Azaria
Caldari Provisions
Caldari State
#114 - 2012-11-17 18:25:51 UTC
Harbingour wrote:
SOV fees = 800 million ISK


For just a system. Put in some upgrades & that number skyrockets. Some of the good ones want 300mil a day, multiply that by 100 or so.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Borascus
#115 - 2012-11-17 20:15:37 UTC
Jenn aSide wrote:


That's dumb, by that definition 99.999 # of players and most DEVs haven't either lol.



This is one of the best points about EVE, if you're unable to live as above you're more bored than the poster. In the interest of elaborating my point to avoid directly insulting you** individually I'll refer to the sandbox mechanic, the label of megalomaniac that was applied to Populous players way back when and the foundations of an "EVE is real" manifesto.

If anyone has done everything that there is to do in a freeform arena with different cultures represented everywhere they've limited what was available. I'd prefer it if 99.9 recurring % of the playerbase hadn't done everything, I'd be likely to have an experience and walk into / invite someone into an experience - indirectly. But hey it's an MMO, if it was a walkthrough 3d scroller in space.......

When Populous came out the idea was a standard format: build city from scratch, deal with surprises (baby-blap's), conduct the best visage of a city your way. As a result people adapted to the notion that their way was the best, this in turn drove social values, with the majority of 'right' ways being stratified. The term megalomaniac was used to directly address individuals who believed their own 'right way' was the limit of functionality at the upper edge of the achievable.

I understand that the posters reference to "done it all babe,..." was an experiential reference to rights of passage. EVE is a lot more diverse than it's available scripts, and the idea of bounties being cut proportionately - dependent on the location and profitability of that area - would ensure limitation in the sandbox.

Having the most ISK in-game isn't directly profitable as it's ingame. As a preparatory method making a massive amount of ISK as soon as possible is a precaution, facilitator and enabler all in one.

Personally, I've understood that null-bears pay $/£/currency for PLEX to make sweeping moves or keep ships up, others have prepared for that and farmed the ISK before hand, I've had billions, had 10's of thousands of ISK and loads of ships. The most profitable is having the £/$/currency available to make sure someone else is able to take part in a big sweeping move, at the same time I'm carrying out / taking part in / struggling to keep up with other big sweeping moves, by buying their PLEX when they need it.

Nerfing bounties would require CCP's already obtained informatics on the market, CCP's already obtained supply and demand figures etc....

It's a nice topic to discuss, but I'm still sure its a knee-jerk to the observed market more than a request to change bounties.


For example, I bought 2 PLEX at £14.99 each less discount at the website, sold them for a slightly lower than buy order rate and have subsequently bought one back off the market at the lowest rate available. CCP got an extra month of subscription (pound for pound) someone had a. tension alleviated b. higher investment in market control. I sat on some ISK, maybe walked away 10mil ISK higher than when I started, but.... someone else wanted the ISK when they sold me back a PLEX. Which I then removed from the market by putting it on my account.

**you = anyone reading it in it's entirety.
SmilingVagrant
Doomheim
#116 - 2012-11-17 20:40:41 UTC
Terrorfrodo wrote:
Ok yes, there is some inflation. But I don't consider it 'natural' inflation because it was either caused by deliberate changes in game design or by deliberate player actions to raise prices.

The mineral prices went up because CCP changed loot drops. T2 prices went up because of OTEC. Some fuel prices went up because of the Goon ice interdiction. Goons also affected mineral prices with Hulkageddon.

But all those factors are intended effects of either CCP or player groups, so they are not a catastrophe that needs fixing, like runaway inflation in a real economy.

Besides, prices have fallen a lot from where they were at the height of speculation...


With Tech falling they should drop a fair bit more.
SmilingVagrant
Doomheim
#117 - 2012-11-17 20:41:59 UTC
psycho freak wrote:
[quote=Alavaria Fera]

Yea like all your guys bought all your supers running lvl 4s nothing to do with moon goo i supose ;-)


Most of our supers are privately funded actually, the alliance only picks up the cost of some of the modules.
Bane Necran
Appono Astos
#118 - 2012-11-17 20:58:11 UTC
Ptraci wrote:
I agree with OP. High sec bounties should be eliminated. In nullsec we have sov bills to pay - this is a massive ISK sink. Where is the high sec isk sink?


Lol

That's not what the OP said, at all.

It should be across the board. Nullbears generate more inflation than anyone in hisec.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Oopsy Bear
Doomheim
#119 - 2012-11-17 21:00:56 UTC
The game is always going to have isk faucets and isk sinks. I'm going to guess that the vast majority of people throwing in their $0.02 have a knowledge of economics that encompasses how to spell the word and little else (myself included). Tossing in your idea and calling it a day is possibly helpful to the people at CCP that do know something about economics. Arguing with passion rather than sense likely isn't as helpful.

Also, I think the bikeshed should be purple.
Lord Zim
Gallente Federation
#120 - 2012-11-17 21:04:36 UTC
Purple with white polkadots.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat