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Tech 3 Battleships?

Author
Hestia Mar
Calmaretto
#81 - 2012-11-12 20:59:33 UTC
The range of frigs/destroyers/cruisers should be expanded so there about 8-10 for each race...but it should be much harder/take far longer/be more expensive to get into a BC or BS - it's too easy to get into a BS.

If it took far longer to get into a BS, then you'd have to do level 4's in a cruiser...which would mean in a fleet...which would mean joining a corp...and oh wait, EVE would then become an MMO!

I know this is impossible to bring into fruition now because so many of us fly a BS already, but still

Oh well Roll
Lin-Young Borovskova
Doomheim
#82 - 2012-11-12 21:12:14 UTC  |  Edited by: Lin-Young Borovskova
Hestia Mar wrote:
The range of frigs/destroyers/cruisers should be expanded so there about 8-10 for each race...but it should be much harder/take far longer/be more expensive to get into a BC or BS - it's too easy to get into a BS.



Not really that easy. Board the ship is one thing, effectively fit it it's a whole different story.

It's the story of a lvl1 whatever race BS dude fitting whatever meta 4 mods with whatever related skills at 4 and then complaining he has no cap can't tank whatever and has more dps, tank and speed with his whatever battlecruiser.
Then the older player guy looks at it from his T2 full fit and lvl5 skills alpha Maelstrom and tell him "hey let me test your shields efficiency"

*boum*

"Now I'm testing your armor skills"

*boum*

"did you get your hull tanking certificate yet?"

*boum*

Yep, that's about how easy it is to get in to BS sized ships. An Elite Certificates BS pilot needs about 2 training years to be on top (100%) and the performance difference in between the one that can board and the one 100% skilled I'm sure it's easy to see.
I'm not saying you can't do stuff without perfect skills, but it's completely different to say "it's easy to get in to BS" and "you can do some stuff with BS related low skills"

Cool

Edit: actually it's easy to get in to BS sized ships ONCE you've trained lower sized ships skills to the top. But it's still about 2 years of not wasted sp from day 0 to all 5's related including BS 5
If I wanted to train Lin from now on with perfect skills only Gallente frigs/cruisers/BS without:

Drones
Destroyers
Battlecruisers

Would take 590 days, without implants. 480 days with +5 implants but would add the inevitable training to use those thus adding more training time and I'm not even adding drone skills (Gallente should have at least up to T2 heavies and drone interfacing 5) thus adding even more training time, not adding destroyers 5 nor battle cruisers 5.
I'm not adding neither T2 frigates, cruisers, destroyers, battlecruisers and related skills. Forget T3's or CS's

So, no. It's not that easy.

brb

Bobmon
Imperial Academy
Amarr Empire
#83 - 2012-11-15 11:12:18 UTC
Bobmon wrote:
I want to see T3 Frigs Because they wil be awesome


wauw i got 11 likes out of this. anybody wanna create a fanclub?

@BobmonEVE - BOBMON FOR CSM 12

LuckyQuarter
Eden Dominion Coalition
Scary Wormhole People
#84 - 2012-11-15 11:22:29 UTC
The existing t3 stuff is generally overpowered, but it somewhat works because it is limited to cruiser size and cruisers are neither the fastest nor the strongest of ship classes so even an uber t3 does not totally obsolete other ship classes.

Pirate and other faction BS's have removed the need for t3 BS.
Frigs are fine as they are....there are so many variations...I'd hate to do anything to impact that.

The only area where t3 might be interesting is in the freighter <-> orca <-> j/f <-> rorq area. This area is a mess as it is since the ships are either super expensive, under attack in high sec, or so extremely specialized that they're relatively rare. I've love to see a huge transport ship that can be modified as needed to have more tank when going through gank points or switched to real industrial use (compressing ore) in a wormhole. Although, to be honest, CCP would be just as likely to mess things up....but if they could figure out how to balance and do it right...would be great win for all.
kelmiler delbone
Warcrows
THE OLD SCHOOL
#85 - 2012-11-15 12:50:44 UTC  |  Edited by: kelmiler delbone
Schalac wrote:
If they did a T3 BS then it should be just one ship with multiple subsystems, instead of each race gets a ship with its own subsystems.

Personally I would rather see T3 guns and other mods over a new ship line.


tech 3 rigs, pirate rigs, navy rigs.

2 tech 3 bs would be an interesting idea, so a joint effort between gallente/minmatar and caldari/amarr Navies but i would prefer it if they released it along a story line arc over a period of time and live events (maybe facwar based) as well as industrial vessels (so you could have streamlined orca type ships and cov ops mining barges)

Folks you can bang on about 'balancing' all you want, irl 'balancing' is done with new weapons/ships/aircraft etc or new models/marks - by constantly asking for rebalancing the community is giving CCP a hard job to even attempt to make anything new (i do like what they are doing now though) but yes, i would personally like to see more immersion and new content, some extremely hard to find or get content would be great, like can only get this if +10 with a faction or certain rank in facwar, i'd like to have the option to join pirate corps (npc, at war with everyone etc)