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Buckingham - Testing Retribution - information and feedback

First post
Author
CCP Habakuk
C C P
C C P Alliance
#21 - 2012-11-09 12:06:58 UTC
Buckingham is back online with the latest changes.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Rengerel en Distel
#22 - 2012-11-09 12:48:46 UTC
CCP Habakuk wrote:
Buckingham is back online with the latest changes.

Which are?

With the increase in shiptoasting, the Report timer needs to be shortened.

CCP Habakuk
C C P
C C P Alliance
#23 - 2012-11-09 13:00:05 UTC  |  Edited by: CCP Habakuk
Rengerel en Distel wrote:
CCP Habakuk wrote:
Buckingham is back online with the latest changes.

Which are?



Most obvious are the redesigned targets, more in this feedback thread. There were also several other changes and many bug-fixes, but I don't have a list ready for them.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#24 - 2012-11-09 18:17:27 UTC  |  Edited by: Panhead4411
Inventory Feedback:

For the 'in station' main window, why does it keep defaulting to my ship's cargohold every time i dock. Every time, i have to select my 'item hanger' and fit up whatever modules i need, or drop the ones i don't. Then i undock (with the "item hanger" being the last focal point). Then when i dock again, its back to the ship's cargo. Very annoying.

Please let it remember what state it was in when last used in the station. I know the reason this is happening is likely because the 'space' and 'station' instances of the inventory are still tied together, so when i undock, eventhough it remembers i had it closed in space, it still tries to access the 'item hanger' as it was in station. Though because that is not possible while in space, it defaults back to yet another copy of my ship's cargo. If you could please properly seperate the 'space' and 'station' versions so this no longer happens, that would be awesome.

Also, why does my 'ship hanger' usually forget that i had the list collapsed so i could actually see what is on my Tree of Everlasting Painfulness?

And why does my 'fleet hanger' close itself on every session change? (this also begs the question, how did you test this, and not notice it closed on session change (gate jump)???) Just another shovel of dirt that is starting to show that some of you Dev's need to get your heads out of La-La-Land and actually USE the game you are designing. 'Designing in a bubble' tactic is not known historically to work all that well.

But THANK YOU for finally fixing the persistence of the check box for "Drunk Cam"...though i'm slightly baffled it didn't get discovered during initial in house by-the-person-who-created-it design testing.

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

GeoffWICE
The Scope
Gallente Federation
#25 - 2012-11-10 02:50:27 UTC
Still no micro jump drive.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#26 - 2012-11-10 02:56:07 UTC
GeoffWICE wrote:
Still no micro jump drive.

Its there. Its just not in the market search yet.
link it in chat then use the market info button on the bottom.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

GeoffWICE
The Scope
Gallente Federation
#27 - 2012-11-10 03:07:14 UTC  |  Edited by: GeoffWICE
Salpun wrote:
GeoffWICE wrote:
Still no micro jump drive.

Its there. Its just not in the market search yet.
link it in chat then use the market info button on the bottom.


micro jump drive operation comes up but not micro jump drive
edit: never mind, found it
Elite Auditore
Doomheim
#28 - 2012-11-11 08:35:33 UTC  |  Edited by: Elite Auditore
Turns out I was having this issue here: https://forums.eveonline.com/default.aspx?g=posts&t=170591&find=unread

Quote:
the client launches but am unable to maximise or view it when using an Nvidia GT540M however when using Intel HD Graphics the client launches fine?

To further Clarify upon clicking on the client in the taskbar it acts as if its there and I cannot click on anything on the screen as well as the login music plays.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#29 - 2012-11-12 00:57:13 UTC  |  Edited by: Cage Man
As the Tranqulity to Buckingham updates happening every day? if not, when is the next one expected?
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#30 - 2012-11-12 01:03:21 UTC
Cage Man wrote:
AIs the tTanqulity to Buckingham updates happening every day? if not, when is the next one expected?

Now that the devs are working a release build there is usualy an updated build uploaded everyday. Most of the changes however are bug fixes there is not a dev post listing what was fixed.
On mass test days there are usually two or more builds. Lol

If you are talking about remirrors there was resently a new one created. I would not expect a new one until after the release of the new code to TQ

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#31 - 2012-11-12 01:08:20 UTC  |  Edited by: Cage Man
Salpun wrote:
Cage Man wrote:
AIs the tTanqulity to Buckingham updates happening every day? if not, when is the next one expected?

Now that the devs are working a release build there is usualy an updated build uploaded everyday. Most of the changes however are bug fixes there is not a dev post listing what was fixed.
On mass test days there are usually two or more builds. Lol

If you are talking about remirrors there was resently a new one created. I would not expect a new one until after the release of the new code to TQ


See you got me before I fixed my bad grammar Oops
Yes I was looking for a mirror, i want to do some testing with capital ships in a wh but the owners are not going to leave them floating about indefinitely.
croakroach
24th Imperial Crusade
Amarr Empire
#32 - 2012-11-12 14:32:05 UTC
I made a post with some suggestions for CrimeWatch: https://forums.eveonline.com/default.aspx?g=posts&t=170430&find=unread

However there are two rather serious issues with the current patch. Bug reports have been submitted for both.


  1. Remote repairing war targets does not give suspect flag, they can repair all they want and can never be shot at.
  2. Looting from war target wrecks or cans gives a suspect flag. It should for third parties, but not for war targets.
Worpout
Royal Amarr Institute
#33 - 2012-11-12 16:20:26 UTC
is it working as intended or broken that links dont apply to capital remote reppers?
Quirky Quark
Caldari Provisions
Caldari State
#34 - 2012-11-12 20:01:57 UTC
- Reloading all missile launchers doesnt work. Had to reload them one by one.
Tested this with HAM t1 tengu and Torp t1 Golem. Pretty sure this is broken for all (t1) missiles.

- When docked the DPS stated in the fitting window is 5% higher compared to undocked.
Tested with HAM t1 tengu. Not sure about other (t1) missiles.
Most likely the implant-bonus is calculated incorrectly since its the only 5% dps bonus I had at the time.

- When docked the HAM explosion radius is a lot (58%) better compared to undocked.
Tested with HAM t1 tengu.
Radius in test is 60m docked but 95m undocked. The bug couldnt be reproduced, hopefully it only happens once(?).

Fitting window statistics on Tranquility are the same for passive modules/items when docked or undocked.
It would be nice if it stays that way.
WheatGrass
#35 - 2012-11-14 02:01:44 UTC  |  Edited by: WheatGrass
Re: Mass test on Buckingham on Tuesday, 13th November at 20:00 UTC

Thank you for letting me participate.

The over-all experience seemed relatively good or acceptable -aside from being podded at a station.

1. One problem was that I seemed to be, visually, stuck in a bubble wherever I went. This seemed to occur after engaging a Loki ship which had some sort of bubble around it. (I nearly always use the tactical display with the range indicators on Tranquility.) The bubble I was stuck in seemed somehow incorporated / entangled with the central region of the tactical display. Other players were reporting bubbles during the test. I suspect they were experiencing the same thing.

2. The frame rate varied substantially from single to double digits. Zooming in and out didn't seem to make much difference with FPS for me.

CCP, if you need my log server files or a bug report, just let me know.

Edit...
(The compressed LogServer files amount to over 60MB. So, I'll hold off sending them in unless you really want them.)
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#36 - 2012-11-14 02:12:44 UTC
Cage Man wrote:
Salpun wrote:
Cage Man wrote:
AIs the tTanqulity to Buckingham updates happening every day? if not, when is the next one expected?

Now that the devs are working a release build there is usualy an updated build uploaded everyday. Most of the changes however are bug fixes there is not a dev post listing what was fixed.
On mass test days there are usually two or more builds. Lol

If you are talking about remirrors there was resently a new one created. I would not expect a new one until after the release of the new code to TQ


See you got me before I fixed my bad grammar Oops
Yes I was looking for a mirror, i want to do some testing with capital ships in a wh but the owners are not going to leave them floating about indefinitely.


Sooo no dev's read this post and give me an idea of the next mirror from tranq?? Sad
Pat0chan
Sebiestor Tribe
Minmatar Republic
#37 - 2012-11-14 08:43:02 UTC
Enjoyed the Test yesterday,
didnt notice any bug.
Just found the new log view not really clear when you have 20 ppl shooting at you.
The all text should be in one color when shot and another color when you hit, not only the number.
And could hear some weird noises but didnt figure out what it was.
Can't wait for orbital bunny strike next mass test tho ;)
Rengerel en Distel
#38 - 2012-11-14 15:53:45 UTC
Cage Man wrote:
Cage Man wrote:
Salpun wrote:
Cage Man wrote:
AIs the tTanqulity to Buckingham updates happening every day? if not, when is the next one expected?

Now that the devs are working a release build there is usualy an updated build uploaded everyday. Most of the changes however are bug fixes there is not a dev post listing what was fixed.
On mass test days there are usually two or more builds. Lol

If you are talking about remirrors there was resently a new one created. I would not expect a new one until after the release of the new code to TQ


See you got me before I fixed my bad grammar Oops
Yes I was looking for a mirror, i want to do some testing with capital ships in a wh but the owners are not going to leave them floating about indefinitely.


Sooo no dev's read this post and give me an idea of the next mirror from tranq?? Sad

They just did one, previous one before that was 4 or 5 months? I wouldn't expect another one soon.

With the increase in shiptoasting, the Report timer needs to be shortened.

Lipbite
Express Hauler
#39 - 2012-11-15 01:41:02 UTC
Installed Buck client yesterday, checked few things, today instead of launcher I see "unexpected error" window with strings like

Traceback (most recent call last):
File "launcher.py", line 44, in module
File "lib\initialization.pyc", line 138, in StartLauncher

Does that mean I have to reinstall client or server is offline?
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#40 - 2012-11-15 01:42:48 UTC
Lipbite wrote:
Installed Buck client yesterday, checked few things, today instead of launcher I see "unexpected error" window with strings like

Traceback (most recent call last):
File "launcher.py", line 44, in module
File "lib\initialization.pyc", line 138, in StartLauncher

Does that mean I have to reinstall client or server is offline?

server is off line

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.