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Warfare & Tactics

 
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When did we become as bad as Dems v. Reps?

First post First post
Author
Opera Noir
Ministry of War
Amarr Empire
#61 - 2012-11-13 14:26:25 UTC
From what I can tell after coming back from a two year hiatus is that FW is much better than it was. I love station locks the most I think, even though almost all my stuff ended up being inaccessible Big smile. Even if FW isn't perfect now, it's way better than the years of neglect it used to have, and it seems to be moving in the right direction.
subtle turtle
Doozer Mining Cartel
#62 - 2012-11-13 20:23:01 UTC
Opera Noir wrote:
From what I can tell after coming back from a two year hiatus is that FW is much better than it was. I love station locks the most I think, even though almost all my stuff ended up being inaccessible Big smile. Even if FW isn't perfect now, it's way better than the years of neglect it used to have, and it seems to be moving in the right direction.


I agree totally. The new mechanics make for a new, interesting tactical situation that I think the player base is just learning to use.we had a great fight with LNA last night using plexes to our advantage (kudos to LNA for taking the fight), and I think fun was had by all, as well as a great even fight.

Overall, the changes to faction warfare have been positive, and the problems that have come up have, in my opinion, been quickly addressed by ccp. It's nice to see ccp actively engaging and responding to the player base.

There will never be a ”perfect system,” because the player base will never agree what perfect would be. but in my opinion, the system we have now is a pretty damn place to start.