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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Marlona Sky
State War Academy
Caldari State
#821 - 2013-01-06 19:28:31 UTC  |  Edited by: Il Feytid
Modules have a thin white line that goes clockwise to show how long before it can be reactivated. That is great. What i would love to see is on modules that have a cool down period before being activated again, like Micro Jump Drives, Interdiction Sphere Launchers and such:

Have a thin red line that goes counter clock wise around the module during the cool down period.
Hiram Alexander
State Reprisal
#822 - 2013-01-06 21:45:22 UTC
Hiram Alexander wrote:
Please fix the 'Set Destination' option when used from the Science & Industry tab... CCP Punkturis apparently wrote a fix for this ages ago (back in late June), but it never actually materialised.

Just to clarify what the problem actually is, though...

In every other screen/menu, right-clicking something (an item, ship or market order, etc.) that's in a station somewhere, and choosing 'Set Destination' will set your 'autopilot' route to that particular station. But if you try to do that in the Science & Industry tab (say, to go pick up a completed construction order) then it only sets your route to the solar system that the station's in - not the actual station itself. Science & Industry is the only menu that has this glitch.

The only time it does actually set your route to the destination station itself, is if you're already inside the solar system that the station's in - which kinda defeats the point...

Just wanted to say thank you for fixing this...! :)))
Reikoku Ao
High Seas Empire
#823 - 2013-01-07 03:25:45 UTC
I would like to have two different sets of saved window positions: One for when I'm in space and one for stations. This would make it more convenient to position e.g. Market or Station Services (I want it big to be able to see my shiny ships etc, but I have other stuff at the top of my screen).

As I did a quick search if this is somehow currently possible, I run into a suggestion to implement this ... back in 2003 Big smile
Lord Wamphyri
Starside Lost
#824 - 2013-01-07 11:25:04 UTC
A couple of things for me, more cosmetic than actually functional.

Looking at a full body image of a mission agent shows that they have Capsuleer ports on their back. I was under the impression that agents were mere mortals. It would have been nice if they could be hidden/removed purely from an immersion standpoint. However this is, and should be very low priority; I'm not about to rage quit over it lol.

Also in a similar vein, could we not have our Empress Jamyl Sarum resculpted into someone that more closely resembles her beauty as depicted in lore, as opposed to this? Again, low priority ofc.


Estella Osoka
Caldari State
#825 - 2013-01-07 12:41:02 UTC
If agents were not capsuleers, then you would have no agents in space.
Mascha Tzash
Ministry of War
Amarr Empire
#826 - 2013-01-07 15:40:37 UTC
If possible I would like to have the following options in the market:
- I would like to see my oders in a different color in the tab, where I can see all orders.
- same tab: corp-/alliance-mate sells it -> please give it another background.
- can I please have the option to exclusivly sell things to corp-/alliance-mates and/or fellows with good/excellent standing?
- can you please give the station-names in the orders the color-code of their sec-status?
- can you make it possible to show the seller or buyer before I interact with this fella on the market?

would be nice. thanks. :)
DJB Alpha
#827 - 2013-01-07 16:34:59 UTC
Lammeth wrote:
The ability to move the green "anchor here" box using the keyboard arrows.

this along with mine

a neo com button to the fitting management window

i dont want to have to open ship fitting then expand it to get to my fittings ingame every single time
Greg Valanti
The Scope
Gallente Federation
#828 - 2013-01-07 19:06:03 UTC
When I click show info on a stargate, I want the info of the system in connects to. I do not care about the structure of the gate itself. Does anyone? Maybe even just include a "Show System Info" to the right-click context menu of the stargate so that I don't have to navigate a useless gate info window to bring it up.

Improvement of the contacts system:

- Ability to modify the standings of multiple contacts without having their labels automatically removed

- Ability to disable the auto-accept of conversations/invitations for orange/red contacts on the watch list

- Ability to add or remove all contacts with a particular label from my watch list.
Bad Messenger
Rehabilitation Clinic
#829 - 2013-01-07 23:17:03 UTC
How about fixing Faction Warfare?
Macks Artilius
Brutor Tribe
Minmatar Republic
#830 - 2013-01-08 02:03:22 UTC
More than 250 available slots for corp bookmarks.
Kogh Ayon
Royal Amarr Institute
Amarr Empire
#831 - 2013-01-08 20:16:34 UTC
1, The ingame agent finder does not search for Locator, which people have to do from here:

2, There is not way to sort agents in address book by distance, very difficult to use even if people manually organized them by folders.
Phatsy Kring
Dark Matter Federation
#832 - 2013-01-09 10:41:07 UTC
IT would be great if the DEV team put in a lore tab in the info screen, that shows quick facts e.g crew size of ships (60 drones,180 enlisted and 20 officers) no way a capsular can pilot one himself. If you look at some of the ships so many windows on so many floors.

And POS station crew, generator output, civilian population and how many bars on board.

Just add a bit of fluff to give the game even more depth.

Phatsy out.
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#833 - 2013-01-09 19:26:12 UTC
An inventory that is as persistent as it actually is on BUCKY!!!! You somehow lost functionality between the bucky version and the version you put out for Retribution. TQ inventory does NOT remember which hanger you were in, or even what section of the tree you last used, or had collapsed (i keep docking to a full 'ships' tree and keep having to scroll to the top to compact it before i can do anything useful)

And a recent patch deleted it remembering that i had 'corp hanger' open in separate window, now i have to open it each time i dock.

Also, all the little sounds, please get rid of 70% of them.    < Unified Inventory is NOT ready...

Nicen Jehr
The Scope
Gallente Federation
#834 - 2013-01-10 18:39:04 UTC
When you mouse over a colortag for another pilot in local or station guest list, it shows a tooltip describing what that colortag means. For example, 'Pilot has good standing'.

It's a long shot, but it would be very nice for that tooltip to specify any standing inheritance. It would say either, 'Pilot has good personal standing', 'Pilot's corp has good standing', or 'Pilot's alliance has good standing'.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#835 - 2013-01-12 00:50:21 UTC
Nicen Jehr wrote:
When you mouse over a colortag for another pilot in local or station guest list, it shows a tooltip describing what that colortag means. For example, 'Pilot has good standing'.

It's a long shot, but it would be very nice for that tooltip to specify any standing inheritance. It would say either, 'Pilot has good personal standing', 'Pilot's corp has good standing', or 'Pilot's alliance has good standing'.

This would be very helpful!
Aziz Nardieu
The Scope
Gallente Federation
#836 - 2013-01-12 05:55:29 UTC
Here's another one: In the fleet broadcast history UI, I'd like to see the name of the person who broadcasts a target.

Currently, If I broadcast something, it'll say something like:
05:43:24 - Target derpderpderp (Rifter)

And I'd like it to say:
05:43:24 - Aziz Nardieu: Target derpderpderp(Rifter)

Currently, you can find out who broadcasted something by right clicking on the broadcast and selecting show info, and for most other broadcast types, it prefaces the broadcast with the broadcaster's name.

Why would this be useful? In a fleet fight, it makes it easier to ignore broadcasts from people who aren't the fc, and it makes it much easier to identify who the person that shouldn't be broadcasting is.

While I'm at it, I think it would be really nice if the colortag (the little icon beside someone's name in local) was displayed next to the target's name in the broadcast history window. Why would that be nice? It makes it easy to tell if the person was broadcast as a joke (a friendly)/broadcast by a spy, or if the person is an actual target.
The Magez
Deep Core Mining Inc.
Caldari State
#837 - 2013-01-12 16:40:11 UTC
Notification of ships having damage/damaged modules while docked. idea
Easier way for random ppl to get standings sorted, maybe a channel that assings standings when joined.
#838 - 2013-01-12 17:05:17 UTC
How can the Amarr or Caldari militia possibly take faction warfare seriously anymore when CCP has a "conflict of interest" in supporting the Gallente and Minmatar Militias?

CCP..On this note you are an absolute disgrace.

Center for Advanced Studies
Gallente Federation
#839 - 2013-01-12 23:19:03 UTC
How about a "Buy Selected" button on the Market Data tab on the Details tab of the Market screen. It should do the same as the Right-click | Buy this... menu selection does.

"Buy PLEX, don't be a space butt"

Keepin' it... me.

Fidelium Mortis
Minor Major Miners LLC
#840 - 2013-01-13 09:14:08 UTC
General interface improvements:

1. Allow the close and minimize options in each menu bar to be resized. They start to get really tiny at high resolutions.

2. Higher contrast for small signatures in the system scanner view when probing. It can be very difficult to pick out small signatures against the background when combined with the probe area effect.

3. In-game sharing of overview settings. Anytime someone sits down to go over the basic navigation in EVE is it really necessary to spend an hour just walking them through the process of setting up their overview?

4. Warping to 0. There's still the issue of being dumped outside docking or jump range when warping to 0.

5. Laser crystal damage - some kind of visual indication of the amount of damage sustained on a crystal would make many amarr pilots happy.

6. Pre-set range entries for the directional scanner. It would be really nice to be able to simply click on a button to set the range on the directional scanner instead of manually entering the distance every time. At the very least it would be nice to have 3 options to set a maximum, medium, and short scan range.

7. Larger scan angle slider for the directional scanner. Why the hell it the button for the slider so small?!

ICRS - Intergalactic Certified Rocket Surgeon