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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Jaxun Shadoweyes
Ordo Ars Scientia
#641 - 2012-12-04 05:06:28 UTC
This isn't a little thing, but I would love to have a Marauder-class vessel based on the Abaddon instead of the Apoc.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#642 - 2012-12-04 05:10:30 UTC
Jaxun Shadoweyes wrote:
This isn't a little thing, but I would love to have a Marauder-class vessel based on the Abaddon instead of the Apoc.

Agreed as the apoc is pretty stupid looking. I named one of mine the USS Banana Boat Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?

Sushi Nardieu
The Generic Pirate Corporation
#643 - 2012-12-04 06:00:44 UTC
Give us a stopwatch or countdown timer in-game application.

The Guns of Knowledge 

Jimmy Gunsmythe
Sebiestor Tribe
#644 - 2012-12-04 06:12:42 UTC
Roll back mission and salvage nerfs, as they are making these professions rather useless.

John Hancock

Andrew Indy
Cleaning Crew
#645 - 2012-12-04 09:23:48 UTC  |  Edited by: Andrew Indy
I would really like it if when doing research it told you the Maximum that you can do in a 30 day period.
Fleet of the Damned
#646 - 2012-12-04 09:54:12 UTC
Not really a little thing and prob mentioned already, but turn the Titan into a sort of movable pos so it's more of a staging thing then a battle/bridge ship.

Combine it with WiS so people get battle reports from the battleground fc's so decisions can be made in the captain quarters where live battle reports are shown. People(fc's) should be able to dock into the titan and see there own captain quarters and make decisions in a fight
Jassmin Joy
Pulling The Plug
#647 - 2012-12-04 10:10:31 UTC
Surfin's PlunderBunny wrote:
Jaxun Shadoweyes wrote:
This isn't a little thing, but I would love to have a Marauder-class vessel based on the Abaddon instead of the Apoc.

Agreed as the apoc is pretty stupid looking. I named one of mine the USS Banana Boat Big smile

The paladin is awesome looking, and so is the navy apoc.
Jassmin Joy
Pulling The Plug
#648 - 2012-12-04 10:16:27 UTC
I don't know if this has been said already but... I'd like to see somr sort of in-game screen capture similar to clip2net (please google it if unaware) a TL:DR version is, it allows the user to activley crop desktop areas and produces a screenshot, and automaticly uploads it and gives you a link to the screenshot.

this cuts out the time process of printscreen, copy and paste to paint. making any quick edits then uploading to a 3rd party site and then linking the photo, it's very, very usefull when scouting and could very well give new players another way to engage in the game very quickly, as new players don't understand what they can see on grid or what they're looking at/seeing happening. it would be a quick matter for them to crop what needs to be seen, then relaying this to the fc so he can get proper intel, and not have to worry about the newer player not being capable of understanding what he's seeing or not giving the scout role to a new player who indeed doesnt have the expeirence of older players.
charmed knight
Rage and Terror
Against ALL Authorities
#649 - 2012-12-04 10:35:10 UTC  |  Edited by: charmed knight
CCP Soundwave wrote:
Go ahead and post up suggestions, I'll keep an eye on this one Cool
so, when u add Capital Neutrolazer/Nosferatu for Dreadnoughts, for return they into game ?

So, need add +1 hi slot special for Capital Energy Neutralizer I/Nosferatu.

Capital-sized energy destabilizers/vampires.

Max Neutralization Range: 110 km

activate to capitals:
activation cost: 10000 GJ
Energy neutralized: 16000 GJ

activate to battleships:
activation cost: 10000 GJ
Energy neutralized: 1500 GJ

activate to battlecruisers:
activation cost: 10000 GJ
Energy neutralized: 500 GJ


tnks for attention
Caldari State
#650 - 2012-12-04 11:09:04 UTC  |  Edited by: G0hme
Allow us to be able to assign a specific division at a specific Corporate Hangar Array at a POS to a specific pilot.

Add divisions to Ship Maintenance Arrays and add the above to SMAs aswell.

Wspace corp security needs some love

Shook Eelm's hand at Fanfest 2012

Shook CCP Soundwave's hand at Fanfest 2013

Got NPC API removed from Wormhole Space.

Science and Trade Institute
Caldari State
#651 - 2012-12-04 12:54:04 UTC
Make it so that the background of a pilots name in the overview is a rough health bar. Green bar when they are fully healthy. It drops to yellow when 50% of the effective hit points are gone...and red when they are at 25%.

This will be a big help to fleet commanders and logi when picking targets. Of course this is only a "rough" idea of the ships health. You still have to target them to see their exact shield/armor/hull levels.

Just an idea.
The Scope
Gallente Federation
#652 - 2012-12-04 13:03:25 UTC
Please Please Pleeeeease change the damned tagging system to include at least 2 digits which instead of opening a multi damn list need only be typed into a box via the right click menu.

The amount of times I have run out of tag letters/numbers and had to reuse them thereby restacking cans or windows across the screen in multiple stacks is beyond measure and simply a broken part of eve that creates huge lag on screen.

Just a small change but what a difference it would make.

Nicen Jehr
The Scope
Gallente Federation
#653 - 2012-12-04 13:20:49 UTC
Zordrack Quintaria wrote:
2. Also it would be nice to have a "Minimum price" filter to get rid of the 1isk clutter at the buttom end.

Do you mean just in the history graph? I think there already is a 'Filter existing orders by min/max price' setting
Spaceman Jack
Deep Core Mining Inc.
Caldari State
#654 - 2012-12-04 14:27:23 UTC  |  Edited by: Spaceman Jack
Collision distances and bumping of relative mass.

Can we make it where my pod does not bump my carrier with x1,000,000,000 more mass than it just because it got a little too close (not even really touching it).

And for larger ships more in line with each other, can we make it so they actually have to TOUCH before bumping, not have a cruisers width of distance of magic bubble space?

Collision distance overall, ships should be pretty much touching meshes if possible. Would be cool to get my pod/frig/cruiser right up in the crevices of a carrier or titan, could help with scale.

That would be greeeeaaaaaaat.
Melek D'Ivri
Illuminated Overwatch Group
#655 - 2012-12-04 14:31:51 UTC
Niko Lorenzio wrote:
Remove the restriction on a Noctis for trial accounts. Seriously, I don't get the reason for it.

Or add a small ship with slight tractor / salvage bonuses that isn't trial restricted. A Noctis version of the Venture compared to Mining Barges basically
Spaceman Jack
Deep Core Mining Inc.
Caldari State
#656 - 2012-12-04 14:33:17 UTC
Dedicated gas mining vessel.

Make it so it has large see-through orbs as part of the hull that fill up with colored gas as you mine.
That would be and look bad-ass.
The Scope
Gallente Federation
#657 - 2012-12-04 15:17:10 UTC
Some love for the drone UI please! Basic commands like attack, return, reconnect should appear as icons above your high slot items.

A launch button would be cool too (that lauches a configurable default group).
The Scope
Gallente Federation
#658 - 2012-12-04 15:18:15 UTC
Pretty sure this little irritation has only crept in with Retribution, but when I used to modify a market order pre-update, the cursor would be in the 'Price' field, but at the END, so that if I was just making a small change to the price, e.g. 1 ISK, I only had to hit the backspace a couple of times to do so. Now, when modifying a market order the price is selected, so pressing backspace deletes the whole amount, and I have to type it again from scratch. Change it back!

With putting the cursor in the quantity field on buy orders, CCP giveth, with this new irritation, CCP taketh away.
Chaotic Dynamics
#659 - 2012-12-04 15:52:12 UTC
- Allow overview settings to be saved in eve like a bookmark, so they can be easily given to corp mates.
#660 - 2012-12-04 16:23:52 UTC  |  Edited by: BoBoZoBo
Warping needs an overhaul... overall

Acceleration needs to change, especially between different ship classes. Im not talking about align time. Im talking about acceleration fron beginning warp to final max speed.

Sometimes when the system is small enough and there is little aligning to do.., a covert ops will barely beat an industrial to destination because it takes so long to accelerate. They barely spend any ACTUAL time in full warp. Since they accelerate at the same rate, the difference is negligible unless you are talking about massive align times and huge 60+ AU systems.

Acceleration just needs to be eliminated - Warp (once aligned) should pretty much be instantaneous, kind of like the good old USS Enterprise.

That would not only be logical, but look bad @ss.

Primary Test Subject • SmackTalker Elite