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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Author
John DaiSho
Federal Navy Academy
Gallente Federation
#181 - 2012-10-31 22:33:54 UTC
Aryth wrote:
Callic Veratar wrote:
My market orders are highlighted. Let me right click them to modify them.


You can do this already


Let me rightclick them to cancel them, too! The dropdown menu is already there, just add that option into it.

o7 John
Andski
GoonWaffe
Goonswarm Federation
#182 - 2012-10-31 22:50:28 UTC
Andski wrote:
Oh and fix that Amarr outpost graphics bug already


seriously just take the Machariel model, stretch it and replace the amarr factory outpost model with it

solved!

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Terh Rumnatarn
Epidemic Inc.
#183 - 2012-11-01 00:28:42 UTC  |  Edited by: Terh Rumnatarn
Have a problem with the right click sub-menus when those overlap the "main right click menu"* (e.g. when right clicking on the edge of the screen). Could you make it so that the active sub menu to have a slightly distinctive color than the subjacent ones? (or make the unused menu more transparent)

*to be read as cascade menu

Move sites (PLEX, missions, sleepers, incursions) closer to planets, lore wise. It has more logic that sleepers, for example have a base and aren't just floating around. This way the visual would be improved by the planet and also the scanning for pvp would go faster.

Introduce population for ships, planets, starbase, PoS. Space is a lonely place, and we can`t be demigods without followers.

Let me separate dmg income, dmg output and select the damage that I receive from a foe that I want (select).

Enlarge Jita station, and others from trading nods.
Terh Rumnatarn
Epidemic Inc.
#184 - 2012-11-01 00:32:14 UTC
Let me filter the EVE Forums. Let me ignore persons, corporations and alliances if I want to. (e.g. when I choose ignore, I am able to see his/her face, but not the post).

This will improve the blobing of certain topics by certain large alliances.

Please give me this option.
Montevius Williams
The Scope
Gallente Federation
#185 - 2012-11-01 01:16:30 UTC
Add billboards to the outside of stations.
Allow corporations to advertise for a fee, to the billboards outside of these stations.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

TheSmokingHertog
Julia's Interstellar Trade Emperium
#186 - 2012-11-01 01:59:52 UTC  |  Edited by: TheSmokingHertog
John DaiSho wrote:
Aryth wrote:
Callic Veratar wrote:
My market orders are highlighted. Let me right click them to modify them.


You can do this already


Let me right-click them to cancel them, too! The drop-down menu is already there, just add that option into it.

o7 John


Have had an answer on that on twitter, don't want to google it, but it was in this fashion: CCP tested the option, but decided it had a to high risk margin, that's why we have to do it in orders. See my above post, I suggest to make it optional (as general setting), or make it so, I have an GO TO THIS ORDER in the order menu within the market overview, so I can cancel it on the orders overview after clicking the button "got to this order" in the market overview.

Idee?

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Mr Epeen
It's All About Me
#187 - 2012-11-01 06:28:21 UTC
Player named and configurable tabs in inventory.

I still have a hanger full of cans for sorting my stuff :(

And while I'm asking for the moon, please allow jobs to be started from these tabs and not have to move stuff to the main hanger to interact with it.

Mr Epeen Cool
Rovinia
Exotic Dancers Union
SONS of BANE
#188 - 2012-11-01 08:39:36 UTC
Ponys!
John DaiSho
Federal Navy Academy
Gallente Federation
#189 - 2012-11-01 12:07:26 UTC  |  Edited by: John DaiSho
TheSmokingHertog wrote:
John DaiSho wrote:
Aryth wrote:
Callic Veratar wrote:
My market orders are highlighted. Let me right click them to modify them.


You can do this already


Let me right-click them to cancel them, too! The drop-down menu is already there, just add that option into it.

o7 John


Have had an answer on that on twitter, don't want to google it, but it was in this fashion: CCP tested the option, but decided it had a to high risk margin, that's why we have to do it in orders. See my above post, I suggest to make it optional (as general setting), or make it so, I have an GO TO THIS ORDER in the order menu within the market overview, so I can cancel it on the orders overview after clicking the button "got to this order" in the market overview.

Idee?


Having the option to activate this button would be the best I think, after all if I cancel an expensive order of myself its my own fault. People that dont need it can keep it deactivated and be happy. But it would make supplying a small market station alot easier for me. I cant wait till my order is buyed out. I need to resupply it before all stock is sold, so I need to cancel the old order, if I dont want to have several overlapping orders. I´m fighting with my order cap regulary anyway (even with Tycoon 4).

o7
Solstice Project
Sebiestor Tribe
Minmatar Republic
#190 - 2012-11-01 13:09:03 UTC  |  Edited by: Solstice Project
Dear CCP SoundWave, i have this little bit i must ask you for.

I'm a huge content creator in Hek and only ONE of these three changes would help me
shake people up a lot more than already, because it would enable me to actually
fight longer.

I'm not asking for all three of them, just for consideration of at least one ...

.) Remove faction police (that would be pretty boring, tbh)
.) Remove the faction polices ability to ECM (this would be great, ...)
.) Stagger incoming damage they make (... just like this)

Third point may need explanation. What i mean is that, instead of letting them
all shoot at once, let the frigate shoot first and the bigger ships follow a few seconds
after. This doesn't change the outcome in any way, but helps tank a little longer for
those few seconds i need until he pops.

Seeing me fight somebody (not gank. fight) entertains the lot of them,
but there's a bit room for improvement regarding close up brawls.

The people of Hek will appreciate it. (yes, i'm serious ...)

Thank you !
Hiram Alexander
State Reprisal
#191 - 2012-11-01 13:57:28 UTC
Please fix the 'Set Destination' option when used from the Science & Industry tab... CCP Punkturis apparently wrote a fix for this ages ago (back in late June), but it never actually materialised.

Just to clarify what the problem actually is, though...

In every other screen/menu, right-clicking something (an item, ship or market order, etc.) that's in a station somewhere, and choosing 'Set Destination' will set your 'autopilot' route to that particular station. But if you try to do that in the Science & Industry tab (say, to go pick up a completed construction order) then it only sets your route to the solar system that the station's in - not the actual station itself. Science & Industry is the only menu that has this glitch.

The only time it does actually set your route to the destination station itself, is if you're already inside the solar system that the station's in - which kinda defeats the point...
Solstice Project
Sebiestor Tribe
Minmatar Republic
#192 - 2012-11-01 14:21:38 UTC
A turret module that increases the RoF, in expense of turret damage.

Yes, it makes sense and i'd be the first one to buy it.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#193 - 2012-11-01 15:09:36 UTC  |  Edited by: Solstice Project
Even if all the whiners whined about it killing lowsec PvP, (OMG EVE IS DIEING)
i fully endorse the old idea of the sentry turret changes.

Even if you do not consider them anymore,
maybe you'll have an ear for a minor adjustment.

Make the sentry turret damage raise per volley, (from zero, obviously ^_^)
until it reaches the damage it has now.

That would mean that small ships can survive much longer, (even if only a few seconds, it's a huge change!)
while nothing else actually gets changed ... so the whiners won't whine about it.

I can tell from experience that this would help small ships a lot.
Especially mine, of course ... but also noobs i can turn to the fun side of EvE. ^_^


Thank you. :)
Manssell
OmiHyperMultiNationalDrunksConglomerate
#194 - 2012-11-01 15:34:12 UTC
A keyboard shortcut for D-scan.

I have one of those built in clickable track pads in my laptop, and other than being more than somewhat concerned with wearing it out, I'm starting to have issue's with my thumbs I click so damn much. I play on the couch so no mouse for me. I'm sure macros will be a concern, but hell, macros for this happened without a shortcut key. You would still have to move the mouse around a lot to adjust the scan range and direction, so it wouldn't make that much faster.

So yea, can we get a keyboard shortcut for D-scan?
Zagdul
Federal Navy Academy
Gallente Federation
#195 - 2012-11-01 16:09:41 UTC
Dual Pane for the inventory.


The image is in my sig.

Dual Pane idea: Click!

CCP Please Implement

Salpun
Global Telstar Federation Offices
#196 - 2012-11-01 16:14:22 UTC
Hiram Alexander wrote:
Please fix the 'Set Destination' option when used from the Science & Industry tab... CCP Punkturis apparently wrote a fix for this ages ago (back in late June), but it never actually materialised.

Just to clarify what the problem actually is, though...

In every other screen/menu, right-clicking something (an item, ship or market order, etc.) that's in a station somewhere, and choosing 'Set Destination' will set your 'autopilot' route to that particular station. But if you try to do that in the Science & Industry tab (say, to go pick up a completed construction order) then it only sets your route to the solar system that the station's in - not the actual station itself. Science & Industry is the only menu that has this glitch.

The only time it does actually set your route to the destination station itself, is if you're already inside the solar system that the station's in - which kinda defeats the point...

If your bug report got closed, open a new one.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Spurty
#197 - 2012-11-01 16:43:25 UTC
Add a Smartbomb module that can:

A) Increase the radius of the bomb
B) Increase the damage of each explosion

Would be a low slot module with stacking penalties, but be inline with all other weapon system upgrades.

Smartbombs need loving too :o

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

SmilingVagrant
Doomheim
#198 - 2012-11-01 16:45:51 UTC
Lipbite wrote:
Character rename for a PLEX.


I'd like this.
Gogela
Krigmakt Elite
Safety.
#199 - 2012-11-01 17:17:32 UTC
Little thing: 4x Civilian Shuttles - Why not put them on the market? They are non-unique ships w/ their own ship ID. Kudos on the Guristas Shuttle btw...

Signatures should be used responsibly...

Thor66777
The Scope
Gallente Federation
#200 - 2012-11-01 17:48:23 UTC
Allow the Rorqual to accept ore's from its ore bay to be crushed. Currently you can only select ore's in your cargo bay and corp hangar.