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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

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Author
Hershman
Creepers Corporation
#1 - 2012-10-30 08:22:09 UTC  |  Edited by: Hershman
There are still massive quantities of little things. Little things everywhere that could make EVE more than a little better!

I implore you to add remote stacking. I've got a ton of little things also if you want to listen!

But mostly remote stacking of items in stations across the galaxy.

GOD SPEED


**Updated May 5th**

    Top Three
  • Have the ability to stack/repackage your items from the assets panel, regardless of station location.
  • Give us an option to invert the camera zoom of the mouse wheel.
  • Remove the five limit-max on overview tabs, and allow for a second row of tabs to appear.

  • Planetary Interaction
  • When placing structures the structure circle is off center your mouse pointer.
  • when you miss the structure you were aiming at, double clicking in planet view no longer swings you to the command center
  • Solidify the appearance of extractor control unit heads so they are visible on all planets
  • Lower the power grid cost of planetary links on larger planets (such as gas) to a more reasonable amount.
  • In the survey window it momentarily highlights which extractor control head your mouse is on. Make that highlight remain visible while dragging the heads.
  • Slightly increase the limit on the distance of zooming out in planet view mode.
  • Under the slider that adjust the program cycle time in the survey window add buttons to set 'One Day', 'Three Days', 'One Week' or 'Two weeks'
  • Remove the delay between transferring resources within the customs offices. Or allow transferring from multiple launchpads before hitting 'Transfer'.

  • General User Interface
  • Slightly enlarge the hitbox of the 'Confirm' button that appears when attempting to disable the safety lock.
  • Add two new shortcut keys to open and loot containers/wrecks.
  • In the white text that gives you warping information add a destination note (and Jumping) for when the jump action is qeued on arrival at a stargate.
  • Create an option to adjust the scroll speed of the mouse wheel through lists/pages of text and another for the camera zoom.
  • In addition to 'Log Off' and 'Quit Game', add a button to take you directly to the character selection screen.
  • Add a claim certificates button on the certificates tab so you dont have to go through the certificate planner to claim them.
  • Make the shortcut keys for approach and align the same button.
  • Remove 'Personal Locations' from context menus in systems where you have bookmarks.

  • Neocom
  • Let us align the Neocom to the bottom/top of our screens. Fill the skill queu bar from the bottom up.
  • Add an option to reset the size of the Neocom.

  • Fitting Window
  • When you drag a module from one slot to another slot that is occupied, swap the modules in those slots.
  • Display the gun/drone/missle ranges when you hold your mouse over the dps readout.
  • Fix the restriction on damage control units so it will let you move the module to adjacent low slots without having to unfit it first.

  • General Information
  • In the show info window for an outpost in 0.0, display an attribute that relays whether or not you may dock at that station with/without fees. POCOs too.
  • In the information panel for solar systems, place dividers under the 'Orbital Bodies' tab for stations, planets, moons, gates, etc.
  • The universal price average... the one used to filter valuable items. Show it in the attributes tab under the show info of an item as well.
  • Add a little note next to the log off buttons in the escape menu that displays how many players on on tranquility.
  • In the show info windows make systems/stations/regions double click-able and add 'Set Destination' to the context menu for stations.
  • Add a time estimate in parenthesis next to the repair option in a damaged modules context menu.

  • Star Map
  • Make the Sov tiles in the map more unique with simple patterns (even alliance logos)
  • Add a glow around systems that appear over one tile but actually belong to an adjacent tile.
  • Add an option to pre-load sovereignty tiles.
  • Allow two filters to be shown at once (overlapping), one basic from the top list (e.g. security status), and one supplementary from a folder (e.g. Station Count).
  • Change the system colors of adjacent regions in the 'Region' filter so you can actually tell the difference between some regions.
  • Place systems/lines in the foreground of large labels like the region names instead of covering up some systems completely.
  • Enlarge the labels for constellations.
  • Enlarge and differentiate landmark name labels from solar system name labels.

  • Market
  • If a buy order is placed above a matching sell order within range, the transaction should pay at the sell order price automatically.
  • Improve the order placing mechanics so you can put multiple quantities of an item in one buy/sell order without having to stack the items together first.
  • Remove the "Regional Average" statistic and replace it with a "Universal Average" based on the new price keeping system.
  • If you hover your mouse over an item in the browser/market data/groups/etc, display the universal price.

  • General Graphics
  • Slightly change the appearance of using projectile turrets so they are more visible in space. Make the tracers similar to fps games, with scorching-bright colors.
  • While autopiloting with multiple waypoints, make the stargate icon of the next-in-line system a bright orange to differentiate from the other routes.
  • Give the edges of the windows for viewing corp/alliance logos the drag-to-resize ability, but keep aspect ratio and only scale the images.
  • Fix the pulse of the of the cloak module activation (and similar modules) to a steady, bright glow and then add a bright flash-out if you are decloaked by something.

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

Azumi Zimu
#2 - 2012-10-30 08:30:07 UTC
Quote:
Soundwave, you're my only hope


Jesus that's a depressing thought
CCP Soundwave
C C P
C C P Alliance
#3 - 2012-10-30 08:30:08 UTC
Funny you should mention little things! CCP Karkur sent me a mail this morning asking if we could put up another thread.

Go ahead and post up suggestions, I'll keep an eye on this one Cool
Nicolo da'Vicenza
Viziam
Amarr Empire
#4 - 2012-10-30 08:34:13 UTC  |  Edited by: Nicolo da'Vicenza
suggestion #1: ban npc corps

get rid of NPC corp taxes and restrictions, but make them deccable as individuals
Beckie DeLey
Garoun Investment Bank
Gallente Federation
#5 - 2012-10-30 08:38:11 UTC
Nicolo da'Vicenza wrote:
suggestion #1: ban npc corps

get rid of NPC corp taxes and restrictions, but make them deccable as individuals


Agreed. But that's not a little thing.

My siren's name is Brick and she is the prettiest.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#6 - 2012-10-30 08:38:49 UTC
A single button for repackage, stack, sort.
Ammo bays for ships.
Secondary hangar bays for stuff you want to keep separate.
Marlona Sky
State War Academy
Caldari State
#7 - 2012-10-30 08:40:50 UTC
Launch drones hot key.
Lutin Ballista
Ballista Investment Corp
#8 - 2012-10-30 08:42:10 UTC
Make it easier to transfer things between alts on the same account. If I don't have an office in a station I need to make a contract. Am I doing something wrong?
Marlona Sky
State War Academy
Caldari State
#9 - 2012-10-30 08:42:18 UTC
Open the door.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#10 - 2012-10-30 08:42:59 UTC  |  Edited by: Salpun
Or at least drone controls on a targets right click drop down.
A way to return and deploy a replacement.

A way to set camera distance on undocking.
A way to tell if a drone has agro with out watching the damage meters in the drone interface.
Bubble warp scram still does not show up on the effects bar.
Time til activation is hard to find for all deployed modules.
Additional range to access pos modules.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Marlona Sky
State War Academy
Caldari State
#11 - 2012-10-30 08:43:51 UTC
Total member count in alliance description tab.

I know one can wander over to dotlan or something, but it seems like it belongs there anyways.
Marlona Sky
State War Academy
Caldari State
#12 - 2012-10-30 08:45:12 UTC
War dec fee should be based on active (skill training) members, not including alts and such that alliances are using to bloat their numbers to stay out of wars.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#13 - 2012-10-30 08:45:41 UTC  |  Edited by: Riot Girl
Make small windows always appear on top of the larger window, instead of small windows being blocked by the larger one.
Make the large picture icons smaller and possibly smaller text so you can see more of your inventory in a smaller window without having to use the list option. I don't think anyone who plays EvE uses the list format for their inventory so it would be a good idea to make the icons more user friendly.
Marlona Sky
State War Academy
Caldari State
#14 - 2012-10-30 08:47:43 UTC
Remove all EW drones.

For now, until a nice EW re-balance happens. Every ship that has a drone bay with the exception of ships with drone bonuses has become a diet Blackbird. ECM would be far more tolerable of a game mechanic if it was left to proper ECM ships, not anything with a drone bay.
Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#15 - 2012-10-30 08:49:09 UTC
Option to disable "preselect from overview and push shortcut button to activate..."-feature.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Marlona Sky
State War Academy
Caldari State
#16 - 2012-10-30 08:49:14 UTC  |  Edited by: Il Feytid
Increase range needed to take a jump portal (titans and black ops) to 10km.
Mascha Tzash
Ministry of War
Amarr Empire
#17 - 2012-10-30 08:50:46 UTC
Just a little style wish from me.
When hovering my mouse over a high-slot, I would like to know wich position on the hull it is.
Something like a pulsating spot or a line that it drawn between the slot and the hull-point.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#18 - 2012-10-30 08:51:07 UTC
More options for UI scaling.
Lutin Ballista
Ballista Investment Corp
#19 - 2012-10-30 08:52:12 UTC
Bring back snowball launchers
Marlona Sky
State War Academy
Caldari State
#20 - 2012-10-30 08:52:29 UTC
All non-cover ops cloaking devices stop cap recharge completely while the module is activated.

Send the hate mail and threats to my in box super capital lovers. It is about time you start planing for an exit strategy beyond:
1. Warp to safe spot
2. Cloak
3. Wait for cap to recharge up
4. Jump to safety

Death to all super capitals!!!!
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