These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

cloaks again

Author
Sean Parisi
Blackrise Vanguard
#21 - 2012-10-29 08:59:36 UTC
Getting a bit tired of these posts clogging up the forums. Using your logic being AFK in a station i cant dock in is abusing game mechanics. BECAUSE, for all I know if I engage you in my cloaky ship - Your docked up guy might come out and there is no counter to that! Gee golly!

On another note Cloaky ships either pick on targets of opportunity or must work together to be effective for the most part. So maybe if you'd stop being a coward (And didn't have to pay for your entry into Null Sec...) and fielded a proper defense any stealth ships would be promptly beat by your superior fleet.

It is like people who whinge about ECM, Yes ECM is annoying - But you can fit implants, modules, etc that can reduce its effect drastically. (Get neuted? Cant fire guns? Cant tank? Same thing really)

So what am I trying to say?

Hard Counter to Stealth - Stop being a coward, have friends, set up a perimeter, have a response team available. Align out your miners or maybe start flying procurers. Because you know, those things have a battle ship sized tank.
Ginger Barbarella
#22 - 2012-10-29 15:18:14 UTC
Came hoping for some new insight, left after wasting a couple minutes on the same rant that's been barfed dozens of times before.

Hey, OP, pro-tip: use the Search function and add your foolishness to an existing thread.

"Blow it all on Quafe and strippers." --- Sorlac

yopparai
ASTARTES CORP
Hashashin Cartel
#23 - 2012-10-29 17:43:06 UTC
Plenty of people have pointed out that the best way to deal with hostiles cloaked in system is to team up and run your pve together.

I'll go one step further and really spell it out for you. put one guy in a god damn falcon and have him follow you around. Problem solved.

Yopp

CorInaXeraL
The Dresdeneers
#24 - 2012-10-29 18:09:54 UTC
I agree with the OP that there are problems with cloaks. When I cloak up, no one wants to play with me! Also, it's very hard to see my ship. We need to make cloaked ships far more visible, and also entice others to play with them, like maybe give them a warp-to marker on the UI whenever there's a ship in system, kinda like a cyno.

Donnerjack Wolfson
Brutor Tribe
Minmatar Republic
#25 - 2012-10-29 18:27:25 UTC
Mate.

You just had a thread locked for this literally on the same page.

Just drop it.
Mallak Azaria
Caldari Provisions
Caldari State
#26 - 2012-10-29 19:17:39 UTC
Raiko Osburn wrote:
Only problem about AFK cloakers is, it is completly risk free. If you are afk cloaked in space, you dont have to play the game. Still your character is online and he is in ship in space. Players should be able to detect it one way or another. Even if it takes hour or two.


I recall a few incidents where an AFK cloaker was found & killed. Granted, they were live streaming.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

AFK Cloaker
Matari Exodus
#27 - 2012-10-29 21:27:29 UTC
.
Aiah Minx
School of Applied Knowledge
Caldari State
#28 - 2012-10-30 00:51:49 UTC
yey, got in before the lock..

OP: move to wspace and let the paranoia kick in.
Azumi Zimu
#29 - 2012-10-30 00:59:26 UTC
OP is the reason people train up cloaky alts
TheGunslinger42
All Web Investigations
#30 - 2012-10-30 12:43:23 UTC
larzslayer1 wrote:
If the people of the game can insight the makers CCP to add or remove a feature with forum requests here is my possible fix for cloaks.
Make a SOV structure similar to jump bridges and cyno jammers that can be activated only a few times an hour 1-4 that turns cloaks off in the whole system this will allow SOV holders to deal with AFK cloakers without having CCP to ban there accounts after repeated abuse.
Cloaks are the only thing in game with no counter.
If there a more effective way for all to deal with this issue feel free to add on constructively.


My my it seems every subforum I click on has an imbecilic whine about cloaks.

Pro-tip mate: There is nothing to fix. Cloaked players are incapable of doing anything, and the ships already have penalty after penalty piled on them as a trade off for using the cloak.

As for your idea... holy hell it has to be the worst one yet, you are asking for a literal button that'd let you decloak every single person...

how about this, sod off back to highsec. You are not entitled to nullsec space. Deal with it.
Cerlin
#31 - 2012-10-30 21:15:04 UTC
If you are in null sec getting AFK camped, find a new system to rat or do your things. If you cant, you need to join people with more space. Most decent sized alliances have hundreds of systems, they would never notice you "borrowing" one.

Ive been afk camped but that is eve, I deal with it.

I prefer not to do this to my opponents because it makes them not want to log on, which hurts my chance for getting a good fight.
Sando Chelien
Federal Defense Union
Gallente Federation
#32 - 2012-10-31 02:46:17 UTC
sYnc Vir wrote:
Hes the problem with peoples argument against afk cloaking.

1 - If a person is AFK, then they are afk an thus not a problem because they aren't at the keyboard and may as well be docked or logged off. They only begin to matter because those not afk make them so by pissing themselves with fear.

2 - If the "afk" person isn't afk, and is an actually danger. Then they are playing the game and using the tools provided to hunt eves stupid and/or brave.

If anything, the fact you can see a cloaked person in local chat is one of the most abusive and overpowered intel tools in eve today. Cloaking is a tool and should remove you from everywhere.

99% of the time, the reason a person complains about "afk" cloaks is that they, are they themselves are too fearful of undocking and losing their ship.

Eve has a very easy and universally understood rule #1. Don't undock what you can not afford to lose. Beyond that, its a dog eat dog world and everyone not blue will try and kill you. Why people forget this, and try making space safer is amusing to me. If you want super safe space, then go to high sec and only every use a drake. You'll be forever safe.

Complaining and/or asking for changes to make null sec safer!?!? Just make you look dumb. Eve isn't about safety, its about undocking and creating content with those other undocked space ships.


Amem, sister.

After all, EVE´s motto: " Here´s a spaceship. Dismissed."
Trinkets friend
Sudden Buggery
Sending Thots And Players
#33 - 2012-10-31 07:41:27 UTC
Raiko Osburn wrote:
Only problem about AFK cloakers is, it is completly risk free. If you are afk cloaked in space, you dont have to play the game. Still your character is online and he is in ship in space. Players should be able to detect it one way or another. Even if it takes hour or two.


The problem with outposts is that AFK docked players are completely risk-free. if you are docked in station and there is no player input for an hour you should be logged out, so that you disappear from local, so that the at-keyboard black ops cyno ship lurking top belt in an Arazu can be assured that even if he sees you in Local you are not docked AFK in station and just appearing in Local, which makes his balls tragically blue because he thinks you might eventually undock a nag and go mining, or maybe he's afraid you are cloaked yourself, and he's just wasting his time. Meanwhile he is in his cloaky Arazu, guaging on d-scan what ships are at a POS unpiloted, which of the pilots at POS are AFK and which are just playing mum awaiting him to undock, and he has to make a decision when you do undock the mining nag - does he light the covops cyno and bring in 20 billion-ISK BLOPs and risk them being mutilated, or does he not?

Ban AFK docking. Its a total exploit and is reducing the ability of people to use their Black ops battleships with impunity to slaughter nullbears.

That and BLOPs sucks in practise and is really, really hard to make work. Not least because you have to apparently have an AFK cloaker terrorising nullbears for 6 weeks.
sYnc Vir
Wolfsbrigade
Ghost Legion.
#34 - 2012-10-31 15:02:24 UTC
Trinkets Friend just broke my sarcasm metre, whom do i petition for a replacement?

Don't ask about Italics, just tilt your head.

Piugattuk
Litla Sundlaugin
#35 - 2012-10-31 18:59:20 UTC
larzslayer1 wrote:
The thing is afk cloaking is being used effectively to reduce alliances from working the systems they pay the SOV bills for
be it an enemy alliance or merc group hired for this task or just a few people getting others to rage for there own amusement

the shear fact that the cloak has no counter is sickening and such a crazy oversite on CCP's behalf.

Surly ye jest sir, I was cloaked jumped into system aligned and cloaked, gate camp got me anyway cause they had cans drones and ships guarding gate, I got an express ride back to hi sec.
Unsuccessful At Everything
The Troll Bridge
#36 - 2012-10-31 19:49:49 UTC
Sweet, another AFK cloaking thread. Hooray!

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Poetic Stanziel
The Scope
Gallente Federation
#37 - 2012-10-31 21:31:55 UTC
Every week there's some new post in the forums about the evils of AFK cloaking in nullsec systems.

For some reason, having a cloaked ship in system, the pilot who may or may not be away from their computer, brings nullsec industry, ratting and missioning to a complete standstill.

I'm not quite sure why that is the case, but if the plethora of forum complaints is any indication, it is a problem. Apparently, nullsec players, renters in particular, are babbies.

The solution to this insidious problem is to either 1) tape a post-it note over your local chat window, 2) close your local chat window, or 3) uninstall EVE Online. If you don't know who's in system, then it can't really be a bother. If you're playing World of Warcraft, then it's really not a problem.

How do wormhole people do anything, you might ask? At any point in time, their system could have twenty AFK cloakers watching (or not watching) their every move. Yet, somehow, through force of will perhaps, they manage to do ****. Run sleeper sites, mine, do industry. It's kind of mind-boggling, when you think about it. That people could actually go about their business, without the benefit of knowing who's watching them. Without knowing whether they could be jumped by some enemy fleet at any second.

Nullseccers, on the other hand, have the benefit of knowing when someone is potentially watching them, to know when to be a smidgin extra careful when doing their business. The have information that wormholers do not. Yet wormholers get **** down, whereas all activity in a nullsec system grinds to a halt.

The nullsec player who stops doing what they're doing just because some invisible ship is sitting in system, they should spend less time complaining, and more time feeling ashamed of themselves.

from http://poeticstanziel.blogspot.ca/2012/10/the-problem-with-afk-cloaking.html
Lyrrashae
Hellstar Towing and Recovery
#38 - 2012-11-02 03:33:48 UTC  |  Edited by: Lyrrashae
larzslayer1 wrote:
[...] why not let us decloak people in systems we pay for if there not truely afk they can simply recloak no harm but if they are afk we can kill them.

[...]


For ****'s sake, it's like talking to a wall....

"I am a one note man, I play it all I can." (Paul L. Arnoldi(sp.?))

Leave our game now, you whining childishly over-entitled/spoiled carebear parasite, and find another one to ruin.

Bloody ******* Hell, your kind in EVE makes me ill!

Ni.

sYnc Vir
Wolfsbrigade
Ghost Legion.
#39 - 2012-11-02 12:28:52 UTC
For the OP

http://www.youtube.com/watch?v=XsYJyVEUaC4

Don't ask about Italics, just tilt your head.

Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#40 - 2012-11-02 13:12:32 UTC
larzslayer1 wrote:
the shear fact that the cloak has no counter is sickening.

lol melodramatic much?

If you can't deal with AFK cloakers you have no business holding sov.