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Duality Open Period - 26/10 to 30/10 and 05/11 - 08/11

First post
Author
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#121 - 2012-11-02 05:58:23 UTC  |  Edited by: Salpun
Aglais wrote:
And then absolutely nothing in space or the login screen rendered.

Is this known to be an issue yet?

I bug reported already. Until we get a new client build we are out of luck.

Edit:

For those lucky few that are on.

What has changed?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Commander Whitford
Feel Good Incorporated
#122 - 2012-11-02 10:36:29 UTC
Salpun wrote:
Aglais wrote:
And then absolutely nothing in space or the login screen rendered.

Is this known to be an issue yet?

I bug reported already. Until we get a new client build we are out of luck.

Edit:

For those lucky few that are on.

What has changed?



Nope. I logged on to an account that's active on Duality, and all I see is empty space. I tried docking and I just get a picture of empty space. None of the ship previews are working for me either.

I wish I had re-activated my account days ago, it seems I missed all the juicy stuff. ^^
CCP Habakuk
C C P
C C P Alliance
#123 - 2012-11-02 11:06:40 UTC
Yeah, the current client on Duality is pretty broken. We are closing the server till we get a better client.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Lors Dornick
Kallisti Industries
#124 - 2012-11-02 11:09:40 UTC
CCP Habakuk wrote:
Yeah, the current client on Duality is pretty broken. We are closing the server till we get a better client.

Bad Paradox, Bad! ;)

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

CCP Habakuk
C C P
C C P Alliance
#125 - 2012-11-02 18:49:38 UTC
CCP Habakuk wrote:
Yeah, the current client on Duality is pretty broken. We are closing the server till we get a better client.


Duality will stay closed for the weekend, as next client build is also broken. More updates on Monday.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Dinsdale Pirannha
Pirannha Corp
#126 - 2012-11-02 20:36:24 UTC
CCP Habakuk wrote:
CCP Habakuk wrote:
Yeah, the current client on Duality is pretty broken. We are closing the server till we get a better client.


Duality will stay closed for the weekend, as next client build is also broken. More updates on Monday.


So let me get this straight....

First build on Duality had huge holes in it.
2nd build, which is the current one, is "pretty broken".
And the 3rd build, which appears to have been tested in-house, is "also broken".

And you guys expect to go live in 32 days.......

I am just re-reading CCP Goliath's comments to me in another thread and am smiling, actually giggling.

I will say it again, there are way way too many moving parts as Retribution is designed today.
These are the things that I can think of off the top of my head:

1. New NPC AI, or rather some port of the Sleeper/Incursion AI.
2. Another overhaul of FW.
3. Crimewatch
4. Bounties
5, New HUD.
6. 40 plus hull overhauls
7. Some little thing called Dust???

Please, please, slow down. Don't try to implement all this at once.
Surprisingly, people are likely more forgiving if you say "hey, we bit off more than we can chew", as opposed to releasing code with untested, potentially disastrous combinations
Sobic
The Graduates
The Initiative.
#127 - 2012-11-02 22:12:54 UTC
Dinsdale Pirannha wrote:
CCP Habakuk wrote:
CCP Habakuk wrote:
Yeah, the current client on Duality is pretty broken. We are closing the server till we get a better client.


Duality will stay closed for the weekend, as next client build is also broken. More updates on Monday.


So let me get this straight....

First build on Duality had huge holes in it.
2nd build, which is the current one, is "pretty broken".
And the 3rd build, which appears to have been tested in-house, is "also broken".

And you guys expect to go live in 32 days.......

I am just re-reading CCP Goliath's comments to me in another thread and am smiling, actually giggling.

I will say it again, there are way way too many moving parts as Retribution is designed today.
These are the things that I can think of off the top of my head:

1. New NPC AI, or rather some port of the Sleeper/Incursion AI.
2. Another overhaul of FW.
3. Crimewatch
4. Bounties
5, New HUD.
6. 40 plus hull overhauls
7. Some little thing called Dust???

Please, please, slow down. Don't try to implement all this at once.
Surprisingly, people are likely more forgiving if you say "hey, we bit off more than we can chew", as opposed to releasing code with untested, potentially disastrous combinations


You have no specific facts, based on any kind of reality, to draw the conclusions you are.
Except that Duality is buggy and you're demonstrating the typical modern day prophesying from afar attitude of internet know it alls.

Now how bout something more specific and constructive Dinsipoo.
CCP Habakuk
C C P
C C P Alliance
#128 - 2012-11-05 16:22:58 UTC
Duality is open again for the next days.

Known issues:
* The inventory window is broken for ships with ship maintenance bays.
* Belt NPCs are on strike and refrain from attacking players. Bear

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Aglais
Ice-Storm
#129 - 2012-11-05 18:12:13 UTC
It seems that the little blinking lights on the Maller have opted to stop being a fitting yellow shade for Amarr, and instead a garish, ghastly Gallente green.

My world is flying apart as we speak.
Oberine Noriepa
#130 - 2012-11-06 06:52:35 UTC
Other hulls are featuring the green color on their antennae as well.

YuuKnow
The Scope
#131 - 2012-11-06 08:41:55 UTC
Love the new Megathron model btw
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#132 - 2012-11-06 19:11:37 UTC  |  Edited by: Salpun
The NPC at the acadamy are locking new characters and yellow boxing them is this intential?

It destracts from the ships you are suppost to look at.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Blue Harrier
#133 - 2012-11-06 21:13:39 UTC
Things I have found so far;

'Reload All' is still not working for missiles

I have my ‘items’ and ‘ships’ merged with the ‘station services’ panel, in the ‘items’ window I keep all my ‘stuff’ in containers. Double clicking or shift clicking a container fails to open it the only way to open a container is by using ‘right click’, select and click ‘Open Container’
However if I open the inventory window from the Neocom I can open any container by dragging and dropping it, shift clicking, double clicking etc.

As before I’m sorry but I still don’t like the new warp sound it really does need the ‘speed up whoosh to sonic boom’ the same as TQ now.

Also there seems to be a change made to the gate jump sound, on my system (5.1 surround sound, via on-motherboard chipset), the sound has a hollow, drainpipe sound and has a noticeable ‘noise burst’ as the jump completes.
This sound like some others still cause a substantial FPS drop (60 fps to 17 fps) when the sound starts and during the sound duration when the sound changes.

After a 1.5 Gig download (update from TQ client to Duality), I really expected a better experience than I got, I think my old teachers would have written in my report book, ‘well done but must try harder’ Blink.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.

JessiJames
Bats Country
#134 - 2012-11-06 21:58:30 UTC

any idea when the MJD is back on some testserver ? Thanks
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#135 - 2012-11-06 22:06:59 UTC  |  Edited by: Salpun
JessiJames wrote:

any idea when the MJD is back on some testserver ? Thanks

It should be on there PM on duality and I will pass you the links needed. Market search is still broke.
I just purchased one.

Sent you the links on Duality.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

JessiJames
Bats Country
#136 - 2012-11-06 23:59:19 UTC
Salpun wrote:
JessiJames wrote:

any idea when the MJD is back on some testserver ? Thanks

It should be on there PM on duality and I will pass you the links needed. Market search is still broke.
I just purchased one.

Sent you the links on Duality.


You are awesome.

Seems they are only on mkt in 6-CZ49, movedme and got them :)
wolfslo
Deadly lnfluence.
#137 - 2012-11-07 08:55:59 UTC
This is just great, you put up the server for a limited time, then don't reactivate the accounts so we can't even go on... clap clap
Rengerel en Distel
#138 - 2012-11-07 19:22:21 UTC
Really no idea what this testing period is supposed to be for. Perhaps I missed it, but I don't see any updates from the devs saying they actually implemented new code. Perhaps it was just new ships, or things I've simply missed, but it would be nice to have a simple changelog from CCP telling us what changed.

With the increase in shiptoasting, the Report timer needs to be shortened.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#139 - 2012-11-07 19:40:09 UTC
Rengerel en Distel wrote:
Really no idea what this testing period is supposed to be for. Perhaps I missed it, but I don't see any updates from the devs saying they actually implemented new code. Perhaps it was just new ships, or things I've simply missed, but it would be nice to have a simple changelog from CCP telling us what changed.

Its a stable build with minor changes from the first build. Stuff like target icon changes what gets what type of icon and when and some ship balancing tweaks.
Getting CCP to produce a change log wont happen. Asking devs on duality what changed some times gets a response. Next build should have the next batch of big changes.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Rengerel en Distel
#140 - 2012-11-07 23:51:22 UTC
Salpun wrote:
Rengerel en Distel wrote:
Really no idea what this testing period is supposed to be for. Perhaps I missed it, but I don't see any updates from the devs saying they actually implemented new code. Perhaps it was just new ships, or things I've simply missed, but it would be nice to have a simple changelog from CCP telling us what changed.

Its a stable build with minor changes from the first build. Stuff like target icon changes what gets what type of icon and when and some ship balancing tweaks.
Getting CCP to produce a change log wont happen. Asking devs on duality what changed some times gets a response. Next build should have the next batch of big changes.

Yes, I realize they won't do it, as Goliath has said it's a waste of his time to inform the testing public what it is they are supposed to test. I've tested on many games, as I'm sure others have, and never had so many obstacles to testing placed in the way. Other games seem to go out of their way to make testing almost enjoyable, but the harsh cold EVE has to make even testing a grief filled environment.

With the increase in shiptoasting, the Report timer needs to be shortened.