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"Forcing People to Leave the Game" and "Forcing a Specific Playstyle"

First post
Author
svenska flicka
Caldari Provisions
Caldari State
#41 - 2012-10-25 14:06:01 UTC
Asuri Kinnes wrote:
Tali Ambraelle wrote:

TheGunslinger42 wrote:
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.


Much like you. This is not a game about pvp, it is about a sandbox.

What does "sandbox" mean, in your opinion then?



Single player game with MY RULES!! Lol
Kult Altol
The Safe Space
#42 - 2012-10-25 14:06:45 UTC
Every time I see one of these threads this is what I read. "Stop enjoying the game in a way I don't approve of!"

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Krixtal Icefluxor
INLAND EMPIRE Galactic
#43 - 2012-10-25 14:09:41 UTC
TheGunslinger42 wrote:
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.

Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?

They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.

It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is

Undesirables plz go



Replace the highlighted word with "Some Players" and you have an excellent Poast.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Josef Djugashvilis
#44 - 2012-10-25 15:12:38 UTC
Sandbox.

Just do what ever you like whilst accepting the fact that every time you undock, you risk losing your ship and pod.

Easy really.

This is not a signature.

Jaison Savrin
Brave Empire Inc.
Brave United
#45 - 2012-10-25 15:21:18 UTC
Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.

If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.

Was this a ganker whine thread?



I think it was a ganker whine thread.
baltec1
Bat Country
Pandemic Horde
#46 - 2012-10-25 15:24:23 UTC
Krixtal Icefluxor wrote:
TheGunslinger42 wrote:
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.

Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?

They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.

It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is

Undesirables plz go



Replace the highlighted word with "Some Players" and you have an excellent Poast.

I was going to correct your correction but after thinking on it you are indeed correct.
baltec1
Bat Country
Pandemic Horde
#47 - 2012-10-25 15:26:53 UTC
Jaison Savrin wrote:
Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.

If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.

Was this a ganker whine thread?



I think it was a ganker whine thread.

You want the next thread over. This is the sandbox means everyones playstyle is legit thread.
Kult Altol
The Safe Space
#48 - 2012-10-25 18:31:25 UTC
baltec1 wrote:
Jaison Savrin wrote:
Is this a ganker whine thread? It feels like a ganker whine thread. I say to whining gankers "suck it up buttercup" because killing mining ships is simple.

If one Tornado/Thrasher won't work add one. Repeat until miner goes boom.

Was this a ganker whine thread?



I think it was a ganker whine thread.

You want the next thread over. This is the sandbox means everyones playstyle is legit thread.


Stop making sense, just stop...please...just stop...*cries*

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Perramas
DreddNaut
#49 - 2012-10-25 18:41:30 UTC
Sarmea Moon wrote:
Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.


If CCP made it where you were flagged for PvP by bumping a ship you would be here whinning how you just lost your hauler/freighter/other expensive ship to gankers on the Jita 4-4 undock.

Great minds discuss ideas, average minds discuss events, small minds discuss people- Eleanor Roosevelt

Bane Necran
Appono Astos
#50 - 2012-10-25 18:44:25 UTC
Thor Kerrigan wrote:
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.

That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.


The industrialist came before the PvP player in this game, and industrialists know they need the PvP aspect in order to sell more ships. If anyone is just showing up and not understanding how the game works, its the PvP players who think they don't need industry.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Malphilos
State War Academy
Caldari State
#51 - 2012-10-25 19:11:24 UTC
Bane Necran wrote:
Thor Kerrigan wrote:
If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.

That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.


The industrialist came before the PvP player in this game, ...


I'm pretty sure that's not true. How do you figure?
Thor Kerrigan
Guardians of Asceticism
#52 - 2012-10-25 19:16:26 UTC
Azumi Zimu wrote:
You guys waged a campaign against high-sec miners. You used early 20th century Anti-Semitic propaganda. You said you hated what they stood for.


You would be a fool to think this was anti-semitic. Paragraph structure has nothing to do with religion. There were the ones who read James 315's manifesto literally, like you. There were the ones who saw the bigger picture.

Lutin Ballista wrote:

Perhaps, shock/horror they play the game for different reasons to you. Why should your way be the right way?


"The right way" is the way the game allows you to play. It's one thing to question balance and it is another to claim your 15$ per month supports your argument.

Tali Ambraelle wrote:

This is not a game about pvp, it is about a sandbox.


Your very presence in a true sandbox is competition, because I said so. As soon as anyone acknowledges your presence, you have participated in human interaction. You have affected someone else's decisions. It might have been a simple "give me 5 secs to look at your ship", yet I have won fights because reinforcements arrived 5 seconds too late. To claim you can play this game completely devoid of human interaction (a.k.a. pvp-less) is quite presumptuous.

Malphilos wrote:

Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.


This game does not meant to reward you. Quite the contrary, it punishes you for trying to make ISK. The whole idea is about finding ways to succeed, against all odds. "Activities that are supposedly too profitable" are usually the ones abused by loopholes generating risk-free income.
Thor Kerrigan
Guardians of Asceticism
#53 - 2012-10-26 05:35:00 UTC
Sarmea Moon wrote:

Yes, let's turn on Concord in low sec and null sec. How about that?


The whole point of the sandbox is having the least amount of NPC interaction. Hence the term "sandbox" as opposed to "themepark". EVE's selling point has always been it's sandbox approach, thus moving away from it you might as well ask for a completely new game. Your idea is stupid because it is a bad idea disguised as a "completely equivalent opposite". CONCORD needs to be removed when the right tools are given to players who want to play space-sheriff.

Bane Necran wrote:

The industrialist came before the PvP player in this game, and industrialists know they need the PvP aspect in order to sell more ships. If anyone is just showing up and not understanding how the game works, its the PvP players who think they don't need industry.


"PVP" players, you meant all of us? I think what you mean is specifically those who specialize in ship-to-ship combat. I think those that play different playstyles are the best at commenting on those particular ones, especially when two playtyles they play are directly dependent of each other.

I for one have traded, mined, manufactured, hauled, suicide ganked, missioned, gate camped, AFK cloaked, roamed, structure bashed, PI'ed and rented.

Sarmea Moon wrote:
Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.


The risk you will get recruited by a 0.0 entity. I don't see much bumping happening in 0.0. I see people shooting, and shooting back. That is the solution EVE provides you, it's your fault if you do not like it, not mine.
Jonah Gravenstein
Machiavellian Space Bastards
#54 - 2012-10-26 06:05:47 UTC  |  Edited by: Jonah Gravenstein
Sarmea Moon wrote:


Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.


Bumpers are subject to same risks that everybody else in hisec is subject to, they get suicide ganked, they get petitioned, they get verbally abused in local and to top it all, on the whole they don't make much ISK bumping.

Bumping is both a labour of love and an educational program, the bumpers are there to protect the interests of everybody in hisec from the hordes of AFKers and bots that currently populate Ice belts. The bumpers are using a game mechanic to educate about the dangers of both AFK and bot aspirant gameplay.

If you're going to mine Ice, don't bot, be at your keyboard and paying attention to your surroundings, pay the small annual fee for a permit to the New Order and be free to mine without the risk of being bumped by the New Orders agents. As long as you're physically present at your keyboard, paying attention and have a permit the New Order are happy to let you continue with your chosen activity without interference.

If you're afking an activity while in space then the commonly perceived value of that activity is nothing.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Herzog Wolfhammer
Sigma Special Tactics Group
#55 - 2012-10-26 06:12:40 UTC
Thor Kerrigan wrote:
Why is it that people think this game is for everyone?

EVE is clearly fueled by competition and cannot survive without it. You don't need to spend 15$ per month to look at nebulae and 3D ship models.

Anyone who uses "forcing me to do this" in their argument intrigues me; I have no idea why they are spending money on this game in the first place. The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.

If you don't like shooting ships, that's your problem. Just don't try telling me those who shoot ships have an unfair advantage when it is clearly an advantage. In fact, anything you do in this game gives you an advantage over those who don't.

That is just as crazy as people moving to a different country and asking for laws to accommodate their personal needs or beliefs.



I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.

But working around them is still more fun than grinding on NPCs.


If we want REAL competition then lets' stop pushing epeen in what is still for the most part a game.

- Depletion of resources: you mine those belts too much, they are gone, for months maybe. Want titans titans titans everywhere, say goodbye to your resources. Same for moons. Every conflict in the world boils down to resources: those that have them wanting more, those that have not wanting some, and those trying to protect theirs. Look at the NAPfest nullsec has become.
- Get rid of dependency on gates to travel. A module, a skill, whatever - let ships dial in system to system warp, across multiple systems depending on energy, fuel, I don't care. Eliminate the gate camps, bubble camps, gank Pipelines and intel rings (comprised of camps) and everybody will go everywhere. Don't call sitting on a gate LIKE A MINER mining rocks all day and blobbing scouts and noobs PVP and expect me to let you date my sister. If I had a gate camp kill I'd be ashamed.
- Get rid of nullsec local. Before the goons come in and complain (funny how the goons are the DEFENDERS now - they are the establishment and they call us "pubbies"), remember, BOTH sides of the offense and defense equation USE and would LOSE local. If you want kills you should hunt for it. If you don't want to get killed, you should pay attention. if you can't handle that then starve.
- Require a level of industry and ratting in any 0.0 system in order to establish SOV. Oh does it sound unfair to force PVe on nullsec? It's about as unfair as forcing PVP on highsec. Get it?


If we really want the huge balls we should get rid of clones or have a limit to how many times you can be cloned before you turn into a little crap-flinging monkey.

Bring back DEEEEP Space!

Touval Lysander
Zero Wine
#56 - 2012-10-26 06:27:55 UTC
No More Heroes wrote:
Belligerent undesirables get out

The desirable unbelligerents can of course, stay.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Thor Kerrigan
Guardians of Asceticism
#57 - 2012-10-26 06:39:51 UTC
Herzog Wolfhammer wrote:

I find it rather ironic that in this game, you can do whatever you want, yet people choose to be ass hats.


What is ironic, is that you have no idea what ironic means.

I think the word you were looking for was "surprising". However, there is nothing surprising here; it's called human nature. Additionally, those "ass hats" give value to good actions and without them there would be no contrast between good and evil.
Touval Lysander
Zero Wine
#58 - 2012-10-26 06:48:32 UTC  |  Edited by: Touval Lysander
baltec1 wrote:

Yet the high sec bears continue to try to get rid of playstyles they dont like.

I normally post against your thoughts simply because I don't like you.

But I fully see your point. As a highseccer I might ask...

Which playstyle would that be? (ganking)
Has the game been changed to make that playstyle harder? (yes)
Did CCP make those changes? (yes)
Did highseccers actually ask for barge buffs? (yes they did, whiney whiners!!)
Did they ask for CW 2.0 and tradeable killrights? (probably)
So what may have caused the changes? (repeated, excessive and blob force interdictions, this is eve, htfu, highsec sux)
Do you think that perhaps many, many 0.0 players were also affected by ice interdictions? (errr... possibly)
Do you think that may have also caused many players to quit? (get rid of belligerent undesirables. yeah!!)
Can you still gank? (of course we can)
Can you still interdict? (of we course we can)
Are miners still being targetted? (of course they are)
Are freighters still being targetted? (of course they are)
Have you made concerted efforts against missioners, FW and Incursions? (of course not, they shoot back)

So what actually changed for the highsec player? (well, now that you put it that way...)

I rest my case your honor.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

DarthNefarius
Minmatar Heavy Industries
#59 - 2012-10-26 06:50:39 UTC
Tali Ambraelle wrote:
Malphilos wrote:
Thor Kerrigan wrote:
The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.


Interesting.

Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.

Straight


Like moon goo?


NOOO DON'T TOUCH PRECIOUS MOON GOO OR THE GOON FORUM GOLLUM WILL STALK YOU with his multitudes of alts telling lies like Goons want the TECH bottle neck fixed, or Moon miningis not a passive income or etc...
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Katran Luftschreck
Royal Ammatar Engineering Corps
#60 - 2012-10-26 07:15:01 UTC
baltec1 wrote:
Yet the high sec bears continue to try to get rid of playstyles they dont like.


And this is different from null-bears how, exactly?

http://youtu.be/t0q2F8NsYQ0