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"Forcing People to Leave the Game" and "Forcing a Specific Playstyle"

First post
Author
Nanatoa
#21 - 2012-10-25 09:53:52 UTC
This thread makes sense. People complaining about Miner Bumping should read it (and weep).

"Stay the course, we have done this many times before." - (CCP) Hilmar, June 2011

Ptraci
3 R Corporation
#22 - 2012-10-25 10:51:09 UTC
Azumi Zimu wrote:
"Progress" in this game to me is training skills. I can do that while not logged in at all.



Eh, I used to think that. Then I learned that successful PvP involves a little more than the right skills, fit, and F1,F2,F3 etc.
Gun Gal
School of Applied Knowledge
Caldari State
#23 - 2012-10-25 11:49:07 UTC
Its not the highseccers, its the

asshats in null
Chribba
Otherworld Enterprises
Otherworld Empire
#24 - 2012-10-25 12:01:20 UTC
You have to admit though, the 3D models are pretty nice hehe

But indeed, sandbox is a concept meaning only you are (sort of) responsible for your progress. I think maybe it might not be for everyone because some players do need the more linear approach and when there's no such thing, it just doesn't work.

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Tali Ambraelle
Federal Navy Academy
Gallente Federation
#25 - 2012-10-25 12:42:55 UTC
Destiny Corrupted wrote:
The belligerent undesirables will be pushed out and then the game will be for everyone. Smile


OI! That's my line!!
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#26 - 2012-10-25 12:51:39 UTC
Be quiet, my alt.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tali Ambraelle
Federal Navy Academy
Gallente Federation
#27 - 2012-10-25 12:55:44 UTC
Destiny Corrupted wrote:
Be quiet, my alt.


Alt? Please. You wish I was your alt you flat chested wonder ;)
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#28 - 2012-10-25 13:04:13 UTC
Tali Ambraelle wrote:
Destiny Corrupted wrote:
Be quiet, my alt.


Alt? Please. You wish I was your alt you flat chested wonder ;)

Don't make me double up on Thorazine today. You didn't like that last time.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

TheGunslinger42
All Web Investigations
#29 - 2012-10-25 13:05:30 UTC
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.

Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?

They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.

It doesn't even make sense, I don't know how anyone could enjoy that or think that's the kind of game EVE is

Undesirables plz go
Tali Ambraelle
Federal Navy Academy
Gallente Federation
#30 - 2012-10-25 13:06:04 UTC  |  Edited by: Tali Ambraelle
Destiny Corrupted wrote:
Don't make me double up on Thorazine today. You didn't like that last time.


Bring it *****!

TheGunslinger42 wrote:
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.


Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it.

Quote:
Is it so hard to understand that the entire game is based around competing with others in some form or another and interfering?

It's apparently hard for you to understand as you clearly don't, but not much is to be expected from disgusting undesirables.

Quote:
They want to be able to press a button, go afk all day, not have any interaction with anyone at all, come back and have a slightly bigger number in the wallet.

So you want to force them to stare at the rock. Brilliant....can crime watch come faster? These undesirables are just...ugh...so vile.

Quote:
Undesirables plz go


Yes, please leave Mr. Gunslinger. Biomassing is the only answer. :)
Krixtal Icefluxor
INLAND EMPIRE Galactic
#31 - 2012-10-25 13:08:51 UTC
Shederov Blood wrote:
Gibbo5771 wrote:
No More Heroes wrote:
Belligerent undesirables get out


Need helping finding the door?
No, but the damn thing won't open.



lol. May this meme never ever ever die !

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Malphilos
State War Academy
Caldari State
#32 - 2012-10-25 13:12:49 UTC
Thor Kerrigan wrote:
The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.


Interesting.

Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.

Straight
Tali Ambraelle
Federal Navy Academy
Gallente Federation
#33 - 2012-10-25 13:13:42 UTC
Malphilos wrote:
Thor Kerrigan wrote:
The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.


Interesting.

Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.

Straight


Like moon goo?
Malphilos
State War Academy
Caldari State
#34 - 2012-10-25 13:25:13 UTC
Tali Ambraelle wrote:
Malphilos wrote:
Thor Kerrigan wrote:
The only thing really forcing you to anything is your own brain. If you are tired of getting your progress slowed, it's nobody's fault but your own that you do not use the tools given to everyone.


Interesting.

Now apply that line of reason to say, incursions. Or high sec missions. Or any of the myriad other whines about activities that are supposedly too profitable.

Straight


Like moon goo?


The applications are endless. The tools are there for everyone. The only problem is you.

Flap your arms hard enough and you can fly.
TheGunslinger42
All Web Investigations
#35 - 2012-10-25 13:29:49 UTC  |  Edited by: TheGunslinger42
Tali Ambraelle wrote:
Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it.


I wish to thank this Undesirable for proving my statements entirely.

For the benefit of any Undesirables who wish to educate themselves, I shall elucidate on how this particular Undesirable misunderstands the core concepts of EVE Online.

Firstly, the entire game is, after a fashion, PVP. Yes, even your actions constitute a form of PVP. You mine your space rocks, you sell them or use them to manufacture items. Ask yourself this, my Undesirable friend, who purchases your space rocks or manufactured goods? Other players. How do they purchase them? Through an entirely player ran and very competitive market.

Your actions are competing with other players, influencing market prices, availability, etc. You are PVPing and you don't even know.

With that in mind, how is it unreasonable that the other players - ones who are affected by your actions and playstyle - should be able to in turn affect you? It isn't.

Secondly, after making the incorrect statement that the game is "not PVP" you claimed it was instead "sandbox". How would you define "sandbox" gameplay, Undesirable? I am curious. Personally, I define it as players being able to choose their own playstyles and actions - all players, not just you. Some players may choose to interfere with your playstyle. To further relate it to the sandbox analogy... it is a single sandbox you share with others, not your own personal sandbox. There are other games and forms of entertainment in which you can have your own personal sandbox with whatever rules you wish. EVE is not one of them. You are free to do what you like, but there are other people in the sandbox and they are free to do what they like too, including kicking sand in your face.

I urge you, Undesirable, to cancel your subscriptions and purchase another game. You would find much more satisfaction and joy in other such games. You will have no such luck in EVE.
Sarmea Moon
Aliastra
Gallente Federation
#36 - 2012-10-25 13:31:43 UTC
I think I should start a thread. One that posits the proposition that low and null should have the ruleset that hisec has. The empires should take back nullsec, raise taxes on them, and use it to pay for Concord.

How's that for forcing a particular playstyle? Haven't seen to many threads like that. It's all " how to drag people to lowsec" and "nullsec is so empty these days" so let's "make these changes to hisec to make it less safe or adding risk to hisec".

You are surprised that there is pushback? You are surprised that hisec asks for there to actually be some risk before the gankbears get rewards? Oh noes, you now have to bring TWO dessies AH AH AH. Now, what risk do bumpers take? Oh right, nothing, absolutely no risk of anything right now. They don't even get flagged for it like can flippers. Yeah, real risky that.

Risk v. reward. It's supposed to be skewed based on area of space. Lot less reward in hi sec, medium for low, most for null. Nowadays null is the safest space, with low being the worst.

I used to have a mission alt in high to pay for my pvp in null. Never assume that hisec is full of people who are scared of risk. I enjoy hisec nowadays. We have a few wars, we don't have to log in or lose our stations, I can mine if I want to, try out exploration, run a hisec POS (which, btw, is hardcore mode for POS killing since all we can bring are BSes). I do a TON of trading.

I have no heartburn with keeping my load under a billion for my freighter to reduce the risk of ganking. I laughed just as hard as everyone else did when the BoB alt got popped for the first freighter kill in hi sec. (Outbreak v BoB). However, there is something I can do about that- shoot back with a ganged alt.

Yes, let's turn on Concord in low sec and null sec. How about that?

The problem with defending the purity of the English language is that English is about as pure as a cribhouse [lady of commercial virtue]. We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary.- James Nicoll

Josef Djugashvilis
#37 - 2012-10-25 13:41:05 UTC
TheGunslinger42 wrote:
Tali Ambraelle wrote:
Much like you. This is not a game about pvp, it is about a sandbox. If they want their sand to accumulate over time and, to them, that is fun, so be it. You have no right to say anything about it.


I wish to thank this Undesirable for proving my statements entirely.

For the benefit of any Undesirables who wish to educate themselves, I shall elucidate on how this particular Undesirable misunderstands the core concepts of EVE Online.

Firstly, the entire game is, after a fashion, PVP. Yes, even your actions constitute a form of PVP. You mine your space rocks, you sell them or use them to manufacture items. Ask yourself this, my Undesirable friend, who purchases your space rocks or manufactured goods? Other players. How do they purchase them? Through an entirely player ran and very competitive market.

Your actions are competing with other players, influencing market prices, availability, etc. You are PVPing and you don't even know.

With that in mind, how is it unreasonable that the other players - ones who are affected by your actions and playstyle - should be able to in turn affect you? It isn't.

Secondly, after making the incorrect statement that the game is "not PVP" you claimed it was instead "sandbox". How would you define "sandbox" gameplay, Undesirable? I am curious. Personally, I define it as players being able to choose their own playstyles and actions - all players, not just you. Some players may choose to interfere with your playstyle. To further relate it to the sandbox analogy... it is a single sandbox you share with others, not your own personal sandbox. There are other games and forms of entertainment in which you can have your own personal sandbox with whatever rules you wish. EVE is not one of them. You are free to do what you like, but there are other people in the sandbox and they are free to do what they like too, including kicking sand in your face.

I urge you, Undesirable, to cancel your subscriptions and purchase another game. You would find much more satisfaction and joy in other such games. You will have no such luck in EVE.


Such original insightSmile

This is not a signature.

Metal Icarus
Star Frontiers
Brotherhood of Spacers
#38 - 2012-10-25 13:56:09 UTC
Azumi Zimu wrote:
"Progress" in this game to me is training skills. I can do that while not logged in at all.

Problem?

Keep up the busywork tryhards Cool


This is how you win Eve.
Jake Warbird
Republic Military School
Minmatar Republic
#39 - 2012-10-25 13:58:37 UTC
I bet you think all hisec people j*** at rocks. lol
Asuri Kinnes
Perkone
Caldari State
#40 - 2012-10-25 14:04:44 UTC
Tali Ambraelle wrote:

TheGunslinger42 wrote:
Carebears have a fundamental misunderstanding of what kind of game EVE is, or how... well, anything works.


Much like you. This is not a game about pvp, it is about a sandbox.

What does "sandbox" mean, in your opinion then?

Bob is the god of Wormholes.

That's all you need to know.