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Fleet Issue Typhoon...loving it.

Author
Dautrin Maize
Peirmont Industries
#61 - 2012-10-26 11:35:36 UTC
Quote:
...you spent 3 years of your life doing missions in a normal typhoon? Defuq...


I trained up to BS (barely) early on, then trained for missile and drone skills. Then I spent the next couple years training industry, science, mining, and lately some PI skills and covert ops. My main is very well-rounded and I don't use alts from multiple accounts. So everything I plan to do in EVE is generally done with one toon. For D&D geeks, consider me a bard...I'm kind of a jack-of-all-trades...master of none.

Missioning was never really my main source of income, but I've always liked flying missions, so I beefed up my skills a little more in the appropriate areas and saved up for the Fleet Phoon. Figured if I could survive these lv4's in a regular old Buick, I might as well upgrade to a Cadillac P

I'll take a closer look at some of these fits that have been listed here. I usually fit for convenience rather than maximizing one specific attribute - that is, I'd rather lose DPS for some cap stability or resists, or lose a turret for some extra drone range, etc. When I fly missions, I'm never really in a hurry anyway.

Thanks for the all the info =)

Riedle
Brutor Tribe
Minmatar Republic
#62 - 2012-10-26 13:03:26 UTC  |  Edited by: Riedle
John Ratcliffe wrote:
Ginger Barbarella wrote:
EFT warrior to the rescue. AFK that thing, man!!! Show everyone you're alpha as hell!


WTF are you babbling on about? It's a pretty common sense fit.



Umm.. No.

It is a terrible fit. No prop mod? 4 TP's?
Very short range with torps? Would take forever to do most level 4's with it.

Also webs would help more than the TP's.

4 Tp's and no prop mods lol

You are the very definition of an EFT warrior. You are telling others how to fit a ship and don't understand the difference between volley and DPS?

As someone else said, Dafuq?


Edit - And outside of some specialized applications, the Phoon and the Fleet Phoon are much better PVP BS's than PVE. The problem being, almost no one PVP's with BS's anymore and this makes me a sad panda.

Neut/Torp Fleet Phoon still at the ready in the hanger though. :)
Lili Lu
#63 - 2012-10-26 18:46:49 UTC
Lenny Snipes wrote:
I mission in Amarr space and quite a bit in Caldari space. My ability to read is quite satisfactory. What is lacking is your reading comprehension and critical thinking skills, about the only thing you've expressed an over-abundance of is the ability to make assumptions.

Ponder this genius, you claimed a cap booster was available to the Phoon to keep cap up under neuting... you see where my sarcasm came into play and where this is going now? Or are you too dull-witted?

Normally people frown on Tech 2 or faction ammo being used in missions, not because its wrong, but because its counterproductive to the purpose of missioning, i.e. farming isk. See, that's where those basic math skills will come in handy. Start talking about Marauders, Nightmares (double-damage bonus ships) and those ammunition types become viable again from a cost standpoint.

I was giving the OP advice, get a Mael, it allows the most flexibility in that you only need one ship.


Your ability to read sucks ass. You misconstrued or ignored both the OP and much of what I was saying. You engaged in assumptions, and substituted your opinion and criteria.

Cap booster on a phoon. It's helpful for keeping hardners running and allowing a prop mod to function and most importantly to keep an armor repper able to cycle. You are the half-wit. You it seems, would rather run an even more thristy shield repper and shield hardeners under neuting. Great that you can do it. I'd rather have that as more an emergency backup for heavy neuting until i kill that, a ****** up trigger, or distraction, or whatever.

If you are going to complain about tech II ammo cost I don't know what to tell you. It's no big deal. If it allows you to kill things quicker, which it does, then that means over time you are getting more missions done. Figure that into your cost/benefit calculation.Blink

You can do angel missions in a fleet phoon. It's just that I agree a Mael will be easier to fit for that. Conversely as I was saying a fleet phoon will be easier to fit for em rats, and will run those missions faster, all skills etc being equal. So, while you can mission in any one ship, there are ships that are better addapted to different circumstances.

One ship can work, well at least as long as that ship can swap out damage types. In that regard the Domi or Raven are great. But yes a Mael can use projectile ammo to the same advantage. Amarr ships can't, and rail boats are limited in that regard as well. A fleet phoon using sentrys, missiles, and projectiles has the same ability. The differences will come down to tank and available sltos for damage mods. It seems you don't like armor tanking. Fine. But it does not make it an invalid strategy.

The OP's question was whether anyone else was loving their fleet phoon. You decided to give no feedback other than "a Mael is better," under your own perception and your own criteria (isk per hour). My first answer was that you are partially right and partially wrong in that it depends on the circustances. But hey, I know there are geniuses like you who think they found the one best ship and react like an ******* to any polite disagreement. Meanwhile you still haven't posted any example or argument other than stating your own opinion.

So, yes, learn to read an op. Respond to that op with something the op is asking for. Then think about adding your opinion that "a Mael does very well in my experience, and might be better." Have you ever flown a fleet phoon, or even bothered to fit one up in eft or pyfa? If not, you don't know what you think you know.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#64 - 2012-10-26 19:30:25 UTC
Riedle wrote:
Umm.. No.

It is a terrible fit. No prop mod? 4 TP's?
Very short range with torps? Would take forever to do most level 4's with it.


So it was a bad idea - the point has been made at least 10 times now. Get over it.

Quote:
Also webs would help more than the TP's.


I disagree. The TPs will be better on Cruisers and I'd use Drones on Frigates.

Quote:
You are the very definition of an EFT warrior. You are telling others how to fit a ship and don't understand the difference between volley and DPS?


I haven't told anyone how to fit anything, I threw 3 different fits together and posted them for comments. The Cruise fit is excellent, the other two not so much. That's how feedback works.

Plus ça change, plus c'est la même chose

MastaKari
Federal Navy Academy
Gallente Federation
#65 - 2012-10-26 22:43:14 UTC
i just noticed tihs john ratcliffe guy is from the other thread.

i'm just going post these here.

http://eve.battleclinic.com/killboard/killmail.php?id=17536894

http://eve-kill.net/?a=kill_detail&kll_id=14747145

2 way over the top ships, with pointless mods on when t2 would be good enough, most likely ETF'd em together.
2bil on a drake for level 4 missions....
Kaanchana
Tax-haven
#66 - 2012-10-27 01:20:11 UTC
MastaKari wrote:
i just noticed tihs john ratcliffe guy is from the other thread.

i'm just going post these here.

http://eve.battleclinic.com/killboard/killmail.php?id=17536894

http://eve-kill.net/?a=kill_detail&kll_id=14747145

2 way over the top ships, with pointless mods on when t2 would be good enough, most likely ETF'd em together.
2bil on a drake for level 4 missions....


lol.. thats taking it to a new level.

He actually believes in what he is splurging here.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#67 - 2012-10-27 08:56:21 UTC  |  Edited by: John Ratcliffe
MastaKari wrote:
i just noticed tihs john ratcliffe guy is from the other thread.

i'm just going post these here.

http://eve.battleclinic.com/killboard/killmail.php?id=17536894

http://eve-kill.net/?a=kill_detail&kll_id=14747145

2 way over the top ships, with pointless mods on when t2 would be good enough, most likely ETF'd em together.
2bil on a drake for level 4 missions....


Your post shows how clueless you are. The Drake fit is insane. A T1 BC that can solo Lvl 4s should not be possible, yet this fit did it with ease. Why would I want to T2 anything on it? T2 resists = more dmg taken, T2 launchers = less RoF, T2 BCUs = less dmg inflicted. T2 sucks. T2 is for PVP or for tramps who can't spend money on proper Mods. Are you a tramp?

As for the CNR fit, you simply cannot make that fit with T2 without implants and even then I'm not sure it'd work. Even with Lvl 5 skills. Try it and cry when you fail.

I've done well over a thousand Lvl 4 missions with these ships, so shove the EFT Warrior crap where the sun doesn't shine.

Plus ça change, plus c'est la même chose

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#68 - 2012-10-27 08:57:24 UTC
Kaanchana wrote:
lol.. thats taking it to a new level.

He actually believes in what he is splurging here.


That's because I've used the fits and they work. End of.

Plus ça change, plus c'est la même chose

MastaKari
Federal Navy Academy
Gallente Federation
#69 - 2012-10-27 09:47:06 UTC
John Ratcliffe wrote:
Kaanchana wrote:
lol.. thats taking it to a new level.

He actually believes in what he is splurging here.


That's because I've used the fits and they work. End of.

"A T1 BC that can solo Lvl 4s should not be possible"



I'm not a tramp i just know how to fit ships properly so they get the job done with max damage and a good tank.

i've flown drakes and CNR's and neither cost anywhere near that, and both ran L4's very well.

The CNR fit is crap for what it costs, My cnr would have had the same damage output and a tank that done the job and not cost a crap load of isk to fit.

and same goes for the drake. Drakes can solo L4's perfectly well and without spending a stupid amount on a fit, hell i was using one ages ago when i was still skilling up, prolly even still had some t1 items on it.

so learn how to fit a ship.

T2 = great when you know how to fit and ship and want a tank that will do the job.


John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#70 - 2012-10-27 11:47:50 UTC  |  Edited by: John Ratcliffe
MastaKari wrote:

i've flown drakes and CNR's and neither cost anywhere near that, and both ran L4's very well.


Well done for spectacularly missing the point. I could make a fit that just runs Lvl 4s well, but that's not the way I make my fits. I like the hull to be the very best it can be. Your fits don't sound 'best' they just sound 'average'.

Quote:
The CNR fit is crap for what it costs, My cnr would have had the same damage output and a tank that done the job and not cost a crap load of isk to fit.


BS. That CNR projects the most possible DPS, applied and paper that it's possible to use with CMs. As soon as you swap any of the Faction ammo, launchers or BCUs for T2 then you're losing damage. Other than swapping one of the T1 Rigors for a T2, you cannot get any more Cruise DPS out of that hull then in that fit without spending more ISK on Officer mods. I challenge you to prove me wrong.

Quote:
and same goes for the drake. Drakes can solo L4's perfectly well and without spending a stupid amount on a fit, hell i was using one ages ago when i was still skilling up, prolly even still had some t1 items on it.


Again, if I wanted only average, then so could I. Just because you're happy with average doesn't mean everyone should be.

Quote:
so learn how to fit a ship.


Learn how to read. Oh, and get some ISK while you're at it.

Quote:
T2 = great when you know how to fit and ship and want a tank that will do the job.


T2 = PVP or tramp.

Plus ça change, plus c'est la même chose

MastaKari
Federal Navy Academy
Gallente Federation
#71 - 2012-10-27 12:38:40 UTC


i've ran your ship through ETF as you're a warrior at it, and threw together a fit, it tanks enough and doesn't cost anywhere near as much. the sustained defence is better and shows i'm hitting more damage than you would. and my main complain with your fits is you can't fit a tank on them properly.
there's tanking and then over tanking., my ships tanked missions without painting a target on my head meaning i didn't lose ships to gankers, you tank ships so you get ganked meaning you lose money that you made running missions.


and your fit isn't best, its just overpriced and over tanked.

i can put a
Adaptive invulnerability field II
2 mission specific T2 hardeners
caldari navy X-large shield booster
Shield boost amp
imperial navy heavy cap booster
on and it will tank missions perfectly fine and cost a damn lot less and not be as much a target for gankers.you'll also need to lost the black eagle, and yes it is dumb to have it fitted as 60km is plenty, and yes it is bling.

ta da simples.

and if you want a fit to be the "best" that it can be where are all your officer mods, what are you a tramp?

and i would be surprised if you'd noticed any difference between using T2 with 2x T1 rigor and 1x T2 rigor and caldari with 3x t1's. on paper the T2's do more damage so i'd think it'd even out, the fit i ran through has, as you said, just over a "5k DPS volley. Shocked"
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#72 - 2012-10-27 13:04:31 UTC  |  Edited by: John Ratcliffe
MastaKari wrote:


i've ran your ship through ETF as you're a warrior at it, and threw together a fit, it tanks enough and doesn't cost anywhere near as much. the sustained defence is better and shows i'm hitting more damage than you would. and my main complain with your fits is you can't fit a tank on them properly.


Show me.

Quote:
there's tanking and then over tanking., my ships tanked missions without painting a target on my head meaning i didn't lose ships to gankers, you tank ships so you get ganked meaning you lose money that you made running missions.

and your fit isn't best, its just overpriced and over tanked.


I have 3 mins cap on the CNR, the booster is pulsed. It's not overtanked, it has enough to comfortably tank and no more. I got ganked because I accepted a mission in 0.4 space - not a mistake I will repeat.

Show me a better one then. It's not over-priced either. It cost 2 Bn, which is not a lot IMHO.

Quote:
i can put a
Adaptive invulnerability field II
2 mission specific T2 hardeners
caldari navy X-large shield booster
Shield boost amp
imperial navy heavy cap booster
on and it will tank missions perfectly fine and cost a damn lot less and not be as much a target for gankers.you'll also need to lost the black eagle, and yes it is dumb to have it fitted as 60km is plenty, and yes it is bling.


That tank is crap and not enough for the Lvl 4s I run. And you're going to spend what you earn on missions buying charges for your cap booster - pointless. The Black Eagle is bling, so what? I can afford it so it's personal choice.

Quote:
and if you want a fit to be the "best" that it can be where are all your officer mods, what are you a tramp?


Because Officer Mods would get me suicided, why would I bother? Faction's fine. And I'm Middle Class thanks P

Quote:
and i would be surprised if you'd noticed any difference between using T2 with 2x T1 rigor and 1x T2 rigor and caldari with 3x t1's. on paper the T2's do more damage so i'd think it'd even out, the fit i ran through has, as you said, just over a "5k DPS volley. Shocked"


That's because EFT doesn't show the effect of Rigors on DPS and Volley damage. It effects only applied DPS and that's ship class specific. And what fit are you talking about? The fail Torp Typhoon fit or the uber CNR fit?

Plus ça change, plus c'est la même chose

Kaanchana
Tax-haven
#73 - 2012-10-27 20:22:42 UTC
John Ratcliffe wrote:


That's because EFT doesn't show the effect of Rigors on DPS and Volley damage. It effects only applied DPS and that's ship class specific. And what fit are you talking about? The fail Torp Typhoon fit or the uber CNR fit?


You did not know the difference between a volley and dps until the second page of this thread.

Also wtf are you talking about? Faction heavy launcher saves you 1.5 sec per volley but t2 launchers give you 8% damage bonus.
10% if you have trained specialization skill to 5. Are you dumb enough to suggest that you will trade 10% damage bonus and t2 ammo for 1.5 sec ROF? or are you saying it isnt true?

And you think fitting expensive mods makes you elite? or if we use t2 that makes us tramps? lol

I can fit an estamel invul on my rupture and claim it tanks lvl3s with ease but that doesn't make it sensible.
Lenny Snipes
Tribal Liberation Force
Minmatar Republic
#74 - 2012-10-28 02:16:10 UTC
Lili Lu wrote:
Lenny Snipes wrote:
I mission in Amarr space and quite a bit in Caldari space. My ability to read is quite satisfactory. What is lacking is your reading comprehension and critical thinking skills, about the only thing you've expressed an over-abundance of is the ability to make assumptions.

Ponder this genius, you claimed a cap booster was available to the Phoon to keep cap up under neuting... you see where my sarcasm came into play and where this is going now? Or are you too dull-witted?

Normally people frown on Tech 2 or faction ammo being used in missions, not because its wrong, but because its counterproductive to the purpose of missioning, i.e. farming isk. See, that's where those basic math skills will come in handy. Start talking about Marauders, Nightmares (double-damage bonus ships) and those ammunition types become viable again from a cost standpoint.

I was giving the OP advice, get a Mael, it allows the most flexibility in that you only need one ship.


Your ability to read sucks ass. You misconstrued or ignored both the OP and much of what I was saying. You engaged in assumptions, and substituted your opinion and criteria.

Cap booster on a phoon. It's helpful for keeping hardners running and allowing a prop mod to function and most importantly to keep an armor repper able to cycle. You are the half-wit. You it seems, would rather run an even more thristy shield repper and shield hardeners under neuting. Great that you can do it. I'd rather have that as more an emergency backup for heavy neuting until i kill that, a ****** up trigger, or distraction, or whatever.

If you are going to complain about tech II ammo cost I don't know what to tell you. It's no big deal. If it allows you to kill things quicker, which it does, then that means over time you are getting more missions done. Figure that into your cost/benefit calculation.Blink

You can do angel missions in a fleet phoon. It's just that I agree a Mael will be easier to fit for that. Conversely as I was saying a fleet phoon will be easier to fit for em rats, and will run those missions faster, all skills etc being equal. So, while you can mission in any one ship, there are ships that are better addapted to different circumstances.

One ship can work, well at least as long as that ship can swap out damage types. In that regard the Domi or Raven are great. But yes a Mael can use projectile ammo to the same advantage. Amarr ships can't, and rail boats are limited in that regard as well. A fleet phoon using sentrys, missiles, and projectiles has the same ability. The differences will come down to tank and available sltos for damage mods. It seems you don't like armor tanking. Fine. But it does not make it an invalid strategy.

The OP's question was whether anyone else was loving their fleet phoon. You decided to give no feedback other than "a Mael is better," under your own perception and your own criteria (isk per hour). My first answer was that you are partially right and partially wrong in that it depends on the circustances. But hey, I know there are geniuses like you who think they found the one best ship and react like an ******* to any polite disagreement. Meanwhile you still haven't posted any example or argument other than stating your own opinion.

So, yes, learn to read an op. Respond to that op with something the op is asking for. Then think about adding your opinion that "a Mael does very well in my experience, and might be better." Have you ever flown a fleet phoon, or even bothered to fit one up in eft or pyfa? If not, you don't know what you think you know.


You are too dull... go blob some pilots failtard, you seem to know how to do that.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#75 - 2012-10-28 08:45:46 UTC  |  Edited by: John Ratcliffe
Kaanchana wrote:
Also wtf are you talking about? Faction heavy launcher saves you 1.5 sec per volley but t2 launchers give you 8% damage bonus.
10% if you have trained specialization skill to 5. Are you dumb enough to suggest that you will trade 10% damage bonus and t2 ammo for 1.5 sec ROF? or are you saying it isnt true?


Yet Faction launchers still outdamage T2. Fit a ship with both (or dare I say - plug them into EFT) and you'll see. And T2 ammo sucks balls. Faction ammo is miles better at applied damage with faster explosive velocity and smaller explosive radius. If T2 CMs get love in the next patch then that might change, but as it is T2 is the poor relation.

*Edit*

In an effort to put this to bed once and for all I just bought 6 T2 CM launchers and fitted them to my SNI. Using Faction ammo the comparison figures with my skills (CM V & CM Spec IV) are:

Faction: 590.3 DPS
T2: 561.4 DPS

So how is T2 better exactly? Even with the extra 2% damage bonus from CM Spec V, it's still less than Faction launchers.

Quote:
And you think fitting expensive mods makes you elite? or if we use t2 that makes us tramps? lol


I don't think it makes me elite, but it pisses me off when clueless mongs moan as soon as they see Faction in a fit. I couldn't really care less about cost when it comes to my PVE hulls, if T2 was better than Faction I'd use it. It isn't, so I don't. It's not a cost thing, it's a performance thing. Even if that performance difference is <10% it's still worth using. I just do not get this whole idea that a PVE fit should be efficent - bollocks - it should be the best you can afford to make it. All of those marginal gains add up.

Quote:
I can fit an estamel invul on my rupture and claim it tanks lvl3s with ease but that doesn't make it sensible.


I have spent 1.2 Bn on a PVE Frigate fit, so I'm probably the only person on these boards that wouldn't slag you off if you did. Your money, do what you like with it.

Plus ça change, plus c'est la même chose

Zhilia Mann
Tide Way Out Productions
#76 - 2012-10-28 09:13:42 UTC
John Ratcliffe wrote:
Quote:
i can put a
Adaptive invulnerability field II
2 mission specific T2 hardeners
caldari navy X-large shield booster
Shield boost amp
imperial navy heavy cap booster
on and it will tank missions perfectly fine and cost a damn lot less and not be as much a target for gankers.you'll also need to lost the black eagle, and yes it is dumb to have it fitted as 60km is plenty, and yes it is bling.


That tank is crap and not enough for the Lvl 4s I run. And you're going to spend what you earn on missions buying charges for your cap booster - pointless.



That tank is more than adequate for L4s. Unless you make a habit of only running epic arcs.

As for cap booster charges: have you actually priced them? They're really, really cheap. The number you could buy for the same price as some of your crazy pimp is staggering.

John Ratcliffe wrote:
Quote:
and i would be surprised if you'd noticed any difference between using T2 with 2x T1 rigor and 1x T2 rigor and caldari with 3x t1's. on paper the T2's do more damage so i'd think it'd even out, the fit i ran through has, as you said, just over a "5k DPS volley. Shocked"


That's because EFT doesn't show the effect of Rigors on DPS and Volley damage. It effects only applied DPS and that's ship class specific.


Actually, EFT models this just fine. You just have to use a dummy target. Of course a spreadsheet would do just as well.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#77 - 2012-10-28 09:22:08 UTC
Zhilia Mann wrote:
That tank is more than adequate for L4s. Unless you make a habit of only running epic arcs.


I don't think it is. Your resists are significantly lower than mine, so you're taking more damage when there's no need to.

Quote:
As for cap booster charges: have you actually priced them? They're really, really cheap. The number you could buy for the same price as some of your crazy pimp is staggering.


Crazy pimp? It's Faction FFS! It's not expensive and it's not crazy. If it were Officer launchers, BCUs and Invuls then I can understand the hysteria, but it's not. There's really no need for anyone to get their panties in a twist.

John Ratcliffe wrote:
Actually, EFT models this just fine. You just have to use a dummy target. Of course a spreadsheet would do just as well.


It's an extra 5% reduced radius IIRC. So it's worth using.

Plus ça change, plus c'est la même chose

MastaKari
Federal Navy Academy
Gallente Federation
#78 - 2012-10-28 10:46:45 UTC
John Ratcliffe wrote:
[quote=MastaKari]



That tank is crap and not enough for the Lvl 4s I run.




level 4's you run???
you find away of runnig different level 4's to the rest of us, i'm intrigued, please tell.

that tank i listed will run all Levels 4 that the rest of us have access too, and it's a lot cheaper as well. and the amount of cap boosters you could buy in place of your stupid tank would last you a lifetime.

and that drake of yours got killed because of the fit you had on it.

one day you will see the light and learn how to fit and come to love cap boosters.

but for now have fun buying plex to replace your loses when your loot pinata's get blown up, i can see we're not going to enlighten you on how to fit properly and sensibly.
Kaanchana
Tax-haven
#79 - 2012-10-28 13:12:26 UTC
John Ratcliffe wrote:
Kaanchana wrote:
Also wtf are you talking about? Faction heavy launcher saves you 1.5 sec per volley but t2 launchers give you 8% damage bonus.
10% if you have trained specialization skill to 5. Are you dumb enough to suggest that you will trade 10% damage bonus and t2 ammo for 1.5 sec ROF? or are you saying it isnt true?


Yet Faction launchers still outdamage T2. Fit a ship with both (or dare I say - plug them into EFT) and you'll see. And T2 ammo sucks balls. Faction ammo is miles better at applied damage with faster explosive velocity and smaller explosive radius. If T2 CMs get love in the next patch then that might change, but as it is T2 is the poor relation.

*Edit*

In an effort to put this to bed once and for all I just bought 6 T2 CM launchers and fitted them to my SNI. Using Faction ammo the comparison figures with my skills (CM V & CM Spec IV) are:

Faction: 590.3 DPS
T2: 561.4 DPS

So how is T2 better exactly? Even with the extra 2% damage bonus from CM Spec V, it's still less than Faction launchers.

Quote:
And you think fitting expensive mods makes you elite? or if we use t2 that makes us tramps? lol


I don't think it makes me elite, but it pisses me off when clueless mongs moan as soon as they see Faction in a fit. I couldn't really care less about cost when it comes to my PVE hulls, if T2 was better than Faction I'd use it. It isn't, so I don't. It's not a cost thing, it's a performance thing. Even if that performance difference is <10% it's still worth using. I just do not get this whole idea that a PVE fit should be efficent - bollocks - it should be the best you can afford to make it. All of those marginal gains add up.

Quote:
I can fit an estamel invul on my rupture and claim it tanks lvl3s with ease but that doesn't make it sensible.


I have spent 1.2 Bn on a PVE Frigate fit, so I'm probably the only person on these boards that wouldn't slag you off if you did. Your money, do what you like with it.


Dude seriously, post your SNI fit now.

T2 ammo and launcher do more dps than faction anytime. The reason for not using them would be for the drawbacks that come with them and not for the dps. I cant believe i have to argue about this.

Post your fit pls.
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#80 - 2012-10-28 13:21:46 UTC
Kaanchana wrote:

T2 ammo and launcher do more dps than faction anytime. The reason for not using them would be for the drawbacks that come with them and not for the dps. I cant believe i have to argue about this.


*sigh*

No, they don't. Look at the explosive velocity and radius of Fury and compare it to CN Faction. Yes, on paper, Fury does more damage but it can't apply that damage in the same way that Faction can.

I can't believe people still don't get this, it's really not difficult.

Plus ça change, plus c'est la même chose