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Player Features and Ideas Discussion

 
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Battle-Recorder · Eve's Very Own Built-In Fight Record Tool

First post
Author
Tallian Saotome
Nuclear Arms Exchange Inc.
#81 - 2012-01-06 15:31:07 UTC
Might I suggest that the people wondering how much data your client gets use your logserver, iirc thats gonna tell your pretty much everything your client knows.

Additionally, to those who worry about the recordings getting edited... who cares? Do you trust the youtube vids to be 100% accurate and unedited?

Get the recorder, then, if it somehow becomes a problem, worry about getting some form of verification system put in place. If all the recorder knows is what my client knows, it still knows where everything on grid is, how fast its moving, when it shoots, and when it explodes. You need nothing else to make videos, when you combine that info with the look at feature. It doesn't need to be 100% accurate, as long as every knows its not 100%. It doesn't have to be untamperable(I just made a word!), as long as it doesn't know more than my client knows.

With that set of expectations in mind, you get an awesome tool for making videos, thats useless for gathering real intel beyond figuring out what went wrong, better than fraps with minimal system load. Talk of pulling data from the servers and some kind of verification queue will keep this from happening almost as quick as the entire community saying its useless, as it would expose the servers to hack attempts in the first case, and cause a major workload on them in the second.

Get something that records clientside only, be aware that the data could be edited(just like a video can be), and be happy if we get that much. Improvements can be worked out later(iteration!)

Inappropriate signature removed, CCP Phantom.

ninjaholic
Tactical Feed.
Pandemic Horde
#82 - 2012-01-06 16:14:19 UTC  |  Edited by: ninjaholic
Tallian Saotome wrote:
Might I suggest that the people wondering how much data your client gets use your logserver, iirc thats gonna tell your pretty much everything your client knows.
Some people like wearing their tinfoil hats :) I personally encrypt everything else but when it comes to Eve Online I don't care at all about what my own client saves. But all that stuff can be removed by the client anyway to reduce file size and reduce meta gaming. I don't see CCP caring about meta gaming either since it's such a big part of the main game so they may take the same standpoint. Hard to say without feedback. I'm sure it would be reduced with guesstimates and encrypted to just make it hard for your average Joe to mess with.

Tallian Saotome wrote:
Additionally, to those who worry about the recordings getting edited... who cares? Do you trust the youtube vids to be 100% accurate and unedited?
In a way I'd agree with you there, in that if you're stupid enough to fall for a fake video, then you deserve to be fooled. Peeps might just be afraid that it'll flood Eve with crap videos that YouTube is already flooded with, then add some faked videos to top it all off. If that happened the tool would be made redundant. :/

Tallian Saotome wrote:
Get the recorder, then, if it somehow becomes a problem, worry about getting some form of verification system put in place.
Definitely agreed here. Like get the server to give it a hash check when recording is completed. This verification key can be used then to make sure that the file is legit, and it's subsequent vids are also legit. Guaranteeing authenticity :)

Tallian Saotome wrote:
If all the recorder knows is what my client knows, it still knows where everything on grid is, how fast its moving, when it shoots, and when it explodes. You need nothing else to make videos, when you combine that info with the look at feature. It doesn't need to be 100% accurate, as long as every knows its not 100%. It doesn't have to be untamperable(I just made a word!), as long as it doesn't know more than my client knows.
Absolutely agreed. Most of the info can be guessed by the client, like how modern day data compression is done. MP3's remove audio we can't hear anyway, MP4's remove video content that is repeated multiple times from frames to reduce the final size making things FAR more efficient. There's no reason the final product from the recorder can't do the same. CCP's monkeys are optimization obsessed, so this might even be a priority one day :D

Support Eve's own built-in Battle-Recorder!

ninjaholic
Tactical Feed.
Pandemic Horde
#83 - 2012-01-06 16:20:44 UTC
Tallian Saotome wrote:
With that set of expectations in mind, you get an awesome tool for making videos, thats useless for gathering real intel beyond figuring out what went wrong, better than fraps with minimal system load.
Exactly the point. it's primary function is entertainment, the promote creativity, bring more subscribers, to do epic movies with already epic fights. As an intel gathering tool, it's meant as more of a self-imporovement utility, make better fleet fights, more of that 'grey-area' intel where people don't know exactly where things went wrong so we can all get better at it.

Tallian Saotome wrote:
Talk of pulling data from the servers and some kind of verification queue will keep this from happening almost as quick as the entire community saying its useless, as it would expose the servers to hack attempts in the first case, and cause a major workload on them in the second.
Yup, that's probably the part that have CCP scratching their heads about.

Tallian Saotome wrote:
Get something that records clientside only, be aware that the data could be edited(just like a video can be), and be happy if we get that much. Improvements can be worked out later(iteration!)
Since CCP release beta updates for the client, lets have a beta Battle-Recorder that gets patched every other month too!

CCP WE CLEARLY WANT.

Support Eve's own built-in Battle-Recorder!

Tallian Saotome
Nuclear Arms Exchange Inc.
#84 - 2012-01-06 16:27:46 UTC
ninjaholic wrote:
Tallian Saotome wrote:
Talk of pulling data from the servers and some kind of verification queue will keep this from happening almost as quick as the entire community saying its useless, as it would expose the servers to hack attempts in the first case, and cause a major workload on them in the second.
Yup, that's probably the part that have CCP scratching their heads about.


Quit asking for it Blink

An unverifiable battle recorder is much easier, and 100% less strain on the servers than any solution that uses verification. Just don't worry about it, but cause if it keeps getting pushed, they will keep worrying about solving it, and the tool will never release. They already HAVE the tool, in an unverifiable form, as CCP Atlas posted. At this point, the main issue would most likely be one of a UI that doesn't require scripting the camera in a text file in advance, or something similar.

Add verification, and your talking about recoding the API system to allow the pulling and calculations of that data at the very least, which is a much larger project.

Treat it as the video version of the chat/combat logs we already have.

Inappropriate signature removed, CCP Phantom.

ninjaholic
Tactical Feed.
Pandemic Horde
#85 - 2012-01-06 16:39:46 UTC
In any form, want it. Even if it was command line based lol.

Support Eve's own built-in Battle-Recorder!

Fidelium Mortis
Minor Major Miners LLC
#86 - 2012-01-06 19:38:13 UTC
I'm not sure how many people have played Quake and Half-life (or Counterstrike) but there's a pretty low impact way to record demo files in game that is entirely client side. Essentially you start recording gameplay to a local file (that is fairly slim), and can replay it back in the client using the engine etc. Anything that is supported serverside has the potential to bog down the game for everyone and also can cause a headache from a technical support standpoint.

Keep it slim, simple, and client side. Also if someone hacks a client side file, who really cares as long as it doesn't have an in-game impact.

ICRS - Intergalactic Certified Rocket Surgeon

ninjaholic
Tactical Feed.
Pandemic Horde
#87 - 2012-01-08 01:00:42 UTC
@Fidelium Mortis I mention it in the original post :p It's exactly why I just can't believe it's not possible to have this in Eve Online, since the Source engine has such a (old but) efficient way to make demo files.

Support Eve's own built-in Battle-Recorder!

Jenshae Chiroptera
#88 - 2012-01-08 16:29:13 UTC
ninjaholic wrote:
Since it's not working, I will double my efforts! Also Jen, that's one hell of a list of ideas submissions. Kudos!


Thanks and bump I guess. Smile

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Dantes Wolf
Interstellar Corporation of Universal Management
#89 - 2012-01-08 17:08:58 UTC
I made this =D

( look at the "1000 papercuts" thread, if in doubt :)

( just hadda say it - and TY for taking the idea seriously =D <3 )

D.

"Before you diagnose yourself with low selfesteem and depression, you should first make sure, that you are not just, in fact, surrounded by assholes".

Amaroq Dricaldari
Ministry of War
Amarr Empire
#90 - 2012-01-09 00:48:41 UTC
They should have OpenCL and Multi-Threading Support for when you actually compile the videos, that way you can reduce the amount of time it takes.

This is my signature. There are many like it, but this one is mine.

Sirigana Negik
IDEON ANDRON
#91 - 2012-01-09 07:45:42 UTC
Shocked

That's one of the very best ideas i've seen so far!!!!!!!!!!!!!!!


Signed!!!!
ninjaholic
Tactical Feed.
Pandemic Horde
#92 - 2012-01-10 16:35:54 UTC  |  Edited by: ninjaholic
Dantes Wolf wrote:
I made this =D
Nuladen got there before all us. And my first post was before yours either way. And there's another guy who I can't find who posted it before me too, sometime in '06.

So at the very least you're #4 to propose the idea and there's probably more, but the purpose of this thread isn't kudos or epeen-comparisons or feeding trolls, it's about the Battle-Recorder.

And anyway, they clearly don't want it more than we do Twisted

Thanks for the bump though <3

@Amaroq Dricaldari Absolutely agreed! But first lets convince CCP to add it P

@Sirigana Negik I can't take all the credit, but I'm not gonna rest 'til we have it. It was an idea I came up with myself, but these threads have only shown me that there's a lot of people that have wanted this same idea (in one form or another) since 2004. So we've actually been waiting for this kind of tech for almost 8 years... Shocked

Support Eve's own built-in Battle-Recorder!

Dantes Wolf
Interstellar Corporation of Universal Management
#93 - 2012-01-11 14:47:12 UTC
ninjaholic wrote:
Dantes Wolf wrote:
I made this =D
Nuladen got there before all us. And my first post was before yours either way. And there's another guy who I can't find who posted it before me too, sometime in '06.

So at the very least you're #4 to propose the idea and there's probably more, but the purpose of this thread isn't kudos or epeen-comparisons or feeding trolls, it's about the Battle-Recorder.

And anyway, they clearly don't want it more than we do Twisted

Thanks for the bump though <3

@Amaroq Dricaldari Absolutely agreed! But first lets convince CCP to add it P

@Sirigana Negik I can't take all the credit, but I'm not gonna rest 'til we have it. It was an idea I came up with myself, but these threads have only shown me that there's a lot of people that have wanted this same idea (in one form or another) since 2004. So we've actually been waiting for this kind of tech for almost 8 years... Shocked



Does it count that i didnt know? =D

Anywho, idea is splendid - lets get it happeningggg =D

Fly safe all

D.

"Before you diagnose yourself with low selfesteem and depression, you should first make sure, that you are not just, in fact, surrounded by assholes".

Chujo Jong
Galactic Empire Corporation
#94 - 2012-01-11 15:15:54 UTC
Just want to say, it was iD Software that came up with the recording functionality in game first :)
Lag free also :)

Never heard of Quake ? :)

Is a good idea especially for those like myself that do YouTube recordings.

For CCP it would be excellent boost to marketing as it would allow more players who couldn't in the past, to upload video's and show functionality of the game to more potential customers

For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube
Tarn Kugisa
Kugisa Dynamics
#95 - 2012-01-13 09:55:24 UTC
Chujo Jong wrote:
Just want to say, it was iD Software that came up with the recording functionality in game first :)
Lag free also :)

Never heard of Quake ? :)

Is a good idea especially for those like myself that do YouTube recordings.

For CCP it would be excellent boost to marketing as it would allow more players who couldn't in the past, to upload video's and show functionality of the game to more potential customers

For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube

Don't want to use CCP's server space
Video Data is stored on the Servers but the actual video is saved to your PC

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

ninjaholic
Tactical Feed.
Pandemic Horde
#96 - 2012-01-15 16:14:02 UTC
Dantes Wolf wrote:
Does it count that i didnt know? =D
No. Lol Big smile

Dantes Wolf wrote:
Anywho, idea is splendid - lets get it happeningggg =D
Now yer talkin.

Chujo Jong wrote:
Just want to say, it was iD Software that came up with the recording functionality in game first :)
Lag free also :)

Never heard of Quake ? :)
I've been playing first person shooters since Wolfenstein 3D. Doom. I was nearly raised by John Carmack.

Chujo Jong wrote:
For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube
Useful addition. No reason why it couldn't be a part of the client.

Support Eve's own built-in Battle-Recorder!

Chujo Jong
Galactic Empire Corporation
#97 - 2012-01-15 16:48:36 UTC
Tarn Kugisa wrote:
Chujo Jong wrote:
Just want to say, it was iD Software that came up with the recording functionality in game first :)
Lag free also :)

Never heard of Quake ? :)

Is a good idea especially for those like myself that do YouTube recordings.

For CCP it would be excellent boost to marketing as it would allow more players who couldn't in the past, to upload video's and show functionality of the game to more potential customers

For storage of the data and videos, they should be stored locally but maybe the Eve launcher could have some sort of Video manager that would allow users to directly upload to Facebook / YouTube

Don't want to use CCP's server space
Video Data is stored on the Servers but the actual video is saved to your PC


I never said to use their server space, i said to upload to Facebook/YouTube
Clansworth
Deep Core Mining Inc.
Caldari State
#98 - 2012-01-15 16:50:17 UTC
The data/log collection could be simple. As mentioned, it would need some more data to be sent to the clients, which would be a little more server side load (I think that's fine, personally, as time dilation takes a bit of the risk in that out of the equation). I don't see the extra data (damage done and such) as really being necessary though.

Recording the logs is the easy part though. In reality, what is really needed is CCP's in-house video creation system (used in their trailers, and I believe the last Clear Skies vid) that can render the logs. More importantly, the logs should be freely editable.
ninjaholic
Tactical Feed.
Pandemic Horde
#99 - 2012-01-16 20:45:43 UTC  |  Edited by: ninjaholic
I don't see why it would be hard to do at all. Even in it's simplest form it's basically a script of actions, performed over a timeline by the ships on the grid, replayed.

Post-processing, edit options, camera options etc aside it's clear the community are gagging for it, in one form or another.

@Clansworth Personally I wouldn't agree with the log-edit options, but only because I'm sometimes a stick in the mud, but I can see it's usefulness in not only creating parody fights/parody videos but also demonstrative videos, tactical videos, learning videos, funny or action-orientated videos, more like Machinima than anything else.

There's a lot of potential in allowing the battle logs to be configurable or even down-right created from scratch. I'd love to see what CCP would do here.

Support Eve's own built-in Battle-Recorder!

Tallian Saotome
Nuclear Arms Exchange Inc.
#100 - 2012-01-17 11:10:44 UTC
Wanted to stop and and point something else out.

No more info needs to be sent to the client because the client knows where people are, when they fire, and when they blow up. The specifics(such as how much damage was done, etc) don't need to be there because they are irrelevant.

We aren't asking for a full on simulator, we are asking for a playback feature that shows you what you could see before, thats all.

Inappropriate signature removed, CCP Phantom.