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Dev Blog: Fast Forward

First post First post
Author
Weitkunat
Moira.
Villore Accords
#221 - 2012-10-22 22:45:46 UTC
MadMuppet wrote:
Cool, I might actually want to go in to FW now. However, I am surprised by the lack of rage in this thread.

Lots of folks really wanted changes like this. But yes, I too expected little carebear farmer tears.
Ashterothi
Malevelon Roe Industries
#222 - 2012-10-22 22:45:46 UTC
If all this information is correct Caldari have a major advantage, but we will see Twisted
Jaime Gomes
Violence is the Answer
Wormhole Society
#223 - 2012-10-22 22:50:21 UTC
Ashterothi wrote:
If all this information is correct Caldari have a major advantage, but we will see Twisted



LoL how?
Teh Nurffe
Nasranite Watch
#224 - 2012-10-22 22:53:12 UTC
Weitkunat wrote:
MadMuppet wrote:
Cool, I might actually want to go in to FW now. However, I am surprised by the lack of rage in this thread.

Lots of folks really wanted changes like this. But yes, I too expected little carebear farmer tears.


You will see tears after this patch is live and people start to understand what these changes really do
Marrakech Olivia Minter
Blackwater USA Inc.
Pandemic Horde
#225 - 2012-10-22 23:00:19 UTC
CCP Soundwave wrote:
SURPRISE!


10/10. It's not **** if you shout surprise.
Ashterothi
Malevelon Roe Industries
#226 - 2012-10-22 23:01:34 UTC
Jaime Gomes wrote:
Ashterothi wrote:
If all this information is correct Caldari have a major advantage, but we will see Twisted



LoL how?

Well, most of the Gallente owned systems are super deep vulnerable right now, if Cal plays their cards right they could flip them and have fresh nice systems for the future.
The chances of us deplexing more then you flip is pretty low in my estimation, but again we shall see.
Caellach Marellus
Stormcrows
#227 - 2012-10-22 23:01:52 UTC
Jaime Gomes wrote:
Ashterothi wrote:
If all this information is correct Caldari have a major advantage, but we will see Twisted



LoL how?


Because if you spend less time qqing on the forums and more time bunkerbusting, you can get the last flip on most of the systems while they're currently sat at Vulnerable before downtime.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

Eli Green
The Arrow Project
#228 - 2012-10-22 23:03:20 UTC
Poetic Stanziel wrote:
Jaime Gomes wrote:
Good to see csm supporting this.
They support everything CCP does. (In this case, the support is appropriate.) They are nothing, if not excellent cheerleaders.


Which makes you an extremely jealous person who didn't make the squad Lol

wumbo

Jaime Gomes
Violence is the Answer
Wormhole Society
#229 - 2012-10-22 23:07:21 UTC
Caellach Marellus wrote:
Jaime Gomes wrote:
Ashterothi wrote:
If all this information is correct Caldari have a major advantage, but we will see Twisted



LoL how?


Because if you spend less time qqing on the forums and more time bunkerbusting, you can get the last flip on most of the systems while they're currently sat at Vulnerable before downtime.


The ultra high being of the galaxy as spoken! Lookout for your horns dont hit the ceiling. Besides who said im not bunkerbusting? Basing on the fact this character is offline O great being of the galaxy?
Vyktor Abyss
The Abyss Corporation
#230 - 2012-10-22 23:10:57 UTC  |  Edited by: Vyktor Abyss
Hans Jagerblitzen wrote:
Vyktor Abyss wrote:
This blog also caught my eye for the lack of talk of any real system upgrades.... The majority of my feedback was concerning how uninspiring I found your [CCP] vision and plans for those system upgrades and that they were the key element and resource of making people actually want to fight over FW space. I was very surprised to read nothing about them - can you please re-examine your plans for those for the next iteration (after tomorrow). They will still be the key to strategic goals and longer term fun for FW folks after the development spotlight moves away from FW.

All in all though, a very welcome surprise.

Cheers. Blink


Like Fozzie said, this isn't the entire FW package, just a rollout of the already-finished stuff. Moving the button to the warp-in, new system upgrades, NPC changes, and more will still all be coming in Retribution. The dev blog is just talking about the imminent changes and the new changes to the old plan, its not a replacement for the roadmap previously discussed in the other two official threads.


Appreciate the reply from you Hans but I don't think you understood me.

I realise this is stage one of 'the roadmap' that was presented to us in those two forum threads. More will come later - I was asking CCP to please re-examine that roadmap after this set of changes settle in.

My belief and posts in those threads are that the planned system upgrades in that roadmap are terribly uninspired; specifically they only really improve/apply to station systems with research facilities - they needsa lot of further work.

I'd also question whether our feedback is actually desired or relevant if like with such a clear 'roadmap' CCP already know their destination and are merely informing us passengers of where they are going, or whether 'we' actually get any say in that direction they are taking - you clearly do but on several key areas (like defensive plexing remaining different to offensive plexing) I strongly disagree with you.

Even another suggestion would be for defensive plexing becoming more like the "Cost of Hubris" FW mission where you actually have to remote rep your friendlies until the 'attack' is neutralised (which might be more fun and engaging). But out of the box ideas and suggestions like that seem irrelevant/easily dismissed when CCP already have their roadmap planned and have their FW 'CSM' rep telling them this is how it must/should be done.

The feedback process is all quite disheartening compared to pre CSM days IMHO. Cheers.

Edit: Just wanted to re-iterate that the main issue all these changes will have is that they will massively stagnate the already pretty stagnant warzones (as many other long term FW players have spotted). Nothing is changing here to make the warzone more PVP related as it all still revolves around boring PVE button orbiting.
Weitkunat
Moira.
Villore Accords
#231 - 2012-10-22 23:35:11 UTC
Vyktor Abyss wrote:


Edit: Just wanted to re-iterate that the main issue all these changes will have is that they will massively stagnate the already pretty stagnant warzones (as many other long term FW players have spotted). [b]Nothing is changing here to make the warzone more PVP related as it all still revolves around boring PVE button orbiting.

If that's what you really think, that's just sad, and if it's so boring, then maybe you should quit FW.
Dinsdale Pirannha
Pirannha Corp
#232 - 2012-10-22 23:52:51 UTC
Vincent Athena wrote:
Scrapyard Bob wrote:
I'm not really convinced on the connection between FW and rising PLEX prices. Unless it meant that there were a few hundred new accounts created solely for the farming of FW LP and they were powered with PLEX, which may have increased demand enough on PLEX purchases to drive up costs.

I think the simpler explanation is that the poor economic climate in the real world means fewer people are willing to splurge on buying PLEX/GTC to sell in-game for ISK. Combine that with the new features that CCP rolls out like a re-sculpt for PLEX, new AUR items, and other things that can be bought with PLEX and you have too much demand compared to the supply.

(And maybe toss in a little speculator action.)

CCP has alot of data. For example, they can tell how many people were:

Not using PLEX pre Inferno,
Joined FW with main or alts,
Started using PLEX soon after.

So if they say they see a connection, chances are they got the data.


And it shows up all the liars who were saying "free market rules. Plex prices not affected by FW."
I would love to sift through all the posts by all the liars and propagandists and create a separate thread for each, but that would just take so much time.
Smoke Adian
#233 - 2012-10-22 23:56:39 UTC
It's about time FW was returned to its grave.
Iris Bravemount
Golden Grinding Gears
#234 - 2012-10-22 23:58:54 UTC
Sorry to spoil the general enthousiasm, but to me, this seems like a veeeeerry bad system.

Basically, what this means, is that the winning side will bathe in LP (and thus ISK) while the losing side has no chance to recover because whatever they do just yields 6.5 times less LP (and thus ISK) than when the opposing side does just the same thing.

The losing side will HAVE to bring PvE ships to plex, while the winning side can just farm those PvE ships and get ridiculous amounts of LP from defensive plexing (with no rats shooting them).

How can this even seem like a good idea? If the losing side has no way of getting back on its feet, FW is essentially dead.


PS: Didn't read all the 12 pages, sorry if I'm repeating what someone else said before.

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

X Gallentius
Black Eagle5
Villore Accords
#235 - 2012-10-23 00:02:48 UTC
Jaime Gomes wrote:
Ashterothi wrote:
If all this information is correct Caldari have a major advantage, but we will see Twisted
LoL how?

Ten bazillion percent over-farmed systems will still be vulnerable for a week as Gallente alts plex them down. In that time, Caldari can cap systems and take majority control of FW arena. Get to work!

X Gallentius
Black Eagle5
Villore Accords
#236 - 2012-10-23 00:04:57 UTC
Iris Bravemount wrote:
Basically, what this means, is that the winning side will bathe in LP (and thus ISK) while the losing side has no chance to recover because whatever they do just yields 6.5 times less LP (and thus ISK) than when the opposing side does just the same thing.
.
Yeah well.... you wanted consequences didn't you? Suck it up and run high sec missions like we used to back in the old days, sonny. Lol

On a serious note, with the new system you can still keep yourself funded even at the lowest tier.

Omnicide Incarnate
Doomheim
#237 - 2012-10-23 00:10:51 UTC
So uh... I dont see anything thats going to make it any easier to make FW interesting when ur outnumbered 4 to 1
Iris Bravemount
Golden Grinding Gears
#238 - 2012-10-23 00:12:51 UTC
X Gallentius wrote:
Yeah well.... you wanted consequences didn't you? Suck it up and run high sec missions like we used to back in the old days, sonny. Lol

On a serious note, with the new system you can still keep yourself funded even at the lowest tier.



I am not in FW because I want to kill rats.

Even if you can sustain yourself on the losing side, what's the point of fighting if you KNOW that you can never win because your opponent just has 6.5 times your income?

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Weitkunat
Moira.
Villore Accords
#239 - 2012-10-23 00:16:27 UTC  |  Edited by: Weitkunat
Omnicide Incarnate wrote:
So uh... I dont see anything thats going to make it any easier to make FW interesting when ur outnumbered 4 to 1

You should strive to outnumber your opponent in every engagement.


Iris Bravemount wrote:
X Gallentius wrote:
Yeah well.... you wanted consequences didn't you? Suck it up and run high sec missions like we used to back in the old days, sonny. Lol

On a serious note, with the new system you can still keep yourself funded even at the lowest tier.



I am not in FW because I want to kill rats.

Even if you can sustain yourself on the losing side, what's the point of fighting if you KNOW that you can never win because your opponent just has 6.5 times your income?

Guerilla warfare.
Iris Bravemount
Golden Grinding Gears
#240 - 2012-10-23 00:18:50 UTC
Weitkunat wrote:
Omnicide Incarnate wrote:
So uh... I dont see anything thats going to make it any easier to make FW interesting when ur outnumbered 4 to 1

You should strive to outnumber your opponent in every engagement.


Oh well that's smart. Try to recruit people when the other guys can offer tier 5 LP rates and effortless reward...

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed