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Nerf Moaning Null Bears PLS

Author
Riot Girl
You'll Cowards Don't Even Smoke Crack
#141 - 2012-10-18 15:22:57 UTC
Kinis Deren wrote:
“I can, with virtual certainty, say that this December we’re going do something about cap and supercap presence in anomalies. That is the biggest faucet we have right now.

Oh, you...
Arkon Olacar
black.listed
#142 - 2012-10-18 15:24:08 UTC
Anslo wrote:

OK then I apologize, I think there's a bit of a disconnect in our communication. I'm not saying to shift from conflict or whatever. Like I've said before, you wanna pew? Pew your black little heart out. You wanna mine? Eat up that veld roid. You wanna mission? Bring me back a piece of salvage for my industrial alt.

It's this elitist crap where people thinking "pvp only all others are second rate" attitude that gets me. I love Eve, and I want to see it grow beyond the little pod and ship and overview. People make fun of Eve all the time as spread sheets in space. Some elitists would keep it that way. Those are the people I hate (*stares at JennaSide*).

I want people to see Eve, see the walking in stations and planets, see the immersive and massive fleet fights, see the exploration of abandoned stations, and the shipyards, the cities, the whole universe as it can be. If people stopped crying about things like PvE vs PvP, WiS vs SS, this might happen. But no, we stagnant. That is my problem over all. Elitism preventing Eve from being the best god damn MMO sandbox on this planet.

No worries, typing words rarely conveys the original intention sufficiently to avoid this sort of thing. And as a HBC member (in a few days, because :pizza:) I find the elite attitudes of some dudes staggering. The whole -A- attitude that your k/d ratio is in direct proportion to your value as a human being is pathetic frankly. I PvP because it is fun, it is a good way to unwind at the end of the day, and because TEST FCs tell the best stories. I welp ships at a hilarious rate, but thats just part of the game.

With regards to WiS... I personally am against it strongly, but not as a core concept. At the moment there are huge swathes of Eve's current gameplay which need fixing and polishing before new content can be added. At CCPs current rate however, it will easily be a decade before they will be ready to properly work on WiS once more. Which is frankly pathetic, given how many of the issues can be fixed with no more than database value changes: null sec industry, the high/null risk/reward balance, the supply/demand mineral imbalance, inflation... the list goes on. And for me, there is no point embarking on such a radical expansion as Incarna was supposed to be unless you can deliver quality, engaging content to back it up. So for that reason, I would rather CCP left WiS on the shelf and found new ways to expand in space gameplay. Because lets face it, when was the last time CCP actually brought us new content, rather than simply reiterating on existing content?
Anslo
Scope Works
#143 - 2012-10-18 15:26:40 UTC
Jenn aSide wrote:

Your stupidity know no bounds then, how is my love of the game AS IT IS and my advocating caution in changing what has PROVED to be a winning proposition for a decade keeping anyone (especially ccp) from doing anything?

Because you fail to see beyond the immediate situation. Don't look at Eve, look at the freaking industry and business in general. Your inability to understand this shows who's stupidity and ignorance truly knows no bounds.

Quote:
You actually think if people stop voicing their opinions and just take to voicing YOUR opinion that somehow eve will morph into this incredible new "something" that will be great and epic for billions of people? You simply have a fascist instinct, YOU are the one trying to control the actions of others, then projecting that on others as if THEY were somehow trying to force people to do something.


I didn't say anything about not voicing an opinion, I'm talking about people like you and others voicing elitist tendencies. The big reason I set off on you was your whole "second class citizen" bullshit. THAT'S what got me. THAT'S the bullshit Eve can live without. And no it's not going to morph into something new, but if people saw beyond their guns and tear collection, they'd see that if elitism disappeared, and people actually saw none pvp/FIS changes to Eve as a great opportunity, that Eve would indeed slowly morph into an even more amazing game.

So I'm not projecting ****. I'm advocating CCP'S future vision of Eve, the videos and blogs and fan fests they used to show what they'd love eve to become, from flying in atmo, WiS, to 1000 v 1000 fleet fights. Take that **** somewhere else.

Quote:
I get that you think that you "love EVE" (you don't you're in love with your vision what you think EVE should be), but I think you'd be happier somewhere else.


My vision? Look up CCP's Future vision of eve and tell me that it's "only my fascist vision."

[center]-_For the Proveldtariat_/-[/center]

Jenn aSide
Worthless Carebears
The Initiative.
#144 - 2012-10-18 15:28:37 UTC  |  Edited by: Jenn aSide
Anslo wrote:


Oh give me a break. And how long do you think your precious hobby will last without change and instead continually perpetuates elitism, pvp only attitudes and gameplay huh?


1st off, EVE is not without change, it's changed a lot in just the 5 years i've played it.

Quote:

Why do you think CCP is catering more to the casual masses in order to keep them around doing something simple like missioning?


Greed probably, and it is a shame to kill the ONE good hard core game going....

Quote:

Because it works. It gets them money, more money to invest into Eve and make it stupidly awesome. It's not a matter of no change satisfying me, it's limited changes to numbers here and there because of crying elitists I have an issue with. When was the last time we got a content update as big as Apocrypha, let alone ANY content. Apocrypha sucked me back into Eve hard. I loved it to absolute death. THAT was a big change that some could argue was for changes sake as you'd say, but that was one of the single greatest expansions I had ever seen. Did we need wormhole space and sleepers? Elitists would say no. Was it awesome nonetheless? You bet your ass.


Again, no one with any sense is against good change. But what you want is un-EVE like, unrealistic and it begs the question, if you don't like it the way it is, why play....


Quote:

So for now, Eve is a niche game, but if we're going to continue to see the game we love expand and become even greater, the niche needs to grow. There's only so many accounts one person can have. It's not a matter of making it a theme park, I have guild wars 2 for that. It's a matter of thinking beyond PVP PEWPEW only. This is a sandbox, not an arena.


I don't personally need eve to expand, I would hope it would remain viable enough for CCP to keep working on it, but If I wanted to join the masses I'd have done that.

I always ask people like you this and have never gotten an answer., WHY is it so wrong for us to have ONE good, hard core game? Why does this bother you so, why can't you leave us alone to enjoy something you obvioulsy just want to change?
Anslo
Scope Works
#145 - 2012-10-18 15:33:06 UTC  |  Edited by: Anslo
Arkon Olacar wrote:
So for that reason, I would rather CCP left WiS on the shelf and found new ways to expand in space gameplay. Because lets face it, when was the last time CCP actually brought us new content, rather than simply reiterating on existing content?


I agree, Incarna was a debacle...CCP was spread too thin. But I don't think it should be shelved. Team Avatar is working on some great stuff. Imagine nul war fare with WIS and a thousand TESTies storming an outpost to take it. I don't know about you, but I'd go back out to nul just for that. Ships shooting outside, me shooting up the inside. Holy crap.

As for normal WiS sans war fare...eh I personally am more for immersion and seeing stations and cities etc. I want to see all aspects of this awesome universe, but you're right. It shouldn't exist unless there's a game play reason like...missions on planets, or drug smuggling or assassination (all of my want).

But yeah, I see what you're saying. See attitudes like THAT, not belittling another potential avenue Eve could go down, but seeing how it could be done better, is what this game needs. Sorry for the previous flames mate, good to see a level headed soon-to-be TESTie.

Edit: But I still wish they'd give the Avatar/WiS team a few more people. Three is not enough. If it wasn't for DUST and WoD, we'd probably see both WiS and FiS having super robust and soon-to-be implemented expansions coming along.

[center]-_For the Proveldtariat_/-[/center]

Jenn aSide
Worthless Carebears
The Initiative.
#146 - 2012-10-18 15:34:28 UTC  |  Edited by: Jenn aSide
Quote:

Because you fail to see beyond the immediate situation. Don't look at Eve, look at the freaking industry and business in general. Your inability to understand this shows who's stupidity and ignorance truly knows no bounds.


CCP has survived by BUCKING the industry, not folling it like a little puppy. EVE is unique, folks like you would make it less so.

Quote:

I didn't say anything about not voicing an opinion, I'm talking about people like you and others voicing elitist tendencies. The big reason I set off on you was your whole "second class citizen" bullshit. THAT'S what got me. THAT'S the bullshit Eve can live without.


ROTFLMAO. So your saying your not trying to shut people up, you just wish they shut the hell up! LMAO.

You've just told everyone everything they ever need to know about you lol.


Quote:

And no it's not going to morph into something new, but if people saw beyond their guns and tear collection, they'd see that if elitism disappeared, and people actually saw none pvp/FIS changes to Eve as a great opportunity, that Eve would indeed slowly morph into an even more amazing game.


EVE is amazing enough, sorry you don't think so.



Quote:


My vision? Look up CCP's Future vision of eve and tell me that it's "only my fascist vision."



*jenn looks up EVE's future vision"

Yep, still only your fascist vision lol.
Anslo
Scope Works
#147 - 2012-10-18 15:39:33 UTC
Jenn aSide wrote:

CCP has survived by BUCKING the industry, not folling it like a little puppy. EVE is unique, folks like you would make it less so.


I lol that you think creating a truly immersive universe in and out of ships, with both pvp AND pve is not bucking the industry, where so many others have failed to implement it. I also like how you think walking on the crystal boulevard, then hopping a ship to a system 30 jumps away to pewpew, and then boarding a red's outpost to pew them in WiS is not unique, in any way....lol

Quote:

ROTFLMAO. So your saying your not trying to shut people up, you just wish they shut the hell up! LMAO.

You've just told everyone everything they ever need to know about you lol.


Where in there does it say about shutting people up about their opinion on gameplay? You really suck are this. I'm saying people should can the elitist attitudes. The fact that you'd be a proponent of such attitudes tells everyone everything they ever need to know about you, an anti-progress sad little man trying to justify his position poorly. I feel bad for you.


Quote:

EVe is amazing enough, sorry you don't think so.

Glad you think stagnation is amazing.


Quote:


*jenn looks up EVE's future vision"

Yep, still only your fascist vision lol.


You're a dumbass.

[center]-_For the Proveldtariat_/-[/center]

F'elch
Wall Street Trading
#148 - 2012-10-18 15:54:24 UTC
PHEW! Shall we open a window in here?

I liked the suggestion someone had about different levels of taxation in different security systems. That seemed to make sense; it would not stop anyone from playing the game they want and would sufficiently reward those willing to risk their ships in hostile space.
Sarah Schneider
Native Freshfood
Minmatar Republic
#149 - 2012-10-18 15:56:03 UTC
Kinis Deren wrote:
Sarah Schneider wrote:
Kinis Deren wrote:
Arkon Olacar wrote:
Despite the endless stream of tears from high sec carebears, all most null sec players want to rebalance high and null is a x0.8 to be applied to all high sec bounties, and a x1.2 multiplier to be applied to all null sec bounties, to fix the relative risk/reward ratio between the two. I have no problem with people wanting to semi-afk run missions or whatever for isk, they just shouldnt receive similar rewards to people who have to deal with cloaky campingfags 23/7.

And yes those numbers were pulled out of my ass, but you get the general idea.


No.

The null sec isk faucet needs a nerf.

Cloaky AFK = no risk

Have you ever lived in null? even a few days, maybe? no?


LOL, ship poasting to parry the argument I see - try another tired old meme.Roll

Nope, not lived in null, still learning the game in hi / low sec in which I see none blues in local all the time without making a mess in my pants or sending out Jabber pings - can you say the same? P

Oh, maybe you missed the CSM minutes earlier this year in which the following was stated:

CCP Soundwave: “I can, with virtual certainty, say that this December we’re going do something about cap and supercap presence in anomalies. That is the biggest faucet we have right now.”

~deal with it~

Yes I know what Soundwave said and I fully agree with him, your point?

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Jenn aSide
Worthless Carebears
The Initiative.
#150 - 2012-10-18 16:07:32 UTC
Anslo wrote:
[
Where in there does it say about shutting people up about their opinion on gameplay? You really suck are this. I'm saying people should can the elitist attitudes.


Is English your 1st language, because you just did it again.


Quote:

The fact that you'd be a proponent of such attitudes tells everyone everything they ever need to know about you, an anti-progress sad little man trying to justify his position poorly. I feel bad for you.


Sadly, I know people like you in real life, for whom anyone who doesn't agree to the "proper" extent get labeled "anti".

If you were a more honest person you would see thats not the cause, I hold cautios progressive views about EVE, not the reckless and unrealistic ones you do.

What people like you never get (in a game or out) is that happiness comes from being able to enjoy what you have now, and having the ability to recognize that even if it does change positively, that's just a bonus, it was already a great situation to begin with.

You hold the unreasonable position that people actually liking EVe as is is not only anti-progess but is holding the game back from "being more awesome". I'm sorry, that's stupid, that's just trying to find someone to blame for CCPs slow pace of change. i think it's proper for CCP to display some caution, a great game is a fragile thing.


Quote:


Glad you think stagnation is amazing.


I swear you sound like every liberal i have the misfortune of dealing with, they tend to think that just because things aren't changing at breakneck speeds the situation is "stagnant". It's not, is slowly and cautiously moving forward, as it should be.

I honestly feel sorry for you and your type (and i'm not kidding or trying to win some super awesome forum points) because I'n my experience, people like you are never happy for long. You always think the grass is greener on the other side, you think the next big thing will be IT but get tired of it before the sun sets and you think everyone else is stupid because they're not in the same hurry you're always in.

This is in contrast to people like me, are are very happy with the current state of affairs (even if there are some concerns about general direction) and don't want reckless people to screw up a great thing.

There is probably no help for you.
Tali Ambraelle
Federal Navy Academy
Gallente Federation
#151 - 2012-10-18 16:40:00 UTC
Why is this thread still alive...
Bane Necran
Appono Astos
#152 - 2012-10-18 16:40:01 UTC
baltec1 wrote:
We arn't asking to nerf highsec, just buff the risk back up a bit. Get a bit of fun back into highsec.


Right after they remove local in 0.0, so people can't farm more isk there in even greater safety.

Just imagine small groups of ships seeking out lone miners and ratters in 0.0 and destroying them. I'd love to see that kind of fun brought to 0.0 for once. Why is it people only think of making victims out of hisec people? Is this game really rough for everyone, or just them?

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Nerf Burger
Doomheim
#153 - 2012-10-18 16:46:09 UTC  |  Edited by: Nerf Burger
Destiny Corrupted wrote:
You don't pvp. Sometimes, you spare enough from your wallet to fit a frigate and see what all the fuss is about, but you don't pvp. You run missions and farm plexes in your stabbed Incursus, but you don't pvp. Your whole reason for existence in this game is to see that number in the wallet window grow larger and larger.

You're not fooling anyone.


That is you big babies problem. You are narrow-minded. Not all pvp has to consist of the skilless ship combat in EVE, stupid. High sec is high sec for a reason.

You want to play a full loot game with no safety zones that is actaully demanding of player skills, you play Darkfall: UW comming out next month. EVE ship combat "pvp" is a joke to everyone who doesn't play EVE and many who do.
Thor Kerrigan
Guardians of Asceticism
#154 - 2012-10-18 17:00:50 UTC
I think EVE's biggest challenge is a true drive towards ship-to-ship combat for solo players.

The whole "catch me if I'm AFK" a.k.a. combat probes/local is quite boring for both prey and predator. They prey knows if they get caught it is probably a lost fight, and hence, they need a way to slow down the attacker. The attacker also needs some assurance that the prey can't easily run away at the first sign of danger.

Imagine something along those lines: they prey is guaranteed to remain inside the complex until two things happen: objective is completed or a specific timer expires. The predator can easily find the location, but cannot enter until they "outsmart" the prey while the clock is ticking. Metaphorically, let's call it a "game of chess". It no longer matters if you are prey or predator, all that matters is who is the best "chess player".

It's a similar idea with suicide ganking; the prey knows beforehand where the target is. Again, what we need is some sort of non-AFK defense mechanisms which will give the upper-hand to the best player.

When I PVP, I don't want to win because I caught my targets off-guard but because I out-played them. This only exists currently in a honorable 1v1, yet the game offers no incentive for these things to happen. The game also provides the wrong tools to both prey and predator, which results in a game of mental endurance rather than intelligence.

I'm not saying the surprise effect should be removed either, as it is quite often a deciding factor in PVP. I should just not be the only deciding factor.
Nicolo da'Vicenza
Viziam
Amarr Empire
#155 - 2012-10-18 17:01:28 UTC
Andski wrote:
baltec1 wrote:
We arn't asking to nerf highsec, just buff the risk.


The problem is that hisec bears hide behind mechanics meant to protect actual newbies and demand that CCP give them high-reward PvE activities commensurate with their skillpoint

p. much
rodyas
Tie Fighters Inc
#156 - 2012-10-18 17:14:59 UTC
Inquisitor Kitchner wrote:
F'elch wrote:
Why all the hate for high sec? You know how I use high sec? I run missions there and I sell my stuff there so I can spend the ISK on ships and then go PVP with them in low sec and sometimes in null if I feel like I definitely want to lose my ship instead of just maybe. Then, when I run out of ISK I go back to high sec to get some more dosh.



Bold is mine as it basically answers your question.

You make money in High Sec and then go blow stuff up in Low/Null.

What you SHOULD be doing is making money in Low/Null and then blowing stuff up in Low/Null. This is the ideal world:



You mean gank gangs, not pvp gangs?

Signature removed for inappropriate language - CCP Eterne

Simetraz
State War Academy
Caldari State
#157 - 2012-10-18 17:34:02 UTC
Destiny Corrupted wrote:
you don't pvp.



Inquisitor Kitchner wrote:

What you SHOULD be doing is making money in Low/Null and then blowing stuff up in Low/Null. This is the ideal world:



OP the answer was in the first 2 replies.
It is simply a case of other players trying to dictate what you do in game.

Don't try to understand it, they don't understand the concept of free will as they have had there entire lives managed and don't know what to do if someone is not telling them to go here and do this.

It is pure jealousy that you can do whatever you want when they can't.
Jenn aSide
Worthless Carebears
The Initiative.
#158 - 2012-10-18 17:40:29 UTC
Simetraz wrote:
Destiny Corrupted wrote:
you don't pvp.



Inquisitor Kitchner wrote:

What you SHOULD be doing is making money in Low/Null and then blowing stuff up in Low/Null. This is the ideal world:



OP the answer was in the first 2 replies.
It is simply a case of other players trying to dictate what you do in game.

Don't try to understand it, they don't understand the concept of free will as they have had there entire lives managed and don't know what to do if someone is not telling them to go here and do this.

It is pure jealousy that you can do whatever you want when they can't.


I really don't know why people hide under the "omg they are trying to dictate my game" blanket. I don't see anyone doing that,I see CCP alway encouraging people to experiance the best parts of the game, the parts where players make the rules and the content.

the rest of your post is pure BS. Why would people who like to kill things and live in space where they can kill things with some silly npc police popping up be jealous of people living in a part of space where everyone comes from (everyone's game begins in high sec) and anyone can live in?

The whole idea is dumb.
Simetraz
State War Academy
Caldari State
#159 - 2012-10-18 17:52:07 UTC
Jenn aSide wrote:
Simetraz wrote:
Destiny Corrupted wrote:
you don't pvp.



Inquisitor Kitchner wrote:

What you SHOULD be doing is making money in Low/Null and then blowing stuff up in Low/Null. This is the ideal world:



OP the answer was in the first 2 replies.
It is simply a case of other players trying to dictate what you do in game.

Don't try to understand it, they don't understand the concept of free will as they have had there entire lives managed and don't know what to do if someone is not telling them to go here and do this.

It is pure jealousy that you can do whatever you want when they can't.


I really don't know why people hide under the "omg they are trying to dictate my game" blanket. I don't see anyone doing that,I see CCP alway encouraging people to experiance the best parts of the game, the parts where players make the rules and the content.

the rest of your post is pure BS. Why would people who like to kill things and live in space where they can kill things with some silly npc police popping up be jealous of people living in a part of space where everyone comes from (everyone's game begins in high sec) and anyone can live in?

The whole idea is dumb.


SO why even care if a person decides they want to kill NPC's all day.
They are 40 jumps away and the odds of you even seeing them in the same system are slim to none.
Who cares what he or she does.
THe whole I hate carebears I hate Pvp'r is a complete laugh.
Get a life, go play the game and stop worrying about the scary carebears and pay more attention to the red on your six.
Herzog Wolfhammer
Sigma Special Tactics Group
#160 - 2012-10-18 17:56:22 UTC
Jim Hazard wrote:
Riot Girl wrote:
Or you'd end up with people communicating with eachother to organise themselves into gank-proof mission fleets. Perhaps you're right though. Communication and co-operation is outside the realm of many people's comfort zones and we know how people hate being forced out of their comfort zone.


Most likely people who do not want to live high sec are exactly the people like F`elch who play a multiplayer game solo. Those people seem not to value the difference between a multiplayer game and a single player game. Why play a game like eve when you do not interact with other people. If you just live in this universe and do not care about other players around you and do not want to socialize with them its no different from being surrounded only by NPCs. And no matter how many arguments you will come up with, they will never admit that their view on EvE (a multi player game) is plain wrong.




What's wrong with playing a multiplayer game solo?


The only thing that can be wrong with any playing motive is to try to foist it on someone else.

Not having a value for the difference? What? Why should anybody care?


Must be election season in the USA because everybody wants to mind everybody elses business.


I like playing solo in this game because people are almost as smart as sleepers and nearly half as predictable. It's because of this "in the box" thinking that your post displayed that makes solo play so easy. If you write from the PVPer perspective, a class of player that constantly touts "This is a sanbox!!!1!!", then how can you push the "this is such and such type of game therefore you must play it such and such way"?

Your comments reek of contradiction. Please reconsider. Nobody is SUPPOSED to do anything particular. Sandbox, right?

Bring back DEEEEP Space!