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Nerf Moaning Null Bears PLS

Author
Vaerah Vahrokha
Vahrokh Consulting
#521 - 2012-11-10 18:24:26 UTC
Skydell wrote:

That brings up an issue with EVE. The lack of trust has permeated beyond just tin foil hat between players in their space guilds.

CCP don't trust us
We don't trust CCP

It's always about putting one over on the other guy, be it other player or development. The fact that you feel you need to run Ops in clandestine off site rooms, shielded from big brother CCP says the mutual trust is decaying to a dangerous level of broken.


Discovery thru destruction and havok.
When they made the Forex thing public they were sincerely convinced CCP would tell them "bravo!".

And you know what? They should have. Sure, roll back the transactions and whatever but give credit where credit is due.

But no, they got some stern slap in face.
This is not going to stop them of course, they'll just "do it" in an hidden way, nobody will know the new discoveries.

Maybe the CCP people think that not letting them enjoy some fame will shut down their will to do it again but I don't believe it'll work, not at all.
corestwo
Goonfleet Investment Banking
#522 - 2012-11-10 18:29:27 UTC
Vaerah Vahrokha wrote:

But no, they got some stern slap in face.
This is not going to stop them of course, they'll just "do it" in an hidden way, nobody will know the new discoveries.


Or we'll eschew it ourselves, but leak it onto kugu and let some real damage be done. The way the markets looked during Tier 5 spikes? Yeah that'd have been child's play if we'd leaked forex for anyone to do.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Vaerah Vahrokha
Vahrokh Consulting
#523 - 2012-11-10 18:30:51 UTC
corestwo wrote:
Vaerah Vahrokha wrote:

But no, they got some stern slap in face.
This is not going to stop them of course, they'll just "do it" in an hidden way, nobody will know the new discoveries.


Or we'll eschew it ourselves, but leak it onto kugu and let some real damage be done. The way the markets looked during Tier 5 spikes? Yeah that'd have been child's play if we'd leaked forex for anyone to do.


Noo, don't make me go read Kugu CryCryCryCryCryCry
Aryth
University of Caille
Gallente Federation
#524 - 2012-11-10 18:32:23 UTC
Skydell wrote:
Aryth wrote:
Vaerah Vahrokha wrote:


- On a purely personal point of view I would never join GS because of:

- quite some villany exhibited by some members - they are GS supported at doing so. And I am not talking about gank miners as villany but at certain 4chan behaviors.


And then there are more objective reasons why GS as is, is a too big organization for EvE:

- you are able to make markets at whim and this is OK in WoW but less in a game where markets have a meaning.

- you outsmart CCP too much so you can gain further wealth and influence from an already hugely dominant position.





They also happen a lot more than people realize. The Forex was the first time we went public. Typically we do not, and CCP is likely unaware of the majority of our projects. This is not something only an alliance can do, though it helps tremendously. So this isn't so much a function of GS, as a function of having talented teams for each area. Others could replicate this, yet do not. Pimpin ain't easy.

Stay tuned! All of the quoted things will occur again soon.




That brings up an issue with EVE. The lack of trust has permeated beyond just tin foil hat between players in their space guilds.

CCP don't trust us
We don't trust CCP

It's always about putting one over on the other guy, be it other player or development. The fact that you feel you need to run Ops in clandestine off site rooms, shielded from big brother CCP says the mutual trust is decaying to a dangerous level of broken.


This should amuse you then. It goes far beyond that.

We compartmentalize to a huge degree. Less than 10 people know any given thing we may do when it comes to finance. Networks of alt corps a given, using our GS_ISK channel as the shock troops so they can magnify and profit as well. Then throw on the great pains we take to use misdirection and hide from the market as well as CCP. Yep, it is all very cloak an dagger, but that is EVE.

That sorta thing is exactly what makes EVE fun.

Leader of the Goonswarm Economic Warfare Cabal.

Creator of Burn Jita

Vile Rat: You're the greatest sociopath that has ever played eve.

Vaerah Vahrokha
Vahrokh Consulting
#525 - 2012-11-10 18:36:36 UTC
Aryth wrote:
This should amuse you then. It goes far beyond that.

We compartmentalize to a huge degree. Less than 10 people know any given thing we may do when it comes to finance. Networks of alt corps a given, using our GS_ISK channel as the shock troops so they can magnify and profit as well. Then throw on the great pains we take to use misdirection and hide from the market as well as CCP. Yep, it is all very cloak an dagger, but that is EVE.

That sorta thing is exactly what makes EVE fun.


Totally unrelated, but the Lex Luthor mention in the past post = 10k karma points to you!
Lord Zim
Gallente Federation
#526 - 2012-11-10 18:43:40 UTC  |  Edited by: Lord Zim
Vaerah Vahrokha wrote:
1) Are you sure we are playing the same EvE, where CCP does nothing for years and then proceeds with napalm?

I know what CCP will do and what CCP should do are two different things. I'm not talking about what CCP will do, but what they should od.

Vaerah Vahrokha wrote:
You are dodging my question since 3 posts now. Put down some realistic numbers about what kind of burder you believe would entice your 0.0 dweller to actually be in 0.0.

25% reduction in compressed ore refining efficiency, somewhere between 1-5% manufacturing tax based on input value, 3% seems to be a possible midpoint, same for market transaction taxes and refining. Start at 1% and adjust upwards slowly until players start doing what you want them to do.

Vaerah Vahrokha wrote:
It's a factor, not fundamental but it's a factor. Also, as said multiple times, the whole universe does not circle around you, you can't say what everybody else do. I.e. I have alts everywhere yet I regularly JCed in hi sec. I still have 5 clones in 0.0 (off me and alts).

So some people are actually dumb enough to spend 24 hours between each time they travel back and forth between hi/null? That's unfortunate.

Vaerah Vahrokha wrote:
a) It's just adjustments in refinery tables, reusing existing mechanics (forbidding stuff going in other secs) and similar very doable stuff. Also as I mentioned at the beginning of the post, this is a draft for discussion not something written in stone or die.
b) Why unrefinable? Just customs taxed when moving it out of hi sec (and between empires boundaries) and totally exempt to move anything within nullsec.
c) I don't *hate* Jita exactly like I don't *hate* Goons. Jita is a source of economy issues because the continued streamlining and dumbing down of the game makes it the ONE system to be in the whole game. Jita vs the rest of EvE is not really different than hi sec vs null.

a) That's not an answer to the question.
b) Taxes on refining, production and sales are simple and already in place in the game now. Manufacturing taxes would have to be redone to use the mineral value, but that's about it. It would also open up for bottom-up financing for alliances in nullsec. It's a nice, clean and simple solution. Conversely we have your solution where things are taxed going out of hisec. How would you suggest CCP implement this? Wallet deduction the instant you go outside of hisec?
c) So you don't hate jita, but you want to get rid of it or reduce it. And, how would you implement this "make it costly to ferry stuff across empires"? A percentage of the content in the cargohold per jump, all just to try to make jita smaller?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vaerah Vahrokha
Vahrokh Consulting
#527 - 2012-11-10 18:56:24 UTC
Lord Zim wrote:

So some people are actually dumb enough to spend 24 hours between each time they travel back and forth between hi/null? That's unfortunate.


There are also people who can't have 5 accounts and people like me who even with several accounts still need all their characters to keep up with the POS jobs (another feature hardly usable by average joes in nullsec, usually they won't let you put down a POS), datacore agents and much more.


Lord Zim wrote:

How would you suggest CCP implement this? Wallet deduction the instant you go outside of hisec?


As I said, we have customs officers, the mechanism to halt someone and impose a payment is implemented already.


Lord Zim wrote:

c) So you don't hate jita, but you want to get rid of it or reduce it. And, how would you implement this "make it costly to ferry stuff across empires"? A percentage of the content in the cargohold per jump, all just to try to make jita smaller?


I want Dodixie, Oursulaert and Hek back to what they were in 2008. Smaller hubs but lively.
CCP streamlining (including by uniforming L4 agents) once again hit those hubs and made them totally wasted.

Dodixie 350 players before the streamlinging, 150 or so these days and the systems around it totally empty.
Lord Zim
Gallente Federation
#528 - 2012-11-10 19:09:03 UTC  |  Edited by: Lord Zim
Vaerah Vahrokha wrote:
As I said above, tax on finished goods when moving from hi sec to null sec.

How?

Vaerah Vahrokha wrote:
It was done in the past. Also, this would affect the "huge empty box holders" who grow unused space. Affect in a O(x^2) way compared to small entities.

In the past? What was done in the past? A small plucky alliance out-lasting a bigger, more structured one?

Vaerah Vahrokha wrote:
1) I know an huge bit of players who did not ditch nullsec because of vile ISK per hour matters but because it was an hard core, PvP enslavement place with no place for anybody who only wanted to be a "civilian".
I myself would get back to null ASAP if I would not be looked down and kicked because I can only log in once or twice a day, maybe for just 5 minutes and with streaks of 1-2 weeks.

"LOL you want to be in sov space but won't fight for it => go away". That's it, me and armies of potential 0.0 citizens won't go there, it's that simple.
No, they are not going to be sh!tty renters and pay otrageous amounts a month. They can only play 2 times a week for 30 minutes and are not botters.
So no, the elites don't really want exactly those who make hi sec so popolous and rich.

Nullsec, as it is right now, has absolutely no use for carebears, and you're actually going to act surprised when what people in nullsec wants is people who aren't carebears?

We're proposing that there should be, because they would help financing the alliances from the bottom up, i.e. financing through activity. Why do you hate a vibrant gameworld?

Vaerah Vahrokha wrote:
2a) Define "less effort". Because in order to continuosly empty my 88 planets I have to use two freighter runs. Imagine anybody mad enough to fly a freighter in low or nullsec to empty their planets.
2b) If you do your homework you will find hi sec planets yielding triple as much than others and (from my direct experience) on par with 0.2 sec planets (that I abandoned). So all this null sec extraction advantage you talk about does not apply very much.

I've no idea what your point is here, you're saying you're using 2 freighter runs to empty your 88 planets, and that people would be mad to do the same thing in low or nullsec? hisec planets yield 3 times as much as others and on par with 0.2 planets?

It's like I'm in opposite land.

Vaerah Vahrokha wrote:
Why, you associate 1000 vs 1000 zergs to "better"? Zergers love to zerg but - once again - your size fits all does not really fits all.

b + c) Swathes are empty not because of your thoroughly beaten "ISK uber alles" motivator, but because living there just sucks.
As I said 45698 times, making another place suck like yours is only going to make the other place another "huge swath of empty" with the added "bonus" that those leaving that new swatch of empty this time have nowhere else to go to and so they will just conclude EvE is a game for hardcore nerds.

d) Yes, I am not English spoken and I can't even understand what you wrote in this reply, it's too contrived.

a) Sigh, did I say "1000v1000 was better"? Do you see the word "it's better" anywhere? No? Maybe that's because I didn't say "it's better", what I said was that "this is what the reality of the game is now". The populations in nullsec are bigger, the logistical strain is harder, and this is just the reality of the game.
b) Why do you think hisec will "suck just like yours" just because of a few minor taxes? Stop being such a drama queen.
d) It wasn't contrived. As a "programmer analyst of 20+ years" you should have the ability to parse that.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#529 - 2012-11-10 19:12:55 UTC
Vaerah Vahrokha wrote:
As I said, we have customs officers, the mechanism to halt someone and impose a payment is implemented already.

"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax. Oh what's that, you can't pay? Well sorry, sir, I can't let you pass through this gate, then."

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vaerah Vahrokha
Vahrokh Consulting
#530 - 2012-11-10 19:37:44 UTC
Lord Zim wrote:
Vaerah Vahrokha wrote:
As I said, we have customs officers, the mechanism to halt someone and impose a payment is implemented already.

"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax. Oh what's that, you can't pay? Well sorry, sir, I can't let you pass through this gate, then."


And? Do they let you easily avoid taxes in RL? If you have 20B of stuff (unlikely, he'd be ganked well before getting there) then you have 200M to pay as fee.
Alavaria Fera
GoonWaffe
#531 - 2012-11-10 19:39:55 UTC
Lord Zim wrote:
Vaerah Vahrokha wrote:
As I said, we have customs officers, the mechanism to halt someone and impose a payment is implemented already.

"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax."
"Halt! I see you have 20b of stuff in your freighter, pay a 1% gate tax. Oh what's that, you can't pay? Well sorry, sir, I can't let you pass through this gate, then."

That would be great.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

corestwo
Goonfleet Investment Banking
#532 - 2012-11-10 19:45:37 UTC  |  Edited by: corestwo
While it's hilarious, it's honestly such a moronic idea for so, so many reasons, some of which you have yourself espoused as arguments for not doing other things in the past. "Cost passed on to consumer" and things like that, ring a bell to you? Yes, I too think that people who do not build their product within one jump of jita should not be able to compete in the market at all! I too think that this would somehow be fair to the new players in empire, but increased manufacturing fees? Can't have that!

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Lord Zim
Gallente Federation
#533 - 2012-11-10 19:48:12 UTC
Vaerah Vahrokha wrote:
And? Do they let you easily avoid taxes in RL? If you have 20B of stuff (unlikely, he'd be ganked well before getting there) then you have 200M to pay as fee.

I'm going to assume, for my own sanity, that you're just trolling right now.

In case you're not: so you're throwing out 1-5% market transaction taxes, 1-5% manufacturing taxes, 1-5% refinery taxes etc because they're "detrimental to the newbie", and you're tossing in a game mechanic where you're able to travel yourself bankrupt?

Wow. Just wow.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Alavaria Fera
GoonWaffe
#534 - 2012-11-10 20:02:34 UTC
Lord Zim wrote:
Vaerah Vahrokha wrote:
And? Do they let you easily avoid taxes in RL? If you have 20B of stuff (unlikely, he'd be ganked well before getting there) then you have 200M to pay as fee.

I'm going to assume, for my own sanity, that you're just trolling right now.

In case you're not: so you're throwing out 1-5% market transaction taxes, 1-5% manufacturing taxes, 1-5% refinery taxes etc because they're "detrimental to the newbie", and you're tossing in a game mechanic where you're able to travel yourself bankrupt?

Wow. Just wow.

Travelling until you're bankrupt, like a game of Monopoly.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaerah Vahrokha
Vahrokh Consulting
#535 - 2012-11-10 20:34:05 UTC  |  Edited by: Vaerah Vahrokha
Lord Zim wrote:
Vaerah Vahrokha wrote:
And? Do they let you easily avoid taxes in RL? If you have 20B of stuff (unlikely, he'd be ganked well before getting there) then you have 200M to pay as fee.

I'm going to assume, for my own sanity, that you're just trolling right now.

In case you're not: so you're throwing out 1-5% market transaction taxes, 1-5% manufacturing taxes, 1-5% refinery taxes etc because they're "detrimental to the newbie", and you're tossing in a game mechanic where you're able to travel yourself bankrupt?

Wow. Just wow.


You and the others: the 1% number was invented by you, of course to bring water to your mill.

What of course clearly wooshed above your heads is that a tax imposed on a specific activity (bringing stuff from hi sec to null sec) and on super wealthy players who can (asininely) carry 20B on a freighter is much more pin pointed and fair than a 5% market / refinery transaction tax on every newbie.
Lord Zim
Gallente Federation
#536 - 2012-11-10 20:45:15 UTC  |  Edited by: Lord Zim
Being able to travel yourself bankrupt in anything other than capitals and up is a bad idea, and you should feel bad for thinking it's a good idea.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vaerah Vahrokha
Vahrokh Consulting
#537 - 2012-11-10 20:52:40 UTC
Lord Zim wrote:
Being able to travel yourself bankrupt in anything other than capitals and up is a bad idea, and you should feel bad for thinking it's a good idea.


Why, do you usually carry 900km3 worth of goods in a Drake and only while leaving hi sec?
Lord Zim
Gallente Federation
#538 - 2012-11-10 21:14:31 UTC
So you've suddenly dropped the whole "I want to desentralize Jita" clause?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Alavaria Fera
GoonWaffe
#539 - 2012-11-10 21:35:24 UTC
Lord Zim wrote:
So you've suddenly dropped the whole "I want to desentralize Jita" clause?

Who wouldn't, after being shown to be an idiot on the GD forums.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaerah Vahrokha
Vahrokh Consulting
#540 - 2012-11-10 21:38:01 UTC
Lord Zim wrote:
So you've suddenly dropped the whole "I want to desentralize Jita" clause?


No. The empires should be something more than an ancient roleplay vestige.