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What is the real problem people have with High Sec?

Author
HollyShocker 2inthestink
HOW to PEG SAFETY
#141 - 2012-10-18 18:09:17 UTC
No More Heroes wrote:
If you read this article here http://themittani.com/features/vision-thing

It gives a really good idea of the problems with 0.0 ~Then, we see the recent changes over the last year to high sec (alchemy, mining barges, the upcoming criminal thing, hell even FW since most everyone made an alt to get in on that too.)

It's like every other area of the game gets sheltered, and coddled and buffed and polished whereas 0.0 gets kicked in the balls. The hardest place to live gets harder. That's my problem with high sec.



Then dont live there. Neeext problem please.
rodyas
Tie Fighters Inc
#142 - 2012-10-18 18:14:46 UTC
Malphilos wrote:
Tippia wrote:
Malphilos wrote:
Not all who "step outside" keep a high sec presence. That's trivial.
It's not trivial — it's the core issue, and yes, they do… if not immediately then very soon thereafter because it turns out that what they had planned doesn't work all that well outside of highsec.


Your experience is not comprehensive. I know people who exist exclusively in null. I know people who move back and forth, I know people who lead entirely separate existences in both null and empire. Your blanket declaration is false.

Tippia wrote:
Seeing as how highsec offers everything, no, it doesn't.


That's untrue. It apparently offers everything you're interested in, but again: your experience is not comprehensive.

Is there anything you can do in null that you can't do in Empire?


Being blobbed is missing as well as having your moons stolen from you. As well as hot dropping supers are hard to have in empire. Also obtaining an OCD disorder from checking D-scan too often. Being generally insane.

Signature removed for inappropriate language - CCP Eterne

HollyShocker 2inthestink
HOW to PEG SAFETY
#143 - 2012-10-18 18:22:54 UTC
TheSkeptic wrote:

The other issue is the player mentality, the low-sec/null-sec people who complain about hi-sec are those that view hi-sec as a massive loot pinata and want to get their hands on those juicy targets. But the issue is they don't want to fight and attack a players PVP character, what they really want to do is go after that players other PVE character, because that's the easy fight they can win.


This I agree with 100%. They dont want their pvp to be risk vs reward. They want to fight frieghters/miners and ships that are fitted for missions not pvp. If they wanted fair pvp they would stay in low/null where people are fitted for pvp and stop trying to change a space they suposidly dont live in.

Bottom line is IMHO they just want their easy kills.
Nicolo da'Vicenza
Viziam
Amarr Empire
#144 - 2012-10-18 18:26:07 UTC
HollyShocker 2inthestink wrote:
TheSkeptic wrote:

The other issue is the player mentality, the low-sec/null-sec people who complain about hi-sec are those that view hi-sec as a massive loot pinata and want to get their hands on those juicy targets. But the issue is they don't want to fight and attack a players PVP character, what they really want to do is go after that players other PVE character, because that's the easy fight they can win.


This I agree with 100%. They dont want their pvp to be risk vs reward. They want to fight frieghters/miners and ships that are fitted for missions not pvp. If they wanted fair pvp they would stay in low/null where people are fitted for pvp and stop trying to change a space they suposidly dont live in.

Bottom line is IMHO they just want their easy kills.

Wrong

Quote:
Null Sec

PVP: 7,061,988
PVE: 568,353
Total: 7,630,341
Malphilos
State War Academy
Caldari State
#145 - 2012-10-18 18:27:38 UTC
Tippia wrote:
Malphilos wrote:
Your experience is not comprehensive.
My experience is from every kind of space EVE has to offer. So it's about as comprehensive as it gets.


As it gets, perhaps. And yet there are things you haven't experienced, thus it is not comprehensive. Which means you really oughta stop making comprehensive claims based on your experience.

There are people who have no Empire presence. Your claim that everyone does is false.

Tippia wrote:
Malphilos wrote:
Is there anything you can do in null that you can't do in Empire?
Own space.

The point you're missing is that, no, different areas are not for different things. All areas offer the same.


Wait. You list one item you can do in null that you can't do in Empire, and then immediately claim that all areas offer the same? That they're not for different things?

I suggest you've got a problem with perspective. There are obvious differences, you just discount them.
HollyShocker 2inthestink
HOW to PEG SAFETY
#146 - 2012-10-18 18:30:15 UTC  |  Edited by: E-2C Hawkeye
Nothing is stoping them from taking advantage of hi-sec. If its so much better, pack up ur sheet and move on in. The grass is always greener and people love to beyatch. Typical human nature is to have their cake and eat it too. If I cant have my way maybe I can stop you from having yours.

Not going to fix it and your never going to make everyone happy no matter what you do. This MMO community is no different then any other regardless of how much they would like to think so.

The other thing that they want is to compete against players tha thave thier skill points all spent for mining and indy not pvp. This is a huge advantage.

Its the unsilinet minority or the forum troll that gets herd, not the common player that keeps the machine running and never even looks at the forum.
Simetraz
State War Academy
Caldari State
#147 - 2012-10-18 18:31:29 UTC  |  Edited by: Simetraz
Davis TetrisKing wrote:
A lot of GD at the moment seems to be unhappy about people living in High Sec almost primarily, so I want to legitimately ask what the biggest issues those players have with allowing other players to live in a mostly risk-free environment.


Can people make more ISK/hour than you think they should (L4s etc)?

Maybe if they do make more money then say ratting in null then 2 options.
One perhaps the rat bounties in null are too low.
Two, I wonder how many nullsec'rs have alts for running those missions when nothing else is going on.
If they don't then their loss.

PS - I think of it this way, High-sec'r earns tons of ISK say they have 50 fitted ships.
Null-sec'r response, less money but I have 1,000 friends who will blow you up in a heart beat.
ISk isn't everything, High-sec'r may collect stuff but that is it, they don't really do change much in game.
So let them have there ISK.

Do people think that semi-afk mining is an issue as it potentially drives mineral prices down?
Prices are a lot higher for minerals then when I started playing.
Can't really say there is a problem then with the semi afk play style.

Do people want more targets to shoot in low/null/WH?
Null no shortage of targets.
Low-sec - well that is a issue in itself and there is no real fix for that. low-sec will always be sparce as far as population is concerned. Which means some are really raking in the ISK Blink

Should no-one in eve be allowed to play in a relatively risk free (from a ship getting blown up standpoint) environment?
Sure why not, freedom of choice pick your poison.

Do people feel that if something can be done in High-Sec there is no point even bothering to do that activity in Low/Null/WH? (and also is this inherently a bad thing?)
I am sure there are people that have no interest in Null and I know there lots that have no interest in High-sec.
Personal choice once again and it really is a none issue.
Jenn aSide
Soul Machines
The Initiative.
#148 - 2012-10-18 18:31:32 UTC
Malphilos wrote:
Tippia wrote:
Malphilos wrote:
Your experience is not comprehensive.
My experience is from every kind of space EVE has to offer. So it's about as comprehensive as it gets.


As it gets, perhaps. And yet there are things you haven't experienced, thus it is not comprehensive. Which means you really oughta stop making comprehensive claims based on your experience.

There are people who have no Empire presence. Your claim that everyone does is false.

Tippia wrote:
Malphilos wrote:
Is there anything you can do in null that you can't do in Empire?
Own space.

The point you're missing is that, no, different areas are not for different things. All areas offer the same.


Wait. You list one item you can do in null that you can't do in Empire, and then immediately claim that all areas offer the same? That they're not for different things?

I suggest you've got a problem with perspective. There are obvious differences, you just discount them.


You're deliberately not understanding what Tippia is saying, which is simply dishonest imo.
Nicolo da'Vicenza
Viziam
Amarr Empire
#149 - 2012-10-18 18:33:54 UTC  |  Edited by: Nicolo da'Vicenza
HollyShocker 2inthestink wrote:
Nothing is stoping them from taking advantage of hi-sec. If its so much better, pack up ur sheet and move on in. .

everyone does and has, with their PvE alts
pretty much mandatory SOP these days

but there's no good reason on why that must be
HollyShocker 2inthestink
HOW to PEG SAFETY
#150 - 2012-10-18 18:34:44 UTC
Nicolo da'Vicenza wrote:
HollyShocker 2inthestink wrote:
TheSkeptic wrote:

The other issue is the player mentality, the low-sec/null-sec people who complain about hi-sec are those that view hi-sec as a massive loot pinata and want to get their hands on those juicy targets. But the issue is they don't want to fight and attack a players PVP character, what they really want to do is go after that players other PVE character, because that's the easy fight they can win.


This I agree with 100%. They dont want their pvp to be risk vs reward. They want to fight frieghters/miners and ships that are fitted for missions not pvp. If they wanted fair pvp they would stay in low/null where people are fitted for pvp and stop trying to change a space they suposidly dont live in.

Bottom line is IMHO they just want their easy kills.

Wrong

Quote:
Null Sec

PVP: 7,061,988
PVE: 568,353
Total: 7,630,341



Also guys like this want to compete against players that have appplied all thier skill points in mining and indy and not pvp. So yea why not open it up and let them have at all those skilled pvpers in hi-sec. /sarcasam off
Ptraci
3 R Corporation
#151 - 2012-10-18 18:36:31 UTC
Kult Altol wrote:
All you pixel hard men are going to have to come to terms with the fact that not all Eve players like hardcore PVP and simply want the PVE experience. I like to grind missions and mine. some times when I feel froggy I go on a lil pvp gang. Stop trying to change high sec and make low and null sec more lucrative.


And all you pixel "soft" men will come to realize that EVE emulates life to such a degree that the old saying applies: The strong will do what they can, and the weak will suffer what they must.

Whatever your opinion of what is "right" and "wrong", sooner or later PvP will happen to you, even in high sec. That's the beauty of EVE. The other cute thing about this game is that you will never be able to excel on your own. It takes (surprisingly few) friends to succeed at EVE, which is logical since it's a multi-player game. So your uber faction/officer fit 20 billion isk rattlesnake will die quickly to a small handful of enemies with moderately fit ships. Friends are your advantage, and if you insist on single player, you will always be at a disadvantage. Of course you can do this willingly, but then don't complain about it being unfair. EVE is multi-player by design. As far back as 2005 I remember the devs changing the game to encourage more, not less, PvP.
Nicolo da'Vicenza
Viziam
Amarr Empire
#152 - 2012-10-18 18:39:46 UTC  |  Edited by: Nicolo da'Vicenza
HollyShocker 2inthestink wrote:

Also guys like this want to compete against players that have appplied all thier skill points in mining and indy and not pvp. So yea why not open it up and let them have at all those skilled pvpers in hi-sec. /sarcasam off

Yeah because EVE is a game that intends for PvE and PvP to both be necessary for a successful alliance to operate, and having it so one's enemy stuffs all their isk generating alts in the lucrative safe zone unbalances that.

Otherwise, why not just play LoL?
MissingNo1
Perkone
Caldari State
#153 - 2012-10-18 18:40:54 UTC
is this the real life?
Arkon Olacar
black.listed
#154 - 2012-10-18 18:44:42 UTC
Simetraz wrote:

Can people make more ISK/hour than you think they should (L4s etc)?

This right here is the core of the issue. Right now there is not enough of an increase in income for players who swap from running L4s to running anoms in null. When you include the inevitable dockings and pauses caused by neutrals in system, your isk/hr is fairly similar in high sec as it is in null. Who would choose null over high in these circumstances?

However the common solution (buff null sec ratting bounties by enough to make a difference, 40% of so) is not viable. Right now we are dealing with crippling inflation, the last thing we need is to increase an existing isk faucet. Instead, high sec bounties need to be nerfed by 10/20%, and null sec bounties need to be increased by a similar amount. This will make null sec ratting much more profitable in relation to L4s, which is appropriate for the increased risk you face there, without kicking inflation up another gear.

If you suggest this to your average carebear of the high sec variety, they instantly go into defensive mode, and start throwing around phrases like 'null sec zealot'. 'stop telling me how to play the sandbox', and accusations that everyone who isn't them is a goon. The hype soon spreads, and threads like this soon appear, much to the amusement of anyone with more than two brain cells.
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#155 - 2012-10-18 18:47:47 UTC  |  Edited by: Asuka Solo
Hi-Sec
I don't think there is anything wrong with hi-sec either. There is near zero risk and the rewards are near zero as well. If you manage to grind 20 mil an hour mining in hi-sec (even if its afk)... and you can grind 20 mil ratting in 0.0 in 5 mins, then the risk/reward balance is not out of synch at all. They moan about the ease of manufacturing and researching in empire... when they've got enough moons and wealth to setup their own stations and equalize the playing field in terms of cheap capacity.

Low-sec
There is nothing of value in low-sec though. This has to change. Low-sec, like wormholes, needs it own unique value system that one will not find in hi-sec, 0.0 or whs in order to attract more players to those zones. Removing existing value from existing zones and pushing it into the ghetto will not solve the problem, it will just unbalance the existing equation and create new problems. I believe low-sec should be opened up to renters. Players or corporations should be able to rent stations from the empires, or rent spots to setup their own outposts. They'd get bills like 0.0 players would, failure to pay would result in a loss of the outpost's ownership.

0.0
0.0 has more value than the ghetto and allot more risk than hi-sec and the ghetto combined, but its not accessible to solo players, the grind is blobtastic and given that 0.0 relies on more or less the same isk making mechanisms as hi-sec (with the exception of better rats, larger anoms and much better sig sites), one can easily see why 0.0 dwellers despise hi-sec. I'm an NPC 0.0 dweller for the most part and I don't really have any gripes with the way those zones are setup at present. I wouldn't mind detaching the sov requirement to anchor super cap construction facilities.... but thats just me.

Wormholes
I am not a fan of this zone. I prefer to have infrastructure, local, an actual market, stations I can dock on when i feel like, celestial objects I can warp to without having to scan them down like some bot nerd with no life, gates I can use and space my caps can actually jump to if I light a cyno. Despite these drawbacks that clearly don't work with my gaming preference, people love wormholes. Not jsut in terms of the danger element, but because they believe they can make more isk in those zones than anywhere else. Power to them.

Personally, I feel that each zone should have something unique that sets it apart from the other in terms of not only risk(or lack thereof) and rewards (or lack thereof), but also some unique twist that would add complexity or simplicity to the game. All zones can have assets that overlap, like asteroid belts, planets, moons etc... but more zone specific content should be added.

I also believe a 5th zone should be added. The idea of frontier space, where players can enter solar systems from wormholes... colonize them, build their own gates and create their own empire space from a wh/0.0 environment, would be a step in the right direction. Allowing those players to dictate the law of game mechanics in that space would be the next step, such as specifying if cynos can be lit in their own personal hi-sec, if stations can be anchored, if moons can be mined, if POCOs can be anchored, what their own custom officials or NPC navies would classify as contraband or not....

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Krixtal Icefluxor
INLAND EMPIRE Galactic
#156 - 2012-10-18 18:48:58 UTC
Like in any other public forum, those who are actually speaking their minds tend to be the most extreme on both sides.

I'll bet all my ISK that the majority of EVE players who don't have anything to do with this forum just want to play the game and could care less about any of these issues beyond having fun and making some ISK. They just want to continue to do what they do in-game, getting used to the new features and changes as they come.

Too much energy and passion is wasted on the endless bickering and "my way or else" attitude. THAT will drive the casual players away faster than anything.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Nicolo da'Vicenza
Viziam
Amarr Empire
#157 - 2012-10-18 18:54:20 UTC
Asuka Solo wrote:
They moan about the ease of manufacturing and researching in empire... when they've got enough moons and wealth to setup their own stations and equalize the playing field in terms of cheap capacity.

lmfao

hey Asuka please send 24 billion isk so i can set up one station that has less functionality then one of the literally thousands of free stations in highsec?
i promise you rich rewards in scandium for your efforts

(you can remove yourself from this thread now)
Darth Gustav
Sith Interstellar Tech Harvesting
#158 - 2012-10-18 18:59:26 UTC
Krixtal Icefluxor wrote:
Like in any other public forum, those who are actually speaking their minds tend to be the most extreme on both sides.

I'll bet all my ISK that the majority of EVE players who don't have anything to do with this forum just want to play the game and could care less about any of these issues beyond having fun and making some ISK. They just want to continue to do what they do in-game, getting used to the new features and changes as they come.

Too much energy and passion is wasted on the endless bickering and "my way or else" attitude. THAT will drive the casual players away faster than anything.

Confirming the obvious: People who won't take time to read about issues don't care about those issues in the majority of cases. There's an old axiom that explains this: Ignorance is bliss.

I like how if somebody thinks there's not enough risk in high-sec, perhaps due to power creep, suddenly that person wants people to play "my way or else." Roll

That's a strawman fallacy you generated there, Krixtal Icefluxor.

The two positions aren't the same.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#159 - 2012-10-18 19:04:10 UTC
Nicolo da'Vicenza wrote:
Asuka Solo wrote:
They moan about the ease of manufacturing and researching in empire... when they've got enough moons and wealth to setup their own stations and equalize the playing field in terms of cheap capacity.

lmfao

hey Asuka please send 24 billion isk so i can set up one station that has less functionality then one of the literally thousands of free stations in highsec?
i promise you rich rewards in scandium for your efforts


Damn vagrants.

Go grind some.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Krixtal Icefluxor
INLAND EMPIRE Galactic
#160 - 2012-10-18 19:05:22 UTC  |  Edited by: Krixtal Icefluxor
Darth Gustav wrote:
Krixtal Icefluxor wrote:
Like in any other public forum, those who are actually speaking their minds tend to be the most extreme on both sides.

I'll bet all my ISK that the majority of EVE players who don't have anything to do with this forum just want to play the game and could care less about any of these issues beyond having fun and making some ISK. They just want to continue to do what they do in-game, getting used to the new features and changes as they come.

Too much energy and passion is wasted on the endless bickering and "my way or else" attitude. THAT will drive the casual players away faster than anything.

Confirming the obvious: People who won't take time to read about issues don't care about those issues in the majority of cases. There's an old axiom that explains this: Ignorance is bliss.

I like how if somebody thinks there's not enough risk in high-sec, perhaps due to power creep, suddenly that person wants people to play "my way or else." Roll

That's a strawman fallacy you generated there, Krixtal Icefluxor.

The two positions aren't the same.



Either my college education went out the window. or I'm getting old and the mind is going...............but your reply makes absolutely no sense.

I was arguing 2 positions ? Wat ? What?

edit: at least my comment appears to have gotten one Like. Whatever.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882