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What is the real problem people have with High Sec?

Author
Cazador 64
Deep Core Mining Inc.
Caldari State
#501 - 2012-10-24 06:55:57 UTC
I propose a trade mission agents for every system in null sec
for moon mining in high sec !
Lord Zim
Gallente Federation
#502 - 2012-10-24 06:59:59 UTC
Eternus8lux8lucis wrote:
No your right I have no clue, its not like I DID logistics for null or anything. Its not like I dont have trader toons in jita. And its not like I know anything about anything. Really now.

If you lost JFs, you did it wrong.

Eternus8lux8lucis wrote:
I guess Ill take my no clue ass on back to the game and keep playing then instead of wasting time on the forums arguing things with you cuz you obviously know all about it. So then you run for CSM and you change it and Ill come and talk to you when its there and none of what youve said was going to happen has occurred at all. Cheers.

If you "did logistics for null", and you're still thinking that logistics interdiction is a conflict driver, then yes, you've no clue. Pray tell, which war was started, in the last 10 years, over logistics?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#503 - 2012-10-24 07:21:55 UTC
Lord Zim wrote:
Pray tell, which war was started, in the last 10 years, over logistics?

Pray tell, which war , in the last 1000 years, has been able to operate without logistics? The only reason it isn't currently a conflict driver is because it's too easy to avoid. It simply can't happen.

Perhaps you need to ask, given your desire for exclusive 0.0 industry, the same question in 1 year, 2 years... Wars have and can be won purely by targetting and choking logistics/production.

And 0.0's attempts for industry to exist purely in 0.0 will give us the laughs when we get to see how quickly empires under seige will RETURN to highsec for supply when it gets down to nuts and bolts.

Not being able to supply will be a new conflict driver - wars will be able to be won "differently". It will be fun to watch as all the little 0.0 miners and production dudes scarper back to highsec to make their shineys.

Unless of course they seek to cripple it. Roll

War, war, always war. Bloody good stuff 'ey mate?

Will you be around to enjoy it?


"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#504 - 2012-10-24 07:30:22 UTC
Touval Lysander wrote:
Pray tell, which war , in the last 1000 years, has been able to operate without logistics?

The sky's blue.

Also dear god you're sinking low, muttering about RL wars. What's next, a Sun Tzu quote?
Touval Lysander wrote:
Perhaps you need to ask, given your desire for exclusive 0.0 industry, the same question in 1 year, 2 years... Wars have and can be won purely by targetting and choking logistics/production.

When?

Touval Lysander wrote:
And 0.0's attempts for industry to exist purely in 0.0

Nobody's said this.

Touval Lysander wrote:
how quickly empires under seige will RETURN to highsec for supply when it gets down to nuts and bolts.

Then the other's side of economic warfare is working. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#505 - 2012-10-24 11:31:39 UTC
Zim, just a quick heads up: you're replying to Touval Lysander there. Life's too short.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Inquisitor Kitchner
The Executives
#506 - 2012-10-24 12:17:06 UTC
Eternus8lux8lucis wrote:

I guess Ill take my no clue ass on back to the game and keep playing then instead of wasting time on the forums arguing things with you cuz you obviously know all about it.



At least he knows how to spell "because".

All your posts reference "real life" wars about 400% more often then you mentioned any EVE war. This is the failing in your logic: Your ideas are based off real life, not internet spaceship wars. Oddly enough, they are very different.

It's sad but every time I read a High Sec post like this it actually makes me dislike High Sec players more and more. Where are all the nice high sec players who don't want to take part in PvP but realise that the risk is where the reward should be?

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Speedkermit Damo
Republic University
Minmatar Republic
#507 - 2012-10-26 15:38:53 UTC
First, get rid of gate-camps and bubbles. Second, give more incentives/reasons to visit low/null-sec. Do BOTH of these things and there will be an exodus of players from high-sec.

Let's be honest though. the reason why low-sec is crap is because the gankers and griefers have made it crap.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Jenn aSide
Soul Machines
The Initiative.
#508 - 2012-10-26 15:41:36 UTC
Speedkermit Damo wrote:
First, get rid of gate-camps and bubbles. Second, give more incentives/reasons to visit low/null-sec. Do BOTH of these things and there will be an exodus of players from high-sec.


Translation, make the whole game high sec and risk-averse high sec people will play everywhere.....

OR, people could use the zillion tools the game has to make bubbles and gate camps worthless. I know that runs up agianst the whole "effort" barrier, but that's EVE.

Quote:

Let's be honest though. the reason why low-sec is crap is because the gankers and griefers have made it crap.


What kind of game do you think this is?
Natsett Amuinn
Caldari Provisions
Caldari State
#509 - 2012-10-26 15:44:41 UTC
It's not as hard to live in null as an industrialist as people think.

If you can play with people you can play in null and provide the protection you need to be safe. I never hear about miners getting blown up in null, and I've lost like 2 badgers in about a year.

"Getting blown up" is no excuse for an industrialist not to come to null.
Sidrat Flush
KarmaFleet
#510 - 2012-10-26 16:38:26 UTC
When I want to be told what to do when I log is when I start seeing a weekly pay cheque go into my bank account. Until then I'll enjoy life in empire with all of the benefits that it comes with.

Yes there are far too many but nerfing empire will not boost null sec. It will simply dive the casual players out of the game entirely. If null sec empire creation could turn it into something equal to or even better than empire space, then you will see industrial and casual players be fought over by alliances. At the moment no null alliance needs the industrial base out in their null region as its far easier to jump the stuff up to null.

So boost manufacturing slots. Increase refining abilities. The costs and defense details is and always has been decided by the corp owning the outpost and the alliance and or corp.

I don't mind PvP but I enjoy the Eve is spreadsheet game more.

Its time to stand up against the bad empire based CEO telling falsehoods about what new characters can accomplish and pushing them towards an in game experience of drudgery and loneliness keeping them in the shadow of ignorance for at nest their own profit at worse apathy towards all the experiences that Eve has to offer.

ian papabear
No Regard.
#511 - 2012-10-26 17:52:44 UTC
high sec is boring, nuff said.

maybe im being biased becasue i live in null sec.

.

Lord Zim
Gallente Federation
#512 - 2012-10-26 18:10:50 UTC
Sidrat Flush wrote:
Yes there are far too many but nerfing empire will not boost null sec. It will simply dive the casual players out of the game entirely.

If people quit eve over a minor change like manufacturing slot costs, then chances are they wouldn't be in eve much longer anyways.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Toshiroma McDiesel
Lupus Draconis
The Lost Drone Society
#513 - 2012-10-26 18:31:40 UTC
Natsett Amuinn wrote:
It's not as hard to live in null as an industrialist as people think.

If you can play with people you can play in null and provide the protection you need to be safe. I never hear about miners getting blown up in null, and I've lost like 2 badgers in about a year.

"Getting blown up" is no excuse for an industrialist not to come to null.



Even belt mining? Because I've heard that is just plain stupid in Null :

https://forums.eveonline.com/default.aspx?g=posts&m=1786553#post1786553

I"m not really the Evil One, I'm just his answering service.

Lord Zim
Gallente Federation
#514 - 2012-10-26 20:04:56 UTC
Toshiroma McDiesel wrote:
Natsett Amuinn wrote:
It's not as hard to live in null as an industrialist as people think.

If you can play with people you can play in null and provide the protection you need to be safe. I never hear about miners getting blown up in null, and I've lost like 2 badgers in about a year.

"Getting blown up" is no excuse for an industrialist not to come to null.



Even belt mining? Because I've heard that is just plain stupid in Null :

https://forums.eveonline.com/default.aspx?g=posts&m=1786553#post1786553

Compared to doing the same in hisec? It is, yes.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Anslo
Scope Works
#515 - 2012-10-26 20:10:16 UTC
Carebears and Veldbears simply need to remember that they have teeth.

[center]-_For the Proveldtariat_/-[/center]

La Nariz
Aliastra
Gallente Federation
#516 - 2012-10-26 20:14:19 UTC
Malcanis wrote:
you're replying to Touval Lysander there. Life's too short.


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