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EVE New Citizens Q&A

 
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Noob explorer questions

Author
RaKuRa Combesa
Center for Advanced Studies
Gallente Federation
#1 - 2012-10-16 14:24:15 UTC  |  Edited by: RaKuRa Combesa
I recently started my EVE 14-day trial... and so far i would like to be an Explorer. Related to that I was hoping someone can give me a quick answer to a couple of noob questions.


1. Currently I am doing the tutorials. From the Explotration tutorial I received an exploration ship Imicus (i believe it is called) worth ~300k ISK. From the Advanced combat tutorial I received a Catalyst (destroyer) worth ~1M ISK. The destroyer has much more slots available in its high/mid/low power slots, whilte Navitas has only 2 in each. Apart from that the only disadvantage of the destroyer is somewhat lower CPU, slower warp speed (3 vs 6 AU/sec) and less Drone space (aopart from some small bonuses of that the sheep provides). The destroyer also has a lot more HP. So the questions related to the above:
- As a beginner explorer does it make more sense to start with the Destroyer vs. the Imicus?
- How can I upgrade to have more slots (more than 2) available for each hi/mid/low power slots on the Imicu ship?


2. Exploration.

- Does it make sense to immediately start Exploring (vs. doing missions etc) after I finish the tutorials? Would that mean that I will be predominantly relying on scanning -- looting -- selling to enjoy the game? (Plus some missions in between, while at the same time learning skills).

- Can I train/practice all Exploration careers (Archeologist, Hacker, Salvager) at once.. or should I concentrate on 1 at a time? I was thinking on starting with Arch + Salvage and eventually hacking ... but is that too much as to not allow me totrain other important skills such as engineering/electronics/navigation/ etc..

3. Skills.
- What are the skills I should train first (to what level)?

4. Game experience.
- What do I do with the loot? Sell to buy upgrades and new ships?

5. Misc.
- Does exploration work well with other professions (mining, manufacturing, etc?_
- Do Corporations reqruit Explorers? Why?
- What is moon scanning (not a cosmic anomaly or signature)


Thank you for answers
Jim Era
#2 - 2012-10-16 14:32:19 UTC
1- different ships for different encounters. You can only gain more slots by choosing a different ship. Exploration consists of scanning down different sites.
Some sites you mine in, some you PvE in, some you can harvest other ****. You fly whichever ship is more suitable to do what you are wanting..
I don't know anything about gallente ships so yea

2- do whatever you feel like, you can explore, you can mine, missions, pvp, etc. Do whatever you want and enjoy. But yes, explorers typically sell their wares...or locations.
I'm getting lazy, I don't explore.

3- train up some core skills, open certification planner, certificates are just a couple skills grouped together with a description so that you can more easily apply the necessary and proper skills.

4- you can reprocess or sell it.
reprocessing turns it into the base minerals

Wat™

addelee
KarmaFleet
Goonswarm Federation
#3 - 2012-10-16 14:36:35 UTC
A good guide as to what to train is found here. It covers all bases with the core skills needed regardless of what you do in the game.

I'd personally refine the loot and sell off the minerals. You'd lose a little value overall as your refining skills will be low but minerals are guarenteed to sell. If you attempt to sell everything instead, you'll need to increase basic trade skills are you are limited to a number of sell orders (20 by default I think).
Lance Rossiter
CHAINS Corp
#4 - 2012-10-16 14:44:27 UTC
Hi, I'm new as well, also considering exploration.

What I found when I looked at the stats of my race's "exploration" frigate was that it's pretty seriously disadvantaged for combat compared to other combat frigates, let alone destroyers. On the other hand, it has bonuses to exploration that will help with the scanning process. Frigates are also generally smaller and faster than destroyers, harder to hit. Destroyers look to me like they're extremely good frigate killers and so would be good for fighting low level NPCs: they also seem to have loads of high slots that could be useful for fitting salvagers and stuff. You could even scan down the sites with your exploration frigate, save the location, dock up, and actually go there in your destroyer for its beefier qualities.

As far as I know there's no way to increase the number of slots of a certain type that a hull gets, you have to work within those boundaries... but there are tech 2 ships that can be like advanced versions of regular ships and I'm pretty sure there's a designation for "little exploration type ship" under that umbrella.

I can't really advise you on getting started because I'm in the same position as you. I did do a few combat missions and that seems like an easy enough way to earn a little cash while you're waiting for skills to train and such.

I know that magnetometric sites ties in with building rigs and radar sites tie in with invention, so those types of exploration should go down well with people who focus on those activities.
Doddy
Excidium.
#5 - 2012-10-16 15:04:12 UTC  |  Edited by: Doddy
Navitas isn't an exploration ship, the gallente exploration ship is the imicus.
You can scan things down with imicus (its quicker at this) then come back and do the sites in a different ship. In hi sec sites though your imicus can do the hacking and archaeolgy sites fine if you fit the right mods (codebreaker, analyzer, salvager). If you find a mining site you can take in a mining ship (the navitas) or if you find a combat site bring your destroyer or a combat frig.

There is no way to change the slot layout on your ships (except tech 3 strategic cruisers).

Exploration can work with others, for example you can find mining (gravimetric) sites for miners.

Corps do recruit explorers, higher level exploration content is done best in groups

You should train the probing skills (astrometrics and its relatives) and work towards a covert ops t2 frigate for probing. For the mini professions you just need salvaging, hacking and archaeology and they shouldn't get in each others way too much.

You should just sell the loot, unless you plan on going into the manufacturing side yourself.

Moon scanning is launching survey probes at moons to see the minerals available for moon mining. Moon mining is only possible in 0.3 security and below. This information is static and often public (especially valuable moons) so there is little need for a new pilot to worry about it.
RaKuRa Combesa
Center for Advanced Studies
Gallente Federation
#6 - 2012-10-16 15:11:19 UTC
Doddy wrote:
Navitas isn't an exploration ship, the gallente exploration ship is the imicus.
You can scan things down with imicus (its quicker at this) then come back and do the sites in a different ship. In hi sec sites though your imicus can do the hacking and archaeolgy sites fine if you fit the right mods (codebreaker, analyzer, salvager). If you find a mining site you can take in a mining ship (the navitas) or if you find a combat site bring your destroyer or a combat frig.

There is no way to change the slot layout on your ships (except tech 3 strategic cruisers).

Exploration can work with others, for example you can find mining (gravimetric) sites for miners.

Corps do recruit explorers, higher level exploration content is done best in groups

You should train the probing skills (astrometrics and its relatives) and work towards a covert ops t2 frigate for probing. For the mini professions you just need salvaging, hacking and archaeology and they shouldn't get in each others way too much.

You should just sell the loot, unless you plan on going into the manufacturing side yourself.



Imicus is whatI meant (edited my OP). Thank you


- How do you move all your ships through the different systems at the same time?
Jim Era
#7 - 2012-10-16 15:16:19 UTC
Pay someone who can haul that much, or move one by one.
You don't need to worry about your starter ships. They are worthless.

Wat™

Doddy
Excidium.
#8 - 2012-10-16 15:17:49 UTC  |  Edited by: Doddy
RaKuRa Combesa wrote:
Doddy wrote:
Navitas isn't an exploration ship, the gallente exploration ship is the imicus.
You can scan things down with imicus (its quicker at this) then come back and do the sites in a different ship. In hi sec sites though your imicus can do the hacking and archaeolgy sites fine if you fit the right mods (codebreaker, analyzer, salvager). If you find a mining site you can take in a mining ship (the navitas) or if you find a combat site bring your destroyer or a combat frig.

There is no way to change the slot layout on your ships (except tech 3 strategic cruisers).

Exploration can work with others, for example you can find mining (gravimetric) sites for miners.

Corps do recruit explorers, higher level exploration content is done best in groups

You should train the probing skills (astrometrics and its relatives) and work towards a covert ops t2 frigate for probing. For the mini professions you just need salvaging, hacking and archaeology and they shouldn't get in each others way too much.

You should just sell the loot, unless you plan on going into the manufacturing side yourself.



Imicus is whatI meant (edited my OP). Thank you


- How do you move all your ships through the different systems at the same time?


Choose a base that is fairly central amongst the systems you regularly scan and go back and forth. Later you can leave one of each ship in each system if you can't be bothered flying back and forth (they are dirt cheap). Really this will happen anyway, a destroyr can not fit all the profession mods amd a probe launcher and still be able to run combat sites either. If you really want to be able to do it all from one ship your best bet is a cruiser fitted for probing, mini professions and combat. It will not be bonused for probing however and will not be able to enter some of the combat sites due to its size.
Bombardier Blackwood
TOYS R US.
#9 - 2012-10-16 15:18:23 UTC
RaKuRa Combesa wrote:
Doddy wrote:
Navitas isn't an exploration ship, the gallente exploration ship is the imicus.
You can scan things down with imicus (its quicker at this) then come back and do the sites in a different ship. In hi sec sites though your imicus can do the hacking and archaeolgy sites fine if you fit the right mods (codebreaker, analyzer, salvager). If you find a mining site you can take in a mining ship (the navitas) or if you find a combat site bring your destroyer or a combat frig.

There is no way to change the slot layout on your ships (except tech 3 strategic cruisers).

Exploration can work with others, for example you can find mining (gravimetric) sites for miners.

Corps do recruit explorers, higher level exploration content is done best in groups

You should train the probing skills (astrometrics and its relatives) and work towards a covert ops t2 frigate for probing. For the mini professions you just need salvaging, hacking and archaeology and they shouldn't get in each others way too much.

You should just sell the loot, unless you plan on going into the manufacturing side yourself.



Imicus is whatI meant (edited my OP). Thank you


- How do you move all your ships through the different systems at the same time?


You dont! scan site, save location, go back and get necessary ship, warp to bookmark!

Eagles of Essence Recruitment: Open

RaKuRa Combesa
Center for Advanced Studies
Gallente Federation
#10 - 2012-10-16 15:22:55 UTC
So it seems that I will generally need 2 ships to do Exploration + looting of the sites (I was really hoping to just have one ship and jsut traverse the galaxy). One to find the sites and another to loot them and deal with potential NPC enounters.

What happens when you are in a Wormhole with your Exploration/scanning ship ... and you have no access to your other ships... how do you explore/loot the wormhole?
Jim Era
#11 - 2012-10-16 15:23:45 UTC
You sell the entrance to the wormhole for millions of ISK and leave to let other people plunder it.

Wat™

Doddy
Excidium.
#12 - 2012-10-16 15:38:15 UTC
RaKuRa Combesa wrote:
So it seems that I will generally need 2 ships to do Exploration + looting of the sites (I was really hoping to just have one ship and jsut traverse the galaxy). One to find the sites and another to loot them and deal with potential NPC enounters.

What happens when you are in a Wormhole with your Exploration/scanning ship ... and you have no access to your other ships... how do you explore/loot the wormhole?


You wonder why you can't access your other ship.

In all seriousness a wh isn't gonna be exploitable in a destroyer anyway.

You can use one ship, you just won't be able to do everything you find. An imicus can run all the hacking and arcsal hi sec sites and can do the easiest combat sites. Just carry replacement mods in your cargo and change them at station. It will generally be the med slots - swap out the codebreaker/analyzer for shield tanking mods. If you find the tougher plexes go get your destroyer (or a buddy with a cruiser for the hardest.

Or you can fit a probe launcher on the destroyer, take longer to find the sites and swap mods to run the mag/radar sites.
Davith en Divalone
Aliastra
Gallente Federation
#13 - 2012-10-16 15:53:30 UTC
Once you get your scanning skills up a bit, you can use a destroyer or a cruiser as an "all-in-one" ship. That said, the Imicus is getting substantial improvements this December to make it more viable for killing rats in profession sites. The disadvantage of an all-in-one fit is that you spend more time probing down the sites. The advantage is that you don't need to waste time running back a dozen jumps to get your combat ship.

In terms of skill priority, I'd say combat > salvage > hacking > archaeology. I rank salvage higher than hacking because you can always fit a salvager in a spare utility slot or fit a destroyer as a budget salvaging ship and clean up after missions.
RaKuRa Combesa
Center for Advanced Studies
Gallente Federation
#14 - 2012-10-16 17:28:52 UTC
I have noticed that the Imicus (exploration ship) has 15m^3 drone space while the Destroyer has 5m^3... Does that mean that I can use my more fragile Exploration ship and use 3 battle drones (and my plasma gun) to fight NPC pirates that can spawn from exploration sites? How many pirate ships would I be able to take at the same time with 3 drones and my main weapon? (by ship size)
San Fransisco
Silver Falcon Survey
#15 - 2012-10-16 18:46:54 UTC
RaKuRa Combesa wrote:
I have noticed that the Imicus (exploration ship) has 15m^3 drone space while the Destroyer has 5m^3... Does that mean that I can use my more fragile Exploration ship and use 3 battle drones (and my plasma gun) to fight NPC pirates that can spawn from exploration sites? How many pirate ships would I be able to take at the same time with 3 drones and my main weapon? (by ship size)


In high sec space you could take pretty much anything that can spawn. For the larger foes you'll want to speed tank while the drones do their work.
Doddy
Excidium.
#16 - 2012-10-16 22:15:17 UTC
RaKuRa Combesa wrote:
I have noticed that the Imicus (exploration ship) has 15m^3 drone space while the Destroyer has 5m^3... Does that mean that I can use my more fragile Exploration ship and use 3 battle drones (and my plasma gun) to fight NPC pirates that can spawn from exploration sites? How many pirate ships would I be able to take at the same time with 3 drones and my main weapon? (by ship size)


It will be your tank that decide how many rats you can take on, not your weapons. Your weapons (and drones) will easily take care of any frigate or destroyer rats. You will need to fit a tank to run any complexes you find though, even 1/10.
RaKuRa Combesa
Center for Advanced Studies
Gallente Federation
#17 - 2012-10-16 22:27:24 UTC
By tank do you mean another player?

- how do I group with other players (is there interface)?
- is there automatic way to divide loot? or is it trust based?

[**** i have a lot to learn]
Marc Callan
Center for Advanced Studies
Gallente Federation
#18 - 2012-10-16 22:53:57 UTC
"Tank" is EVE shorthand for defenses - you'll see reference to "shield tank", "armor tank", and when someone's being silly, "hull tank", as well as indirect defenses like "speed tank", "signature tank", and "DPS tank".

"Your tank" refers to the level of defenses you've got on your ship. Starting out, you'll probably want to use one of three types of tank: shield buffer (shields slowly recharge naturally), active shield (using capacitor-powered shield boosters) or active armor (using armor repair units).

You group with other players by forming fleets - if you're in a chat channel with someone you want to fleet up with, right-click his or her name and you'll see options, including "Fleet" or "Form Fleet With".

Loot scavenged from destroyed vessels isn't automatically divided; that's up to whoever's holding the loot. Other payouts are handled automatically; bounties for NPC pirates are divided equally among fleet members in proximity to the kill, and mission rewards can be divided equally, or all taken by the person who was given the mission, at that person's discretion.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

RaKuRa Combesa
Center for Advanced Studies
Gallente Federation
#19 - 2012-10-16 23:10:19 UTC
very informative thank you
Oraac Ensor
#20 - 2012-10-17 09:56:01 UTC
RaKuRa Combesa wrote:
- How do you move all your ships through the different systems at the same time?

As a new player with only a few small ships you can use a decent-sized industrial provided that you don't fit rigs to the ships you want to move.

Cross-train a few levels of Amarr Industrial (doesn't take long), buy a Bestower and fit it for maximum cargo.