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I hate the term "Eve killer", but....

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Akita T
Caldari Navy Volunteer Task Force
#41 - 2012-10-12 13:02:33 UTC  |  Edited by: Akita T
There's at least one more year until it gets launched, if it does not get delayed, and it's very likely it will be delayed.
Then you have at least another year until it gets good enough to really directly compete.
So that's 2, probably 3 years before CCP has to ramp up the worry engine.

Still, having SOME degree of possibly serious competition would be a GOOD thing for EVE, and considering I sort of like the whole Wing Commander stuff, especially with a GW-like (pay game, play forever single player, multiplayer as much as servers are up or you're willing to host your own server) kind of model, heck, why not.
Medarr
Viziam
Amarr Empire
#42 - 2012-10-12 13:51:15 UTC
Akita T wrote:
There's at least one more year until it gets launched, if it does not get delayed, and it's very likely it will be delayed.
Then you have at least another year until it gets good enough to really directly compete.
So that's 2, probably 3 years before CCP has to ramp up the worry engine.

Still, having SOME degree of possibly serious competition would be a GOOD thing for EVE, and considering I sort of like the whole Wing Commander stuff, especially with a GW-like (pay game, play forever single player, multiplayer as much as servers are up or you're willing to host your own server) kind of model, heck, why not.


Eh no.. its going to be a 2 year dev cycle with alpha and beta access for early adopters.
Akita T
Caldari Navy Volunteer Task Force
#43 - 2012-10-12 16:09:50 UTC  |  Edited by: Akita T
Medarr wrote:
it's going to be a 2 year dev cycle with alpha and beta access for early adopters.

Pretty much the same thing, more or less, wouldn't you say so ?
Medarr
Viziam
Amarr Empire
#44 - 2012-10-12 17:02:23 UTC
Akita T wrote:
Medarr wrote:
it's going to be a 2 year dev cycle with alpha and beta access for early adopters.

Pretty much the same thing, more or less, wouldn't you say so ?


Nevermind me... trying to get sober...
Webvan
All Kill No Skill
#45 - 2012-10-12 20:42:10 UTC  |  Edited by: Webvan
I think the only real problem here that could surface is that this could close the new player spigot down to a trickle for EVE, at least for a time. But then over time, due to that, PLEX may sky rocket higher than it probably will already be at at that point in a couple years (if trends continue). New players now tend to see PLEX as an incentive to start playing, PLEXing later, but with PLEX being maybe 1b+ at that point, it may be seen as too expensive to new players to even consider using at a later time.

I think a number of things could happen at that point on CCP's part. Lower subscription fees? Greater discount on 1yr subs? Or bad, like more big easy ISK spigots to drive the PLEX market (as they seem to be doing already). Or maybe then CCP may just not care about growing EVE while they gear up WoD for launch. heh or maybe all of the above and more. That's if the game doesn't flop, anyway.

I'm in it for the money

Ctrl+Alt+Shift+F12

Khergit Deserters
Crom's Angels
#46 - 2012-10-12 22:07:09 UTC
There is no "EVE killer." There can be other internet spaceship games, but there will never be another EVE. Nobody else has the brains and guts to do anything like EVE.
Astenion
University of Caille
Gallente Federation
#47 - 2012-10-14 13:20:12 UTC  |  Edited by: Astenion
So you obviously have no idea who Chris Roberts is, then?

I don't think it will replace Eve...no way. Eve will always be so much more complex than other MMOs.

I don't think it's going for that market, either. It's a simulator and an MMO, but it's more of a simulator. It's like MS Flight Simulator on servers with hundreds of thousands of people playing at the same time; it's an MMO only in the strictest sense. The draw isn't that it's an MMO, but rather that it's more like Wing Commander.

It's not going to replace Eve because it's a completely different type of game.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#48 - 2012-10-14 13:47:13 UTC
Khergit Deserters wrote:
There is no "EVE killer." There can be other internet spaceship games, but there will never be another EVE. Nobody else has the brains and guts to do anything like EVE.


It doesn't need to be EvE it need to be better than it,and i don't think it isn't possible...in any way shame that there is no real competition to eve out there, we would have better product than we have now.

Because u can develop so much garbage that is useless before the other guy roflstomp you.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Destination SkillQueue
Doomheim
#49 - 2012-10-14 16:22:29 UTC
Mina Sebiestar wrote:
Khergit Deserters wrote:
There is no "EVE killer." There can be other internet spaceship games, but there will never be another EVE. Nobody else has the brains and guts to do anything like EVE.


It doesn't need to be EvE it need to be better than it,and i don't think it isn't possible...in any way shame that there is no real competition to eve out there, we would have better product than we have now.

Because u can develop so much garbage that is useless before the other guy roflstomp you.


You can't really roflstomp an existing MMO with a new one. History has shown us, that reality just doesn't work that way and the reason for that is really simple. Every developer is more or less bound by the same limitations. Meaning you can develop an entirely new type of game or try to alter an existing design. A new type of game can be great, but it isn't the same as the old ones, so it's just another name in a long list of great games. We get these on a constant basis and they don't roflstomp anything. They either suck or shine. Either way things move on without much affect to the existing games.

Altering existing designs runs to the problem, that the same limitations apply to the new game too, that apply to old ones. The developers of existing games aren't fools. They've thinked about these issues, have worked on them for years and have access to the same tech as the new guys. If there was an easy way to better the games without making painful sacrifices, it would have been done already. A new MMO can make meaningful changes to an old formula, but it always comes at a cost in other areas. You just can't improve on everything without making sacrifices elsewhere.

More importantly the nature of MMOs makes them very hard to be taken down by an alteration of the same existing design. The reason for that is, that MMOs are constantly being developed and developing a competative MMO takes a lot of time and resources. It'll take 3-4 years minimum with tens of millions being invested. During that time the existing MMOs will also see constant development and resources being invested in them. The companies making them will also have years of additional actual development and game managing experience under their belt. It's a constantly moving goalpost, that the new guys have to beat, with likely less experienced workers and less resources. Managing to roflstomp an existing MMO maker in their own game is almost an impossible feat to achieve and will be catastrophic for you if you fail at it. Then you've wasted your time making a bad copy of an already existing game, so you'll be the one getting roflstomped.

All that said I think the game can be a great game with a unique mix of gameplay elements, that make it a huge hit. At worst it's propably a good space combat simulator you can play on the side. It's just that all I've heard so far is a pretty laughable sales pitch from an old legend, that shows little, but promises everything in order to get the funding for it's making secured. I think WC was his one big success in gaming and he killed it himself with the god awful film adaptation. His games afterwards have been good to decent, but even in the space combat simulation -genre others have delivered games just as good and even better than he ever did IMO.
Bane Necran
Appono Astos
#50 - 2012-10-14 17:01:17 UTC
I don't see anything about griefing or otherwise making it easy to victimize other players, so they aren't direct threats to EVE.

Although those of us who've been wishing EVE was so much more could be lured away. Big smile

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Brannsy
Imperial Shipment
Amarr Empire
#51 - 2012-10-15 06:53:25 UTC
I really don't see this having much of an impact on EVE, had he been smart he would have talked specifically about how the Crime and Justice system was planned to work, as well as really how much freedom the players were going to have. That was really....sort of off putting as I do not know if it will be as open ended as EVE or if it will be open ended in the sense that you can fly around freely but all the in-game items are sold by NPC with no players doing any real building or driving of the in-game economy. Also, player controlled space and how the PVP system would work. Also they mentioned different classes of ships but if it's a Black Prophecy small ship fest with no player controlled Cruisers/Battleships/Carriers/ect I'm pretty much automatically disinterested.

Also asking for so much money before you have anything to really show for it kind of set off my scam radar but that is another story. (Also could have has something to do with the over grandiose vision/pitch they put out there)
Astenion
University of Caille
Gallente Federation
#52 - 2012-10-15 22:07:34 UTC  |  Edited by: Astenion
A scam? Again, you obviously have no idea who Chris Roberts is.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#53 - 2012-10-15 23:19:08 UTC
Astenion wrote:
A scam? Again, you obviously have no idea who Chris Roberts is.


Thanks to google I do now Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Webvan
All Kill No Skill
#54 - 2012-10-16 04:37:17 UTC
Brannsy wrote:


Also asking for so much money before you have anything to really show for it kind of set off my scam radar but that is another story.


err.. did you not watch the video with him playing the game? Looked good to me... you could even see your character flying the ship.

No, it wasn't vendetta online 2 if that was going to be the reply ;) I think Vendetta has more to fear than EVE does, as Vendetta is more like WC, as this is.

I'm in it for the money

Ctrl+Alt+Shift+F12

Brannsy
Imperial Shipment
Amarr Empire
#55 - 2012-10-16 05:31:42 UTC
Astenion wrote:
A scam? Again, you obviously have no idea who Chris Roberts is.


I don't care who he is, I know his game are famous but that is about it. I simply did not like how he presented himself in his video. More mannerisms that anything, they simply struck me as odd. That's not to mention they hinged things like community updates on how much cash they brought in during the crowd funding stage, if you really cared about the community you were trying to create regular updates showing off the game and giving regular status updates is simply something you do no matter what.


Quote:
err.. did you not watch the video with him playing the game? Looked good to me... you could even see your character flying the ship.


Anyone can whip up a tiny trial area and start asking for cash.
Webvan
All Kill No Skill
#56 - 2012-10-16 06:50:39 UTC
Brannsy wrote:
Anyone can whip up a tiny trial area and start asking for cash.
It's a year of development into that engine, you can't just "whip up" a working mmo engine and tailored for space combat + walking around in stations + character cockpits. He's got far more going on there than Incarna had. Look how much time and effort CCP took just to bring us CQ, and this done by a smaller team in just a year. Legit. imo he'll get alpha testing next year like he said. Though that's not hard to do, I've been involved in a number of private alphas, it's the content and polishing that takes time.

I'm in it for the money

Ctrl+Alt+Shift+F12

Astenion
University of Caille
Gallente Federation
#57 - 2012-10-18 01:53:57 UTC  |  Edited by: Astenion
Yeah, he only produced films like Lord of War and created the biggest spaceship computer game ever. No reason to take him at his word. It's a much better idea to be paranoid of someone because they're talking in front of a blue screen (which was done quite well, tbh).
digitalwanderer
DW inc
#58 - 2012-11-10 18:26:39 UTC
They're about to hit 3.2 million $ wich will add more content( flyable ships, storyline, more systems, more missions), but really want to hit the 4 million mark by the end of the pledge( in 9 days), so they can also release mod tools for users to create their own content if they want.


Either way, the game is getting made as they easily exceeded the minimum 2 million mark they needed.
Asuri Kinnes
Perkone
Caldari State
#59 - 2012-11-11 00:17:52 UTC
Chris Roberts + Wing Commander + Bigger.


Signed up and bumped him some cash.

/crosses fingers

Bob is the god of Wormholes.

That's all you need to know.

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