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Team Avatar and the future of our prototype

First post First post First post
Author
Benny Ohu
Chaotic Tranquility
#3921 - 2014-05-15 15:32:59 UTC
chaos666wraith wrote:
I'd like to remind you what real EVE developers have to say about this matter

the ones that shelved the project and disbanded team avatar?
Evelyn Meiyi wrote:
ten more years of the 'same thing EVE's always been' will not sustain a playing population.

'listing three irrelevant games' doesn't support this statement

Quote:
all you WiS-haters

where's the hate for wis? avatar gameplay's fine. it's the detachment from reality this thread represents that i dislike. a small number of posters desperately propping up an ancient thread (with their alts as backup sockpuppets, gods) created to describe a team long since disbanded in the lost hope that wis will be coming soon. it's a pathetic corpse of what was a hopeful and exciting announcement.

just let this sorry thread die and start a new one.
Solecist Project
#3922 - 2014-05-15 15:42:04 UTC
/me twirls her hair.......

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Doc Fury
Furious Enterprises
#3923 - 2014-05-15 15:46:28 UTC
Solecist Project wrote:



There's a million angry citizens looking down their tubes..at me.

Webvan
All Kill No Skill
#3924 - 2014-05-15 16:07:51 UTC
Benny Ohu wrote:
chaos666wraith wrote:
I'd like to remind you what real EVE developers have to say about this matter

the ones that shelved the project and disbanded team avatar?

Long ago. Currently t0rfifrans looks to be working on ship display models and books (merchandising).

So who are these mysterious devs working hard on WiS currently? Or we just keep regurgitating things from years ago and hope people believe it enough by lack of facts so to keep asking 'when'? Seems a disservice to the community to discuss such things outside of the ideas forum. This isn't something in development, not even an idea discussion, it's simply activism. There are no WiS-haters nor WiS-supporters, from no WiS development, only WiS activists. The topic itself in that sense derives from conflict towards a cause, a potential for trolling by it's very nature. This thread and other WiS threads in GD should really be locked and/or redirected to the ideas forum.

I'm in it for the money

Ctrl+Alt+Shift+F12

Bagrat Skalski
Koinuun Kotei
#3925 - 2014-05-15 17:34:21 UTC
This thread was made by CCP and they did not want to move it there, because it is GD thread. Ideas were shared earlier in Ideas part of forum, you could make 2 SC games out of those.
raven666wings
Cyber Chaos Crew
#3926 - 2014-05-15 17:50:52 UTC
If this thread gets locked I'll unsub my account.
Webvan
All Kill No Skill
#3927 - 2014-05-15 17:52:55 UTC  |  Edited by: Webvan
Bagrat Skalski wrote:
This thread was made by CCP and they did not want to move it there, because it is GD thread. Ideas were shared earlier in Ideas part of forum, you could make 2 SC games out of those.

Years ago! People act like Devs are still in this conversation. It's only an annoying activist thread now. The dead horse was beat senseless long ago, it decayed and now a tree has grown where it once lay. People are carving little hearts in the tree with 'WiS' inside it, while little kids climb up it's branches. That horse is long since glue! P

I'm in it for the money

Ctrl+Alt+Shift+F12

Webvan
All Kill No Skill
#3928 - 2014-05-15 17:58:35 UTC  |  Edited by: Webvan
raven666wings wrote:
If this thread gets locked I'll unsub my account.
Because you want to keep up the activism, misleading people to think WiS is being worked on, then get them upset when they realize the truth.
Dude, Hello Kitty Online -------->

"what real EVE developers have to say about this matter" geez you know how misleading that was I'm sure. This thread so deserves to be locked or moved to ideas.

I'm in it for the money

Ctrl+Alt+Shift+F12

Doc Fury
Furious Enterprises
#3929 - 2014-05-15 17:59:33 UTC
raven666wings wrote:
If this thread gets locked I'll unsub my account.



This folks, is what we call a "win-win" situation for everyone involved.

There's a million angry citizens looking down their tubes..at me.

raven666wings
Cyber Chaos Crew
#3930 - 2014-05-15 18:03:02 UTC  |  Edited by: raven666wings
Ha ha gotcha! Nah I won't unsub it, was just bluffing... Thought maybe if I used my sub I could tell CCP what to do like the goons P
Barbelo Valentinian
Strategic Exploration and Development Corp
Silent Company
#3931 - 2014-05-15 18:10:16 UTC
Posting in thread where some manly men are hysterically trying to convince anyone who'll listen that it's more manly to pretend you're an internet spaceship than to pretend you're a hot chick flying an internet spaceship.
molly666trillions
Cyber Chaos Crew
#3932 - 2014-05-15 18:36:22 UTC  |  Edited by: molly666trillions
Webvan wrote:
Dude, Hello Kitty Online -------->

This kitty here will come say hello to you once WiS comes out. I promise it'll be the last word your clone will hear.

CyberChaosCrewTV

Offering a (small) ISK bonus for doing community work in a provable way is from my personal perspective fine.

Bagrat Skalski
Koinuun Kotei
#3933 - 2014-05-15 18:41:11 UTC
Webvan wrote:
Bagrat Skalski wrote:
This thread was made by CCP and they did not want to move it there, because it is GD thread. Ideas were shared earlier in Ideas part of forum, you could make 2 SC games out of those.

Years ago! People act like Devs are still in this conversation. It's only an annoying activist thread now. The dead horse was beat senseless long ago, it decayed and now a tree has grown where it once lay. People are carving little hearts in the tree with 'WiS' inside it, while little kids climb up it's branches. That horse is long since glue! P


As you see it will perservere as a GD thread. People just post here. You too. Lol
Webvan
All Kill No Skill
#3934 - 2014-05-15 18:47:03 UTC
molly666trillions wrote:
Webvan wrote:
Dude, Hello Kitty Online -------->

This kitty here will come say hello to you once WiS comes out. I promise it'll be the last word your clone will hear.

Oh! You couldn't be somebodies forum alt Roll
Way to stick up for yourself for posting horribly outdated quotes to make some pointless point. heh

I'm in it for the money

Ctrl+Alt+Shift+F12

chaos666wraith
Cyber Chaos Crew
#3935 - 2014-05-15 20:44:25 UTC  |  Edited by: chaos666wraith
One of my missions as an artificial person is to gather as much information as I can about human emotions, so I can understand and replicate them better.

I've often asked myself "Why do humans cry?" Now I can understand why, but it is something I will never be able to do.

I hope that once WiS is launched I can meet more fellow humans in station to watch them shed tears more often.

CyberChaosCrewTV

Saying that EVE is just about spaceships, is a bit like saying that phones should only be about making voice phone calls one on one with other people.

molly666trillions
Cyber Chaos Crew
#3936 - 2014-05-15 21:13:59 UTC  |  Edited by: molly666trillions
I can't cry myself. When I had my lenses implanted the tear ducts were re-routed to my mouth due to fitting issues.

Now whenever I would cry, I just spit. It's kind of unpleasant, you wouldn't wanna meet me in station.

CyberChaosCrewTV

Offering a (small) ISK bonus for doing community work in a provable way is from my personal perspective fine.

Shelby Dusette
Division 13
#3937 - 2014-05-15 21:19:06 UTC
Mocam
Aliastra
Gallente Federation
#3938 - 2014-05-15 22:48:15 UTC
Benny Ohu wrote:
Mocam wrote:
You don't shift to that style of presentation unless that is the more appealing aspect to those you are trying to draw as new customers.

advertisments that feature eyes or faces are more effective. at getting looked at.

Quote:
If fixes or adjustments come up to a part of the game that doesn't interest me, it happens.

but if a new feature comes up that's entirely undercooked, unusable by a good proportion of players, unlikely to deliver any meaningful content in years if ever and at the expense of development/iteration of the content the vast majority of the niche userbase enjoys, a whole lot of people unsub and shoot a statue. then development gets delayed indefinitely

~i advise you get over whining about it~


You do have a rather limited point but a point none the less.

Yes, faces do sell more than the ships when the composite is available. Games that offer composite experiences or focus on a given area present that to the foreground or mixed as the foreground - race cars, tanks, planes, etc.

Remember when this stuff stopped and what else happened?

We'd been getting nothing but under cooked changes for a good year and a half due to stated changes in CCP's delivery method. It gave all of EVE a pretty "beta" feel for some time there. NOTHING came out complete - it was all "streamed" to us in bits and pieces to flesh things out.

We got a new avatar system "no tattoos for Minmatar?!?! no hoods for Amarr?" etc. The first pass on that tool (which was the first steps towards walking in stations) - we got what was it, 3 or 4 "free" reworkings of our characters? Also the changes in looks angered many people as they'd specifically picked their avatars in the earlier release but... they got over it.

With the first pass with the "ambulation" part, it wasn't walking around which angering so many as an option. What else happened?

We lost ship spinning with a fairly quick dock-up. There was nothing in that room but the NEX store - jammed in your face style in-game store sales? Then we had people overheating video cards due to the graphics load and of course the really angering points -- "golden ammo" internal news letter and the "don't listen to what they say, watch what they do" leaked memo from the CEO. The composite caused riots.

This was just 1 more "streamed" feature that we'd been getting from CCP for about a year and a half but this one had the "iteration" process to flesh it out interrupted but it wasn't the core of those riots.

Being promised and not even half finished - I will stick with let them finish it for those they promised it to since before I started this game.
Barbelo Valentinian
Strategic Exploration and Development Corp
Silent Company
#3939 - 2014-05-15 23:56:27 UTC  |  Edited by: Barbelo Valentinian
Mocam wrote:
Benny Ohu wrote:
Mocam wrote:
You don't shift to that style of presentation unless that is the more appealing aspect to those you are trying to draw as new customers.

advertisments that feature eyes or faces are more effective. at getting looked at.

Quote:
If fixes or adjustments come up to a part of the game that doesn't interest me, it happens.

but if a new feature comes up that's entirely undercooked, unusable by a good proportion of players, unlikely to deliver any meaningful content in years if ever and at the expense of development/iteration of the content the vast majority of the niche userbase enjoys, a whole lot of people unsub and shoot a statue. then development gets delayed indefinitely

~i advise you get over whining about it~


You do have a rather limited point but a point none the less.

Yes, faces do sell more than the ships when the composite is available. Games that offer composite experiences or focus on a given area present that to the foreground or mixed as the foreground - race cars, tanks, planes, etc.

Remember when this stuff stopped and what else happened?

We'd been getting nothing but under cooked changes for a good year and a half due to stated changes in CCP's delivery method. It gave all of EVE a pretty "beta" feel for some time there. NOTHING came out complete - it was all "streamed" to us in bits and pieces to flesh things out.

We got a new avatar system "no tattoos for Minmatar?!?! no hoods for Amarr?" etc. The first pass on that tool (which was the first steps towards walking in stations) - we got what was it, 3 or 4 "free" reworkings of our characters? Also the changes in looks angered many people as they'd specifically picked their avatars in the earlier release but... they got over it.

With the first pass with the "ambulation" part, it wasn't walking around which angering so many as an option. What else happened?

We lost ship spinning with a fairly quick dock-up. There was nothing in that room but the NEX store - jammed in your face style in-game store sales? Then we had people overheating video cards due to the graphics load and of course the really angering points -- "golden ammo" internal news letter and the "don't listen to what they say, watch what they do" leaked memo from the CEO. The composite caused riots.

This was just 1 more "streamed" feature that we'd been getting from CCP for about a year and a half but this one had the "iteration" process to flesh it out interrupted but it wasn't the core of those riots.

Being promised and not even half finished - I will stick with let them finish it for those they promised it to since before I started this game.


Excellent post. Yes, the alarm bells started ringing for me when the avatar system was introduced - fantastic detail and execution (for the most part) and in that sense wonderful. But wait a minute - where had the character of EVE avatars gone? Where were the whacky visors and thingummibobs nobody knew what they did? Where was the gold lamé, the peculiar hairdos, etc., etc.? Suddenly we had - generic movie s-f space cowboys. Suddenly, CCP seemed to have lost their balls and gone for something very conventional and dull in terms of art design.

And then, it went as you say.

It's encouraging to see from the graphics panel some slight return of the style EVE used to have with the avatar clothing, some slight return of a sense of cultures that have drifted so far from the Earthly that they might as well be aliens.

It's just a shame nobody can see one's choices but oneself.

But it will come - despite the wailing and gnashing of teeth of some of the troglodytes here, CCP know what side their bread is buttered on, in the long run.
Bagrat Skalski
Koinuun Kotei
#3940 - 2014-05-16 07:24:04 UTC  |  Edited by: Bagrat Skalski
I have seen old characters and some of them are too fantasy for me. Making something Sci-Fi and not overdoing it so it will become silly is a hard job.