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Specific Examples of Where Risk Should Be Inserted Successfully Into High-sec
A reward devoid of risk is no reward at all, but is instead a handout.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
EvE: Everyone vs Everyone
-RubyPorto
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