These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Specific Examples of Where Risk Should Be Inserted Successfully Into High-sec

First post
Author
Jorma Morkkis
State War Academy
Caldari State
#201 - 2012-10-09 15:02:34 UTC
baltec1 wrote:
Well when they were getting ganked miners also enjoyed the best profits they have ever seen which is a rather nice thing. It also removed a great deal of bots which is also great for everyone.

But risk for miners doesnt have to be only from pvp.


I didn't see those profits, ever. Profit from T1 ship manufacturing has been same for as long as I can remember.
Pipa Porto
#202 - 2012-10-09 15:05:35 UTC
Jorma Morkkis wrote:
Tippia wrote:
Jorma Morkkis wrote:
Just tell me when you want to gank it.
So you're still refusing to present any proof.
You're still just lying and you're content with making yourself a bigger liar.

Dodging the question does not alter this course you've picked.


Do you want to gank my Skiff or not?


You claimed that we ignored killmails of tanked Hulks.

Jorma Morkkis wrote:
Pipa Porto wrote:
If you want to complain about "they'll bring more ships" find me the killmail a brick tanked Hulk that was Suicide Ganked.


That's been done in many threads.

You ignore those killmails or you just say damage taken is lower than 30k so it's not good enough.


Show Us. The Killmail. Of a Brick Tanked Hulk. That you Claim. We Ignore.

Or.

Stop.

Lying.

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#203 - 2012-10-09 15:08:01 UTC
Asuka Solo wrote:
I'm still waiting for an actual justification for the introduction of risk for hi-sec miners from the "would love nothing more than to gank the miners for lolz" crowd in this topic.

If they AFK mine enough... they will have 0 risk with 0 profit/reward to match..... I don't see the issue here....


Without any Risk, the miners who would prefer to take precautions to keep themsleves safe also make 0 profit.

During HAG, the miners who tanked their ships or mined aligned (or any number of other solutions) reaped record profits.

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#204 - 2012-10-09 15:10:23 UTC
Jorma Morkkis wrote:
baltec1 wrote:
Well when they were getting ganked miners also enjoyed the best profits they have ever seen which is a rather nice thing. It also removed a great deal of bots which is also great for everyone.

But risk for miners doesnt have to be only from pvp.


I didn't see those profits, ever. Profit from T1 ship manufacturing has been same for as long as I can remember.


Because you weren't mining. If you had been, your income from your minerals-I-mine-are-free manufacturing would have increased because the prices of T1 items had increased significantly due to (waitforit) mineral prices increasing.

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#205 - 2012-10-09 15:12:04 UTC
Pipa Porto wrote:
During HAG, the miners who tanked their ships or mined aligned (or any number of other solutions) reaped record profits.


I didn't see those profits. T1 ship prices have been steady for a long time.
baltec1
Bat Country
Pandemic Horde
#206 - 2012-10-09 15:12:52 UTC
Jorma Morkkis wrote:
baltec1 wrote:
Well when they were getting ganked miners also enjoyed the best profits they have ever seen which is a rather nice thing. It also removed a great deal of bots which is also great for everyone.

But risk for miners doesnt have to be only from pvp.


I didn't see those profits, ever. Profit from T1 ship manufacturing has been same for as long as I can remember.

I produce a large number of t1 hulls and ice products. My profits have dropped sharply over the last few months as the market has adjusted to the lower resource prices. Many hulls have being making a loss o er the last few weeks.
oldbutfeelingyoung
Perkone
Caldari State
#207 - 2012-10-09 15:16:00 UTC
Highsec and Risk thread number 1234.345.677 and counting

R.S.I2014

Malphilos
State War Academy
Caldari State
#208 - 2012-10-09 15:17:41 UTC
baltec1 wrote:
Quote:


I see a distinct lack of child and spousal abuse in that bit.

In the great words of Bane. "You are just going to have to imagine the beatings".


Well that kinda points out that you know they in fact didn't advertize spousal and child abuse, now doesn't it?

One does wonder why.
Jorma Morkkis
State War Academy
Caldari State
#209 - 2012-10-09 15:17:49 UTC  |  Edited by: Jorma Morkkis
baltec1 wrote:
I produce a large number of t1 hulls and ice products. My profits have dropped sharply over the last few months as the market has adjusted to the lower resource prices. Many hulls have being making a loss o er the last few weeks.


Drake is gone from 45M to 47M
Harbinger is gone from 47M to 50M

Not exactly huge change.

Steady at 45M-50M after CCP removed meta 0 loot, drone stuff and banned a lot of bots.
Pipa Porto
#210 - 2012-10-09 15:28:39 UTC  |  Edited by: Pipa Porto
Jorma Morkkis wrote:
Pipa Porto wrote:
During HAG, the miners who tanked their ships or mined aligned (or any number of other solutions) reaped record profits.


I didn't see those profits. T1 ship prices have been steady for a long time.


Haha. Why do you keep lying about the most easily refutable things?

November of last year, the Drake was at 30m.
May of this year, the Drake was at 54m.
Currently, the Drake is at 47m and trending down.

That's what you call steady? A 24m ISK price swing.

If you ignore last November, it's still a 7m price drop (aka ~20%).

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#211 - 2012-10-09 15:31:02 UTC  |  Edited by: Jorma Morkkis
Pipa Porto wrote:
Haha. Why do you keep lying about the most easily refutable things?

November of last year, the Drake was at 30m.
May of this year, the Drake was at 54m.
Currently, the Drake is at 47m and trending down.

That's what you call steady? A 24m ISK price swing.


And removal of meta 0 loot, drone stuff and banning bots didn't affect prices in any way?

Seriously? Most of the materials came from drone regions.
Pipa Porto
#212 - 2012-10-09 15:36:49 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
Haha. Why do you keep lying about the most easily refutable things?

November of last year, the Drake was at 30m.
May of this year, the Drake was at 54m.
Currently, the Drake is at 47m and trending down.

That's what you call steady? A 24m ISK price swing.


And removal of meta 0 loot, drone stuff and banning bots didn't affect prices in any way?

Seriously? Most of the materials came from drone regions.


Quote:
If you ignore last November, it's still a 7m price drop (aka ~20%).


Now,

You claimed that we ignored killmails of tanked Hulks.

Jorma Morkkis wrote:
Pipa Porto wrote:
If you want to complain about "they'll bring more ships" find me the killmail a brick tanked Hulk that was Suicide Ganked.


That's been done in many threads.

You ignore those killmails or you just say damage taken is lower than 30k so it's not good enough.


Show Us. The Killmail. Of a Brick Tanked Hulk. That you Claim. We Ignore.

Or.

Stop.

Lying.

EvE: Everyone vs Everyone

-RubyPorto

baltec1
Bat Country
Pandemic Horde
#213 - 2012-10-09 16:05:01 UTC
Jorma Morkkis wrote:


And removal of meta 0 loot, drone stuff and banning bots didn't affect prices in any way?

Seriously? Most of the materials came from drone regions.


As pipa said, drakes have lost 7 mil after the changes

Caldari fuel has lost almost half of its value after the barge changes.
Jorma Morkkis
State War Academy
Caldari State
#214 - 2012-10-09 16:14:00 UTC
baltec1 wrote:
Caldari fuel has lost almost half of its value after the barge changes.


Good I moved away from Caldari space a long time ago.
Plaude Pollard
Aliastra
Gallente Federation
#215 - 2012-10-09 16:15:12 UTC
Darth Gustav wrote:

  • Allow smartbombs to be activated in the vicinity of anchored containers, both secure and unsecure. These containers' purpose was to hold additional ores and ices, allowing miners to increase their efficiency by remaining in the belts for a considerably longer time, given the size of cargo holds on the old barges and exhumers. Their volume is no longer conducive to anything approaching efficiency, and their ancillary presence is clearly laid out in the form of a giant smartbomb shield around high-security ice fields. That is broken.

  • Increase the yield of the Hulk by adding additional grid and cpu and an extra hardpoint to make it a more attractive option for "ninja miners." This may encourage miners to try ninja mining in a way that makes sense, thus presenting themselves as potential targets, something needed drastically to combat botting and deflation.

  • Introduce the chance for much more difficult NPC spawns to appear anywhere materials can be harvested, and with greater frequency. The current "threats" to mining successfully are grossly inadequate to the task, given the EHP of the new exhumers and barges.

  • Make ice depletable in the same way that ores are. This will force adaptation where none has ever occurred, potentially even driving conflicts and increasing demand.

  • Develop a system that legitimizes miner vs. miner conflicts over resources, such as the Ally system.

I agree with pretty much all of these points. Anchored cans are completely useless now, due to the Mining Barge-buff, and since they're friggin' ugly, they should be legal targets to anyone. It would also solve the problem with people littering stargates and stations with those ugly things (seriously. Occasionally, my computer takes up to 10 seconds to load a system because of the stupid cans, and that's with a very high-speed internet connection). Let players destroy the cans without being CONCORDed.

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Darth Gustav
Sith Interstellar Tech Harvesting
#216 - 2012-10-09 16:45:47 UTC  |  Edited by: Darth Gustav
Thorn Galen wrote:

I almost posted in yet another NERF HIGHSEC thread.
Oh wait, I did.


There's a whole bunch of ex-Null Vets who have moved to Highsec. Not because it's "safe", but coming from them - "It's far less politics and drama-llama's"

Errr.

This fracking Highsec/Nullsec crap just never ends.
Blah blah blah, move all missions levels 3 and up to low, blah blah, move mining to to low, just veldspar in 0.5, blah blah. remove Concord everywhere, blah blah, force people to jump through low in order to move from one part of Highsec to another, blah blah.

F*** it just never ends.


Thank God I play this game and don't give a **** to these posts, other than to slate them, no matter how well they appear to be rationalised for their content and intent.

Old. Boring and tedious.


Specifically which part of these proposals do you find unreasonable?

Or, contrary to the request of the OP, did you come in here with no information, no logic, no valid questios, and sperg out an attack against posters' preferred playstyles?

Because this looks like an attack and not a well-thought post.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Pipa Porto
#217 - 2012-10-09 16:47:31 UTC
Jorma Morkkis wrote:
baltec1 wrote:
Caldari fuel has lost almost half of its value after the barge changes.


Good I moved away from Caldari space a long time ago.


What's your point? You keep arguing random and contradictory things (mostly false). What are you trying to prove?

EvE: Everyone vs Everyone

-RubyPorto

Darth Gustav
Sith Interstellar Tech Harvesting
#218 - 2012-10-09 16:49:35 UTC
Pipa Porto wrote:
Jorma Morkkis wrote:
baltec1 wrote:
Caldari fuel has lost almost half of its value after the barge changes.


Good I moved away from Caldari space a long time ago.


What's your point? You keep arguing random and contradictory things (mostly false). What are you trying to prove?

The inferrence of this post (thanks for at least presenting the assertion of a fact) seems to be that the system he moved to is immune to the economic pressures of:

Value = Demand / Supply.

Any further determination would require elaboration. Roll

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

baltec1
Bat Country
Pandemic Horde
#219 - 2012-10-09 16:50:09 UTC
Pipa Porto wrote:
Jorma Morkkis wrote:
baltec1 wrote:
Caldari fuel has lost almost half of its value after the barge changes.


Good I moved away from Caldari space a long time ago.


What's your point? You keep arguing random and contradictory things (mostly false). What are you trying to prove?


Nothing, its just to derail threads.
baltec1
Bat Country
Pandemic Horde
#220 - 2012-10-09 16:53:46 UTC
Plaude Pollard wrote:

I agree with pretty much all of these points. Anchored cans are completely useless now, due to the Mining Barge-buff, and since they're friggin' ugly, they should be legal targets to anyone. It would also solve the problem with people littering stargates and stations with those ugly things (seriously. Occasionally, my computer takes up to 10 seconds to load a system because of the stupid cans, and that's with a very high-speed internet connection). Let players destroy the cans without being CONCORDed.


Someone tossed around the idea of them costing isk to keep them in space. Personally I think they should half the time they sit in space and at the end of that time if the owner does not pay the fee to upkeep it then it turns neutral, the PW is removed and anyone can open it, loot it and pack it up and scoop it.