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Wormholes

 
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The sad state of WH PvP

Author
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#41 - 2012-10-08 14:46:28 UTC  |  Edited by: Hidden Fremen
Oops. Duplicate...
corbexx
Sebiestor Tribe
Minmatar Republic
#42 - 2012-10-08 15:09:37 UTC
SojournerRover wrote:
Because there are certain alliances that all they do is kill towers. The most boring thing there is in WH space. They spend countless hours preparing for these stupid ops and then they think they are great because they could kill a tower. How often do these operations actually turn into PVP? 1 out 20 if your lucky.


I'm not so sure on this, from a pure Aharm pov i'd guess there are 2 types of invasions the impromtu ones where we'll just go hey invade small farming corps that tbh we dont expect any fight from (these typically take no planning)

Then the much bigger invasions which have took time and effort (normally a week to 2 weeks prep) of these ones i'd say a fair few have ended or had epic fights in them, probably half.

guess maybe a semi 3rd type where we'll just reinforce a weakly defended tower in the course of regular chain collasping in the hope we might cycle back in nearer the reinforce timer which i guess inst a strict invasion persay (you'd be surprised just how often thats happened)

as most have said wh space is changing 18 months ago wh space was mainly corp level, its then grown to alliances and now on the the coalition stage, A quick look at eveskunk and you can see just how much of wh space is perma blue to each other, even going as far as to start blue'ing null sec allainces (and having themselves set blue in return). and yep it leads to others then having to do a similar.

as to orginal topic i think the npc aggro will help and hopefully they will sort the leashing out soon enough that thats not to much a issue, although even this can be easily solved if you put some effort in.
Rek Seven
University of Caille
Gallente Federation
#43 - 2012-10-08 15:26:13 UTC
Klarion Sythis wrote:

You didn't actually read the OP did you?


I thought i did... Dude creates a thread about pvp but starts of by complaining that it's hard to find pve caps in sites, then goes on to claim that there are a limitless number of C5's & C6's available in game, right?
Val'Dore
PlanetCorp InterStellar
#44 - 2012-10-08 16:02:08 UTC
Over a year ago I was laying the groundwork for 3 corporations in an alliance. It was going to be a hybrid of RP, PvP, and W-Piracy with incursions into K-Space. I called it the Word of Chaos Undivided and the three corps were Word Bearers of Chaos, Night Lords of Chaos, and Iron Warriors of Chaos. The three Chaos Chapters would be permawardecced between themselves and only grouping together to fight more important enemies... like N-Spacers.

I believe that the concept is solid and could have forever changed how we approached W-Space... or the Maelstrom as Warhammer calls it.

Maybe someone else can make it work?

Also, I think moon mining needs to come to W-Space. It boggles my mind when arbitrary validation is used to limit players for no good reason. The way W-Space works is all the deterrent that is needed. Keeps groups from claiming too much territory.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

TheGunslinger42
All Web Investigations
#45 - 2012-10-08 16:41:08 UTC
Val'Dore wrote:
Over a year ago I was laying the groundwork for 3 corporations in an alliance. It was going to be a hybrid of RP, PvP, and W-Piracy with incursions into K-Space. I called it the Word of Chaos Undivided and the three corps were Word Bearers of Chaos, Night Lords of Chaos, and Iron Warriors of Chaos. The three Chaos Chapters would be permawardecced between themselves and only grouping together to fight more important enemies... like N-Spacers.

I believe that the concept is solid and could have forever changed how we approached W-Space... or the Maelstrom as Warhammer calls it.

Maybe someone else can make it work?

Also, I think moon mining needs to come to W-Space. It boggles my mind when arbitrary validation is used to limit players for no good reason. The way W-Space works is all the deterrent that is needed. Keeps groups from claiming too much territory.


There'd be a lot o' tears if wormholes got moon mining too. Personally I think that entire mechanic needs to be scrapped and replaced with something else that moves/depletes a la sites/pi. Something more dynamic, and something that could perhaps be scaled in a way that it wouldn't just be "TURN OFF IN TYPES OF SPACE X, Y, TURN ON IN Z"
Hidden Fremen
Lazerhawks
L A Z E R H A W K S
#46 - 2012-10-08 17:35:51 UTC
Sorry, but there's not going to be this 15 minute NPC aggro. It'll be 60 seconds... This was confirmed by CCP Bettik at Eve Vegas this weekend.
Derath Ellecon
University of Caille
Gallente Federation
#47 - 2012-10-08 17:37:49 UTC
Val'Dore wrote:
Also, I think moon mining needs to come to W-Space. It boggles my mind when arbitrary validation is used to limit players for no good reason. The way W-Space works is all the deterrent that is needed. Keeps groups from claiming too much territory.


Given the nature of this thread, and the general nature of WH income options, I don't believe WH's need any additional Carebear/PVE/isk making options.
Alundil
Rolled Out
#48 - 2012-10-08 18:10:02 UTC
Sandslinger wrote:
love both holes equally for different reasons


Totally agree...wait what were we talking about again?

I'm right behind you

Archdaimon
Merchants of the Golden Goose
#49 - 2012-10-08 19:12:46 UTC
Alundil wrote:
Sandslinger wrote:
love both holes equally for different reasons


Totally agree...wait what were we talking about again?


This pretty much sums up both Sandslinger, this thread and the OP.

Rock on

Wormholes have the best accoustics. It's known. - Sing it for me -

Kalel Nimrott
Caldari Provisions
#50 - 2012-10-08 19:23:51 UTC
Klarion Sythis wrote:
Rek Seven wrote:
Rather that whine about your T3 fleet not being able to gank someone in their PVE carrier, i would rather CCP add more features that make people want/need to fight aggressors.

The introduction of POCO's was a potentially good way to force the wormhole owner to fight you but in reality, why would anyone field a fleet to defend something that cost 100 million isk?

I like the idea of being able to upgrade a wormhole system (e.g. more sites, better PI and the ability to create a wormhole) and if CCP were to introduce this mechanic, it could be done similar to the POCO system where you anchor this new system upgrade device to a celestial (e.g. the sun). Just like to POCO's anyone could come along and attack this structure but the difference would be that this structure costs billions to construct.

Either way, something needs to be added to wormholes as, i feel, it's starting to get stale.

You didn't actually read the OP did you?


Kalel Nimrott wrote:
EE cannot blob = WH pvp Broken

Kalel, sometimes you say intelligent things, but this was not one of those times.

I really don't think anyone actually wants to blob, but most people prefer winning enough that they'll do it. If we could break up the big alliances and especially the coalitions, I think people would have a lot more fun. Unfortunately there's little motivation to do that. Why start a new corp or alliance when you can just join one.

Sandslinger made a good point that variety is good but if certain wormholes are distinctly better it will probably worsen the consolidation problem. Lack of population isn't the problem because I'd bet we have more people playing in wormholes than ever before. The problem is that people keep merging and just about everyone who posted in this thread has participated in that. We're all crapping in our own sandbox.



I hate when they do that Gentleman thing..., It doesn`t let me troll without remorse....

I take it back...

Bob Artis, you will be missed.

O7

Jack Miton
School of Applied Knowledge
Caldari State
#51 - 2012-10-08 20:19:14 UTC
TheGunslinger42 wrote:
Kalel Nimrott wrote:
EE cannot blob = WH pvp Broken


Who the hell wants to have to blob for pvp?


Talocan Lost apparently ;)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Zen Hayabusa
Deep Core Mining Inc.
Caldari State
#52 - 2012-10-08 23:46:56 UTC
Jack Miton wrote:
TheGunslinger42 wrote:
Kalel Nimrott wrote:
EE cannot blob = WH pvp Broken


Who the hell wants to have to blob for pvp?


Talocan Lost apparently ;)



I know right? Who just uses numbers to win fights.......oh nvm
Soon Shin
Scarlet Weather Rhapsody
#53 - 2012-10-09 00:55:32 UTC
Once Retribution comes out getting npc aggro will trigger a 15 minute timer, which means you can no longer logoffski in a sleeper site.

The key to getting people is fast quick action.
0NADA0
Caldari Provisions
Caldari State
#54 - 2012-10-09 01:03:37 UTC
Val'Dore wrote:
Over a year ago I was laying the groundwork for 3 corporations in an alliance. It was going to be a hybrid of RP, PvP, and W-Piracy with incursions into K-Space. I called it the Word of Chaos Undivided and the three corps were Word Bearers of Chaos, Night Lords of Chaos, and Iron Warriors of Chaos. The three Chaos Chapters would be permawardecced between themselves and only grouping together to fight more important enemies... like N-Spacers.

I believe that the concept is solid and could have forever changed how we approached W-Space... or the Maelstrom as Warhammer calls it.

Maybe someone else can make it work?

Also, I think moon mining needs to come to W-Space. It boggles my mind when arbitrary validation is used to limit players for no good reason. The way W-Space works is all the deterrent that is needed. Keeps groups from claiming too much territory.


wait, what?!!!?!?

also, someone please lock this thread =)
Oxandrolone
Center for Advanced Studies
Gallente Federation
#55 - 2012-10-09 01:14:51 UTC  |  Edited by: Oxandrolone
I find it a funny thing that EE gets acused of blobing especially by talocan :D

this is probably mostly due to a fight with 4U holdings maybe 5-6 weeks ago. EE had triage archon (in a pulsar) +armor T3's the usual exciting and standard fleet comp that has been in use for 2 years. Talocan land with chimera and pheonix so we call for backup since we cant out dps the chimera's reps on anything but some tier 3 BC's. Obviously anyone not afk hears about 2 tackled caps + support fleet tackled in the static gets in and joins in, we cant say to people your not allowed to come because the numbers are already even, everyone wants to whore on a mail ofc.

Fozzie has also talked about nerfing T3's which i look forward too as it might diversify wormhole fleets. I origionally made this thread as an angry rant after yet another time of finding caps escalating who are impossible to kill due to log off mechanics and grid stretching exploits/techniques.

The batphone thing is getting out of hand but everyone is so starved for PvP that if they hear about a multi-bilion isk fleet hanging around someware ofc everyone wants a piece of the action.

I still think the main problem is wormholes are far too empty, there is no reason to fight for resources, tax, special materials only found in certain holes etc.

People only want to fight if they think they can win and this aplies to myself most of the time, ofc there are times when you get so desperate you will fight with the odds against you or just take what you can get.

More 'roaming wormholes' might help this, random wormholes spawning between wormholes (not WH to k-space) that create muliple chains rather than a few wh's then k-space then collapse all over the game.

Most of us a rich enough and bored enough by now that we must be able to come up with some way to enjoy more PvP without just giving up on wormholes and roaming / invading nullsec
Oxandrolone
Center for Advanced Studies
Gallente Federation
#56 - 2012-10-09 01:18:40 UTC
0NADA0 wrote:
[quote=Val'Dore]

also, someone please lock this thread =)


why would you want this thread locked? its the first proper discussion on here in weeks.

most of the time its idiots trying to sell wh's who cant read the sticky or "im stuck in JXXXXXXXX please help me" threads.

There is some good discussion in here, lets keep it up!
Jack Miton
School of Applied Knowledge
Caldari State
#57 - 2012-10-09 01:48:18 UTC
Hidden Fremen wrote:
Sorry, but there's not going to be this 15 minute NPC aggro. It'll be 60 seconds... This was confirmed by CCP Bettik at Eve Vegas this weekend.


got a link to this horrible, HORRIBLE news? FFS CCP....

Quote:
In C4's you got trolled and should just move out.


^i laughed a lot harder at this than i probably should have at work :P

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Soon Shin
Scarlet Weather Rhapsody
#58 - 2012-10-09 03:43:17 UTC  |  Edited by: Soon Shin
Jack Miton wrote:
Hidden Fremen wrote:
Sorry, but there's not going to be this 15 minute NPC aggro. It'll be 60 seconds... This was confirmed by CCP Bettik at Eve Vegas this weekend.


got a link to this horrible, HORRIBLE news? FFS CCP....




Here is the devblog on the new crimewatch:

http://community.eveonline.com/devblog.asp?a=blog&nbid=73443

Here is a table of various timers and effects:

http://cdn1.eveonline.com/www/newssystem/media/63443/1/logo2_flags2consequences.png

A 15 minute timer will be given to a player when they shoot or are shot at by NPC's, unlike PVP aggression this timer cannot be extended.

If I'm reading the comments thread correctly the target will have 15 minutes before he disappears, if you did not shoot him before he logged he will disappear after 15 minutes.
Jack Miton
School of Applied Knowledge
Caldari State
#59 - 2012-10-09 03:53:38 UTC
yeah but that's older that the retraction Hidden Fremen was citing...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Derath Ellecon
University of Caille
Gallente Federation
#60 - 2012-10-09 04:29:14 UTC
Jack Miton wrote:
yeah but that's older that the retraction Hidden Fremen was citing...


http://lowseclifestyle.blogspot.com/2012/10/eve-vegas-ccp-soundwave-discusses-winter.html

This is from a soundwave presentation at the Las Vegas meet. Granted this is just one persons notes from the presentation. But apparently soundwave said himself it would remain at 60 seconds. Scroll down to the Q&A section