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Test Server Feedback

 
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Buckingham Mirror Status

First post
Author
Galileo Black
#61 - 2013-01-17 00:13:19 UTC
G Ratedd wrote:



I think faction / deadpsace items need to be on the test server, because I've a lot of fits needing to be tested with fction mods.


Because the test server is not there to test your fit.

the ONLY reason the test server is there is to test the stability of new features/builds, or the performance of shard architectures with said features.

The seeded market is a byproduct of that.

Don't wanna buy it on TQ? Fine. Do the plexes yourself on SISI.
-----------------------------------------------
Asudem
Black Spear.
#62 - 2013-01-17 10:56:09 UTC
Galileo Black wrote:
G Ratedd wrote:



I think faction / deadpsace items need to be on the test server, because I've a lot of fits needing to be tested with fction mods.


Because the test server is not there to test your fit.

the ONLY reason the test server is there is to test the stability of new features/builds, or the performance of shard architectures with said features.

The seeded market is a byproduct of that.

Don't wanna buy it on TQ? Fine. Do the plexes yourself on SISI.


On a rational thought you basicly dont need faction, officer and deadspace items on the testservers market seeded, so far so true. But I think it gives players a peace of motivation to test special fittings for PVE and PVP, even faction stuff. And besides that, you might find some issues through that process which would otherwise find its way to TQ.
Isabelle Dmitri
Serotonine Developments
#63 - 2013-01-17 12:56:05 UTC
Someone I dont know who cause quoting got screwed up wrote:
G Ratedd wrote:



agreed. be happy with what they give us. and if you want deadspace mods go buy them on tranq and you will have them to test with:)


That's a little arrogant and a ******** solution to this issue. I for example, went to test out the missioning Nightmare fit with faction / deadspace on the test server. However I could only do t2, and I know the t2 was severely worse than the deadpsace one, but I couldn't reason with myself to spend 3b on a ship when it still may not work on TQ, because the t2 version was really crappy.

I think faction / deadpsace items need to be on the test server, because I've a lot of fits needing to be tested with fction mods.


You may use some pirate implants, 6% implants, T2 rigs, and Strong boosters to emulate your "better stats" to some extent.
CCP Habakuk
C C P
C C P Alliance
#64 - 2013-01-17 18:39:43 UTC
Hey,

Unfortunately we found two major problems, which will delay the opening of Singularity to probably tomorrow. We will need to build a new patch and fix some server configurations.

We apologize for this delay and we will post more updates tomorrow.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Omnathious Deninard
University of Caille
Gallente Federation
#65 - 2013-01-17 19:27:00 UTC
G Ratedd wrote:



agreed. be happy with what they give us. and if you want deadspace mods go buy them on tranq and you will have them to test with:)



I think faction / deadpsace items need to be on the test server, because I've a lot of fits needing to be tested with fction mods. [/quote]
the game is not balanced around everyone having faction and deadspace mods, it is balanced around T2 there fore that is what is seeded

If you don't follow the rules, neither will I.

Transendence
ISK BURNER
#66 - 2013-01-18 11:08:55 UTC
Any more clear when the new mirror will be up?
Vin Ott
Native Freshfood
Minmatar Republic
#67 - 2013-01-18 11:59:30 UTC
Transendence wrote:
Any more clear when the new mirror will be up?


Next week.
x123xxx
Doomheim
#68 - 2013-01-18 15:10:58 UTC
Vin Ott wrote:
Transendence wrote:
Any more clear when the new mirror will be up?
Next week.

AKA: You have no clue.

CCP Habakuk wrote:
Hey,

Unfortunately we found two major problems, which will delay the opening of Singularity to probably tomorrow. We will need to build a new patch and fix some server configurations.

We apologize for this delay and we will post more updates tomorrow.

Which is today...just saying.

~
CCP Habakuk
C C P
C C P Alliance
#69 - 2013-01-18 15:16:14 UTC
Very short update: We are still at least a few hours away from opening the server, but I hope that it will be today. More info later.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

River Zapata
GoonWaffe
Goonswarm Federation
#70 - 2013-01-18 15:21:08 UTC
CCP Habakuk wrote:
Very short update: We are still at least a few hours away from opening the server, but I hope that it will be today. More info later.

Thanks for the update :)
Lee Janssen
Zero Fun Allowed
#71 - 2013-01-18 15:28:12 UTC
x123xxx wrote:
Vin Ott wrote:
Transendence wrote:
Any more clear when the new mirror will be up?
Next week.

AKA: You have no clue.

CCP Habakuk wrote:
Hey,

Unfortunately we found two major problems, which will delay the opening of Singularity to probably tomorrow. We will need to build a new patch and fix some server configurations.

We apologize for this delay and we will post more updates tomorrow.

Which is today...just saying.

~


Bit rude.
x123xxx
Doomheim
#72 - 2013-01-18 16:03:43 UTC
Lee Janssen wrote:

Bit rude.

Coming from you, that’s a compliment.

Big smile
Umnumun
Regnum demens Deus
#73 - 2013-01-18 17:00:23 UTC
Is there any chance that a Sticky with the test server status posts can be but on the front page of test server feedback? Would make a bit more sense rather than digging through several threads, half of which are people complaining they aren't activated.
Vin Ott
Native Freshfood
Minmatar Republic
#74 - 2013-01-18 17:12:15 UTC
Where are my cookies?
dexter xio
Dead Game.
#75 - 2013-01-18 17:37:21 UTC
Vin Ott wrote:
Where are my cookies?


Bit rude.

Dead Game.

J3ssica Biel
Caldari State
#76 - 2013-01-18 17:39:01 UTC
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Rammix
TheMurk
#77 - 2013-01-20 15:33:41 UTC  |  Edited by: Rammix
Umnumun wrote:
Is there any chance that a Sticky with the test server status posts can be but on the front page of test server feedback? Would make a bit more sense rather than digging through several threads, half of which are people complaining they aren't activated.

Here: https://forums.eveonline.com/default.aspx?g=posts&t=6352&find=unread (btw it's on the front page)

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread