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High sec CSM members, how about some kind of public statement

First post
Author
Dinsdale Pirannha
Pirannha Corp
#1 - 2012-10-04 15:40:15 UTC
The Dev responsible for wiping out drones in high sec PvE announced today that the dev had found that null sec plexes are "unbalanced" and is reverting back to the old AI with regards to null sec structures (torps, neuts, webs. etc)

But no changes are being entertained for high sec.
Clearly, this is as close to a statement that this new AI was an attack explicitly designed to attack high sec.

Kelduum, you run a corp with 2000 players, most of who make their income doing high sec activities.
Can you and Issler Dainze who supposedly represent high sec make some kind of public statement.
I am not taking about breaking any NDA's, but this is all public domain now.

Say SOMETHING about this.

FIGHT for the people you represent.
This new AI is the death knell for high sec income for a sizable amount of players.
Malcanis
Vanishing Point.
The Initiative.
#2 - 2012-10-04 16:26:45 UTC
Dinsdale Pirannha wrote:
The Dev responsible for wiping out drones in high sec PvE announced today that the dev had found that null sec plexes are "unbalanced" and is reverting back to the old AI with regards to null sec structures (torps, neuts, webs. etc)

But no changes are being entertained for high sec.
Clearly, this is as close to a statement that this new AI was an attack explicitly designed to attack high sec.

Kelduum, you run a corp with 2000 players, most of who make their income doing high sec activities.
Can you and Issler Dainze who supposedly represent high sec make some kind of public statement.
I am not taking about breaking any NDA's, but this is all public domain now.

Say SOMETHING about this.

FIGHT for the people you represent.
This new AI is the death knell for high sec income for a sizable amount of players.

The reversal was to stop tacklers being instad. It's a nerf for 0.0 pve, you moop.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dinsdale Pirannha
Pirannha Corp
#3 - 2012-10-04 16:30:46 UTC
Malcanis wrote:
Dinsdale Pirannha wrote:
The Dev responsible for wiping out drones in high sec PvE announced today that the dev had found that null sec plexes are "unbalanced" and is reverting back to the old AI with regards to null sec structures (torps, neuts, webs. etc)

But no changes are being entertained for high sec.
Clearly, this is as close to a statement that this new AI was an attack explicitly designed to attack high sec.

Kelduum, you run a corp with 2000 players, most of who make their income doing high sec activities.
Can you and Issler Dainze who supposedly represent high sec make some kind of public statement.
I am not taking about breaking any NDA's, but this is all public domain now.

Say SOMETHING about this.

FIGHT for the people you represent.
This new AI is the death knell for high sec income for a sizable amount of players.

The reversal was to stop tacklers being instad. It's a nerf for 0.0 pve, you moop.


Really.....amazing how you can reverse what the facts state.
We really do live in Orwell's 1984.
Dersen Lowery
The Scope
#4 - 2012-10-04 18:03:14 UTC
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Dinsdale Pirannha
Pirannha Corp
#5 - 2012-10-04 18:06:37 UTC  |  Edited by: Dinsdale Pirannha
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.
Malcanis
Vanishing Point.
The Initiative.
#6 - 2012-10-04 18:23:14 UTC
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


How will these changes make a difference to Joe Hi-Seccer in his CNR or Tengu?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dinsdale Pirannha
Pirannha Corp
#7 - 2012-10-04 18:38:42 UTC
Malcanis wrote:
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


How will these changes make a difference to Joe Hi-Seccer in his CNR or Tengu?


You are right, this monstrosity will have ZERO effect for any high sec mission boat that uses zero drones.

But how about that Vargur that is in WC, 2nd room, where all his light drones been destroyed, he is scrammed, and his guns can't track the frigs scramming him from 5 km? And read the new blog about how with the new Crimewatch if you log off in a mission, your boat sits there for 15 minutes, so any active tank boat is auto-dead.

You won't be able to warp out to get new drones, and you won't be able log off to get new drones.
If your tank can hold, you have to wait until downtime to get out of the mission once your small drones are dead.
Otherwise, your active tanked gun boats is dead.

And the dev who created this disaster has already stated that NPC's will target objects of similar sig size, so NPC frigs will be naturally attracted to light drones over a battleship hull.

The high sec CSM reps should be screaming loud and long in GD, the features forums, Eve news. anywhere and everywhere. The only way to stop the null sec zealot agenda is to make as many players aware about this as possible.
Temmu Guerra
Viziam
Amarr Empire
#8 - 2012-10-04 19:31:39 UTC
Dinsdale Pirannha wrote:
Malcanis wrote:
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


How will these changes make a difference to Joe Hi-Seccer in his CNR or Tengu?


You are right, this monstrosity will have ZERO effect for any high sec mission boat that uses zero drones.

But how about that Vargur that is in WC, 2nd room, where all his light drones been destroyed, he is scrammed, and his guns can't track the frigs scramming him from 5 km? And read the new blog about how with the new Crimewatch if you log off in a mission, your boat sits there for 15 minutes, so any active tank boat is auto-dead.

You won't be able to warp out to get new drones, and you won't be able log off to get new drones.
If your tank can hold, you have to wait until downtime to get out of the mission once your small drones are dead.
Otherwise, your active tanked gun boats is dead.

And the dev who created this disaster has already stated that NPC's will target objects of similar sig size, so NPC frigs will be naturally attracted to light drones over a battleship hull.

The high sec CSM reps should be screaming loud and long in GD, the features forums, Eve news. anywhere and everywhere. The only way to stop the null sec zealot agenda is to make as many players aware about this as possible.


So now you have to be more aware of your drones and to take out the frigs right away. Pretty sure you have plenty of drones or just work on aggro management. Its time to adapt.

Really dont see this as a problem.
corestwo
Goonfleet Investment Banking
#9 - 2012-10-04 19:43:50 UTC
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


No actually the changes trivialized nullsec plexes by letting you use flights of light drones as disposable tanks for that torpedo.


And uh, I have a vargur that I occasionally hop into when I'm bored enough to see how the plebes make money. I'm so lazy that I turn my guns on frigates first thing rather than use my drones on them, and as a result, frigates only rarely get close enough to get inside my tracking.


Morale of the story: Be lazy. Or just l2p.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Dinsdale Pirannha
Pirannha Corp
#10 - 2012-10-04 19:58:39 UTC
corestwo wrote:
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


No actually the changes trivialized nullsec plexes by letting you use flights of light drones as disposable tanks for that torpedo.


And uh, I have a vargur that I occasionally hop into when I'm bored enough to see how the plebes make money. I'm so lazy that I turn my guns on frigates first thing rather than use my drones on them, and as a result, frigates only rarely get close enough to get inside my tracking.


Morale of the story: Be lazy. Or just l2p.


Your signature says it all. A null sec zealot commenting on high sec is too easy.
Bagehi
Science and Trade Institute
Caldari State
#11 - 2012-10-04 20:49:19 UTC
Dinsdale Pirannha wrote:
corestwo wrote:
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


No actually the changes trivialized nullsec plexes by letting you use flights of light drones as disposable tanks for that torpedo.


And uh, I have a vargur that I occasionally hop into when I'm bored enough to see how the plebes make money. I'm so lazy that I turn my guns on frigates first thing rather than use my drones on them, and as a result, frigates only rarely get close enough to get inside my tracking.


Morale of the story: Be lazy. Or just l2p.


Your signature says it all. A null sec zealot commenting on high sec is too easy.


Yes, because you are either one or the other. Can't do stuff in null sec, low sec, and high sec. That would be breaking some kind of honor code or something.
Dinsdale Pirannha
Pirannha Corp
#12 - 2012-10-04 21:10:52 UTC
[quote=Bagehi

Yes, because you are either one or the other. Can't do stuff in null sec, low sec, and high sec. That would be breaking some kind of honor code or something.[/quote]

Oh man, this is so funny...first a goon, then a test, talking to me about high sec game mechanics.
The only thing you want from high sec is for it to disappear.
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#13 - 2012-10-04 21:16:38 UTC
So it definitely means high sec PvEers will have to evolve. The biggest reason for the change is more about finally getting the better AI engine in place to make refinements going forward more practical. I've no doubt like every change we see in Eve getting it all working as intended will take some fiddling. So I 'm not surprised to see that we've seen the first attempt to get it all "right". I'd expect more noodling as well.

Eve is very very complicated and it isn't until you get something "live" that the full effect is evident.

Hope that clarifies my thoughts,

Issler
Dinsdale Pirannha
Pirannha Corp
#14 - 2012-10-04 22:26:41 UTC
Issler Dainze wrote:
So it definitely means high sec PvEers will have to evolve. The biggest reason for the change is more about finally getting the better AI engine in place to make refinements going forward more practical. I've no doubt like every change we see in Eve getting it all working as intended will take some fiddling. So I 'm not surprised to see that we've seen the first attempt to get it all "right". I'd expect more noodling as well.

Eve is very very complicated and it isn't until you get something "live" that the full effect is evident.

Hope that clarifies my thoughts,

Issler


It does not clarify it for me.
Are you saying regarding this first iteration of the AI overhaul, which means death to all high sec drone boats, that because Eve is complicated, you are OK with said death to all high sec drone boats, while the null sec plexers get a pass?

Is that a fair paraphrase of what you posted?
RazielZian
Aliastra
Gallente Federation
#15 - 2012-10-04 22:59:19 UTC  |  Edited by: RazielZian
As a toon who has used drone boats for high sec PvE for the last 6 years, I frankly do not see what the problem is.

Sure your drones are at more risk than before, you can no longer deploy your drones, switch on your tank and go read a book.
But surely thats a good thing? Right?

The game has evolved, and will continue to evolve, not every change will be perfect right out of the gate, that sort of thing simply doesn't happen in a system as vast and complex as Eve.

The drone changes only mean that players who use drone boats, or drones as a method of counter-frig warfare will need to pay more attention to what is going on.

Times change, learn to evolve or die quietly.

Times change, evolve or die quietly.

corestwo
Goonfleet Investment Banking
#16 - 2012-10-05 01:47:09 UTC
Dinsdale Pirannha wrote:
corestwo wrote:
Dinsdale Pirannha wrote:
Dersen Lowery wrote:
Are there high sec L4s where towers fire Citadel Torpedoes that do 160,000 points of damage?


I am not arguing the changes to the AI are pure death to null sec plexes.
Anyone who has run null sec plexes with neut towers realizes that logistic ships are complete toast in these sites.

But that does not change the fact that changes are being rolled back to protect null sec income while high sec bears the full brunt of these changes.


No actually the changes trivialized nullsec plexes by letting you use flights of light drones as disposable tanks for that torpedo.


And uh, I have a vargur that I occasionally hop into when I'm bored enough to see how the plebes make money. I'm so lazy that I turn my guns on frigates first thing rather than use my drones on them, and as a result, frigates only rarely get close enough to get inside my tracking.


Morale of the story: Be lazy. Or just l2p.


Your signature says it all. A null sec zealot commenting on high sec is too easy.


"Foremost authority" means I'm right about everything, bro.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#17 - 2012-10-05 02:28:54 UTC
RazielZian wrote:
As a toon who has used drone boats for high sec PvE for the last 6 years, I frankly do not see what the problem is.

Sure your drones are at more risk than before, you can no longer deploy your drones, switch on your tank and go read a book.
But surely thats a good thing? Right?

The game has evolved, and will continue to evolve, not every change will be perfect right out of the gate, that sort of thing simply doesn't happen in a system as vast and complex as Eve.

The drone changes only mean that players who use drone boats, or drones as a method of counter-frig warfare will need to pay more attention to what is going on.

Times change, learn to evolve or die quietly.


What he said.

Issler
Dinsdale Pirannha
Pirannha Corp
#18 - 2012-10-05 05:56:33 UTC
Issler Dainze wrote:
RazielZian wrote:
As a toon who has used drone boats for high sec PvE for the last 6 years, I frankly do not see what the problem is.

Sure your drones are at more risk than before, you can no longer deploy your drones, switch on your tank and go read a book.
But surely thats a good thing? Right?

The game has evolved, and will continue to evolve, not every change will be perfect right out of the gate, that sort of thing simply doesn't happen in a system as vast and complex as Eve.

The drone changes only mean that players who use drone boats, or drones as a method of counter-frig warfare will need to pay more attention to what is going on.

Times change, learn to evolve or die quietly.


What he said.

Issler


Wow, just wow.....I understand now some of the comments I have read about you.
Malcanis
Vanishing Point.
The Initiative.
#19 - 2012-10-05 06:01:19 UTC
So what you seem to be saying is, that if AFK drone missioning is less viable, that hi-sec missioners will be severely disadvantaged.

Is this some kind of satire or something? Are you straight up telling us that people who do missions as their game profession won't be able to cope?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#20 - 2012-10-05 06:02:02 UTC
Dinsdale Pirannha wrote:

Are you saying regarding this first iteration of the AI overhaul, which means death to all high sec drone boats


~citation needed

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

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