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If you had ONE and only thing to Change IN WH ?

First post
Author
Irya Boone
The Scope
#1 - 2012-10-03 12:05:18 UTC
if you had the Power to change one and only ONE thing in WH mechanics what would it be .. and Why ? ^^Shocked

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Nash MacAllister
Air
The Initiative.
#2 - 2012-10-03 12:14:23 UTC
Honestly, if we are just talking about the actual mechanics, I can't think of anything to change. Works great as-is.

But if sleepers shooting offline/abandoned towers was considered a mechanic, I would be all for it. Big smile Just would want them to leave a POS wreck of some sort so you knew someone had lived there once. Would add to the RP aspect I think and make w-space not seem empty if offline stuff was getting regularly cleared out.

Yes, if you have to ask yourself the question, just assume we are watching you...

Archdaimon
Merchants of the Golden Goose
#3 - 2012-10-03 12:32:16 UTC
Sleeper spawns near un-fueled posses would be awesome.

Make the spawn equal to the hardest anom in the wh-class.

Wormholes have the best accoustics. It's known. - Sing it for me -

Cheesy Feet
The Hells Bells Club
#4 - 2012-10-03 12:35:11 UTC
Archdaimon wrote:
Sleeper spawns near un-fueled posses would be awesome.

Make the spawn equal to the hardest anom in the wh-class.


This, very much this!
Jack Miton
School of Applied Knowledge
Caldari State
#5 - 2012-10-03 13:02:09 UTC  |  Edited by: Jack Miton
That's a tough call between refitting T3 subs at a POS and not being able to SD inside a POS shield. (i know, not really WH specific but still.)
I'd probably have to go with the SDing tbh.

Specifically WH mechanics as they are work fine, wouldnt change a thing.

PS: sleepers spawning near offline POSs is dumb. everyone would just anchor offline smalls on every moon for the free isk.

There is no Bob.

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Ashimat
Clandestine Services
#6 - 2012-10-03 13:11:21 UTC
Archdaimon wrote:
Sleeper spawns near un-fueled posses would be awesome.

Make the spawn equal to the hardest anom in the wh-class.


Yes. As long as the spawns had a different loot-table.

Got blog: http://thecloakedones.blogspot.com

22000
Compostition No. 12.35
#7 - 2012-10-03 13:17:20 UTC
Dude, Moon Mining. Reason: Why Not?
Casirio
Aliastra
Gallente Federation
#8 - 2012-10-03 14:19:24 UTC
22000 wrote:
Dude, Moon Mining. Reason: Why Not?


we don't need null blobs pharming moons in whs :P

I like everything just the way it is, just wish I could refit T3 subs in a WH. That is the only thing I would change.
Nash MacAllister
Air
The Initiative.
#9 - 2012-10-03 14:25:11 UTC
Jack Miton wrote:

PS: sleepers spawning near offline POSs is dumb. everyone would just anchor offline smalls on every moon for the free isk.


I wouldn't care if they had no loot at all. Just a mechanism to encourage online POS or clear offline ones out. If your POS goes offline and you want to save it, that will be your motivator to clear the Sleepers, not loot. Of course hacking offline POS and reclaiming them would also be pretty sweet.

Yes, if you have to ask yourself the question, just assume we are watching you...

Lexylia
Caldari Provisions
Caldari State
#10 - 2012-10-03 14:26:06 UTC
IN WH.... Let me repackage my stuff and i´m in.
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#11 - 2012-10-03 15:12:54 UTC
I'd much prefer towers unanchor after being offline for a few days regardless of location. Bsing unanchored, anyone can come along and scoop the POS.


This is more POS mechanics than WH mechanics, but I'ts a toss for me whether I would like refitting T3s or repackaging in POSes.
malcovas Henderson
THoF
#12 - 2012-10-03 17:58:15 UTC
Lexylia wrote:
IN WH.... Let me repackage my stuff and i´m in.



A choice between this, and upon entering null/lo/hi. A two mninute delay from local
Malception
Federal Navy Academy
Gallente Federation
#13 - 2012-10-03 20:02:41 UTC
Exotic Dancers.
Calmatt
Science and Trade Institute
Caldari State
#14 - 2012-10-04 00:11:25 UTC
Individual storage rights/locations in CHA's SMA's. But this would make too much sense and will never be implemented.
Comy 1
Imperial Shipment
Amarr Empire
#15 - 2012-10-04 01:31:18 UTC  |  Edited by: Comy 1
I can't really think of anything WH specific since most of the stuff I want changed is related to POSes or the interface. But my list would be:

1) Increase the spacing between the lower angles on d-scan and put back the indicator showing which angle you have selected without having to hover the button.

2) Refit subs on t3s in a POS

3) Being able to repackage anything in a CHA. I can understand why ships can't be repackaged since this will allow some ships to be taken out of a C1 WH that is currently too big (e.g. a whole fleet of Hulks). I do however not see a reason to why I can't repackage the huge pile of heavy missile launchers or drones that we loot. It would make it all a lot tidier, you can get a better overview of your hangars and it will be easy to see which modules have heat damage or not if you would refit in a hurry.

4) Individual storage! One of the reasons to why WH corps have a hard time recruiting. Taking new people in without risking lots of other peoples assets is scary when we are talking shiny WH ships. I'm all for the mechanic of corp thefts being in the game, but the current design is just overly harsh for the WH environment.

edit: Now this ended up being more than 1 thing, but screw it I would like to see it all happen.
Bamsey Amraa
Caldari Provisions
Caldari State
#16 - 2012-10-04 05:02:28 UTC
Comy 1 wrote:
I can't really think of anything WH specific since most of the stuff I want changed is related to POSes or the interface. But my list would be:

1) Increase the spacing between the lower angles on d-scan and put back the indicator showing which angle you have selected without having to hover the button.

2) Refit subs on t3s in a POS

3) Being able to repackage anything in a CHA. I can understand why ships can't be repackaged since this will allow some ships to be taken out of a C1 WH that is currently too big (e.g. a whole fleet of Hulks). I do however not see a reason to why I can't repackage the huge pile of heavy missile launchers or drones that we loot. It would make it all a lot tidier, you can get a better overview of your hangars and it will be easy to see which modules have heat damage or not if you would refit in a hurry.

4) Individual storage! One of the reasons to why WH corps have a hard time recruiting. Taking new people in without risking lots of other peoples assets is scary when we are talking shiny WH ships. I'm all for the mechanic of corp thefts being in the game, but the current design is just overly harsh for the WH environment.

edit: Now this ended up being more than 1 thing, but screw it I would like to see it all happen.


THIS !!!
Jezaja
turaagaq
#17 - 2012-10-04 07:45:58 UTC
Archdaimon wrote:
Sleeper spawns near un-fueled posses would be awesome.

Make the spawn equal to the hardest anom in the wh-class.


Oh yessss please!

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Pancake King
Deep Core Mining Inc.
Caldari State
#18 - 2012-10-04 07:58:46 UTC
Storage fixed
Archdaimon
Merchants of the Golden Goose
#19 - 2012-10-04 08:24:25 UTC
Let me just add to my own reply that this ofcourse needs to be done so that it cannot be farmed for eternal isk.

Wormholes have the best accoustics. It's known. - Sing it for me -

Rek Seven
University of Caille
Gallente Federation
#20 - 2012-10-04 11:22:36 UTC
New wormhole related content/features. For example, new sleeper behavior, C7 wormholes, new wormhole related ship/modules, new POS modules (wormhole generator, etc).

If i had to pick one of those features, it would be "new sleeper behavior". W-space should be like a constant incursion with sleepers roaming the system, camping wormholes, attacking people at customs offices, etc.
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