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Buff Ganking--Nevermind, Nerfed Again

First post First post
Author
Pipa Porto
#921 - 2012-10-08 13:52:22 UTC
Jorma Morkkis wrote:
Lord Zim wrote:
Jorma Morkkis wrote:
Pipa Porto wrote:
To be honest, I see plenty of Macks mining with Orca support for the extra ease of use.


So it's not just Macks anymore, now it's also about Orca. Whining is getting a bit out of control...

Nobody's whining about the orca just because it's mentioned in the same sentence as the mackinaw, stop grasping at straws.


"...with Orca support for the extra ease of use."


And more evidence for the "Jorma is functionally illiterate" pile.

"for the extra ease of use" is discussing the Mackinaw over the Hulk.

EvE: Everyone vs Everyone

-RubyPorto

ISD TYPE40
Imperial Shipment
Amarr Empire
#922 - 2012-10-08 14:04:33 UTC
I think this thread has almost gone as far as it can but I'm not quite willing to close it just yet, if you can all get back on topic. This thread is not another "Issues with mining barges" thread, we already had that.

Since ganking isn't restricted to high sec nor is it restricted to barges/exhumers, lets see if we can't get the thread out of this very narrow channel it seems to have gotten wedged in, and back to something resembling its starting point. I genuinely wanted to see what would come of this topic, as I'm pretty sure many of you do.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#923 - 2012-10-08 14:11:58 UTC
ISD TYPE40 wrote:
I think this thread has almost gone as far as it can but I'm not quite willing to close it just yet, if you can all get back on topic. This thread is not another "Issues with mining barges" thread, we already had that.

Since ganking isn't restricted to high sec nor is it restricted to barges/exhumers, lets see if we can't get the thread out of this very narrow channel it seems to have gotten wedged in, and back to something resembling its starting point. I genuinely wanted to see what would come of this topic, as I'm pretty sure many of you do.

First of all, you have no reason to close this thread, because the barge discussion serves as a source of supporting points for the main topic. As much as CCP wants us to only look at the read ahead of us, we're not that gullible. Terrible game changes don't seem so bad when you can't compare them to things that were done well, right?

Second of all, ganking is limited to high-sec. If you think otherwise, then you obviously don't play the game enough to understand what ganking is. Sorry if this hurts your feelings, but I calls them like I sees them.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#924 - 2012-10-08 14:14:14 UTC
captain foivos wrote:
Update: CCP has once again shat on ganking in order to turn highsec into a risk-free carebear paradise.

Retribution is all about balancing ships and what not, so why not balance out ganking a bit while you're at it? Over the last eight years, ganking has been nerfed nearly into the ground, with only a few select groups of highly skilled, well funded individuals continuing to separate stupid highsec mongoloids from their precious shiny things. Why not buff immoral activity for a change? Reward smart people for taking basic precautions against dying and loss, like not traveling around with billions in their hold, not clicking on the contracts in Jita local, and not traveling the Rancer Pipe with hundreds of PLEX in the cargo bay.

Ganking keeps getting hit with more and more nerfs: pretty soon there won't be that "cold harsh universe" left that CCP keeps going on about in their promos. EVE belongs to the violent, the venal, and the brilliant. Buff ganking. Nerf dumb people.


Per instructions, getting back on topic:

I think the problem here is that "the cold harsh universe," means so many different things to different people. The OP seems to be implying that it's a universe where death is common place, loss is common place and in fact is tilted toward the aggressor with all non "pvp," functions in eve being there simply as filler for killmails. I don't know if this is true or not. One of the issues is that while ganking is an absolutely sanctioned profession, it is one that is purely player driven, defined and created and thus I think up to the player to adjust to all CCP speed bumps thrown up. Much like the criminal in the real world, the burden of adjustment is on the ganker. If exhumers get a million EHP figure out how to break them or like other groups move onto to juicer and easier targets.
Pipa Porto
#925 - 2012-10-08 14:21:50 UTC
Nevyn Auscent wrote:
Got the numbers handy to show that the hulk recieved a buff & that the Mack recieved a significant buff? Or are you crying over the Skiff?


I don't right on hand, but last time I did the comparison (and this is from my falliable memory):
3 MLU Mackinaw is about 10k EHP better than the pre-buff Cargo hulk it replaces (with a better yield and cargo, no less)
2 MLU Mackinaw, which about matches the Cargo Hulk in yield, is some 25k EHP better.
Untanked, the Mackinaw gained about 4500 EHP over the untanked, pre-buff Hulk (not counting the fact that the Mack has fewer modules to drop nor the fact that the Hulk it replaced reduced its tank further via cargo expansion).

Have you actually seen someone mining in a Skiff?

I mean, I've been complaining about the Skiff, but I've been complaining that the Mackinaw outshines or effectively ties it in every single way*.

*Jorma caveat: every way useful to miners. Speed will not be a valid counterargument, Jorma.

EvE: Everyone vs Everyone

-RubyPorto

Jorma Morkkis
State War Academy
Caldari State
#926 - 2012-10-08 14:24:14 UTC
Destiny Corrupted wrote:
Second of all, ganking is limited to high-sec. If you think otherwise, then you obviously don't play the game enough to understand what ganking is. Sorry if this hurts your feelings, but I calls them like I sees them.


Ganking =/= suicide ganking

Although suicide ganking involves ganking.

http://www.urbandictionary.com/define.php?term=ganking
Pipa Porto
#927 - 2012-10-08 14:24:47 UTC
ISD TYPE40 wrote:
I think this thread has almost gone as far as it can but I'm not quite willing to close it just yet, if you can all get back on topic. This thread is not another "Issues with mining barges" thread, we already had that.

Since ganking isn't restricted to high sec nor is it restricted to barges/exhumers, lets see if we can't get the thread out of this very narrow channel it seems to have gotten wedged in, and back to something resembling its starting point. I genuinely wanted to see what would come of this topic, as I'm pretty sure many of you do.


What.

Ganking is common shorthand for Suicide Ganking. The OP makes it clear that that is the focus of this thread. Name for me the mechanic by which one can Suicide Gank outside of HS.

And, until CCP fixes the barges or makes it official by putting up a Hello Kitty Online sign above their doors, you're going to see a lot of threads, because they're laughably overpowered.

EvE: Everyone vs Everyone

-RubyPorto

Pipa Porto
#928 - 2012-10-08 14:37:30 UTC
Weiland Taur wrote:
Per instructions, getting back on topic:

I think the problem here is that "the cold harsh universe," means so many different things to different people. The OP seems to be implying that it's a universe where death is common place, loss is common place and in fact is tilted toward the aggressor with all non "pvp," functions in eve being there simply as filler for killmails. I don't know if this is true or not. One of the issues is that while ganking is an absolutely sanctioned profession, it is one that is purely player driven, defined and created and thus I think up to the player to adjust to all CCP speed bumps thrown up. Much like the criminal in the real world, the burden of adjustment is on the ganker. If exhumers get a million EHP figure out how to break them or like other groups move onto to juicer and easier targets.


Who's saying we want things tilted towards the aggressor? Mining barges could be tanked to absolutely be unprofitable to gank (and as I have yet to see a suicide gank killmail of a well tanked Hulk pre-buff, I don't know that any well tanked hulks were killed). Mining barges could be flown in such a way as to be immune to ganks. 3 webs and an "align to SS" mean you cannot get caught (unless by Jorma's imaginary km/s cloaked ship).

We want things tilted away from stupid and lazy people and towards smart and/or industrious people (fitting a tank being smart, flying aligned and watching the screen being industrious).

Crimewatch 2.0 is protecting stupid people (by making it legal to re-flip cans, thus eliminating can-flipping as a profession) (by virtually eliminating Missionbear ganking [non-suicide] as a profession), and rewarding lazy people (Ganking Freighters will be significantly harder, so no more making 2 trips for your 3b in goods) etc. This hurts the smart and industrious people by making their intelligence and industry provide them with less benefit over the stupid and lazy people.

Here's the problem with your "adapt" speach. Suicide Gankers have adapted to some 20 nerfs to their profession in the past. When is it enough?

Ninja Looters have adapted to many nerfs to their profession in the past. When is it enough?

Can Flippers have been eliminated by the Mack. (Except for the few who go after brand new people for lulz).

Saying "adapt or move on" doesn't work when the nerfs quite simply eliminate the profession or the possibility of any sort of profit.

EvE: Everyone vs Everyone

-RubyPorto

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#929 - 2012-10-08 14:50:03 UTC
Jorma Morkkis wrote:
Destiny Corrupted wrote:
Second of all, ganking is limited to high-sec. If you think otherwise, then you obviously don't play the game enough to understand what ganking is. Sorry if this hurts your feelings, but I calls them like I sees them.


Ganking =/= suicide ganking

Although suicide ganking involves ganking.

http://www.urbandictionary.com/define.php?term=ganking

Ganking means suicide-ganking. Anything else is conventional pvp. In EVE, ganking means destroying someone despite NPC intervention. When I bomb someone in who is entering a wormhole, I am not ganking. When I attack a FW enemy in a plex, I am not ganking. When I engage a war target that undocks from a station, I am not ganking. Anyone who does pvp in EVE is able to make this distinction.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Mallak Azaria
Caldari Provisions
Caldari State
#930 - 2012-10-08 14:51:44 UTC
Pipa Porto wrote:
Crimewatch 2.0 is protecting stupid people and rewarding lazy people. This hurts the smart and industrious people by making their intelligence and industry provide them with less benefit over the stupid and lazy people.


I believe it is time to update my sig.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Pipa Porto
#931 - 2012-10-08 15:01:01 UTC  |  Edited by: Pipa Porto
Mallak Azaria wrote:
Pipa Porto wrote:
Crimewatch 2.0 is protecting stupid people and rewarding lazy people. This hurts the smart and industrious people by making their intelligence and industry provide them with less benefit over the stupid and lazy people.


I believe it is time to update my sig.


You don't believe in attribution? Cry

P.S. If attribution is a dealbreaker, don't attribute.

EvE: Everyone vs Everyone

-RubyPorto

Mallak Azaria
Caldari Provisions
Caldari State
#932 - 2012-10-08 15:03:05 UTC
Pipa Porto wrote:
Mallak Azaria wrote:
Pipa Porto wrote:
Crimewatch 2.0 is protecting stupid people and rewarding lazy people. This hurts the smart and industrious people by making their intelligence and industry provide them with less benefit over the stupid and lazy people.


I believe it is time to update my sig.


You don't believe in attribution? Cry

P.S. If attribution is a dealbreaker, don't attribute.


Not usually no. I can make an exception for you though.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Jorma Morkkis
State War Academy
Caldari State
#933 - 2012-10-08 15:07:45 UTC
Destiny Corrupted wrote:
Ganking means suicide-ganking. Anything else is conventional pvp. In EVE, ganking means destroying someone despite NPC intervention. When I bomb someone in who is entering a wormhole, I am not ganking. When I attack a FW enemy in a plex, I am not ganking. When I engage a war target that undocks from a station, I am not ganking. Anyone who does pvp in EVE is able to make this distinction.


That's narrow minded definition.
Lord Zim
Gallente Federation
#934 - 2012-10-08 15:08:17 UTC  |  Edited by: Lord Zim
Pipa Porto wrote:
Ganking is common shorthand for Suicide Ganking. The OP makes it clear that that is the focus of this thread. Name for me the mechanic by which one can Suicide Gank outside of HS.

Nyncing.

Edit: And while it may be common shorthand, it's a bit too narrow a definition. You can also gank outside of suicide ganking, if you gank someone chances are you take them unawares or unable to defend themselves, the difference between it and suicide ganking is that you die in the process.

meaning a BC ganking a freighter or a JF is a perfectly acceptable definition, same with a BC ganking a dread f.ex.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nerf Burger
Doomheim
#935 - 2012-10-08 15:22:21 UTC  |  Edited by: CCP Gargant
Pipa Porto wrote:
Nevyn Auscent wrote:
Got the numbers handy to show that the hulk recieved a buff & that the Mack recieved a significant buff? Or are you crying over the Skiff?


I don't right on hand, but last time I did the comparison (and this is from my falliable memory):
3 MLU Mackinaw is about 10k EHP better than the pre-buff Cargo hulk it replaces (with a better yield and cargo, no less)
2 MLU Mackinaw, which about matches the Cargo Hulk in yield, is some 25k EHP better.
Untanked, the Mackinaw gained about 4500 EHP over the untanked, pre-buff Hulk (not counting the fact that the Mack has fewer modules to drop nor the fact that the Hulk it replaced reduced its tank further via cargo expansion).

Have you actually seen someone mining in a Skiff?

I mean, I've been complaining about the Skiff, but I've been complaining that the Mackinaw outshines or effectively ties it in every single way*.

*Jorma caveat: every way useful to miners. Speed will not be a valid counterargument, Jorma.


you cry about everything and in the most narrow minded fashion. Try to find a game you don't feel the need to consatntly cry about. EVE is obviously not meant for you. Devs have already said miner ganking was never supposed to be profitable. Yet morons like yourself continue to insist the EVE devs are doing it all wrong. Lol

[EDIT: removed bad manner. Keep it dapper gentlemen. - CCP Gargant]
Pipa Porto
#936 - 2012-10-08 15:24:12 UTC
Lord Zim wrote:
Pipa Porto wrote:
Ganking is common shorthand for Suicide Ganking. The OP makes it clear that that is the focus of this thread. Name for me the mechanic by which one can Suicide Gank outside of HS.

Nyncing.


And what mechanic provides the guarantee of suicide? I know it may be splitting hairs, but there's a difference between discussing the mechanics of suicide ganking and the tactical implications of jumping dreads into a situation wherein they have very little hope of surviving their siege cycle.

Quote:
Edit: And while it may be common shorthand, it's a bit too narrow a definition. You can also gank outside of suicide ganking, if you gank someone chances are you take them unawares or unable to defend themselves, the difference between it and suicide ganking is that you die in the process.

meaning a BC ganking a freighter or a JF is a perfectly acceptable definition, same with a BC ganking a dread f.ex.


I agree that it's too narrow, but it's fairly clear that when the OP says "ganking" he means "Suicide Ganking."

EvE: Everyone vs Everyone

-RubyPorto

Lord Zim
Gallente Federation
#937 - 2012-10-08 15:25:28 UTC
I'm sure we'll listen to a gimmick NPC account called "nerf burger".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nerf Burger
Doomheim
#938 - 2012-10-08 15:27:39 UTC  |  Edited by: Nerf Burger
Pipa Porto wrote:
Lord Zim wrote:
Pipa Porto wrote:
Ganking is common shorthand for Suicide Ganking. The OP makes it clear that that is the focus of this thread. Name for me the mechanic by which one can Suicide Gank outside of HS.

Nyncing.


And what mechanic provides the guarantee of suicide? I know it may be splitting hairs, but there's a difference between discussing the mechanics of suicide ganking and the tactical implications of jumping dreads into a situation wherein they have very little hope of surviving their siege cycle.

Quote:
Edit: And while it may be common shorthand, it's a bit too narrow a definition. You can also gank outside of suicide ganking, if you gank someone chances are you take them unawares or unable to defend themselves, the difference between it and suicide ganking is that you die in the process.

meaning a BC ganking a freighter or a JF is a perfectly acceptable definition, same with a BC ganking a dread f.ex.


I agree that it's too narrow, but it's fairly clear that when the OP says "ganking" he means "Suicide Ganking."


your personal definitions are almost always narrow minded. No surprise there. Try to find a game you don't feel the need to constantly cry about. How can anyone take you seriously when you have a 50 post per day average and sometimes spike up to 150 posts in a single day? Don't we have enough overly-vocal morons on these forums?

Its always the same stupid extreme argument comming from the narrow minded pro-gankers who are afraid to lose their easymode and riskless "pvp". They expect everyone to mine or travel with a fleet of ships at their disposal and fully tanked or not at all regardless of the fact that any barriers to ganking can be easily overcome by adding more cheap t1 destroyers into the mix.
baltec1
Bat Country
Pandemic Horde
#939 - 2012-10-08 15:34:09 UTC
Nerf Burger wrote:

Devs have already said miner ganking was never supposed to be profitable. Lol


They said ganking the hull shouldnt be profitable.
Andski
Science and Trade Institute
Caldari State
#940 - 2012-10-08 15:36:40 UTC  |  Edited by: Andski
Pipa Porto wrote:
And what mechanic provides the guarantee of suicide? I know it may be splitting hairs, but there's a difference between discussing the mechanics of suicide ganking and the tactical implications of jumping dreads into a situation wherein they have very little hope of surviving their siege cycle.


Old-school nyncing hasn't been a big thing since fighter bombers were added (i.e. drop a Nyx, align, melt JF in <1 minute, warp to safe) but losing the dread in the process is usually inevitable if you're doing it on a deathstar POS.

Also, much unlike hisec miners who refused to adapt, jump freighter pilots simply learned to light their own cynos on stations rather than jumping blind to beacons.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar