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Buff Ganking--Nevermind, Nerfed Again

First post First post
Author
Nylith Empyreal
Sutar Rein
#241 - 2012-10-05 04:52:36 UTC
Adapt or die, luls.

Who's the more foolish the fool or the fool who replies to him?

Terminal Insanity
KarmaFleet
Goonswarm Federation
#242 - 2012-10-05 04:53:11 UTC
One question... is it possible to buff Concord any further without causing them to kill the attacker's ship before his guns have fired?

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Beekeeper Bob
Beekeepers Anonymous
#243 - 2012-10-05 04:53:38 UTC
Mallak Azaria wrote:
Bunnie Hop wrote:
Mallak Azaria wrote:
Bunnie Hop wrote:
These changes brought long overdue balance to these ships.


The only thing these changes did was reaffirm that many highsec miners are too stupid to take the precautions that would help mitigate the risk of a gank. Ganking exhumers with destroyers was only profitable because the victims made it profitable.



Thats a fallacy that the forum warriors try hard to keep perpetuating. No matter how mining barges were tanked pre-patch they were always easy targets.


Anything is an easy target when you think about it, but that's not what the changes were about. Miners made themselves profitable targets through laziness & stupidity. They refused to do the simple things that made them unworthy or unprofitable to the point where CCP handed them everything they wanted on a silver platter.



Is that you Mittens? Do you have a whole new list of moon-goo purchased spam alts now? Shocked



Signature removed - CCP Eterne

Pipa Porto
#244 - 2012-10-05 04:54:04 UTC
Jorma Morkkis wrote:
Pipa Porto wrote:
A proper tank made a Mack impossible to gank profitably in higher sec Ice fields (which are indistinguishable from lower sec ones).


Names of those 0.9 and 1.0 systems with at least one ice field, now.

Ganking is challenge and requires effort. The fact that you aren't up to the challenge is irrelevant.

HTFU and adapt or stop playing.


Where did I say there were Ice Belts in .9 or 1.0 systems? Good try.

Where were you telling miners to
Jorma Morkkis wrote:
HTFU and adapt or stop playing.
?

Because now that Macks are unprofitable to gank without any sacrifice for the tank, what adaptions do you propose would allow profitable ganking?

EvE: Everyone vs Everyone

-RubyPorto

Herzog Wolfhammer
Sigma Special Tactics Group
#245 - 2012-10-05 04:54:08 UTC
captain foivos wrote:
Update: CCP has once again shat on ganking in order to turn highsec into a risk-free carebear paradise.

Retribution is all about balancing ships and what not, so why not balance out ganking a bit while you're at it? Over the last eight years, ganking has been nerfed nearly into the ground, with only a few select groups of highly skilled, well funded individuals continuing to separate stupid highsec mongoloids from their precious shiny things. Why not buff immoral activity for a change? Reward smart people for taking basic precautions against dying and loss, like not traveling around with billions in their hold, not clicking on the contracts in Jita local, and not traveling the Rancer Pipe with hundreds of PLEX in the cargo bay.

Ganking keeps getting hit with more and more nerfs: pretty soon there won't be that "cold harsh universe" left that CCP keeps going on about in their promos. EVE belongs to the violent, the venal, and the brilliant. Buff ganking. Nerf dumb people.




Let's see, the people in highsec are mongoloids and we know what the word is intended to really mean.

The gankers are the "smart people".


Highsec is becoming a risk-free carebear paradise.


I have a theory. I think that people who push for more harsh PVP are in fact harboring such a low ideal about it coupled with a general hatred of fellow man that they leap into it as a form of "hey, look at me I'm not like everybody else I'm better!"

It's like those bankers and lawyers who get loud Harleys and ride around all weekend in leather covered in skulls and crap.


Since this game is about killing or not getting killed (there's no feature being sold on getting killed in gate camps or ganked - but it does happen) I suppose I too should feel superior for not having lost so many ships.


How about we play the stinking game? Now if I could just figure out how to log on and can stop shitpoasting all day...

Bring back DEEEEP Space!

Tarryn Nightstorm
Hellstar Towing and Recovery
#246 - 2012-10-05 04:55:48 UTC
Almost 10 years is a pretty good ride, but "All good things..."

Looks like ninja-salvaging is finally done, if I understand the Crimewatch devblog correctly, anyway.Sad

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Bart Starr
Aggressive Structural Steel Expediting Services
#247 - 2012-10-05 04:58:07 UTC
Bunnie Hop wrote:


Thats a fallacy that the forum warriors try hard to keep perpetuating. No matter how mining barges were tanked pre-patch they were always easy targets.


Total Rubbish.
Proof? Hulkaggedon V Killboard.

What do you see? Pages and pages of untanked Exhumers.

If tanked Exhumers were 'easy targets' to kill, you would see tons of DCII, MSEII equipped exhumers there. Guess what, you don't.

Care to retract your bullshit now?

Bart Starr
Aggressive Structural Steel Expediting Services
#248 - 2012-10-05 05:01:35 UTC
Pipa Porto wrote:


Where were you telling miners to
Jorma Morkkis wrote:
HTFU and adapt or stop playing.
?

Because now that Macks are unprofitable to gank without any sacrifice for the tank, what adaptions do you propose would allow profitable ganking?


No, he wouldn't tell miners to do that.
He LIKES his totally risk-free, effort-free ISK in his unbalanced Mackinaw.
Mallak Azaria
Caldari Provisions
Caldari State
#249 - 2012-10-05 05:06:10 UTC
Bunnie Hop wrote:
There again thats the fallacy. There was little to nothing a miner could do to avoid being ganked and it was always profitable, even moreso considering that you guys paid to have them ganked (nice supply and demand manipulation though, the gankers thought they were part of something rather than just being tools). The actions of your alliance probably had more to do with the buff to mining barges than anything. Yet now here we are, having to read whining threads by gankers who have insulted miners for their supposed whine threads. Hypocrisy at its best but nothing new.


Ganking a miner was only profitable if the miner made it profitable through laziness (Or by spending a bunch of isk on deadspace mods). A trillion isk in exhumer kills shows this over & over again. The only fallacy here is you believing in something that has been proven wrong time & time again.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Touval Lysander
Zero Wine
#250 - 2012-10-05 05:18:18 UTC  |  Edited by: Touval Lysander
Not convinced that guys that don't mine and live in 0.0 alliances should even be talking about mining in highsec., but meh, keeps 'em off the streets.

But there's one thing I am kinda confused on. I'll start by saying I have mined in 0.0, in WH's (ninja style and POS'd up). I've mined in lowsec. I've also mined in highsec.

And I made absolute bucketloads mining ABC in 0.0 and WH's. I'm calling a lot of this dumbing down of the reality (to a miner) of the money to be made there as BS. It's all relative.

For me, highsec was simply where I mined when I was doing RL dev work.

Even then, regardless of where I was, I never "tanked for the gank" in ANY of the systems apart from rat tank. The threat of the gank to me was a NON-ISSUE - BECAUSE it was as good as fait accompli...

i.e.

1) pesky annoying destro gank attempts were exactly that and my rat tank held.
2) serious, "you're gonna die" ganks were untankable anyway so it was moot to tank.

It's the bit you NON-MINERS haven't got yet. For many it has nothing to do with stupidity but an acceptance of the inevitable as it was "back then". Tanking was irrelevant for MOST situations, period. It was risk-managment versus efficiency.

The ONLY decent tank worth bothering with was faction fit and that MADE me a target. Think about it.

All this waffle about stupid miners, tanks, bla bla, is faffing into a stiff north wind.

And if CCP said they buffed to "help stupid miners" then you make sure you remember the threats that were made BY MANY that the greed and stupidity of gankers was GOING TO BITE THEM. It all came true. You were told. You were warned. You persisted. You lost. Deal with it.


And let's get couple of very significant points ABSOLUTELY CLEAR.

If gankability is now limiting YOUR profits - just remember that TANKING was limiting THEIRS.

And if EVERY single miner HAD suddenly followed your advice THEN AND NOW, they would STILL be gankable and it would STILL be UNPROFITABLE - THEN AND NOW.

The whole topic is just pissing in the wind.

If you were SERIOUS about being nice to miners to "save them from themselves", **** off out of highsec, stop whining and fight somebody that can fight back.

And if losing CHEAP ships (because of low mineral proices) removes the "thrill" for yáll - gank with a Loki ffs.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Pipa Porto
#251 - 2012-10-05 06:06:36 UTC
Touval Lysander wrote:
If gankability is now limiting YOUR profits - just remember that TANKING was limiting THEIRS.

And if EVERY single miner HAD suddenly followed your advice THEN AND NOW, they would STILL be gankable and it would STILL be UNPROFITABLE - THEN AND NOW.


The fact that the Mackinaw is unprofitable to gank out of the box isn't "limiting" profits, it eliminated them.

If every single miner had, they would be giving up something of value to them to gain that safety. Whether that be ease of use, yield, or cargo space. Instead, CCP buffed miners because they were unable to learn that, in EVE, you have to make sacrifices.

EvE: Everyone vs Everyone

-RubyPorto

Mallak Azaria
Caldari Provisions
Caldari State
#252 - 2012-10-05 06:13:18 UTC
If I want a brick armour tank, I have to sacrifice speed, agility & dps.
If I want heavy dps, I have to sacrifice speed, agility & tank.
If I want a fast nano ship, I have to sacrifice tank & dps.
If I want to mine in complete safety, all I have to do is fill my low slots with mining yield mods, warp to ice belt then go afk for an hour. There is no sacrifice there which happens to be one of the core principals of EVE.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Olleybear
Pandemic Horde Inc.
Pandemic Horde
#253 - 2012-10-05 06:19:53 UTC
Touval Lysander wrote:
said a bunch of stuff that brought tears of joy to my eyes and the following:

It's the bit you NON-MINERS haven't got yet. For many it has nothing to do with stupidity but an acceptance of the inevitable as it was "back then". Tanking was irrelevant for MOST situations, period.



They get it. They understand perfectly well. What we are seeing on the forums is a propaganda campaign directed at high security space in general and miners in particular this time around.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Touval Lysander
Zero Wine
#254 - 2012-10-05 06:27:16 UTC
Bart Starr wrote:
Bunnie Hop wrote:


Thats a fallacy that the forum warriors try hard to keep perpetuating. No matter how mining barges were tanked pre-patch they were always easy targets.


Total Rubbish.
Proof? Hulkaggedon V Killboard.

What do you see? Pages and pages of untanked Exhumers.

If tanked Exhumers were 'easy targets' to kill, you would see tons of DCII, MSEII equipped exhumers there. Guess what, you don't.

Care to retract your bullshit now?


The entire argument that you ganked BECAUSE they didn't tank is void.

If they HAD tanked >>>> GANKING WOULD HAVE BEEN UNPROFITABLE.
They didn't - CCP changed it all up >>>> GANKING IS STILL UNPROFITABLE.

All the whining is because CCP took away THE LAZY GANKER way of killing THE LAZY MINER.

If LAZY MINER wasn't LAZY, LAZY GANKER couldn't be LAZY either....

You CAN still gank them.

Just stop being so damn LAZY about it.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Bart Starr
Aggressive Structural Steel Expediting Services
#255 - 2012-10-05 06:29:37 UTC  |  Edited by: Bart Starr
Touval Lysander wrote:
Bart Starr wrote:
Bunnie Hop wrote:


Thats a fallacy that the forum warriors try hard to keep perpetuating. No matter how mining barges were tanked pre-patch they were always easy targets.


Total Rubbish.
Proof? Hulkaggedon V Killboard.

What do you see? Pages and pages of untanked Exhumers.

If tanked Exhumers were 'easy targets' to kill, you would see tons of DCII, MSEII equipped exhumers there. Guess what, you don't.

Care to retract your bullshit now?


The entire argument that you ganked BECAUSE they didn't tank is void.

If they HAD tanked >>>> GANKING WOULD HAVE BEEN UNPROFITABLE.
They didn't - CCP changed it all up >>>> GANKING IS STILL UNPROFITABLE.

All the whining is because CCP took away THE LAZY GANKER way of killing THE LAZY MINER.

If LAZY MINER wasn't LAZY, LAZY GANKER couldn't be LAZY either....

You CAN still gank them.

Just stop being so damn LAZY about it.


Did I miss something? When did mining stop being lazy?

EDIT: Oh wait - mining got even MORE lazy, courtesy of CCP.

EDIT 2: And yes, I ganked because they didn't tank. Because I generally didn't have enough firepower to crack a tanked Exhumer. 'Lazy' never really factored into it. Either they failed to tank and I was capable of killing them, or they tanked and I could not kill them. As it was, I was triple boxing, and had a lot of practice. 3 accounts, max skilled chars - Hardly sounds 'lazy'.
Touval Lysander
Zero Wine
#256 - 2012-10-05 06:48:19 UTC
Mallak Azaria wrote:
If I want a brick armour tank, I have to sacrifice speed, agility & dps.
If I want heavy dps, I have to sacrifice speed, agility & tank.
If I want a fast nano ship, I have to sacrifice tank & dps.
If I want to mine in complete safety, all I have to do is fill my low slots with mining yield mods, warp to ice belt then go afk for an hour. There is no sacrifice there which happens to be one of the core principals of EVE.

He's a MINER ya knob.

If I was a SOLDIER I would EXPECT to wear a helmet and carry a gun because I might get killed.
If I was a POLICEMAN I would EXPECT to wear a vest and carry a gun because I might get killed.
If I was SAILOR I would EXPECT to wear a lifejacket and an EPIRB because I might drown.

If I was a MINER, I'd try wearing a bloody HARDHAT.

And even if I WAS given a HARDHAT, a life jacket, a vest, an EPIRB and 3 guns, I'm STILL dead if the mine blows up.

So I go in with my biggest tractor and jackhammer and I mine like crazy and GTFO as fast as possible because THAT'S WHAT MINERS DO.

They're MINERS and the EXPECTATION of risk isn't there. You're applying a "gaming mechanic" in an UNREALISTIC scenario.

As a MINER my greatest risk SHOULD be having an asteroid BLOW UP IN MY FACE. Except they don't.

Now that WOULD make a miner TANK because it would be EXPECTED - IN HIS LINE OF WORK.

MINING ITSELF must be dangerous if you want behavourial change - getting ganked by some sad and lonely fatboy is just well, odd.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Mallak Azaria
Caldari Provisions
Caldari State
#257 - 2012-10-05 06:54:11 UTC
Touval Lysander wrote:
Mallak Azaria wrote:
If I want a brick armour tank, I have to sacrifice speed, agility & dps.
If I want heavy dps, I have to sacrifice speed, agility & tank.
If I want a fast nano ship, I have to sacrifice tank & dps.
If I want to mine in complete safety, all I have to do is fill my low slots with mining yield mods, warp to ice belt then go afk for an hour. There is no sacrifice there which happens to be one of the core principals of EVE.

He's a MINER ya knob.

If I was a SOLDIER I would EXPECT to wear a helmet and carry a gun because I might get killed.
If I was a POLICEMAN I would EXPECT to wear a vest and carry a gun because I might get killed.
If I was SAILOR I would EXPECT to wear a lifejacket and an EPIRB because I might drown.

If I was a MINER, I'd try wearing a bloody HARDHAT.

And even if I WAS given a HARDHAT, a life jacket, a vest, an EPIRB and 3 guns, I'm STILL dead if the mine blows up.

So I go in with my biggest tractor and jackhammer and I mine like crazy and GTFO as fast as possible because THAT'S WHAT MINERS DO.

They're MINERS and the EXPECTATION of risk isn't there. You're applying a "gaming mechanic" in an UNREALISTIC scenario.

As a MINER my greatest risk SHOULD be having an asteroid BLOW UP IN MY FACE. Except they don't.

Now that WOULD make a miner TANK because it would be EXPECTED - IN HIS LINE OF WORK.

MINING ITSELF must be dangerous if you want behavourial change - getting ganked by some sad and lonely fatboy is just well, odd.


Firstly, EVE isn't completely comparable to real life because it's a computer game. Secondly, regardless of being miners they are playing a game where risk is a big part of everything. If they don't have that expectation then EVE is not for them.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Bart Starr
Aggressive Structural Steel Expediting Services
#258 - 2012-10-05 06:56:05 UTC
Touval Lysander wrote:


1) pesky annoying destro gank attempts were exactly that and my rat tank held.
2) serious, "you're gonna die" ganks were untankable anyway so it was moot to tank.

It's the bit you NON-MINERS haven't got yet. For many it has nothing to do with stupidity but an acceptance of the inevitable as it was "back then". Tanking was irrelevant for MOST situations, period. It was risk-managment versus efficiency.

The ONLY decent tank worth bothering with was faction fit and that MADE me a target. Think about it.

If gankability is now limiting YOUR profits - just remember that TANKING was limiting THEIRS.

And if EVERY single miner HAD suddenly followed your advice THEN AND NOW, they would STILL be gankable and it would STILL be UNPROFITABLE - THEN AND NOW.



What a load of bull-****.
It shows that you really know nothing about how ganking works. I mean, 'only tank worth fitting is faction?' LOL.

Tanking was NEVER irrelevant.
Gankers generally scan their targets. If you are heavily tanked, they go for softer targets.

The success of an Exhumer tank isn't measured in 'ganks survived' - its measured in the number of ganks that were never attempted. Generally if the gank attempt occurs, it meant you were dead because they already did the math.

A stronger tank meant the gankers did the combat math, it didn't work out, and the gankers left you alone.
Hint: there are ALWAYS softer targets.
Mallak Azaria
Caldari Provisions
Caldari State
#259 - 2012-10-05 06:57:24 UTC  |  Edited by: Mallak Azaria
Touval Lysander wrote:

The entire argument that you ganked BECAUSE they didn't tank is void.


We ganked because miners made it profitable by either not tanking, or fitting deadspace modules with the expectation that they were ungankable. It only took the use of a few cheap mods to make the ship unprofitable to gank, but they had to sacrifice their yield & cargo which most of them seemingly weren't willing to do, unlike literally everyone else in this game has to on a daily basis. The ones that did fit a suitable tank never got ganked because you were essentially ganking at a loss.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Pipa Porto
#260 - 2012-10-05 06:59:09 UTC  |  Edited by: Pipa Porto
Touval Lysander wrote:
Mallak Azaria wrote:
If I want a brick armour tank, I have to sacrifice speed, agility & dps.
If I want heavy dps, I have to sacrifice speed, agility & tank.
If I want a fast nano ship, I have to sacrifice tank & dps.
If I want to mine in complete safety, all I have to do is fill my low slots with mining yield mods, warp to ice belt then go afk for an hour. There is no sacrifice there which happens to be one of the core principals of EVE.

He's a MINER ya knob.

If I was a SOLDIER I would EXPECT to wear a helmet and carry a gun because I might get killed.
If I was a POLICEMAN I would EXPECT to wear a vest and carry a gun because I might get killed.
If I was SAILOR I would EXPECT to wear a lifejacket and an EPIRB because I might drown.

If I was a MINER, I'd try wearing a bloody HARDHAT.

And even if I WAS given a HARDHAT, a life jacket, a vest, an EPIRB and 3 guns, I'm STILL dead if the mine blows up.

So I go in with my biggest tractor and jackhammer and I mine like crazy and GTFO as fast as possible because THAT'S WHAT MINERS DO.

They're MINERS and the EXPECTATION of risk isn't there. You're applying a "gaming mechanic" in an UNREALISTIC scenario.

As a MINER my greatest risk SHOULD be having an asteroid BLOW UP IN MY FACE. Except they don't.

Now that WOULD make a miner TANK because it would be EXPECTED - IN HIS LINE OF WORK.

MINING ITSELF must be dangerous if you want behavourial change - getting ganked by some sad and lonely fatboy is just well, odd.


And you could have worn a Hardhat pre-buff. That's called tanking your ship.

You could have gone in with a max yield ship and stayed perfectly ungankable, but you'd have had to look at your overview to do so. (Seriously, "look at the overview" is the amount of effort miners were entirely unwilling to expend to protect their investment).

Instead, CCP performed surgery to replace your skull with a steel one (that happens to hold twice as much ore).... to stretch the metaphor a bit.

EvE: Everyone vs Everyone

-RubyPorto