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Lowsec incursions break the constellation they're in

First post First post
Author
Barrogh Habalu
Imperial Shipment
Amarr Empire
#41 - 2012-09-28 05:50:07 UTC  |  Edited by: Barrogh Habalu
Pirate entitlement - best entitlement.
The Bazzalisk wrote:
Lol @ 'earning it'. Earning the right to move system? That's a new one. If you aren't a) in a cloaky ship or b) in a fleet with logis and webs, you die. Wow, that definitely sounds like 'earning' the right to move system.

Not in a fleet? Not in a cloaky ship? Go **** yourself, you're not getting through. That's some sweet game mechanics. PvP should be optional, not forced. Ganking in my constellation should be challenging but an incentive to keep playing for the rewards that you get, a rare opportunity to get some killmail and loot from a 1337 PvPer on my doorstep. Not an incentive to unsub until my alliance tells me they're bored and left - because it kills the game for me until it's over.

See what I did there?
But that's how concept of "acceptable targets" work: in a community of equal opportunities some parties always feel like they're "more equal" than others. Sanshcists aren't player characters ofc, but does that mean that players must be able to take them out of equation just because of that? I mean, like it's with CONCORD? Oh wait...
Sure, I already see "this is sandbox" argument on a previous page coming my way, but in sandboxes sand tend to get places sometimes causing a world of hurt to you despite being inanimate part of sandbox.

Touval Lysander wrote:
I reckon Incursions should pop highsec and lowsec towers too.


This strangely reminds me of that "Sleepers should attack towers" idea that pops up from time to time. I wonder if we are going to get things like this one day.
Shogun Archer
Garoun Investment Bank
Gallente Federation
#42 - 2012-09-28 05:54:20 UTC
I really do not think it is Sansha's intention to "fix" the constellation. so they are probably doing it right.

I, for one, welcome our new Sansha overlords.

If you run into more than 2 a**holes in a day, you should probably look in the mirror.

Dread Pirate Pete
Doomheim
#43 - 2012-09-28 06:24:59 UTC
I got asploded, CCP plz fix lowsec so it's safe.
bufnitza calatoare
#44 - 2012-09-28 06:27:20 UTC
The Bazzalisk wrote:
Scrambling rats lock so quickly and are so tough on gates that unless you are in a fleet or a cloaky ship, you're guaranteed to die. Good job at making the game unplayable for low sec players if there is an incursion in your constellation without being in a fleet with logis and tackle.



its like that in null sec incursions too whats ya damn point ? and be greatful ccp didn't do it to high sec too like it SHOULD have been done.
Nicolo da'Vicenza
Viziam
Amarr Empire
#45 - 2012-09-28 06:31:50 UTC
hey guys there some interference at the EC- gate into pure blind that is interfering with my right to travel between system
ec- is broken
Eugene Kerner
TunDraGon
Goonswarm Federation
#46 - 2012-09-28 06:46:09 UTC
The Bazzalisk wrote:
Implying Implications wrote:
WARP CORE STABALISER
And totally gimp everything else on my ship? Great plan.

Also I was told that warp core stabs have no effect on incursion rats. Not sure how true that is, though.


that is really not meant as a troll post, a offensive post or a ranting post



so I can not write anything concerning your attitude.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Jim Hazard
Fury Industry
#47 - 2012-09-28 06:49:10 UTC
The Bazzalisk wrote:
Jim Era wrote:
Yea, sometimes you can't just do whatever the **** you feel like and have everyone give you the green light... you actually have to earn it.
Lol @ 'earning it'. Earning the right to move system? That's a new one. If you aren't a) in a cloaky ship or b) in a fleet with logis and webs, you die. Wow, that definitely sounds like 'earning' the right to move system.

Not in a fleet? Not in a cloaky ship? Go **** yourself, you're not getting through. That's some sweet game mechanics. Incursions should be optional, not forced. Incursions in my constellation should be challenging but an incentive to keep playing for the rewards that you get, a rare opportunity to get some ISK and LP from an incursion on my doorstep. Not an incentive to unsub until my alliance tells me it's gone - because it kills the game for me until it's over.


Making Incursion optional would be the worsed thing ccp can do. Adding a switch to turn of incursions? If CCP would do things like that the bears would ask for the opposite.... a switch to turn off PvP. Not now.... not ever... learn to play eve or keep dying.
The Bazzalisk
One Risky Click
Snuffed Out
#48 - 2012-09-28 06:51:30 UTC
Petrus Blackshell wrote:
The Bazzalisk wrote:
Triple post.

I would love to get a 40 man fleet together and go and get the incursion out by force. But it's in low sec, so anyone with half a neuron can see that we're completing the incursion from their journal and come and stop us. GLHF sneaking a 40 man fleet around through Okkamon to complete the incursion with the final sites. Let me know how that goes for you.

So... you were complaining about incursions ruining PvP, and here you are complaining that they bring PvP to you. I'm not sure what to believe anymore.

They ruin PvP if you're not in a fleet with logi and tackle, yes.
Jim Hazard
Fury Industry
#49 - 2012-09-28 06:53:31 UTC
The Bazzalisk wrote:
Petrus Blackshell wrote:
The Bazzalisk wrote:
Triple post.

I would love to get a 40 man fleet together and go and get the incursion out by force. But it's in low sec, so anyone with half a neuron can see that we're completing the incursion from their journal and come and stop us. GLHF sneaking a 40 man fleet around through Okkamon to complete the incursion with the final sites. Let me know how that goes for you.

So... you were complaining about incursions ruining PvP, and here you are complaining that they bring PvP to you. I'm not sure what to believe anymore.

They ruin PvP if you're not in a fleet with logi and tackle, yes.


So they actually force people in an MMO to work in a team? Now that really is shocking!
The Bazzalisk
One Risky Click
Snuffed Out
#50 - 2012-09-28 06:53:35 UTC
Tippia wrote:
Also, if you live there, you should have all the resources and tools at your immediate disposal to get rid of them, or to bypass them, not to mention that you should have plenty of know-how since they can be handled much like any (less competent) player… and you do plan for those in your little lowsec pocket, I hope…?
Small low sec alliances like mine don't have the player counts to get ~40 people online at once to run the final site. So, we have to wait for it to disappear. That's fun. No logi? No cloak? Don't even bother undocking, I might as well sit and stare at my skill queue in station because that's the only bit of the game I'm allowed to play.
The Bazzalisk
One Risky Click
Snuffed Out
#51 - 2012-09-28 06:54:19 UTC  |  Edited by: The Bazzalisk
Jim Hazard wrote:
The Bazzalisk wrote:
Petrus Blackshell wrote:
The Bazzalisk wrote:
Triple post.

I would love to get a 40 man fleet together and go and get the incursion out by force. But it's in low sec, so anyone with half a neuron can see that we're completing the incursion from their journal and come and stop us. GLHF sneaking a 40 man fleet around through Okkamon to complete the incursion with the final sites. Let me know how that goes for you.

So... you were complaining about incursions ruining PvP, and here you are complaining that they bring PvP to you. I'm not sure what to believe anymore.

They ruin PvP if you're not in a fleet with logi and tackle, yes.


So they actually force people in an MMO to work in a team? Now that really is shocking!
This is a genuinely ******** post. I have to get people online - in logi ships and tackle ships - effectively an incursion fleet in itself - to LEAVE home and I can't go afk or I can't get back home again.
The Bazzalisk
One Risky Click
Snuffed Out
#52 - 2012-09-28 06:56:28 UTC
Nicolo da'Vicenza wrote:
hey guys there some interference at the EC- gate into pure blind that is interfering with my right to travel between system
ec- is broken

Lol. You could go through one of the other gates into nullsec, plus it's common knowledge that EC is camped 24/7. There is no way to prepare for an incursion taking over your home constellation, stopping you from moving out.
The Bazzalisk
One Risky Click
Snuffed Out
#53 - 2012-09-28 06:58:48 UTC
Jonah Gravenstein wrote:
Ginger Barbarella wrote:
Is it me, or is this another "wtf where is my easy button low sec isk generator?!?!?!"

People here whine about the stupidest things...

OP incursions while not as good as they used to be are still good ISK, .
LOL

no
The Bazzalisk
One Risky Click
Snuffed Out
#54 - 2012-09-28 07:01:30 UTC
Lots of idiots ITT. I'm well aware that incursions are a fleet based activity, that the sites are difficult. The problem is that without a fleet or c aloky ship you cannot move system without dying. That's it. Goodbye game fun. If I can't move system, I might as well not log in until the incursion is over because either way, I can't play the game.
Jim Hazard
Fury Industry
#55 - 2012-09-28 07:01:57 UTC
The Bazzalisk wrote:
Jim Hazard wrote:
The Bazzalisk wrote:
Petrus Blackshell wrote:
The Bazzalisk wrote:
Triple post.

I would love to get a 40 man fleet together and go and get the incursion out by force. But it's in low sec, so anyone with half a neuron can see that we're completing the incursion from their journal and come and stop us. GLHF sneaking a 40 man fleet around through Okkamon to complete the incursion with the final sites. Let me know how that goes for you.

So... you were complaining about incursions ruining PvP, and here you are complaining that they bring PvP to you. I'm not sure what to believe anymore.

They ruin PvP if you're not in a fleet with logi and tackle, yes.


So they actually force people in an MMO to work in a team? Now that really is shocking!
This is a genuinely ******** post. I have to get people online - in logi ships and tackle ships - effectively an incursion fleet in itself - to LEAVE home and I can't go afk or I can't get back home again.


It is not CCPs fault if you are in a bad alliance with not enough players to do stuff. And as people mentioned..... if you live in that constellation you can allways move your ships? Or do not stage out of constellations where incursions spawn in the first place. You being lazy is no reason for CCP changing things which are working as intended.

With your whining you are not an inch better than the people crying about player gatecamps.. actually you are even worse.
Mallak Azaria
Caldari Provisions
Caldari State
#56 - 2012-09-28 07:02:13 UTC
The Bazzalisk wrote:
Jonah Gravenstein wrote:
Ginger Barbarella wrote:
Is it me, or is this another "wtf where is my easy button low sec isk generator?!?!?!"

People here whine about the stupidest things...

OP incursions while not as good as they used to be are still good ISK, .
LOL

no


Went from 105mil an hour down to 75-80mil. Since when it that not good isk for a grinding pleb?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Tippia
Sunshine and Lollipops
#57 - 2012-09-28 07:09:33 UTC
The Bazzalisk wrote:
Small low sec alliances like mine don't have the player counts to get ~40 people online at once to run the final site. So, we have to wait for it to disappear.
No, you really don't. You can just clear the gates and go on with your lives.

Just because you don't want to undock doesn't mean you can't, nor does your inability and unwillingness to get rid of whatever is stopping you from doing what you want to do represent any kind of gameplay or game design problem. Those are all your choices — if you don't like them, choose something else.

Quote:
Lots of idiots ITT.
No, just one…

Quote:
The problem is that without a fleet or c aloky ship you cannot move system without dying.
No. That's not a problem at all, largely because it's not true. The problem is that you refuse to clear the gates. The problem is that you choose poorly and then come here and complain about your choices. There's a simple solution to this problem: choose better and don't come here to whine.
TharOkha
0asis Group
#58 - 2012-09-28 07:23:18 UTC  |  Edited by: TharOkha
The Bazzalisk wrote:

The problem is that without a fleet or c aloky ship you cannot move system without dying. .


So? you can operate in different system in the mean time. you can get out of inc constellation. For example in pod. Npc doesnt shoot pods. Also Incursions are few days event. After that you can come back.


Quote:
That's it. Goodbye game fun
.

Can i have your stuff?

Quote:
If I can't move system, I might as well not log in until the incursion is over because either way, I can't play the game.l


You can. But if you dont know how... well.... its your loss.

Quote:
Incursions should be optional, not forced.

Gatecamps should be optional, not forced
Belt rats should be optional not forced
etc..
smokess
The Scope
Gallente Federation
#59 - 2012-09-28 07:28:03 UTC
The Bazzalisk wrote:
Incursions should be optional, not forced.


Why? Who said that?
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#60 - 2012-09-28 07:31:23 UTC
....This Rubbish hasn't been locked?

What a Joke.

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.