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Making more space solves everything? (not systems)

Author
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#1 - 2012-09-27 15:25:32 UTC  |  Edited by: ChromeStriker
This is a theory i would like to get some feedback on ( i wont make it a wall ) and hopefully a troll wont kill it too quickly



Stereotyping ( bare with me )

As of this time hi sec is "ok". Yes there are some moans about ganking, and mining, and isk stuff, but nothing apocalypse worthy.

Low sec is deemed to be empty and not worth while to live in ( yes i know that's an awful generalization, FW etc, keep baring)

Null sec is controlled by the coalitions. The blobs are king, super caps are their knights, and any peasant better bow down or get out of the way.

NOW my theory

"Re-scaling of the eve universe can solve problems, help define the different area's of space and help future development"

What i mean

In a nut shell, make certain areas of space bigger without adding any more systems.
Keep hi-sec, tight. Same to similar galactic map dimensions as now.
Then break up null sec, increase distance between systems and constellations.
Low sec similar to null but not to the same extent keeping it dense around hisec and spreading wider from the "center"

Pause

The reason i think this would work is that it would create a more defined galactic center (hi/low -sec), and break up or stretch the power blocks of null sec. Creating numerous defined constellations with disrupted jump bridge ability (highways but not webs) and limiting blob/cap projection .

Through doing this it would allow freer movement of small gangs with a lower risk of a "hot drop", restrict the grip of the blob allowing smaller entities to matter (looking after their own corner of space), allow more thoughtful tactics of said blob, restrict and nerf the cap, increase the usefulness of some sansha cap that's apparently in game, along with many other things i may add and cant be bothered to right now.

In the future this could lead to the easier addition of new systems (space), easier sov balancing, etc

What do you think? *constructive* criticism welcome

No Worries

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2012-09-27 15:25:53 UTC  |  Edited by: ChromeStriker
Edit: tl;dr

I am not saying add more systems.

I am suggesting changing the space between the systems

I mean bear not bare (never post from a phone)

I have only ever been hot dropped once.... whilst in a frig gang.... we all lived

Low-sec awesome, i felt bad saying its empty but there you go



Yep summed up, increase distances in null to effect cap jumping, titan bridging, and jump bridges. NOT to nerf it into the ground so you cant get in n out of null, just to stop everyone living in one or 2 systems and being able to instantly deploy to anywhere in a constellation.
Tighten distances in low-sec.
Hi-sec fine.

No Worries

Jim Era
#3 - 2012-09-27 15:26:22 UTC  |  Edited by: Jim Era
wat,

I do agree that the space should be expanded

Maybe make some systems hard to find

I don't want my suggestions to be taken too seriously because I still don't know enough about the game and what I might propose could wreak cataclysmic consequences.

Wat™

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#4 - 2012-09-27 15:28:17 UTC
Jim Era wrote:
wat


How fast do you read??? Shocked. you posted... 30sec after i did

No Worries

Meridith Akesia
Deep Core Mining Inc.
Caldari State
#5 - 2012-09-27 15:28:38 UTC
Nah.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#6 - 2012-09-27 15:30:19 UTC
:( I live in LowSec....

Not FW

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Jim Era
#7 - 2012-09-27 15:33:42 UTC
ChromeStriker wrote:


How fast do you read??? Shocked. you posted... 30sec after i did


I post before I read

and half the time I rarely ever actually read it.
You can tell if I've read it by me going back and actually adding somewhat of a response.
Otherwise I just lulz and don't read

Wat™

Matarella
Incognito Mode
Brotherhood of Spacers
#8 - 2012-09-27 15:36:54 UTC
Lowsec isnt dead. it's invested with pirates that live there. So there is reason to live there. and quite a big bunch of systems is actively used for faction warfare aswel.

Nullsec is fine aswel. you can roam there solo or in a small gang quite easily without getting hotdropped. obviously they will try and form a gang against you. But then again you are in THEIR space.

There are enough smaller alliances or corps that own SOV in 0.0. be it pets or renters. doesnt matter. nullsec is availible for everyone in some way.

IIMO everything is fine as it is. They are reworking ships and thats great. becouse atm you either have an armor HAC fleet or a sniper Maelstrom fleet. Doesnt realy give for any other way or you are just gimping yourself...
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#9 - 2012-09-27 15:38:11 UTC
Alice Saki wrote:
:( I live in LowSec....

Not FW


Sorry i know its an bad generalization but its the lowsec stereotype at the moment Sad


No Worries

Jim Hazard
Fury Industry
#10 - 2012-09-27 15:46:42 UTC  |  Edited by: Jim Hazard
People came up with this idea many many times and you will get the same reply as everyone else.

Creating more space will not solve anything. More Space will only mean that the big coalitions will grab even more space. There is already more than enough space out there in 0.0 and lots of it is unused.

If you want to go out to 0.0 just do it, there are many ways to get your own piece of the cake... Here are two examples:

1. Start an alliance in High Sec, safe some ressources, move to 0.0 npc space and try taking some sov if that is what you want to do. If you are scared of big alliances / coalitions you might want to try something called diplomacy.

2. Approach an alliance with your corp that has vast amounts of unused space and rent it.


The reason that the coalitions can hold that much space which they actually do not really need is that most people are to lazy to put some effort into building up a corp / alliance / coalition that is able to take it from them. More space will not change the thinking of those players, and it will not change the supercapital situation.

The hardest task here is to find enough players who are interested in taking space and who are not already in one of the major powerblocks yet.

edit: just stretching out space will also not solve anything.... the big alliances wont have more problems moving their fleets arround but small alliance that do not have loads of JF and capital pilots will even have a harder time to keep up with their logistics.
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#11 - 2012-09-27 15:49:01 UTC  |  Edited by: ChromeStriker
Jim Hazard wrote:
People came up with this idea many many times and you will get the same reply as everyone else.

Creating more space will not solve anything. More Space will only mean that the big coalitions will grab even more space. There is already more than enough space out there in 0.0 and lots of it is unused.

If you want to go out to 0.0 just do it, there are many ways to get your own piece of the cake... Here are two examples:

1. Start an alliance in High Sec, safe some ressources, move to 0.0 npc space and try taking some sov if that is what you want to do. If you are scared of big alliances / coalitions you might want to try something called diplomacy.

2. Approach an alliance with your corp that has vast amounts of unused space and rent it.


The reason that the coalitions can hold that much space which they actually do not really need is that most people are to lazy to put some effort into building up a corp / alliance / coalition that is able to take it from them. More space will not change the thinking of those players, and it will not change the supercapital situation.

The hardest task here is to find enough players who are interested in taking space and who are not already in one of the major powerblocks yet.



I didn't say add more systems. Increase/rearrange the space between the systems.

Edit: also im already in one of those "power blocks" Blink

No Worries

Jim Hazard
Fury Industry
#12 - 2012-09-27 15:51:15 UTC
Jim Hazard wrote:


edit: just stretching out space will also not solve anything.... the big alliances wont have more problems moving their fleets arround but small alliance that do not have loads of JF and capital pilots will even have a harder time to keep up with their logistics.


yes i added a response to that.. was on the post button a bit to quick
Ghazu
#13 - 2012-09-27 15:58:12 UTC
but it's so far from jita.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Callic Veratar
#14 - 2012-09-27 15:59:04 UTC
I like the idea; making the core smaller and the extremities larger. Though it may just end up as a jump range reduction.

Going from there, back-fill the empty space with new systems where corps/alliances can build their own jump gates.
Dain Highwind
La Isla del Mono
#15 - 2012-09-27 16:22:22 UTC
Alice Saki wrote:
:( I live in LowSec....

Not FW


Werent you brunette last week????
Jim Era
#16 - 2012-09-27 16:23:02 UTC
Dain Highwind wrote:

Werent you brunette last week????



Not after I finished with her.

Wat™

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#17 - 2012-09-27 16:36:39 UTC
Jims gonna be stabbed :)

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Uris Vitgar
Center for Advanced Studies
Gallente Federation
#18 - 2012-09-27 18:23:22 UTC
Callic Veratar wrote:
Though it may just end up as a jump range reduction.


That's exactly what it is. ChromeStriker is proposing a jump range reduction because he doesn't like being hotdropped when out raiding.
Kult Altol
The Safe Space
#19 - 2012-09-27 18:53:52 UTC
I like it, but all these awesome eveleetists hate change. so don't expect any accolades.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Gogela
Epic Ganking Time
CODE.
#20 - 2012-09-27 19:01:44 UTC
There's plenty of space. If you want to make the gamespace bigger the best way to do that is to develop the systems themselves... not necessarily add more. ...that's what I think anyway. Think about how many places there are to warp in a single system... not really all that many. They could add deadspace with complex series of acceleration gates leading to hidden environments/stations/whatever and that would make space feel a lot bigger right there.

Signatures should be used responsibly...

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