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I can see it now, different sliders for different sec status

Author
Dinsdale Pirannha
Pirannha Corp
#1 - 2012-09-25 18:28:14 UTC
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.

How long will it be before we hear about how the separate sliders will be introduced, set differently for low sec, null sec, and high sec?
In other words, it will be next to nothing for null sec, and huge for high sec?

Or will we not hear anything about it at all, and it is simply and quietly introduced as a "feature"?
Fraxi Nilanth
Alexylva Paradox
#2 - 2012-09-25 18:29:16 UTC
In before Fraxi

Fraxi Nilanth: Albino Spacejanitor Extraordinaire

Fraxi Nilanth
Alexylva Paradox
#3 - 2012-09-25 18:30:30 UTC
Highsec is too easy. Your easy isk is breaking the rest of the game.

Adapt or die spacenoob.

Fraxi Nilanth: Albino Spacejanitor Extraordinaire

War Kitten
Panda McLegion
#4 - 2012-09-25 18:44:17 UTC
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.

How long will it be before we hear about how the separate sliders will be introduced, set differently for low sec, null sec, and high sec?
In other words, it will be next to nothing for null sec, and huge for high sec?

Or will we not hear anything about it at all, and it is simply and quietly introduced as a "feature"?


Are you really Glen Beck in disguise?

All your posts have this rumor-mongering fear-laced taint to them, but have just enough of a shred of truth somewhere at the root that you seem to pass the ISD rumor filter.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Paul Oliver
Doomheim
#5 - 2012-09-25 18:49:00 UTC  |  Edited by: Paul Oliver
I'm tellin yas, OP is scared silly the day may come he won't be able to plop his double rep Dominix in a lvl4 and go eat his mama's salisbury steak while the game plays itself.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Karl Hobb
Imperial Margarine
#6 - 2012-09-25 18:49:00 UTC
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec

I wish more devs would declare their hatred for high-sec ... and then do something to confirm that hatred.

A professional astro-bastard was not available so they sent me.

Fraxi Nilanth
Alexylva Paradox
#7 - 2012-09-25 18:50:23 UTC
Karl Hobb wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec

I wish more devs would declare their hatred for high-sec ... and then do something to confirm that hatred.



This this this! I give you a like!

Fraxi Nilanth: Albino Spacejanitor Extraordinaire

Dinsdale Pirannha
Pirannha Corp
#8 - 2012-09-25 18:50:44 UTC
War Kitten wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.

How long will it be before we hear about how the separate sliders will be introduced, set differently for low sec, null sec, and high sec?
In other words, it will be next to nothing for null sec, and huge for high sec?

Or will we not hear anything about it at all, and it is simply and quietly introduced as a "feature"?


Are you really Glen Beck in disguise?

All your posts have this rumor-mongering fear-laced taint to them, but have just enough of a shred of truth somewhere at the root that you seem to pass the ISD rumor filter.


1. Glenn Beck is some kind of clown who was so far off base that even fox dumped him.
2. If it is rumour-mongering, the ISD will indeed step in. Of course, if there is a shred of truth, then it is not rumour-mongering, and implementing multiple sliders catering to the null sec crowd is fairly easy to do, as the mechanics for a slider is the crux of this new AI.
3. Fox Four made her/his hatred of high sec well-known when he/she posted that image in the dev blog gloating about this will murder drone boat operators, and how "everyone" wants more PvP in high sec.
Paul Oliver
Doomheim
#9 - 2012-09-25 18:51:03 UTC
Karl Hobb wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec

I wish more devs would declare their hatred for high-sec ... and then do something to confirm that hatred.
Bah, if it weren't for highsec all I'd be able to afford to fly would be atrons all day. X
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Karl Hobb
Imperial Margarine
#10 - 2012-09-25 18:51:56 UTC
Paul Oliver wrote:
Karl Hobb wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec

I wish more devs would declare their hatred for high-sec ... and then do something to confirm that hatred.
Bah, if it weren't for highsec all I'd be able to afford to fly would be atrons all day. X

You just have to get better at not losing ships.

A professional astro-bastard was not available so they sent me.

Paul Oliver
Doomheim
#11 - 2012-09-25 19:00:48 UTC
Karl Hobb wrote:
Paul Oliver wrote:
Karl Hobb wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec

I wish more devs would declare their hatred for high-sec ... and then do something to confirm that hatred.
Bah, if it weren't for highsec all I'd be able to afford to fly would be atrons all day. X

You just have to get better at not losing ships.
Or join a corp/alliance that reimburse loses. Idea
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
James 315
Experimental Fun Times Corp RELOADED
CODE.
#12 - 2012-09-25 19:06:30 UTC
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec

If this is hatred, I'd hate to see love for highsec. Smile
Paul Oliver
Doomheim
#13 - 2012-09-25 19:08:50 UTC  |  Edited by: Paul Oliver
CCP buffs the difficulty in highsec making the pve grind just a wee bit more interesting and OP thinks its hate. Roll

Honestly I'm surprised their hasn't been whining yet that this will somehow keep people in highsec and that highsec NPCs should be made easier so people get bored and leave highsec sooner.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Dinsdale Pirannha
Pirannha Corp
#14 - 2012-09-25 19:10:16 UTC
Paul Oliver wrote:
I'm tellin yas, OP is scared silly the day may come he won't be able to plop his double rep Dominix in a lvl4 and go eat his mama's salisbury steak while the game plays itself.


You know what chum?

This is my last active account, and if I quit, who really cares about one more account. (I let
What I do care about is how much time I have invested in this game, and how I see it is an utter waste now.

What I do care about is how much this will affect legions of players who NEED high sec missions to keep playing the game, and how many of them use drones. I have enough liquid ISK to buy 3 years of plexes, and if I liquidate my BPO's, enough to pay for plexes for a long, long time. But for the newer players, this is a huge, huge hit.

The null sec zealots believe that the whole game should go null, and Eve would do just fine without the majority of Eve players, and anything done to attack that large player base is an excellent move.

But that is not my style of play, nor is it for the majority of the eve customer base.
And you also know what? Most players don't read about these changes in the dev blogs until it is too late, or not at all.

The only way to build up any resistance against the idiotic, high sec breaking change, is to scream long and loud, wherever possible. That works in modern politics, and frankly, that is what this ongoing war between the high sec players and the smaller, but far more committed group that hates high sec.

Oh, and one last thing. I am running right now, for the first time, Gallente epic arcs.
I am in my Ishtar.
Know how much chance this Ishtar has in many of these missions if AI starts targeting drones, even on a small scale? Zero, nada, zip. The Ishtar, and all drone boats, will be completely useless in many epic arc missions.
Arec Bardwin
#15 - 2012-09-25 19:11:20 UTC
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.
A linky would be useful.
Nicolo da'Vicenza
Viziam
Amarr Empire
#16 - 2012-09-25 19:12:06 UTC  |  Edited by: Nicolo da'Vicenza
Dinsdale Pirannha wrote:
This is my last active account, and if I quit, who really cares about one more account. (I let
What I do care about is how much time I have invested in this game, and how I see it is an utter waste now.

What I do care about is how much this will affect legions of players who NEED high sec missions to keep playing the game, and how many of them use drones. I have enough liquid ISK to buy 3 years of plexes, and if I liquidate my BPO's, enough to pay for plexes for a long, long time. But for the newer players, this is a huge, huge hit.

"if I cant AFK l4s they might as well not exist

why yes i have billions in liquid isk and BPOs from grinding L4s that i just sit on

don't listen to the nullsec zealots about l4s needing adjustments though"
Dinsdale Pirannha
Pirannha Corp
#17 - 2012-09-25 19:14:43 UTC
Arec Bardwin wrote:
Dinsdale Pirannha wrote:
So the latest dev to declare their hatred for high sec talks about how he/she is introducing a slider to dictate the aggro switching decisions by the AI.
A linky would be useful.


Go to Fox Four's dev blog, and look in the first couple pages.

Look for the comments about altering the slider between "ethical treatment of drones" to "drones killed my parents".
Fraxi Nilanth
Alexylva Paradox
#18 - 2012-09-25 19:16:31 UTC
Here's a thought: other people play the game differently then you, and their playstyles are hurt by a constant and massive influx of liquid isk into the market, thus depreciating the value of every other activity in the game. Explore? Highsec lvl 4s have better isk with lower risk. Wormholes? Highsec lvl 4s have equal isk with lower risk. Nullsec sanctums? They're about on par with lvl 4s and you need a bunch of ships and nullsec space to run them. The game is skewed by highsec missions. Why would anyone do anything else? Its safe, its easy, its assured. Will eve die because of that? No, but it will be less fun, and honestly, there would probably be more player retention if 80% of new players didn't get sucked into the mission running for isk crowd right off the bat.

Fraxi Nilanth: Albino Spacejanitor Extraordinaire

Dinsdale Pirannha
Pirannha Corp
#19 - 2012-09-25 19:16:45 UTC  |  Edited by: Dinsdale Pirannha
Nicolo da'Vicenza wrote:
Dinsdale Pirannha wrote:
This is my last active account, and if I quit, who really cares about one more account. (I let
What I do care about is how much time I have invested in this game, and how I see it is an utter waste now.

What I do care about is how much this will affect legions of players who NEED high sec missions to keep playing the game, and how many of them use drones. I have enough liquid ISK to buy 3 years of plexes, and if I liquidate my BPO's, enough to pay for plexes for a long, long time. But for the newer players, this is a huge, huge hit.

"if I cant AFK l4s they might as well not exist

why yes i have billions in liquid isk and BPOs from grinding L4s that i just sit on

don't listen to the nullsec zealots about l4s needing adjustments though"


Like right now, where I am running an epic arc mission on one screen, managing the aggo of the spawns, making sure the drones kill in the right order, and typing a response to your ridiculous comment on the other.

Yeah, that is running missions afk.

Oh, and another thing. I made the vast, vast majority of that ISK when I was in NULL sec, in FCON.
Malphilos
State War Academy
Caldari State
#20 - 2012-09-25 19:20:00 UTC
Paul Oliver wrote:
Honestly I'm surprised their hasn't been whining yet that this will somehow keep people in highsec and that highsec NPCs should be made easier so people get bored and leave highsec sooner.


If this is about moving people to null, I'm again astounded that with all CCP's creative talent they can't come up with a way to actually make null more interesting and are still mired in the "make the alternative suck more" paradigm.
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