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Upcoming "balancing" overall repercussions.

First post
Author
Seleia O'Sinnor
Drop of Honey
#121 - 2012-09-26 06:38:01 UTC
Ships can also be nerfed by making all the others more powerful.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

baltec1
Bat Country
Pandemic Horde
#122 - 2012-09-26 06:43:24 UTC
Seleia O'Sinnor wrote:
Ships can also be nerfed by making all the others more powerful.


Yes lets balance the entire game around two shipsRoll
Pipa Porto
#123 - 2012-09-26 06:53:34 UTC
Seleia O'Sinnor wrote:
Ships can also be nerfed by making all the others more powerful.


Wheee!

EvE: Everyone vs Everyone

-RubyPorto

JamesCLK
#124 - 2012-09-26 07:23:51 UTC
CCP Fozzie wrote:
Whenever we need to change something this powerful it will always be painful because so many players will have done the smart thing and flocked to the best game mechanic. If it feels like CCP nerfs you a lot that's just a sign that you're doing it right and getting good at staying on top of the best trends so pat yourself on the back.


HAM Drake™, your time is coming Soon™. Maybe. What?

-- -.-- / -.-. .-.. --- -. . / .. ... / - --- --- / . -..- .--. . -. ... .. ...- . / - --- / ..- -. -.. --- -.-. -.- / ... - --- .--. / .--. .-.. . .- ... . / ... . -. -.. / .... . .-.. .--. / ... - --- .--.

Mocam
Aliastra
Gallente Federation
#125 - 2012-09-26 10:49:02 UTC
Cipher Jones wrote:
There are many threads about the following 2 items, but not how they will interact with each other.

1. Nerf to heavy missiles.
2. Revamping of mission A.I.

Who runs wormholes? Drakes, Tengu's, and Nighthwaks are extremely popular In Wspace.

What gets made with Wspace loot? T3's.

Where do "hisec carebears" go when Hisec takes a hit? Wormholes.

The Incursion VG nerf was really nice to me as a WH dweller. A lot of people left Hisec and started running wornholes again. This left us with a lot of PvP targets in Wspace compared to last year.

But what are they going to do this time? There are a lot of mission runners that are not going to be able to deal with the A.I. buff. Combine that with 2 of the most popular mission running ships (Tengu and Drake) getting nerfed, and its easy to see that the mission running profession is going to take a hard hit. But moving into Wspace will be much less viable.

This in itself is not crippling to the game, however, a nerf to the preferred ships of many Wspace dwellers will be highly detrimental IMHO. There will be less demand for Nano ribbons as they are used in the construction of T3 ships, as there will be less Tengus being produced.

Less money in the economy, less T3's being produced, less PvP targets, less plex being bought.

I don't think that Eve is dying, or going to die from this, but my bet it is going to take a big hit. There were almost 50k people on today. I bet this next expansion is going to take us back down to the low 40's again.

I personally will still be able to do everything I do with no problem, but I can see Wspace as a ghost town again, much less people in Hisec, and inflation (especially on PLEX). I wonder if CCP considered this?


The AI changes will have some impact but the lowering of the value of 2 ships? Very little; if any.

Tengu = "king" of the T3's. The only reason that T3 was used so heavily is that it was obviously the best. The Loki, Proteus and Legion can each be fit out to do the same things but not as efficiently. The same with many/most other ships of the appropriate classes - they "can" get the job done but aren't as efficient so are second choice style options.

The loss of some efficiency will bring the use of other ships up. It won't shut-down attempts, simply diversify who's using what to do the sites vs just those 2 very popular models. (hell a shield-tanked Myrm gets right in there with DPS, mobility and tank with a Drake - the Drake has a fairly small margin on it and it's been that way for a long time.)

No, there won't be less money in T3's - it will diversify is all - more of the other models will be sold for use. Those who hold Tengu BP's will find the market moving a lot less as demand wanes but that demand will go over to other makes of ships.

Again, I don't see any type of doom and gloom for WH runners. Simply more options that are on-par vs fewer options that are easy so "the way to go".

On the AI - it's a big wait and see for exactly how it works out. *ANY* changes to the AI will show real impact. Good, bad or just more shuffling around - no clue until it goes live.
Spurty
#126 - 2012-09-26 11:09:22 UTC
There's an awful lot of fake 1 vs 1 analysis going on here.

Please open your minds to the possibility that fights scale badly when you introduce 200+ of the ship.

Take 200 drakes and fight 200 harbingers

If the drakes come within 50 km, warp them away and back in @ 70km again until you lost 100% of those harbingers

I say please because It can be difficult to grasp the concept of numbers, but the reality is that CCP have the full picture / data. You just have EFT.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Cannibal Kane
Viziam
Amarr Empire
#127 - 2012-09-26 11:24:18 UTC
ISD Dorrim Barstorlode wrote:
I will be sure to let the wormhole community know that their entire operation is now in a bind because of the upcoming missile changes. Because that's all they use, of course.


When being snarky, maybe you should drop the ISD tag and use your normal ingame Character.

"Kane is the End Boss of Highsec." -Psychotic Monk

Pipa Porto
#128 - 2012-09-26 11:32:00 UTC
Cannibal Kane wrote:
ISD Dorrim Barstorlode wrote:
I will be sure to let the wormhole community know that their entire operation is now in a bind because of the upcoming missile changes. Because that's all they use, of course.


When being snarky, maybe you should drop the ISD tag and use your normal ingame Character.


Why would he want to do that?

EvE: Everyone vs Everyone

-RubyPorto

feihcsiM
THE B0YS
#129 - 2012-09-26 13:29:30 UTC
Pipa Porto wrote:
The new AI will also not affect missionbears because very few people use droneboats to mission, and drones don't provide a significant amount of gunboat or missileboat damage.


While I agree with most of what you have posted in this thread, I don't entirely agree with this. The fact that not a great proportion of people use drone boats compared to turret/missile boats is fair enough, but 800dps from sentry drones alone is hardly an 'insignificant amount of gunboat or missileboat damage.'

My personal opinion is that with the addition of the new drone modules and with good skills drone-boats are one of the best options for PVE. Almost instant selection of damage type & range, instant damage projection, no ammo costs, virtual immunity to EWAR (Great for Guristas missions!).

Sure they have their downsides, but I'm genuinely suprised drone boats aren't used more. The changes in NPC AI will hardly affect any active drone boat user, but should hopefully give the 'sit in a plex and farm' or completely afk drone user a kick in the teeth.

It's the end of the world as we know it and I feel fine.

Agnar Volta
State War Academy
Caldari State
#130 - 2012-09-26 14:04:16 UTC  |  Edited by: Agnar Volta
To address the original post:

You are picking two minor changes in the game and blowing them way out of proportion, not to mention that from the changes your conclusions don't follow the premises.


HM will be nerfed and AI for NPCs improved, therefore missioners will be negatively affected. So, to avoid that they suppose to migrate to WH?

That doesn't make any sense. To avoid a nerf you migrate to a even more complex and challenging environment?

"Where do "hisec carebears" go when Hisec takes a hit? Wormholes."

Two questions:

When did Hisec take a hit that affected missions runners?

Where is your evidence for this migration to WH?

So far I can only see that your are pulling stuff out of your ***. So before you start calling strawmen you should get your propositions proved.
Onictus
Federal Navy Academy
Gallente Federation
#131 - 2012-09-26 17:37:13 UTC
feihcsiM wrote:


While I agree with most of what you have posted in this thread, I don't entirely agree with this. The fact that not a great proportion of people use drone boats compared to turret/missile boats is fair enough, but 800dps from sentry drones alone is hardly an 'insignificant amount of gunboat or missileboat damage.'

.


I have to ask how many damage mods on a BS V Domi does that take?
Dinsdale Pirannha
Pirannha Corp
#132 - 2012-09-26 18:06:44 UTC
Onictus wrote:
feihcsiM wrote:


While I agree with most of what you have posted in this thread, I don't entirely agree with this. The fact that not a great proportion of people use drone boats compared to turret/missile boats is fair enough, but 800dps from sentry drones alone is hardly an 'insignificant amount of gunboat or missileboat damage.'

.


I have to ask how many damage mods on a BS V Domi does that take?


Oh, he forgot to mention to achieve that 800 DPS the Domi has no tank....no biggie.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#133 - 2012-09-26 18:27:57 UTC
Agnar Volta wrote:
To address the original post:

You are picking two minor changes in the game and blowing them way out of proportion, not to mention that from the changes your conclusions don't follow the premises.


HM will be nerfed and AI for NPCs improved, therefore missioners will be negatively affected. So, to avoid that they suppose to migrate to WH?

That doesn't make any sense. To avoid a nerf you migrate to a even more complex and challenging environment?

"Where do "hisec carebears" go when Hisec takes a hit? Wormholes."

Two questions:

When did Hisec take a hit that affected missions runners?

Where is your evidence for this migration to WH?

So far I can only see that your are pulling stuff out of your ***. So before you start calling strawmen you should get your propositions proved.


Don't cuss at me and tell me I'm using a strawman when you are doing the same. I said "where do hisec carebears go when hisec takes a hit". First of all its happened to missions multiple times. They removed the higher level meta gear for missions and mission income went down; Wspace population went up server pop went down. When they nerfed VG's same thing happened. When they nerfed bounties server pop went down and wspace wasn't here yet so there was no where to go. I cant prove how many people live in Wspace, but server population is written in stone.

Tell me you dont think more tha a thousand people will leave the server over this and I'm overreacting and you are engaging in a debate like grown ups. Tell me I'm wrong about what happened in the past without actually saying what happened in the past is talking out your ass.

internet spaceships

are serious business sir.

and don't forget it

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#134 - 2012-09-26 18:29:54 UTC
Spurty wrote:
There's an awful lot of fake 1 vs 1 analysis going on here.

Please open your minds to the possibility that fights scale badly when you introduce 200+ of the ship.

Take 200 drakes and fight 200 harbingers

If the drakes come within 50 km, warp them away and back in @ 70km again until you lost 100% of those harbingers

I say please because It can be difficult to grasp the concept of numbers, but the reality is that CCP have the full picture / data. You just have EFT.



Agreed, but this has nothing to do with the Tengu or mission AI, or wspace drakes. Nerfing the drake to where it needs to be is OK in my book.

internet spaceships

are serious business sir.

and don't forget it

Souris Ustarte
Oculi Exercitus
#135 - 2012-09-26 18:32:33 UTC
my love of eve comes from the variety of ways that exist to play the game. Seems to me that ccp is attempting to reduce that variety with every patch.

Ships and weaponry get "balanced" mainly in response to interminable bitching of the "haters" it seems. Eventually there will be little point in having a variety of ships to play as everyone will use the same one with the same fit.

this is true to an extent with the cookie cutter drake and while i am not a fan of the new missile adjustment i dont really worry about it much even though i do fly a tengu/drake /nighthawk. The nighthawk looks to become even less use with the nerf and much more specialised. Another dust gatherer.

The new Ai idea tho worries me. I am a multi account player.. I like to run missions with two or three toons and i use machariel and oracle or ishtar as a main pair.

now i have to contend with sleeper style ai? Fine in wh's or incursions i can cope in thereas i play in a different manner.

But with the loss of the one ship one tank one aggro system i will be penalized by the oracle geting aggro or drones dieing as i switch back and forward. I see this making multiboxing on missions harder. With drones gaining aggro sleeper style i'll lose more when now i lose one every month or so now can i look foraward to one or two per mission or even per five or six missions? CCp allows multiboxing so why alienate us in this way?

Not sure if this will be the case i'll try it on sisi and see but i feel aggrieved that my favoured style of play will be made harder for no apparent reason other than just to change it.

YOu want smarter Ai go to a wh and do sleeper sites. or go incursioning. perhaps make ded site ai a little sharper but leave the base mission level as it is. more complex ai in 5/10 upward would make some of the plexes much more of a challenge.

Change for changes sake is counter productive. Might be the thing that stops me playing altogether - who knows.

Although knowing the forums that wont worry anyone here much :D

My vote would be not to mod the Ai .. not fussed over the HMLs tho...although it seems that a lot of work that ive done getting my skills up and my damage to decent levels will be stuffed in a sack and drowned like unwanted kittens.

Respect the Panda.....................especially BBQ'd

Agnar Volta
State War Academy
Caldari State
#136 - 2012-09-26 18:53:44 UTC
You are linking two different things again without evidence:

The nerf in the loot tables happen way after the WH had a massive increase in population. You can go check some old CCP reports from Dr. Enyog (is that how is it speel?)

If you want to link the decrease in players to a nerf, try Incarna, summer of rage, whatever you want to call it. The decrease in number of players have nothing to do with nerf in loot tables, as nobody was asking for it to come back as before at the time. By the way, that was the only moment in CCP history that subs went down.

Let's see another exemples from the past of nerfs that were massive and player subs went up, shall we?

R64 moons, drone poop, anomalies all in null sec. Huge gorups were left without income because of that: Subs go up.

As per CCP last report from the meeting minutes from CSM you can see that the money pouring in from missions actually increase after all the nerfs to the loot tables.

Also recent decreases in number of people loged in the TQ server can also be atributted to the ban on bots.

These are facts, not extrapolations from bad premisses.
John Caligan
Caldari Provisions
Caldari State
#137 - 2012-09-26 19:10:29 UTC
Exactly how much are heavy missiles getting nerfed, and since I only use T1 stuff, am I gonna have to start training for T2 if I want to be able to keep my DPS up?
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#138 - 2012-09-26 19:12:10 UTC
Agnar Volta wrote:
You are linking two different things again without evidence:

The nerf in the loot tables happen way after the WH had a massive increase in population. You can go check some old CCP reports from Dr. Enyog (is that how is it speel?)

If you want to link the decrease in players to a nerf, try Incarna, summer of rage, whatever you want to call it. The decrease in number of players have nothing to do with nerf in loot tables, as nobody was asking for it to come back as before at the time. By the way, that was the only moment in CCP history that subs went down.

Let's see another exemples from the past of nerfs that were massive and player subs went up, shall we?

R64 moons, drone poop, anomalies all in null sec. Huge gorups were left without income because of that: Subs go up.

As per CCP last report from the meeting minutes from CSM you can see that the money pouring in from missions actually increase after all the nerfs to the loot tables.

Also recent decreases in number of people loged in the TQ server can also be atributted to the ban on bots.

These are facts, not extrapolations from bad premisses.


Like mentioned earlier in the thread theres over a dozen drops in playerbase.

Like I said earlier I like that Chribba guy. If you use his Eve search you can see how many people complained and said they were going to quit.

Then match it up to Eve Offline.

Like I said, it wont kill Eve but it will hurt server population and cause inflation. That's my educated guess. If you think it's wrong thats fine. If you think its wrong because I didn't prove anything but you don't want to prove anything yourself, HTFU and GTFO.

internet spaceships

are serious business sir.

and don't forget it

Sobaan Tali
Caldari Quick Reaction Force
#139 - 2012-09-26 19:24:22 UTC
Karn Dulake wrote:
This is why i use a Nightmare 1000dps out to 80+kms


hardly ever use my drones


lols to the drake


Getting board with the tengu after a good 2 years running L4's with it a few months back may have been a sign, since I'm already nearing completion of some training for a Nightmare myself...good thing indeed.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Lin-Young Borovskova
Doomheim
#140 - 2012-09-26 19:50:02 UTC
Pipa Porto wrote:
Lin-Young Borovskova wrote:
Now for people start blahblah about Tengu dps let me throw this at your face: 3 faction mfs+proteus+rig+implant= 1400dps+
Who the heck is the dumb guy about to give me a Tengu with that much dps? -because I want it, hell if my proteus can do that I want my tengu to do as well with his shortest mid weapon system!!


Because your Proteus can project its DPS to the ranges a Tengu can. Roll



C'mon Ruby read it again. Compare what is in same category and if you do you'll figure out I was of course talking about HAM's vs Blasters, it's not really written but it's common sense to compare blasters with Hams and rails with HMs, specially for a bitter vet like you Lol

Once again, I'm all for balance but a good one, so I want to use faction/T2 HAMs and do at least 1K dps. Yes at least because my prot can still fit a hell of a tank so a paper thinner ship could use of a little bit plus to compensate.
But then: "wahahahahawaaaa whahhaaaaaaaaaaaaaaaaaaa Proteus is OP, whaaaaaaaaaaaaaaaa"

brb