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Wasted space

Author
Lord Zim
Gallente Federation
#101 - 2012-09-25 08:22:43 UTC
Rellik B00n wrote:
Has someone already mentioned power projection?

This still isn't the problem some people wants it to be, the main problem is that it's currently way, way too easy to be the defender if you can defeat the other guys consistently by blobbing out the last timer.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Doddy
Excidium.
#102 - 2012-09-25 14:15:55 UTC
Nicolo da'Vicenza wrote:
Marlona Sky wrote:

It is a stupid concept tbh but it doesn't have anything to do with why people aren't living in truly worthless 0.0 systems.
Making it so the 4 belt, -0.01 truesec corridor system in a region with no valuable moons now takes 30 jumps to get to highsec isn't gonna add to its appeal to small alliances.

It doesn't?! Ahahahahaha!!!

Nope, that's why all the small alliances are one jump from highsec, like Geminate and Providence.[/quote]

No, they are there because none of the power projecting alliances want that space. And because the best place to get fights is away from power projecting alliances.

The truth is 0.0 today is basically useless other than the occaissional mega sov war. Nobody "lives" in it. The industry is horribly broken and in any case can't compete with jump freighters coming direct from Jita. Mining is basically pointless thanks the terrible high end prices which itself is brought on by capital proliferation. Npcing is barely more proftiable than in hi sec. Because there are so few people using the space either to make isk or to transport goods (hi jump bridges) there are very few targets of opportunity for roaming gangs. So there are less of those. Its pretty terrible all round really. And its been heading constantly in that direction since the first cap ships rolled off the production line. Then it was accelearted by jump bridges and jump freighters.
Lord Zim
Gallente Federation
#103 - 2012-09-25 15:07:21 UTC
Doddy wrote:
The truth is 0.0 today is basically useless other than the occaissional mega sov war. Nobody "lives" in it. The industry is horribly broken and in any case can't compete with jump freighters coming direct from Jita.

This is all more or less spot on.

Doddy wrote:
Mining is basically pointless thanks the terrible high end prices which itself is brought on by capital proliferation.

Mining is terrible because it's boring as **** and it pays **** compared to everything else you can do in nullsec (and if you want less effort and basically the same reward as the best highend: scordite.

I'm not sure what you mean by capital proliferation causing this, though.

Doddy wrote:
Npcing is barely more proftiable than in hi sec.

Technically this isn't true, but the effort/reward ratio makes L4s look a lot better than you might think. And then of course there's FW farmville now.

Doddy wrote:
Because there are so few people using the space either to make isk or to transport goods (hi jump bridges) there are very few targets of opportunity for roaming gangs. So there are less of those. Its pretty terrible all round really.

I'm not sure why you point out JBs, I barely use JBs ever myself, and in any case I used a throwaway scout alt whenever I flew anything around in nullsec... this was, however, very very seldom.

Doddy wrote:
And its been heading constantly in that direction since the first cap ships rolled off the production line. Then it was accelearted by jump bridges and jump freighters.

Before JFs, there were titans and freighter ops. These sucked ass. They were boring as ****, for all parties except whomever intercepted them and one-volleyed them and moonwalked out of the system afterwards. **** freighter ops in the face.

And again with the jumpbridges.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#104 - 2012-09-25 21:19:46 UTC
Lord Zim wrote:
It would mean that if we wanted to, we could just win a single fight (or no fight if we're in a different timezone from the defenders) and roll over large swathes of space in one go, because the defenders had gotten beaten and given up that day, only to have to log in the next day to rebuild their entire space or recapture stations and re-freighter in ihubs, tcus etc.

I'm not (for the 15th time) talking about being able to roll sov - your vacation of sov will be purely voluntary.

To keep it simple, here's a summary

1) Remove timers - ON POS only (POS only - got that!!)
2) Make towers VERY vulnerable WHILE they are producing - 1 hit wonders
3) Make towers VERY powerful in defense (large fleet level defense - aka as good as invulnerable)

>>> The critical point is towers cannot produce while they are in defensive mode.
>>> In production mode, if you cannot sustain a rapid deployment REALTIME defense force you WILL lose the POS.

Now THINK (before poasting) about what this would do to sov holders in:-

1) How would you now field your offensive capabilities?
a) lock all your towers and project 100% forward? No production while you do.
b) 50-50 - put the most valuable towers into production and keep a force on hand to dedend?

And from that
2) How much territory could you realistically hold now?
3) How much more territory would you try to take?

As for timezones - irrelevant. If you CAN't be there to defend it, LOCK IT DOWN while you sleep. No production but relatively safe.

..oo00oo..

Stations/ihubs yaddy ya don't even need to be in the equation. If you cannot defend ALL your POS's ALL of the time, you will be forced to start making choices about what sov you can/cannot hold.

This concept - with such minor changes - will define how sov is taken, built and held.

Make a PRODUCTION POS very vulnerable. Watch what happens.


"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#105 - 2012-09-25 21:24:35 UTC
Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?

Okay then.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#106 - 2012-09-25 21:36:08 UTC
Lord Zim wrote:
Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?

Okay then.


Oh for gods sake. So you're telling me that 0.0 holders hold all these moons purely to keep T2 production costs "down"... How charitable.

If YOU don't own the space to mine the moon goo, somebody else will.

AND - AND, as a result T2 prices would fall because those that now hold that space will have competition.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#107 - 2012-09-25 21:36:55 UTC  |  Edited by: Lord Zim
Touval Lysander wrote:
Lord Zim wrote:
Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?

Okay then.


Oh for gods sake. So you're telling me that 0.0 holders hold all these moons purely to keep T2 production costs "down"... How charitable.

If YOU don't own the space to mine the moon goo, somebody else will.

AND - AND, as a result T2 prices would fall because those that now hold that space will have competition.

You don't particularly understand this whole supply/demand thing, do you?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#108 - 2012-09-25 21:38:50 UTC
Lord Zim wrote:
Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?

Okay then.


Exactly. If an organization as large as the GSF can't hold those towers, then no one will. Moon goo prices would go through the roof and we would make just as much isk off a smaller number of even more valuable moons.

Brilliant idea. Keep our revenue up while knee capping anyone who doesn't have a few thousand players spread around every time zone.
Touval Lysander
Zero Wine
#109 - 2012-09-25 21:42:58 UTC  |  Edited by: Touval Lysander
Shepard Wong Ogeko wrote:
Lord Zim wrote:
Oh, so in other words, what you want is for T2 prices to spike hard, because you're jealous of null?

Okay then.


Exactly. If an organization as large as the GSF can't hold those towers, then no one will. Moon goo prices would go through the roof and we would make just as much isk off a smaller number of even more valuable moons.

Brilliant idea. Keep our revenue up while knee capping anyone who doesn't have a few thousand players spread around every time zone.

Wrong again. You CAN hold those towers.

That's YOUR choice. If it aint you, it CAN be someone else and again TZ will prove irrelevant. At present, TZ and timers are used as a defense. This would REMOVE that.

(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)


On this point: "...we would make just as much isk off a smaller number of even more valuable moons."

EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.

Can't defend it - lose it.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Lord Zim
Gallente Federation
#110 - 2012-09-25 21:51:07 UTC
Touval Lysander wrote:
Wrong again. You CAN hold those towers.

That's YOUR choice. If it aint you, it CAN be someone else and again TZ will prove irrelevant. At present, TZ and timers are used as a defense. This would REMOVE that.

(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)


On this point: "...we would make just as much isk off a smaller number of even more valuable moons."

EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.

Can't defend it - lose it.

Yep. You don't understand the whole supply/demand thing.

Demand for t2 goo won't go down just because a large majority of nullsec decides to shut down their towers to keep them safe (and if they don't, apparently nothing's going to stop f.ex me from running around and blowing them up in their off-hours, since there's nothing that'll stop me from doing so). When supply dries up, prices go up, which means that t2 ships, t2 mods etc will also go up in price. If that's what you want, sure, go ahead.

Also, actually, this would be awesome. I could run around and wardec hisec corps, and if they didn't shut down their POSes and they were all offline, I could go blow them up and there'd be nothing they could do about it (since, well, they're offline). I sense a hilarious added well of tears here. Well, either that or they'd lose large chunks of their production time as well.

Yes, yes, this is a well thought out idea which won't have serious ramification and it certainly won't **** over hisec in any way, shape or form. No sirree.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#111 - 2012-09-25 21:54:19 UTC  |  Edited by: Touval Lysander
Lord Zim wrote:
Touval Lysander wrote:
Wrong again. You CAN hold those towers.

That's YOUR choice. If it aint you, it CAN be someone else and again TZ will prove irrelevant. At present, TZ and timers are used as a defense. This would REMOVE that.

(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)


On this point: "...we would make just as much isk off a smaller number of even more valuable moons."

EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.

Can't defend it - lose it.

Yep. You don't understand the whole supply/demand thing.

Also, actually, this would be awesome. I could run around and wardec hisec corps, and if they didn't shut down their POSes and they were all offline, I could go blow them up and there'd be nothing they could do about it (since, well, they're offline). I sense a hilarious added well of tears here. Well, either that or they'd lose large chunks of their production time as well.

And highsec produce which moon goo exactly?

And besides, if they don't pack 'em up and put 'em away you can blow it up anyway. Nothing changes there. You could always make MOAR POASTS about them bad highsec guys having 24 hours to pack up their ****. Doh.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#112 - 2012-09-25 21:58:03 UTC
Touval Lysander wrote:


(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)


On this point: "...we would make just as much isk off a smaller number of even more valuable moons."

EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.

Can't defend it - lose it.



First off, we care about 0.0 changes because we are an alliance based in 0.0 space. One of the few who invites newbies to live out there too.


And your idea would make us gleeful and everyone else broke, because as I pointed out, we already have the ability to field large numbers of people round the clock, while most other alliances have the bulk of there players in a single time zone.

So everyone else will be stuck producing half the day and going into reinforce the other half, while we produce all day long and send out gangs to blap everyone elses towers.


But don't let that stop you from coming up with other dumb ideas that will benefit us disproportionately. Be careful though, because you are going to pull a muscle with all that hand waving.
Lord Zim
Gallente Federation
#113 - 2012-09-25 21:58:50 UTC
Touval Lysander wrote:
And highsec produce which moon goo exactly?

I guess you haven't done any industry at all, have you?

I mean, if you don't know that hisec POSes are mostly used for BPO ME/PE research, BPC creation and invention, then I don't know what to tell you.

Hell, some are machoistic and even do production in them, for some reason.

Touval Lysander wrote:
And besides, if they don't pack 'em up and put 'em away you can blow it up anyway. Nothing changes there.

So, higher prices for t2 goo, higher prices for t2 bpcs, higher prices for researched BPOs ... is there anything else you'd like to inflate the prices of while you're ******* the economy even harder than CCP already is?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#114 - 2012-09-25 22:08:20 UTC  |  Edited by: Touval Lysander
Lord Zim wrote:
Touval Lysander wrote:
And highsec produce which moon goo exactly?

I guess you haven't done any industry at all, have you?

I mean, if you don't know that hisec POSes are mostly used for BPO ME/PE research, BPC creation and invention, then I don't know what to tell you.

Hell, some are machoistic and even do production in them, for some reason.

Touval Lysander wrote:
And besides, if they don't pack 'em up and put 'em away you can blow it up anyway. Nothing changes there.

So, higher prices for t2 goo, higher prices for t2 bpcs, higher prices for researched BPOs ... is there anything else you'd like to inflate the prices of while you're ******* the economy even harder than CCP already is?

LOl. Zimmy baby. You're nuts.

When Goons decided to drive prices up on ice, NOT ONE SINGLE MAC pilot had a PAUSE button. NOT ONE.

And when the **** hit the fan, Goons came out in force telling all the miners to
HTFU
Put some tank on your Macks
Field a defence force
Stop making easy money

ad infinitum

It was such a problem that it even forced CCP's hand.

Now here I am - an ex-RABID indy player telling a Goon to

HTFU
Put some tank on your POS
Field a defence force
Stop making easy money

And I'm suddenly bad for the game. Don't understand supply/demand ad infinitum.

THINK OF THE INFLATION... You'll break Eve. The sky is falling.....

Ooooohhh... The irony.

PS: I made billions on BPC/BPO work in a POS incidentally. I also produced caps in lowsec for a long time too. It was quicker than a station. And if you knew anything, you'd know that.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Natsett Amuinn
Caldari Provisions
Caldari State
#115 - 2012-09-25 22:17:06 UTC
Shepard Wong Ogeko wrote:
Touval Lysander wrote:


(I am curious about the burst of energy from Goons whenever there is talk of changing anything in 0.0 - fascinating)


On this point: "...we would make just as much isk off a smaller number of even more valuable moons."

EXACTLY. You chose what you want to hold. Suddenly losing said moons is gonna change the way you play. Having those moons suddenly vulnerable is going to make EVERYONE either nervous or gleeful.

Can't defend it - lose it.



First off, we care about 0.0 changes because we are an alliance based in 0.0 space. One of the few who invites newbies to live out there too.


And your idea would make us gleeful and everyone else broke, because as I pointed out, we already have the ability to field large numbers of people round the clock, while most other alliances have the bulk of there players in a single time zone.

So everyone else will be stuck producing half the day and going into reinforce the other half, while we produce all day long and send out gangs to blap everyone elses towers.


But don't let that stop you from coming up with other dumb ideas that will benefit us disproportionately. Be careful though, because you are going to pull a muscle with all that hand waving.

OP doesn't get it.

He started the entire thread under one point, made himself look like an idiot and has been changing and refining his point post by post.

Now I see he's moved onto changing PoS mechanics.

His "entire point" originally was that WE were wasting our space because no one shot his shuttle and he didn't see anyone in several systems, therefore WE were wasting our space. Obviously he was just talking about us, because he called the CFC out specifically; now he's trying to argue a general problem with PoS's and moon mining, two things he didn't say **** about in his OP. He started out talking about having to defend space around the clock to maintane sov, now he's on about moon goo.

He's still not getting the entire point of,
If it's harder for us, it'll be a thousand times harder for smaller alliances and corps.

If you think that null is dominated by nothing but large alliances and coalitions now, what the OP is saying will only make things incredibly worse. No one would be able to do anything if they weren't apart of a huge coalition because no one but a coalition wold be able to field fleets large enough to keep around the clock defense.

Everyone keeps telling the OP that 1+1=2 and he keeps coming back with, my point is it should equal 3, my point is it should equal 4, my point is it should equal 5, WTF was my point again?



Funny thing OP, if you can't defend your space, you won't be able to hold. It already ******* works that way.

The problem isn't defense of the system is the worth of it.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#116 - 2012-09-25 22:17:21 UTC
Touval Lysander wrote:


Now here I am - an ex-RABID indy player (who has made billions on BPC/BPO work in a POS incidentally) telling a Goon to

HTFU
Put some tank on your POS


We do put shield hardeners and weapons on our POSes, so check

Quote:

Field a defence force


Again, one of the largest alliances around the clock, so check

Quote:

Stop making easy money


CCP already nerfed technetium through alchemy, so check

Quote:

Ooooohhh... The irony.


Oh, there is irony, but the ironic part is that you don't realize it.
Lord Zim
Gallente Federation
#117 - 2012-09-25 22:18:30 UTC
Let's see, you seem to have no concept of the correlation between supply/demand and the price of a good (and the ensuing prices of goods depending on said good), you want to make moongoo even scarcer than it is today, you want to make BPO/BPC/invention more expensive, and you actually, unironically think you'd make the game better?

Or is this just a thinly veiled "you blew up my mackinaw, now I will put forth an awful mechanics suggestion and get my revenge" situation?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Touval Lysander
Zero Wine
#118 - 2012-09-25 22:33:12 UTC
Natsett Amuinn wrote:

Now I see he's moved onto changing PoS mechanics.

His "entire point" originally was that WE were wasting our space because no one shot his shuttle and he didn't see anyone in several systems, therefore WE were wasting our space. Obviously he was just talking about us, because he called the CFC out specifically; now he's trying to argue a general problem with PoS's and moon mining, two things he didn't say **** about in his OP. He started out talking about having to defend space around the clock to maintane sov, now he's on about moon goo.


Quote:
If systems can be left so wide open for so long then maybe 0.0 is just a little too easy to (not even bother to) defend.

How 'bout we make POS's go outta reo in an hour, shake up the whole damn system.

If ya have to leave a defense force it makes you less "blob the whole team" capable the larger you get. As it stands, I could deploy everyone anywhere and drop back only if my timer goes off and I got 24 hours to do it.

A can't lose button for bloated sov alliances.

That was my post: #7 in this thread. Trying to point out why the space is wasted which was the OP.

Looks pretty consistent to me with minor changes as it's fleshed out with more emphasis on what are the ramifiactions of said change. The problem is, you neither read, nor think.

I've alse stated, CLEARLY, that I DON'T KNOW what ALL the ramifications might be of such a change. I asked for input. I have added what ~I~ think are positves to such a minor change.

So far it's once again proof-positive that Goons don't what anyhting changed in THEIR space because they don't wanna work for THEIR coin.

And people wonder why 0.0 is boring. Sigh.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#119 - 2012-09-25 22:36:07 UTC
Natsett Amuinn wrote:


He started the entire thread under one point, made himself look like an idiot and has been changing and refining his point post by post.

Now I see he's moved onto changing PoS mechanics.




Yah, he's all over the place.

I do agree with his initial point about empty systems. It would be cool if every system had some sort of content in it to attract players. But this also has to be balanced with the fact that the real world has its own share of empty space and fly-over country.


And now it has just devolved into screw-the-goons thread #349122

He's flailing around trying to find any mechanic tweak that he (mistakenly) thinks will hurt us.
Touval Lysander
Zero Wine
#120 - 2012-09-25 22:37:15 UTC
Lord Zim wrote:

Or is this just a thinly veiled "you blew up my mackinaw, now I will put forth an awful mechanics suggestion and get my revenge" situation?

Lol. In 3 years Goons have never affected my play-style directly. Be a tad more humble.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."