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Missiles still viable or not

Author
Tom Gerard
Glorious Nation of Kazakhstan
#21 - 2012-09-20 18:47:47 UTC
Ranger 1 wrote:
baltec1 wrote:
And when he says obsolete, he means they won't be OP anymoreBlink


Yep. Smile

Interestingly, if you think about it, the nerf is actually going to be to the tanks of those boats. I say that because if people find the range and/or damage insufficient to meet their desires they can easily get them back up to pre-nerf levels or beyond by sacrificing a bit of tank for the newly buffed Tracking Computers/Enhancers.



Totally going to be fine...

25% less tank
20% less gank
25% less range

but a 11% bonus to range via a tracking enhancer is TOTALLY going to make up for it.

Now with 100% less Troll.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#22 - 2012-09-20 18:49:24 UTC
T2 HMs having no velocity/sig radius penalties will make it worth it.
baltec1
Bat Country
Pandemic Horde
#23 - 2012-09-20 18:49:54 UTC
Tom Gerard wrote:



Totally going to be fine...

25% less tank
20% less gank
25% less range

but a 11% bonus to range via a tracking enhancer is TOTALLY going to make up for it.


The drake is now a BC and not a poor mans battleship. OP success.
Paul Oliver
Doomheim
#24 - 2012-09-20 18:53:19 UTC
Mr Chili Palmer wrote:
Typical trained into my tengu and quite comfortable in it, then read that heavy missiles are getting nerfed.
Brutix doesn't care...
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
reamau
Aliastra
Gallente Federation
#25 - 2012-09-20 18:55:40 UTC
Did I misread those dev notes? You'd think the entire race was being removed.

I thought it was only HEAVY missiles getting nerfed... other than the TD part, but the OP here specifically said he PVE's.

I'd think HAM tengu would fine, if you like the tengu- sure, the range would be less but by the time these (currenly only proposed) changes go into effect HAMs might have even more damage seperation.

You may want to think about upsizing to battleship and using cruise missiles, especially if you have all the other various missile related skills trained. Would probably be a lot quicker than training lots of gun skills, plus would likely be similar to what you are already doing.... if you are doing C1/C2 then I realize you couldn't bring in a BS, but mission running should be fine.

Inferno: almost as fun as chewing used medical syringes.

Beekeeper Bob
Beekeepers Anonymous
#26 - 2012-09-20 19:02:04 UTC
Brooks Puuntai wrote:
The sky isn't falling as some would want you to believe. HM boats just won't be as OP as they use to be when it comes to PvE. They will still however dominate over the other races when it comes to PVE for other reasons.



Really? I can hardly see the Drake as being a viable pve boat with a 20% damage nerf. It wasn't all that great to begin with....Oops

Signature removed - CCP Eterne

Kinet
Caldari Provisions
Caldari State
#27 - 2012-09-20 19:47:31 UTC  |  Edited by: Kinet
While some may feel the Drake is OP, I dont feel it is 20% damage and 25% range OP. You dont see most PvPers running around in Drakes. In fact, most people associate missile ships with noobs. I know my industry toon will be selling off any drake/caracal BPOs before the nerf hits.

Caldari = Slowest ships + Least damage weapons = Awesome!

And did you see the changes coming to the Thorax? 4th mid slot, better tracking and more speed? Guess what everyone will be training for now if they dont have Gall cruiser to 5 already?
Lord Ryan
True Xero
#28 - 2012-09-20 20:22:52 UTC  |  Edited by: Lord Ryan
Mr Chili Palmer wrote:
ok thanks for the replies, so as a backup what would be the best ship type to train up for now?

You have to train them all. You never know what's getting buffed/nerfed this month. Besides if you ever get into PVP/Alliance stuff you'll be required to fly ships from all races. So just set training and come back in a couple years. You only need around 50mil sp to survive in this magical world of Eve online where nothing works the same from week to week.

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

EvEa Deva
Doomheim
#29 - 2012-09-20 21:31:53 UTC
Until all ships are crap CCP will never be happy, guess ill use the eagle
Ensign X
#30 - 2012-09-20 21:37:08 UTC  |  Edited by: Ensign X
Mr Chili Palmer wrote:
ok thanks for the replies, so as a backup what would be the best ship type to train up for now?


None. Just get ready to fly a HAM Tengu. You'll lose range, but the buff to Tracking Enhancers and the removal of T2 missile penalties will make HAMs a lot better than they currently are. Compared to a current HML Tengu with 4x Ballistic Control, you'll end up doing about the same DPS with a HAM Tengu using 3x Ballistic Control and 1 Tracking Enhancer with less range.
xxxTRUSTxxx
Galactic Rangers
#31 - 2012-09-20 21:43:02 UTC  |  Edited by: xxxTRUSTxxx
when a writer creates a universe for his characters to exsist in, it will have it's limits.
CCP found a way around this, it's called the nerf.
so when things begin to become a little boring or limited, all CCP do is change the rules of this universe they created.
is this a sign that the EVE universe is in trouble ?
is it a sign that the client base is mostly vets ?
is it a sign that the client base has become a litle bored with the current universe ?
it's more than likely a way to keep us all here and training new skills.
it's also CCP saying ****,, we got it wrong the first time around.
i just wonder how much ******* around with the game will it take to break it.

change can be a good thing, change can also be a bad thing. which side are you on ?
Methesda
Sebiestor Tribe
Minmatar Republic
#32 - 2012-09-20 21:50:38 UTC
Kinet wrote:

Caldari = Slowest ships + Least damage weapons = Awesome!


Far and away the best damage projection in the game. Reductiveness FTL.

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

Ensign X
#33 - 2012-09-20 21:52:24 UTC
Methesda wrote:
Kinet wrote:

Caldari = Slowest ships + Least damage weapons = Awesome!


Far and away the best damage projection in the game. Reductiveness FTL.


Over-reaching FTW.
Destru Kaneda
Arzad Police Department
#34 - 2012-09-20 22:01:36 UTC
Kinet wrote:
You dont see most PvPers running around in Drakes


Not sure if serious.
zodkiel
Viziam
Amarr Empire
#35 - 2012-09-20 22:08:40 UTC
Destru Kaneda wrote:
Kinet wrote:
You dont see most good PvPers running around in Drakes


Not sure if serious.


Fixed. Case in point; my killboard.
Selinate
#36 - 2012-09-20 22:59:27 UTC
Welcome to the rest of the race's cruiser-class long range (LOL) guns.

All other medium long range weapons needed a boost instead of this imo, but I'm still willing to take it...
Brooks Puuntai
Solar Nexus.
#37 - 2012-09-20 23:10:40 UTC
This is why I'm glad I have every race's subcaps trained. Though was never a real big missile person, only have 7m SP in missiles.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Doddy
Excidium.
#38 - 2012-09-20 23:42:08 UTC
Beekeeper Bob wrote:
Brooks Puuntai wrote:
The sky isn't falling as some would want you to believe. HM boats just won't be as OP as they use to be when it comes to PvE. They will still however dominate over the other races when it comes to PVE for other reasons.



Really? I can hardly see the Drake as being a viable pve boat with a 20% damage nerf. It wasn't all that great to begin with....Oops



They are and will still be the most practical sub bs t1 ship for pve, especially if ccp continue to turn caldari kin missile bonus into general ones. And they will still have the easiest train to be so. So really is just crying about a loss of opness. Same goes for tengu, it will still be better for general pve than any other sub bs t2 or t3.

Quite apart from anything else this is pre sisi changes, they are far from final (in fact they are the starting point). I would expect to see the nerf reigned back a bit. Personally i think a 10% damage nerf would have been fine.
SmilingVagrant
Doomheim
#39 - 2012-09-21 00:33:49 UTC
reamau wrote:
Did I misread those dev notes? You'd think the entire race was being removed.

I thought it was only HEAVY missiles getting nerfed... other than the TD part, but the OP here specifically said he PVE's.

I'd think HAM tengu would fine, if you like the tengu- sure, the range would be less but by the time these (currenly only proposed) changes go into effect HAMs might have even more damage seperation.

You may want to think about upsizing to battleship and using cruise missiles, especially if you have all the other various missile related skills trained. Would probably be a lot quicker than training lots of gun skills, plus would likely be similar to what you are already doing.... if you are doing C1/C2 then I realize you couldn't bring in a BS, but mission running should be fine.



The problem with this is Cruise missiles are garbage.
James Amril-Kesh
Viziam
Amarr Empire
#40 - 2012-09-21 00:36:00 UTC
Missiles are viable, yes.

HMs are being brought into line with the other medium sized long-range weapons. Which is to say, they're being made just as useless as medium beams, rails, and arty.
(Yes medium arty and rails do have some very niche application, but not as much as they should)

Enjoying the rain today? ;)