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[Updated][Winter] Missile Rebalance 2.0 + Hurricane tweak

First post First post First post
Author
Bouh Revetoile
In Wreck we thrust
#4861 - 2012-10-18 19:55:30 UTC
Noemi Nagano wrote:

I sincerely doubt ANY of those guys who are by you and others called whiners here is interested in sticking with just one particular weapon system. Thats been my credo from the very start: give us variety, give us options. Heck, even nerf HML but in return for the love of god, give us WORKING HAMs, WORKING TORPs, WORKING CMs. Used in WORKING NHs, Cerbs, Ravens. And then I am sure not a single one of those who are opposing to the incoming nerf will seriously complain. I for sure wont.


THIS IS WHAT THEY ARE DOING §§§
Caps lock, because I'm afraid you won't see it otherwise.
See : Condor is already here, and for winter, AT THE SAME TIME OF HML NERF, you will have a Kestrel, a new destroyer, and a Caracal.
On top of that, ALL SHORT RANGE MISSILES ARE BUFFED §§§§

And all this at the same ******* time !

All what you want. :-)

The poor torp raven will finaly revive.

BTW, if they where no Rokh flying, maybe it's because of all those caldari who think Hybrids are a gallente weapon only, there some on this thread already... Merlin and Rohk at least always had made decent hybrid boats. Moa and Ferox too in a certain extent (medium blasters were buffed recently).
Lili Lu
#4862 - 2012-10-18 20:26:41 UTC  |  Edited by: Lili Lu
Noemi Nagano wrote:
@ Lili, Jorma didnt even name a combat alt, unlike me. Still you dont seem to be bothering with encouraging him to do so, funny?

And you didnt answer my question. Will you GTFO and stop posting your stuff here as soon as I posted from my PvP toon? :)

and Jorma, about this Raven - I really really hope you will bring it to PvP. Really.

Oh no, Noemi. I've answered your whiney question more twice already.

No, I will not leave this thread once you post with your alleged pvp character. I will only lose that criticism of your flawed arguments. So do it. Take that ammo away from me. At least have that victory. But you will still have me calling you on your bullshit here in this thread.Lol

edit - Jorma does not appear on my radar as a poster of bad arguments. So I don't care. I don't know why he doesn't post with a character that has a pvp record. If you care by all means continue to ask him or criticize him however you want.
Noemi Nagano
Perkone
Caldari State
#4863 - 2012-10-18 20:30:28 UTC
Bouh Revetoile wrote:


THIS IS WHAT THEY ARE DOING §§§
Caps lock, because I'm afraid you won't see it otherwise.


Esp. you showed numerous times you cant even read it when its in caps ...

Bouh Revetoile wrote:

See : Condor is already here, and for winter, AT THE SAME TIME OF HML NERF, you will have a Kestrel, a new destroyer, and a Caracal.
On top of that, ALL SHORT RANGE MISSILES ARE BUFFED §§§§


Condor is not medium or large hull, Kestrel is neither. The new destroyer is what everyone gets, we will see which is best and which is worst ... so - 3 of the 4 ships you name here are absolutely irrelevant for the issue all those people who are concerned about the change have.

The 4th hull you name is the Caracal. It has been pointed out before by OT Smithers how the Caldari missile cruiser fails to be on par with the Winmatar Bellicose. A cruiser which is not even meant to be primarily DPS ...

Bouh Revetoile wrote:

The poor torp raven will finaly revive.


how so?

I see some facts here posted by you (frigs and destroyers) which are irrelevant. Mixed with some claims which are wrong (Torp Raven and Caracal). All in all you show again and again you dont have much idea of missile PvP. Show me how I am wrong please, for example by telling more about the Torp Raven revival ..
Lili Lu
#4864 - 2012-10-18 21:01:16 UTC  |  Edited by: Lili Lu
Noemi Nagano wrote:
Just a few things out of this ..

You seem to be the only one who is claiming Caldari dominate PvE atm. A Vargur and esp. a Machariel will wipe the floor in missions with every Caldari ship.

The Zealot numbers seem to show its mostly nullsec, but it wont matter much. CCP has made a decision, and they will see what they get :)

I sincerely doubt ANY of those guys who are by you and others called whiners here is interested in sticking with just one particular weapon system. Thats been my credo from the very start: give us variety, give us options. Heck, even nerf HML but in return for the love of god, give us WORKING HAMs, WORKING TORPs, WORKING CMs. Used in WORKING NHs, Cerbs, Ravens. And then I am sure not a single one of those who are opposing to the incoming nerf will seriously complain. I for sure wont.

But as long as projectile BS wipe the floor with missile BS I dont see why a Drake should not be able to be first of 4 in *its* domain. Change one ok, but change the others too. And not sometime later, but right now.

So yeah, backing up OT Smithers again. Is there one of you who thinks OT is wrong with what he said about the Moa in comparison to its peers, or the Caracal compared to the Bellicose (!!!!)? If so, bring facts please.


Vargurs and Macahariels are very good indeed. But I think you miss why. It has to do with the overdone buff to falloff on TE IIs. I have never thought it should have been so skewed. It should not be giving only a 15% optimal but a 30% falloff bonus. I think CCP should trim that back to 25% or 20% on falloff. A little tweak like that can do a lot to restore some balance on why people opt for ac. AC on so many ships that even have bonuses for something else.

Regardless, I would rather fly a missile ship against Sanshas (that may change in the future with TD changes) and I do, a cruise phoon.

Zealots are used also in lowsec. Pirate alliances love AHACs there. No bubbles and fleets sizes allow the AHACs to survive without getting volleyed by any turret or HM drake blobs. Again, you cannot ascribe all of the eve-kill stats to nullsec use. Nullsec use may have a dispropotionate representation on it's stats, but we don't know. Eve-kill is open to and is used by alliances and corporations throughout the eve universe. If eve-kill would break the top 20 down by sec status of where kills occur we might. But at this point I think most of us would just like an eve-kill that stays online.P

Cruises work fine. As I said, when I can stomach missioning again, my favorite ship is the cruise phoon. Could they use some further buffing. Sure they might. I would love it. And so would people flying caldari ships that use them. But for the most part that will have to wait for BS rebalancing to start. In the meantime Ravenkind and Navy Scorps etc are hardly bad for pve.

For pvp the whole picture may change. Minmatar may end up with a missile BC and already has the phoon. Minmatar in general appears to be getting a line of missile boats. Hell they might even make the Tempest more like the phoon in that it could fit missiles and even a shield tank like the Raven. We don't know what the BS rebalance will bring.

As for your list of caldari ships you claim are broken. So what. Do you really think Caldari is the only race to have that? FFS look for Gallente ships on eve-kill. Is anyone thrilled with rail boats for pve? Where are beams in all this? Or drone boats in pvp? But that's just it. A game where everyone gravitates to a couple ships is not healthy. That is what we have had with Drakes and Tengus. Part of the reason for that was the HM imbalance. HM were simply so much better than other long range medium weapons as the OP and many following posts have shown.

Meanwhile Drakes could even use those HMs to compete with large short range weapons. They couldn't match, but they were good enough that people would and do fly drakes against BSs. The weapon system and the tank. The weapon system is being addressed now. The tank I suspect will be addressed later when they start work on the BC hull bonuses. The Drake may end up retaining its resist bonus. But it certainly might have a lower base hp for shield. Likewise All BCs may lose the skewed op shield regen time they currently have.

I guess my post to OT was a way of saying, believe me, I know about waiting years for a broken line of ships to get fixed. Amarr waited years in the toilet. So I have some empathy for having broken ships, but little sympathy for premature complaints that probably won't last anywhere near as long. I doubt Caldari will have to wait for more than a year to get decent missile BSs. And anyway, the Rokh is already fleet worthy. So, Noemi, cry me a river. You've lived many years with some op'd stuff. If you are consigned to middling or worse for a short period, while hopefully we all end up with better balanced game, then that's quite fair.

edit- and you consistently ignore the buffs that are occuring to missiles along with this HM nerf. They are not negligible. And will be even more so with whatever TC/TE stats are introduced for missiles. So what if you will be potentially subject to TDs along with it. My bet is that TD will be made efficacious only on bonused ships. We will all be looking out for those then like we currently do for ecm boats. Welcome to the club.
OT Smithers
A Farewell To Kings...
Dock Workers
#4865 - 2012-10-18 21:20:58 UTC
Noemi Nagano wrote:

The 4th hull you name is the Caracal. It has been pointed out before by OT Smithers...


Whoa! Hold on there. I have never tried to claim that I am some kind of authority on anything. I have posted my opinion only, and it is no more or less valid than anyone else -- including the folks who disagree with me. I consider any day in which I am right more often than wrong a good day.

I BELIEVE -- my opinion only -- that the Caracal is not going to be as impressive as some folks are making it out to be. I have stated why. It's not terribly fast, it lacks a utility high slot, it lacks drones, and in most weapons configurations it's not even particularly tough. Nor is it really going to do great dps.

What it will do is, essentially, the same thing it can do today. It can lob low damage missiles a long way. If you wanted a twin web AML cruiser, there is no need to wait for this update -- you can fly that baby today, and fly it against unbuffed enemies. If you want an HML Caracal you can fly that today as well -- and fire un-nerfed missiles. So if you think the new Caracal will be great, there's no need to wait for your pwn-mobile, hop in the Caracal today and take it for a spin. Wrack up lots of kills with the beast.

Sure, it gets faster with this update, but everything else gets faster as well, and in some cases the boost is far greater than anything CCP has proposed for the Caracal. The Caracal will be able to fit more BCS's, obviously, but there again it will be shooting against targets that are tougher so it's essentially a wash.

The only real difference so far as I can tell is that it will finally be able to fit HAMs. That's a very nice change. Like I have said, I don't think it's going to be what some folks are claiming -- and the folks shouting the loudest about how awesome it will be aren't flying it now (no one is) so I don't know how seriously they should be taken.

Maybe they're right. Maybe not.

Bouh Revetoile
In Wreck we thrust
#4866 - 2012-10-18 21:22:24 UTC
Noemi Nagano wrote:

The 4th hull you name is the Caracal. It has been pointed out before by OT Smithers how the Caldari missile cruiser fails to be on par with the Winmatar Bellicose. A cruiser which is not even meant to be primarily DPS ...

Bouh Revetoile wrote:

The poor torp raven will finaly revive.


how so?

I see some facts here posted by you (frigs and destroyers) which are irrelevant. Mixed with some claims which are wrong (Torp Raven and Caracal). All in all you show again and again you dont have much idea of missile PvP. Show me how I am wrong please, for example by telling more about the Torp Raven revival ..

Ok, so lighter hull are irrelevant... When you speak about balance, you should explain what is your picture. I can assure you that light hull are pretty relevant pvp things.

But ok, let's go to cruisers and above : HAM. I shouldn't have anything more to say. Can you at least state what problems you see with HAM, torp and CM ?

Remember, a skill will apply to all short range missiles, and they will be able to use their T2 ammo without penalties to the ship. HAM fitting have been reduced too.

Now, about the Caracal and the Bellicose : First, this is not the thread to discuss them (go spam the other threads) ; second, Something not working is not a reason to not balance something OP ; third, the bellicose have one less launcher, same number of mid (-1 for the painter), and same number of mids, all it have over the caracal is speed, and it's not a large margin.

Torp now, with skill applyed, will have a better explosion radius, 360m. Even BC will be murdered, and cruisers with TP will suffer greatly. With long javelin torpedos, you will hit at 40km, pretty much like autocanons, but without falloff.

If that doesn't suit you, then explain why, instead of crying for HML. Fix what is broken, and stop defending what shouldn't be.
Noemi Nagano
Perkone
Caldari State
#4867 - 2012-10-18 21:34:59 UTC  |  Edited by: Noemi Nagano
Lili Lu wrote:


Vargurs and Macahariels are very good indeed. But I think you miss why.


Trust me on this, I for sure DONT miss why :)

Lili Lu wrote:

It has to do with the overdone buff to falloff on TE IIs. I have never thought it should have been so skewed. It should not be giving only a 15% optimal but a 30% falloff bonus. I think CCP should trim that back to 25% or 20% on falloff. A little tweak like that can do a lot to restore some balance on why people opt for ac. AC on so many ships that even have bonuses for something else..


True. Still that doesnt change anything about what I said. Machariels and Vargurs are way better in missions than any Caldari ship now, and the advantage will even be bigger than now after the HML nerf. So to claim Caldari are still the PvE race is just not true. Agreed on that or not?

Lili Lu wrote:


Regardless, I would rather fly a missile ship against Sanshas (that may change in the future with TD changes) and I do, a cruise phoon.


Sansha can be a bit of a PITA for turrets, yes.


Lili Lu wrote:

Cruises work fine. As I said, when I can stomach missioning again, my favorite ship is the cruise phoon. Could they use some further buffing. Sure they might. I would love it. And so would people flying caldari ships that use them. But for the most part that will have to wait for BS rebalancing to start. In the meantime Ravenkind and Navy Scorps etc are hardly bad for pve.


They are not bad. But also not overwhelmingly good, and for sure not "king of PvE".

And in PvP they suck right now. They suck so much really no one uses them. Do you agree on that or not?

Do you furthermore agree on Torps being also subpar if not used on bombers? Yes or no?

Basically it comes down to this. If you will not see how bad any other medium or large missile system is right now for Caldari PvP then you cant understand why there are so many HML Drakes. OT Smithers basically brought it to the point, again and again.

Caldari missile PvP in large or medium hulls is not working except with HML Drake&Tengu. This should be adressed first, or in the same moment with a nerf to the thing which is working. Else you render it all useless.

And about HAM: right now HAMs are not on par with medium short range turrets. They may be on par after the patch, although I doubt it. Postpatch: the Caracal is not on par with the Bellicose in most aspects, and the Bellicose is not even meant to be a DPS ship. How can you consider this as balance??

Will you agree on the fact the new Moa is by far inferior to the new proposed Vexor and Rupture, yes or no?
Gypsio III
State War Academy
Caldari State
#4868 - 2012-10-18 21:36:33 UTC
If you think the Bellicose is better than the Caracal, then you're literally facetarded. The Caracal's missile velocity bonus allows kiting HAM fits and lets AML fits effectively engage MWDing frigates. Then there's the small matter of 25% more raw DPS from the extra launcher...
Aglais
Ice-Storm
#4869 - 2012-10-18 22:36:22 UTC
I keep seeing people saying that the Bellicose is superior to the Caracal. This MAY be the case as an anti-frigate platform. But a HAM Caracal will rip the Bellicose apart. Caracal is tougher, has better range, and more damage. Yes, the Bellicose is faster, but really it has to get in closer before it can deal damage thanks to it's lack of a missile velocity bonus if it so chooses to use HAMs. And when it does it's going to get pelted by nearly 500 raw DPS (with my skills), and if it gets too close, well... It'll be webbed and likely die. Both are going to be competent missile ships, and honestly I don't have any problems with the Bellicose being so strong in combat, because it reflects that Minmatar use both projectiles and missiles as weapons, and it kind of almost acts as an extension of the Breacher, but focused more on damage and actually applying it thanks to target painters. Yes, the Bellicose will be a competent missile cruiser, to the point that I'm honestly actually considering trying it, but it's not going to outclass the Caracal, in any way whatsoever; they perform different roles. Which is exactly as CCP intends. Furthermore, the Caracal doesn't really have to rely on drones; the Bellicose needs them for a significant chunk of it's DPS. 445 of my Caracal fit's ~481 DPS is missiles and missiles alone. And that's comparable to the total DPS that the Bellicose (also with my skills) deals out at a shorter range.
Lili Lu
#4870 - 2012-10-18 23:11:59 UTC  |  Edited by: Lili Lu
Noemi Nagano wrote:
Machariels and Vargurs are way better in missions than any Caldari ship now, and the advantage will even be bigger than now after the HML nerf. So to claim Caldari are still the PvE race is just not true. Agreed on that or not?

They are not bad. But also not overwhelmingly good, and for sure not "king of PvE".

And in PvP they suck right now. They suck so much really no one uses them. Do you agree on that or not?

Do you furthermore agree on Torps being also subpar if not used on bombers? Yes or no?

Basically it comes down to this. If you will not see how bad any other medium or large missile system is right now for Caldari PvP then you cant understand why there are so many HML Drakes. OT Smithers basically brought it to the point, again and again.

Caldari missile PvP in large or medium hulls is not working except with HML Drake&Tengu. This should be adressed first, or in the same moment with a nerf to the thing which is working. Else you render it all useless.

And about HAM: right now HAMs are not on par with medium short range turrets. They may be on par after the patch, although I doubt it. Postpatch: the Caracal is not on par with the Bellicose in most aspects, and the Bellicose is not even meant to be a DPS ship. How can you consider this as balance??

Will you agree on the fact the new Moa is by far inferior to the new proposed Vexor and Rupture, yes or no?

But again, the machariel and vargur strength stops looking so much if TE falloff gets another look. I think I saw a deve comment that they were reconsidering it. Can't remember where it was though.

There should be no king of pve. At least not any one ship. But over the length of my time in eve Caldari as a race has been king of pve. It started with Ravens. Then went to tengus. Machariels and Vargurs only really entered that realm with the TE falloff buff.

Cruises are weak in pvp. For a long time though, as long as I was able to get away with it, I wnet out in sniper BS fleets in a cruise phoon. It had the range, and one just had to accept that some strategic switching to a secondary was needed, and even then it would not be near the top on killmails very often. Of course close range fits can pump out a lot of damage. And for those it would be torps. Torps are never meant to be a ranged weapon. Even on a range bonused ship torps, blasters, ac, and pulse should not be hitting reliably past 30km imo. That pulses can, is an artifact of the heavy use of tracking mods and rigs and ship bonuses creating that. And that can conflict with tank and damage. So if a future torp boat does that it should be due to TEs and rigs.

I don't understand how you keep missing that GMP skill will soon apply to rockets, HAMs, and Torps. That is an amazing buff. TBH I think it is another reason they delayed the TE changes for missiles. We really need to see what is going to happen with missiles and the new bonuses various ships will have to judge what percentages the new tracking mods should have for missiles. The potential for op'd torps etc is very possible. Some things in eve have a very narrow tolerance range between worthless and op. It is a wonderfully complex game in that regard.

Both the new Bellicose and Caracal are excellent examples of the brave new world we will be entering with the new missile changes. Both these ships could turn out to be very powerful. Missiles are definitely one of those things in eve that have that narrow band of tolerance between worthless and op. And I can't yet perceive either as miles better than the other.

As for the Moa, I'll just link this post, https://forums.eveonline.com/default.aspx?g=posts&m=2056913#post2056913 and https://forums.eveonline.com/default.aspx?g=posts&m=1995793#post1995793 . Fozzie posted that the fittings on support cruisers will be getting a change due to a blog post showing how the Scythe would end up so much better to field than a Scimitar. So they are reading all these threads. There was already an adjustment to the original op in this thread. But don't get your hopes up that continued complaining will induce another set of changes. The current iteration is probably what will go to the test server. And then it might get altered after testing there.

This points up something I am glad to see. They appear quite aware to adjust a buff downward if someone can show how the numbers will make the buff op. That is a very good thing. Underpowered ships can just be not flown and thus have much less of a negative effect on the game. OP ships, brought about by buffs, can severly and adversely affect the game. The old Dramiels, the present 100mn Tengus, the old snipe range Falcons. Things like these break games. Underpowered ships are much easier to buff up later. OP ships get a bunch of players gravitating into them and enjoying their use. And thus they get a huge and vocal lobbying contingent. It becomes much harder for CCP to then nerf them. Another example, witness this 244 page thread.P
Daichi Yamato
Jabbersnarks and Wonderglass
#4871 - 2012-10-18 23:58:16 UTC
Recoil IV wrote:
ccp doesnt have the balls to nerf missiles.an if they do,they will be ones to suffer because of mass unsubscribing,riots just like when cq replaced ship spinning hangar.



Recoil IV wrote:
Dalto Bane wrote:
Well CCP, I have about 25 drake hulls and around 100 or so HML and HAM T2 mods that you need to reimburse me for, since the drake will be utterly useless in any capacity.


i will also ask for skill point reimbursement (caldari spaceshit command and missiles)


its hard to remain civil when faced with this kind of ignorance. every bone in ur body screams at u to troll them all the way to their mums.

but just for u Fozzie,

Recoil and Bane, if u didnt rely on using the HML's for everything u do then this nerf wouldn't be hitting u so hard. relying on a single OP'd weapons system was foolish from the beginning because the nerf was going to come eventually. its ur own fault for thinking u could get everything in a single weapon system for a minimal amount of SP's and foolish for believing it would last forever.

However, if u do decide to quit, feel free to donate to me anything (or everything) that doesn't get reimbursed (lol). and when u log off for the last time, watch u dnt get hit by a metaphorical door on the way out.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Kenshi Hanshin
Pator Tech School
Minmatar Republic
#4872 - 2012-10-19 03:13:07 UTC  |  Edited by: Kenshi Hanshin
My concern is pretty straightforward. So please hear me out!

Drakes and Caldari ships as a general rule are the worst PvP ships as is. Wouldn't this make an already terrible PvP ship (Drake) even worse? That said, the drake's only big advantage is PvE. These changes to damage will take even that away.

My suggestion is to change it so that the HMs only do maximum damage after reaching a certan distance (30km). That way they can be kept as long-range (for a cruiser) and respectable dps. Furthermore, within the short-range block, the HAML will have the advantage.

I personally found the flight time of the HMs to be annoying at range. Also, that my quoted range and actual were two different. For example, if it said I could hit within 58 km it wouldn't be till ~48 km till anything useful. Will that still be the case and if so, that needs to be fixed or investigated. Especially, if the range of the HMs is being nerfed.

Thanks for your time and attention!
OT Smithers
A Farewell To Kings...
Dock Workers
#4873 - 2012-10-19 03:38:25 UTC
Jorma Morkkis wrote:
Noemi Nagano wrote:
You seem to be the only one who is claiming Caldari dominate PvE atm. A Vargur and esp. a Machariel will wipe the floor in missions with every Caldari ship.


https://www.youtube.com/watch?v=Kj6xTEFUs0s

Feel free to show Legion, Loki or Proteus doing same.


I don't know about the Legion and Proteus, but the Loki blows through level 4's e4ffortlessly. I did some a couple weeks ago just to see if they were as horrible as I remember (they were) and I used a Loki. It was, to put it mildly, unreal. If you care, message me tomorrow and I will send you the fit I used. It's probably not ideal (I only did maybe ten or so missions) but it worked for me.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#4874 - 2012-10-19 03:53:29 UTC
Ok will you please come with some new points or just shut the hell up.. Both sides.

its been a hundred pages since something new was said in here, now you're just endlessly going in circles..

BYDI recruitment closed-ish

Recoil IV
Caldari Provisions
Caldari State
#4875 - 2012-10-19 05:42:39 UTC
Daichi Yamato wrote:
Recoil IV wrote:
ccp doesnt have the balls to nerf missiles.an if they do,they will be ones to suffer because of mass unsubscribing,riots just like when cq replaced ship spinning hangar.



Recoil IV wrote:
Dalto Bane wrote:
Well CCP, I have about 25 drake hulls and around 100 or so HML and HAM T2 mods that you need to reimburse me for, since the drake will be utterly useless in any capacity.


i will also ask for skill point reimbursement (caldari spaceshit command and missiles)


its hard to remain civil when faced with this kind of ignorance. every bone in ur body screams at u to troll them all the way to their mums.

but just for u Fozzie,

Recoil and Bane, if u didnt rely on using the HML's for everything u do then this nerf wouldn't be hitting u so hard. relying on a single OP'd weapons system was foolish from the beginning because the nerf was going to come eventually. its ur own fault for thinking u could get everything in a single weapon system for a minimal amount of SP's and foolish for believing it would last forever.

However, if u do decide to quit, feel free to donate to me anything (or everything) that doesn't get reimbursed (lol). and when u log off for the last time, watch u dnt get hit by a metaphorical door on the way out.



you just assuming were noobs,and you should feel bad about yourself.
Jorma Morkkis
State War Academy
Caldari State
#4876 - 2012-10-19 07:50:10 UTC  |  Edited by: Jorma Morkkis
Noemi Nagano wrote:
Lili Lu wrote:

It has to do with the overdone buff to falloff on TE IIs. I have never thought it should have been so skewed. It should not be giving only a 15% optimal but a 30% falloff bonus. I think CCP should trim that back to 25% or 20% on falloff. A little tweak like that can do a lot to restore some balance on why people opt for ac. AC on so many ships that even have bonuses for something else..


True. Still that doesnt change anything about what I said. Machariels and Vargurs are way better in missions than any Caldari ship now, and the advantage will even be bigger than now after the HML nerf. So to claim Caldari are still the PvE race is just not true. Agreed on that or not?


For blitzing too? If you only care about isk/hr you're going to blitz missions. Tengu is best for the job.
And why should BC (Drake) be able to do missions designed for BSs (L4s)?

OT Smithers wrote:
I don't know about the Legion and Proteus, but the Loki blows through level 4's e4ffortlessly. I did some a couple weeks ago just to see if they were as horrible as I remember (they were) and I used a Loki. It was, to put it mildly, unreal. If you care, message me tomorrow and I will send you the fit I used. It's probably not ideal (I only did maybe ten or so missions) but it worked for me.


Problem is:
Tengu has range and dps
Loki has tank and dps
Legion lacks range, dps and tank
Proteus lacks range and dps

I'd still pick any BS for the job though.

And don't get me wrong. I'm not saying T3s should be as effective as BS in L4 missions. In fact Legion is probably closest of what T3s should be compared to their race's T2 line up. Legion isn't huge improvement over T2s and in some areas even flat out inferior (neut subsystem).
Daichi Yamato
Jabbersnarks and Wonderglass
#4877 - 2012-10-19 12:49:43 UTC
Recoil IV wrote:



you just assuming were noobs,and you should feel bad about yourself.


no, i'm assuming ur eve life revolves around HML's and u think everybody's life revolves around HML's. the only reason the two of u committed so much of ur time and SP's to HML's and the ships that they are most frequent attached to is because they could give u so much flexibility and power with a reletively small SP investment.

the mere fact that ppl are saying their eve life is over because of this nerf says to me that alot of ppl trained into this weapon and nothing more so that they, like u, could get everything in one weapon system. thats not balance.

i realise a lot of ppl use HML's because they are damn useful as they are. but the vast majority of players are mature enough to see that they were too good and are prepared to suffer the nerf or move onto other weapon systems.

once HML's are nerfed there will not be a protest like there was after incarna

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Recoil IV
Caldari Provisions
Caldari State
#4878 - 2012-10-19 13:45:59 UTC  |  Edited by: Recoil IV
Daichi Yamato wrote:
Recoil IV wrote:



you just assuming were noobs,and you should feel bad about yourself.


no, i'm assuming ur eve life revolves around HML's and u think everybody's life revolves around HML's. the only reason the two of u committed so much of ur time and SP's to HML's and the ships that they are most frequent attached to is because they could give u so much flexibility and power with a reletively small SP investment.

the mere fact that ppl are saying their eve life is over because of this nerf says to me that alot of ppl trained into this weapon and nothing more so that they, like u, could get everything in one weapon system. thats not balance.

i realise a lot of ppl use HML's because they are damn useful as they are. but the vast majority of players are mature enough to see that they were too good and are prepared to suffer the nerf or move onto other weapon systems.

once HML's are nerfed there will not be a protest like there was after incarna



no it does not revolve around hml.and another true story : ccp actualy is forcing people into training various stuff some by nerfing them aswell becauseb by doing so they are also forcing people to have their account active more active.for example,me going inactive and having hm trained to maximum and right now being a fairly good weapon system.when i come back i find out i have to train another suitable weapon system thus forcing to have your account active at all time.i`m not saying you cant go inactive,you can.but its my opionion.also the removal of ghost training proved that ccp wants you to pay the subscription in order to keep skilling.wich in my opionion is not really fair either.i may be wrong but i dont really care.its my opinion and i`m sticking to it.

also you`re wrong.there will be a lot of protesting and mass unsubscribing.
Yoshite McLulzypants
Center for Advanced Studies
Gallente Federation
#4879 - 2012-10-19 14:28:22 UTC
CCP Fozzie wrote:


Short Range Missiles
Change the Guided Missile Precision skill, as well as all associated implants and rigs to affect all subcap missiles



Don't forget crash boosters when making this fix .
Lili Lu
#4880 - 2012-10-19 14:57:46 UTC  |  Edited by: Lili Lu
Recoil IV wrote:
no it does not revolve around hml.and another true story : ccp actualy is forcing people into training various stuff some by nerfing them aswell becauseb by doing so they are also forcing people to have their account active more active.for example,me going inactive and having hm trained to maximum and right now being a fairly good weapon system.when i come back i find out i have to train another suitable weapon system thus forcing to have your account active at all time.i`m not saying you cant go inactive,you can.but its my opionion.also the removal of ghost training proved that ccp wants you to pay the subscription in order to keep skilling.wich in my opionion is not really fair either.i may be wrong but i dont really care.its my opinion and i`m sticking to it.

also you`re wrong.there will be a lot of protesting and mass unsubscribing.


No there won't be mass unsubscribing. There has not been mass unsubscribing with any previous rebalancing/nerfing. There has been mass complaining on the forums. And it will happen again because there are many like you who thought a game should be easy enough to hear about or figure out which weapon system is op and allows you to run about everything in the game, then train just that weapon system. This change restores balance such that there will no longer be any one weapon system that allows anyone to do about everything in the game. People will just train other missile skills to compensate after they whine. Or they will finally understand the wisdom of having both gunnery and missile skills.

As for ghost training, having had ghost training was the dumbest business move CCP ever made (well, except for that proposed and thankfully abandoned, game change which did create mass unsubscribing, the F2P P2W fiasco). It's very simple, you have to pay to have your character improve. Most games do that through requiring play time and repetitive grinding of in-game actions. Improvement in eve though is tied to time. Thus the improvment had to be tied to subscription in order for the company to make money. The elimination of ghost training was the single best business move I've seen since I've been playing here from 2006.

It really is no big deal that you may now have to train Cruise spec, or HAM spec, etc to continue to do what you currently do only with HM spec. Missile specs are much easier to train than the gunnery trees. And all the support missile skills you have already trained for HMs already are or will now become transferrable to all the other missile specs. The addition of GMP to affecting all missiles is a huge buff to rockets, HAMs, and torps. That alone is going to shake up things quite unpredictably and however it does shake out it is an accross the board buff for missile use.